Skydeck Swords news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4449170
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperArtroDev
- PublisherArtroDev
- Parent gameNot available
Genres: Casual, Indie, Strategy
Company pages: Developer: ArtroDevPublisher: ArtroDev
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Skydeck Swords Steam news
Skydeck Swords news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Patch, New Look, New Fun! - 8 April 2026
Hello, Pirates!A massive THANK YOU to everyone who jumped into the playtest and shared their feedback! If you haven’t had a chance to set sail yet, head over to the main store page and give it a try. It’s free, it’s fun, and it helps me immensely. A win-win-win for the whole crew! Visual OverhaulBased on your feedback, I’ve spent the last month upgrading the art and feel of the game. I wanted the world to feel less static and more like a living, breathing world. Before AfterAs you can see, the new visuals are much more dynamic. The colors pop, the sails catch the solar winds, and dust drifts through the air. The background now has a sense of motion that hopefully makes the whole experience feel alive. What do you think?Is this the right direction for the game?Patch NotesWhile the focus was on "Art and Feel", I’ve also snuck in several gameplay improvements and bug fixes.Added ship anima…
- Space Pirates and a Playtest! - 27 February 2026
Hello, I'm ArtroDev, a solo developer working on a new game called Skydeck Swords - a game about pirates, sailing ships, space, massive swords, treasures and planets!If it reminds you about “Treasure Planet” - that’s not an accident! I'm a fan of the world, low sci-fi, pirates, huge galleons, adventures between the stars, sword fights and, of course, loot! But I’m also a fan of “Slay the Spire” and deckbuilding games in general! So why not make a game about it? Mix in a bit of movement and positioning from “Into the Breach”, and you get Skydeck Swords!Day 1I’ve started developing one game, but it never felt right or fun. So I had to change one thing, then another, then change art, then change all of it again..Time to learnI spent weeks just learning how to draw ships, how to properly do pixel art, how to use Aseprite, how to animate... and it was fun! Making games is fun!TodayBut it’s h…
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