SPSTEAMPULSELIVE ANALYTICS
The Outer Islands

The Outer Islands Steam metadata

Slapstick Games | Coming soon | game

Coming Soon

GameSteam Store content

Adventure

  • Steam app typegame
  • Steam App ID4449470
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperSlapstick Games

The Outer Islands metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4449470
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperSlapstick Games
  • PublisherSlapstick Games
  • Parent gameNot available

Genres: Adventure

Company pages: Developer: Slapstick GamesPublisher: Slapstick Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Outer Islands Steam metadata

The Outer Islands metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4449470/metadata
Steam Communityhttps://steamcommunity.com/app/4449470
PCGamingWiki search
IGDB searchSearch IGDB for The Outer Islands

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Full controller support, Custom Volume Controls, #category_playable_at_your_own_pace, Playable without Timed Input, DualShock Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Developer Journal: Building the BOB Pacifier Electrical Effect - 28 July 2026

    Developer Journal: Building the BOB Pacifier Electrical Effect Journal Reference: DEV-0003 The BOB Pacifier now carries three readable layers of electrical presentation: short arcs crawling across its casing, occasional strikes grounding against the real floor, and a stronger discharge from the prod during an attack. Rather than place every responsibility inside one enormous particle asset, Blueprint owns positions, traces, timing and gameplay events while reusable Niagara systems own the ribbon beam, impact flash, sparks, vapour and local lighting. The same arc function drives all three behaviours with different parameters. Most importantly, the prod effect fires for every genuine discharge—hit or miss—while native gameplay remains authoritative over sight, collision, stun and knockout. The result looks dangerous without allowing presentation to invent a successful hit. Short Notice Th…

  • Archive Notice: BOB Orderly Unit Test Documents - 8 July 2026

    Archive Notice: BOB Orderly Unit Test Documents Archive Reference: AR-ENG-0004 Newly stabilised engineering fragments appear to document the BOB Orderly, an early Malin ward-service machine introduced as nursing numbers declined. Initial accounts describe tray and drink distribution between kitchens and wards, but later testimony records speech playback, autonomous navigation, and roving patrol behaviour near restricted thresholds. The documents suggest that groups of six units may have operated with limited shared prioritisation, allowing movement, warning, and restraint tasks to be coordinated without constant staff direction. Later BOB variants, including Spotters, Restrainers, and Gatherers, remain poorly understood, though recovered fragments imply that the term non-lethal did not always mean harmless. Short Notice The recovered material suggests the BOB Orderly began as a practica…

  • The 'Correct Executable Name" Patch + Unlocking More Content for Demo Release - 20 June 2026

    As the pretty descriptive title says, I accidentally misnamed the executable on the current demo for The outer Islands - im sorry about that and grateful to the community members that picked up on it. I have given myself a sound telling off and fixed the issue and as an apology I have also removed the timer lock for players on the demo when they get to the cargo area of Asylum Rock on the Monorail - this means you have access to try and complete the puzzles in the Cargo Area, Pharmacy Loader and Greenhouse to get you into the Asylum (hopefully).I will point out for the sake of honesty that not all puzzles are signposted fully, which is why this area was not opened up. The "Jonesey" puzzle thread for example is properly documented, tied to the deduction board and good to go whereas the "Pharmacy Delivery" puzzle works but has no proper paper trail and is mostly going to rely on you worki…

  • I fell over... - 19 June 2026

    As the image probably explains pretty well, unfortuntately, as an older developer with cerebral palsy, I took a nasty fall the other day. My own fault however it was one day in to the Steam Next Festival and so although I have tried to keep up with updates and continue working on the game this week so I could stream, it has been virtually impossible. At the moment both of my shoulders and upper arms are pretty much out of action, as ist my left leg - as a consequence of which I have not had unbroken normal sleep in several days.I am going to try and get back into the development again today if I can. I have a lot of new code that controls something called the Bob Maniple; the code basically allows the units to work as a swarm, cooperating with each other. One acts as a spotter, one pacifies the player, a group then carry the player to a safe area etc. The point is that they are supposed…

  • The new Bob Restrainer unit enters Asylum Rock! - 17 June 2026

    I am delighted to announce that the Maniple system is now out of alpha and is working fully inside of The Outer Islands. This system is an NPC game AI system (not generative AI) that allows the imposing Bob units to work collectively as a team. Today I am showing the Bob Restrainer - one of Troy Malin's inventions for the Asylum, designed to reduce manpower and increase safety. Are you wandering into places that you should not perhaps be in? Are you having a little bit of an explore, when you should be taking your medicine and having a rest?The Maniple system is there to keep you safe! Once you are identified as being in a place you should not be, the system issues this unit as part of a team of four, six or even nine! Their job is to box you in safely and escort you back to a place you should be. Safe. Simple. Effective.Thats the Troy Malin way. This unit will be demonstrated during Ne…

  • The Evening Broadcast! Starting at 11pm BST - about 6pm in the USA! - 16 June 2026

    I will be chatting about The Outer Islands, answering questions and playing the game this evening at about 11pm - which I think is 6pm EST (or maybe 5pm?) anyway - hope to see you there! Cris RDeveloper

  • Steam Next Fest 8.30pm BST Gameplay Broadcast of The Outer Islands - 15 June 2026

    🚨 I had such a blast playing the game and meeting players that I decided... why not do it again! So with that, lets play some The Outer Islands! Im here for questions, a chat or jsut if you want to watch me play a game. Thats the whole point so please settle in and relax with bob here... Meanwhile, jump on that stream! I will be taking questions, exploring things and having a blast and I hope that you do too! Sneak peeks of Bob and the many Orderlies on request! Much love to you all!Cris R

  • Steam Next Fest 6pm BST Gameplay Broadcast of The Outer Islands - 15 June 2026

    🚨 Join us for a live stream at 6pm BST during Steam Next Fest! Explore The Outer Islands with us as we reveal more about the Hospital and the mysterious landscapes. The demo is now available for you to experience! Don’t miss out! www.tinyurl.com/theouterislands Meanwhile, jump on that stream! I will be taking questions, exploring things and having a blast and I hope that you do too! Sneak peeks of Bob and the many Orderlies on request! Much love to you all!Cris R

  • Streaming The Outer Islands - Hospital - Sunday 7pm BST - 14 June 2026

    Hello! Today at 7pm (BST) I will be streaming live a developer commentary and playthrough of some of the parts of the Asylum Rock hospital area. If you want to see what is happening in the first area of the Hospital or perhaps want to ask questions, then this will be a great chance for you to do so!I will be discussing how the game works, what to expect and talking a little about the Orderly Maniple system, something that is currently in progress and which will add a lot of exciting gameplay into The Outer Islands. What is the Ordely Maniple system? How does it work? What does it do?Find out this, as well as other burning questions during the stream! I can not wait to see you there.Cris R

  • Orderly Bob - 13 June 2026

    Announcing The Orderly! This mechanical unit in the asylum is designed for patient control and management. With staff gone, it’s waking up to classify new 'patients'—even if you're just a detective investigating what caused the quarantine 20 years ago What do you think about The Orderly, the mechanical unit in the asylum? How do you feel it will impact your investigation as a detective? Share your thoughts and theories! - article: We are thrilled to reveal The Orderly, the mechanical unit at the heart of the asylum’s patient management system. Designed to automate control and suppression, The Orderly has been dormant since the staff vanished.

  • Demo 2.0 is here - Ready for Steam Next Fext - 11 June 2026

    I am excited to share that the demo for The Outer Islands is now available for download! Explore the stunning landscapes of Gondola Island and parts of Asylum Rock as you investigate the mysterious signal coming from the old radio tower. With adventure, puzzles, and peril around every corner, there’s plenty to discover. Come try the demo NOW and gear up for more at the upcoming Steam Next Fest, where I will be participating this year!Changelist (recent)Camera removed for performance reasonsDeduction board system added to gameDeduction board submenu added to make finding clues easierNew monorail transportation system added to link islands more quicklyAGx lighting implemented with "golden age" lighting systemGreenhouse foliage heaviliy optimised for fps gainsGondola Island structural and visual upgrades (major) inc new cliffs and detailsGondola Island monorail station and related animatio…

  • Steam Next Fest Demo - MONDAY - 6 June 2026

    🚨🎮 Get ready for The Outer Islands at Steam Next Fest! In just two weeks, experience a detective adventure like never before. With devious puzzles, deadly traps, and mysterious denizens becoming more visible, our massive free demo will let you ride the electric monorail to Asylum Rock and explore the strange sights. Don't miss out on this thrilling experience!The demo is so fresh the screenshot even shows that it is still building!

  • Steam Fest is Approaching - 4 June 2026

    Hello all from the desk of Cris - I am working hard at the moment on the game The Outer Islands and with only a couple of weeks to go before the Steam Next Fest - which is an important chance for the game to get seen, I want to get the demo experience right for players wanting to try out this adventire game to see what it is about.This part here is my current focus. In the game at the moment you travel between the islands via a conveyor system that was used to move cargo, which, while it looks cool (which is the point) is also a very very long journey on a conveyor moving at about 12mph. For reference that old building is very very very large in the background.Because of this I have been working hard on a victorian steampunk monorail system that can go significantly faster and offers a bit of a visual treat for the players - it also ties the Asylum Rock hospital and Gondola island theme…

  • The Clockwork Hospital - First Look - 19 May 2026

    🚑🔍 Announcing the Clockwork Hospital on Asylum Rock! Prepare to navigate an automated hospital that thinks you're its only patient. This new section is filled with intricate puzzles and deep mysteries waiting to be uncovered. As a game developer, I'm excited to share this project with you all!The Clockwork Hospital on Asylum Rock is set to be an extraordinary addition to the game. As a game developer, I take great pride in this section, where players will navigate an automated hospital that believes they are its only patient. This unique premise opens up a world of intricate puzzles and deep mysteries for players to explore. The design emphasizes emotional engagement and immersive storytelling, allowing players to connect with the environment and its challenges. I am excited for everyone to experience this innovative aspect of Asylum Rock, which showcases my dedication to crafting com…

  • The Hospital Opens its Doors - 11 May 2026

    We’re excited to announce that the Asylum Rock Hospital game levels are in development! Explore an abandoned facility where machines are still active, waiting for a patient to arrive. Get ready for new mechanics that will challenge our detective like never before. Stay tuned for more updates!

  • New Gameplay Trailer Released - April 2026 - 18 April 2026

    🎥 New Gameplay Trailer Released! Immerse yourself in The Outer Islands with our latest trailer featuring stunning visuals, challenging puzzles, and the enchanting sounds of Gaelic folk music. Discover new areas and get ready for an unforgettable journey! Watch here:

  • The Outer Islands updated demo is NOW LIVE! - 11 April 2026

    🎮 The Outer Islands updated demo is NOW LIVE! Prepare to be captivated by stunning new graphics powered by AgX tonemapping, alongside optimized performance for a smoother experience. Discover exciting new puzzles that will challenge your wits and choose your own adventure with our dual investigation paths. Whether you prefer a methodical approach or a more exploratory style, the choice is yours! Dive into the eerie beauty of Outer Islands today

  • Update: Cargo Area & Playable Demo - 24 March 2026

    The cargo loading area is finally complete—and it sets the tone for what lies ahead.This is where Detective Shepherd’s investigation begins. A quiet, forgotten threshold leading toward the vast glass orangeries of the asylum, where something still lingers beneath the overgrowth.The main asylum remains sealed. No way in.Instead, you’ll move through the surrounding orchards and growing facilities—places that once sustained the institution, now left to decay. There’s a strange calm to it. Beautiful, even. But nothing here feels untouched.This part of the game leans into slower, more thoughtful exploration. You’ll follow threads, uncover fragments, and begin to piece together what really happened here. The gardens hold memories. The question is whether you’re ready to see them clearly.Who lived here? What went wrong?And why does it feel like the island is still watching you?The demo is now…

  • Update to the Deduction Board System - 17 March 2026

    I noticed when playing a few games I really enjoy that it is really cool we can use a pen and paper in order to manage notes however, if you are on a laptop for example, or perhaps if you are - like me - terrible at finding a pen, then keeping clues in order can be a pain in the bum.I don't want to make things too easy however Detective Shepherd has a photo area already for the photos taken and associated clues during investigation. Therefore it makes sense to add to this a clues board - a place that automatically stores and displays all the clues and information you, as Detective Shepherd, have found on your explorations. This way each section that you need to find your way through or solve the mystery for has an organised collection of clues and how they relate to people and places and things - this way you can deduce their purpose without having to hunt down various small pieces of p…

  • A Week of Deduction and Discovery. - 17 March 2026

    In the dim light of the Islands, a new system is taking shape. This week is dedicated to the detective Deduction system, a pivotal feature that will soon find its way into the demo. For those currently exploring the game, this is your chance to engage with a tool that promises to deepen your understanding of the unfolding mystery.Imagine a detective deduction board, a canvas where your thoughts and clues converge. This system will not only store your deductions but also illuminate the path forward, guiding you through the intricate web of investigation. It is designed to evoke a sense of clarity amid the chaos, allowing you to grasp what is happening and what actions to take next.As you navigate the demo, your feedback will be essential. I invite you to share your thoughts on this system once it is live. Your experiences will help shape a feature that is intended to enhance the overall…

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2026Developer Journal: Building the BOB Pacifier Electrical Effect1839676055881054
213 March 20263.13 Patch - A Mysterious Instruction Appears1826992588595892
31 March 2026A Clean Slate Means a Clean Investigation1825727806715037

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4449470
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperSlapstick Games
PublisherSlapstick Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

An exploration-driven mystery set on quarantined Scottish islands, where you investigate abandoned settlements, uncover hidden clues, and reveal the truth behind a decades-old government seal.

About this game

It is 1956. The Outer Islands have been closed to the world for twenty years. Their residents are gone. Some left. Some disappeared. Some were never properly accounted for. You are Detective Anne Shepherd, sent to investigate why the signal tower on Pandora’s Rock has suddenly begun transmitting again after two decades of silence. The islands were sealed by the Ministry of Defence. The Malin family’s work was buried. The hospital on Asylum Rock was abandoned. No one is supposed to be there. But something has woken up. Explore a strange, interconnected island chain of automated machinery, sealed industrial sites, repurposed ancient buildings, abandoned hospitals, and impossible spaces that do not always obey the rules of architecture or reality. Search for evidence. Read the environment. Follow clues. Solve mechanical systems. Use deduction to understand what happened here — and how to move deeper into places that were never meant to be reopened. The islands are beautiful, but they are not safe. Ancient automated systems are slowly coming back to life. Doors, lifts, conveyors, hospital machinery, transport devices, and industrial systems may still be following instructions given decades ago. Some can be reasoned with. Some can be avoided. Some can be turned to your advantage. Others will simply kill you. Malin’s strange mechanical creatures still move through the islands, carrying out duties no sane person would now recognise. But they are not the only things here. Beneath the machinery, beneath the hospital walls, and beneath the islands themselves, something older is waiting — something that was here long before Malin, long before the Ministry, and perhaps long before people came to the Outer Islands at all. What was Troy Malin building? Why were the islands sealed? What happened to his brother? And why has the signal tower started calling out now? The Outer Islands is an atmospheric first-person mystery adventure about exploration, deduction, mechanical puzzles, forgotten technology, hostile systems, and the uneasy boundary between reality and somewhere else.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
68Custom Volume Controls
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
57DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Outer Islands's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Outer Islands's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Outer Islands at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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