- Gloomvex v0.8.3.x - Neon Overhaul - 8 July 2026
Gloomvex v0.8.3.x - Neon Overhaul UI Overhaul The character select, upgrade shop, and chip loadout screens have received a full visual overhaul in a unified sci-fi style. - Character Select: animated starfield background, rotating holographic rings and a holo-platform behind the character, scanline overlay, glowing character cards, and a pop-in animation on every character switch. - Upgrade Shop: reworked panel with cyan glow, corner accents, and glowing tabs and cards. Cards are now evenly distributed across the grid with consistent row heights instead of clustering to one side. - Chip Loadout: matching starfield, glowing panels, and sci-fi corner accents throughout. Chip Loadout Usability The chip equipment screen is now easier and more intuitive to use. - Added a visible control hint that finally explains how to equip and unequip chips. - Empty slots now clearly show a "+" marker, so…
- Weapon Balance & Boss Overhaul - 4 July 2026
Gloomvex v0.8.2.x Weapon Balance Overhaul All 20 weapons have been rebalanced based on a full damage analysis across the entire run. - Vex Synthesis (Epic) weapons now also gain attack speed as they level up, keeping them ahead of basic weapons in the late game. - Basic Blaster's maximum fire rate has been reduced - it was massively outscaling every other weapon in long runs. - Orbital Strike has been significantly buffed: more damage per level and increasing rotation speed. - Arc Beam's chain lightning triggers slightly less often - it was overperforming against large groups. Boss Overhaul All 11 bosses have received a major combat and visual overhaul. - Bosses are now fully animated: they hover, breathe, and feature a pulsing energy core with a crackling energy aura in their unique color theme. - Bosses now visibly charge up before every attack – watch closely and you'll see what's co…
- Gloomvex v0.8.1.x - Ultrawide Support - 4 July 2026
Gloomvex v0.8.1.x Ultrawide Support Gloomvex now supports ultrawide monitors. - The game now renders the full ultrawide aspect ratio during gameplay, showing more of the arena to the left and right. - The visible field of view scales with the window width, and enemies still spawn outside the visible area on wider displays. - Menus remain centered in a fixed 16:9 layout and are not stretched or distorted. - Added an animated starfield background to the side areas of the Main Menu on ultrawide displays. - HUD elements (boss health bar, augment display, and side panels) now stay correctly anchored across all aspect ratios. Note: To use the full ultrawide format, please enable Fullscreen in the options. Character Animations All 10 playable characters have received a full animation overhaul and now feel truly alive. - Characters now bob and lean while running, face their movement direction,…
- Gloomvex v0.8.0.x – Vex Synthesis & Capsule Update - 12 May 2026
The Gloomvex v0.8.0.x update is now live! The Vex has spread deeper into the arena. What was once a controlled combat zone is beginning to collapse under dimensional corruption. The battlefield has grown darker, more unstable, and more hostile. Ruined perimeter structures, wreckage, smoke, and broken machinery now surround the arena, while enemies appear less colorful and more deeply corrupted by the Vex. This update introduces two major new gameplay systems: Vex Synthesis and Capsules. Alongside these additions, the update also brings new hybrid weapons, expanded Compendium entries, improved HUD feedback, real-time DPS tracking, upgraded highscores, arena visual improvements, balance adjustments, audio improvements, a new lower base price, and several important bug fixes. Vex Synthesis Vex Synthesis adds a new Epic weapon system to Gloomvex. Once you have compatible Rare weapons during…
- HotFix 0.7.0.2 - Discord Link Update - 9 May 2026
- Updated the Discord Link in the Main Menu
- Gloomvex v0.7.0.x — The Augments Update - 8 May 2026
Gloomvex v0.7.0.x — The Augments Update This update introduces the new Augment system, featuring 22 unique augments that can be chosen after defeating bosses. Augments allow you to shape your run in new ways by improving stats such as damage, attack speed, movement speed, max HP, XP gain, gold gain, pickup radius, and projectile pierce. Active augments are now displayed directly in the HUD with dedicated icons, while Thorns damage and Bloodthirst healing appear in the damage numbers with distinct colors for clearer combat feedback. The Compendium has also been expanded with a new Augments tab, documenting all 22 augments with full localization support in all 12 supported languages. In addition, this update brings a broad visual polish pass to several parts of the game, including the Main Menu, Game Over screen, Options Menu, Pause Menu, Loading Screen, Achievement Screen, Upgrade Screen…
- Gloomvex Hotfix 0.6.1.x – Steam Achievements & Gameplay Fixes - 23 April 2026
- The game speed option can now be increased up to 250%. - Added the missing gold icon to the upgrade menu. - Boss Cores are now also reset properly when resetting progress. - Internal Achievements are now also reset properly when resetting progress. - Fixed an issue that prevented Steam achievements from unlocking correctly. - Fixed a Steam integration issue in the live build. - Improved achievement triggering and overall Steam communication stability. - Adjusted internal Steam initialization and achievement handling. - Added additional checks to ensure achievement events are passed correctly. - Fixed an issue where the Flamethrower was dealing no damage. - Fixed an issue where damage numbers were showing 0. - Improved damage number updates. They now refresh every 0.5 seconds, making upgrades and critical hits much easier to notice.
- Launch Update - 19 April 2026
We applied a small technical correction shortly after launch. The current version on Steam is now in its intended state. Thanks for your support and have fun with Gloomvex.
- Gloomvex is Out Now! - 17 April 2026
We’re live — Gloomvex is out now. After a lot of work, testing, balancing, polishing, and improvements, the time has finally come: Gloomvex has officially released. What is Gloomvex? Gloomvex is a fast-paced arena roguelite focused on aggressive combat, evolving builds, powerful upgrades, and intense survival against overwhelming enemy waves. Every run is about adapting quickly, making the right choices, and pushing your build as far as possible. Thank you A huge thank you to everyone who supported the project during development, joined the playtest, shared feedback, reported issues, and helped shape the game along the way. Your support made a real difference. Community & Support If you run into issues, want to share feedback, or just want to be part of the community, join the Discord: Join our Discord Thank you for being part of the launch.
- Gloomvex Releases in 2 Days - 15 April 2026
Gloomvex Releases in Just 2 Days The full launch is set for April 17, 2026 at 19:00 CEST, and we are now entering the final stretch before release. Over the past weeks, a lot of work has gone into polishing the game, improving core systems, cleaning up old playtest elements, and refining the overall experience for launch. This update is part of that final preparation phase and includes a range of fixes, structural improvements, and cleanup tasks across menus, enemy systems, targeting, legal links, and overall backend stability. Thank you to everyone who supported Gloomvex during development, joined the playtest, reported issues, and helped shape the game along the way. Your support has made a real difference. If you have not wishlisted Gloomvex yet, now is the perfect time. It helps a lot in the final days before release and makes a big impact on visibility. Release Date April 17, 2026…
- Gloomvex v0.5.2.x — Patch Notes - 1 April 2026
Gloomvex v0.5.2.x — Patch NotesArena & Gameplay- Expanded Arena: Increased the arena size from 2000x2000 to 3000x3000 (+50% playable area).- Adjusted Enemy Spawns: Increased the enemy spawn distance from 400 to 650 pixels to allow for more reaction time.New Feature: Dash Mechanic- Dash System: Implemented a brand-new dash mechanic to improve mobility. - Controls: Spacebar (Keyboard) / X Button (Controller).- Invulnerability: Players are invulnerable to damage during the dash animation.- Phasing Effect: The dash allows players to phase directly through enemies.HUD Improvements- Cooldown Indicator: Added a new Dash Cooldown tracker to the bottom right of the screen.- Visual Feedback: Features a dash icon paired with a cooldown progress bar.- Dynamic Prompts: The button prompt automatically switches between ⎵ (Keyboard) and Ⓧ (Controller) based on your active input device.- Ready State: A…
- Patch 0.5.1.x – Bugfixes & Performance Improvements - 15 March 2026
Performance ImprovementsBatch Fusion System - Auto-Fusion is now up to 100× faster with many chips - Only 1 signal emit instead of N signal emits → no more UI freezesSmart Fusion Display 1-10 Fusions: - Faster slideshow (0.5s instead of 1.8s per chip) - New "Skip All \" button - SPACE key for instant skip 11+ Fusions: - Instant summary instead of endless slideshow - Highlights section shows Q5+, Q6 and Special chips - Quality statistics (e.g. "Q4: 45x, Q5: 28x, Q6: 2x") - Scrollable overview with "OK" buttonBalance ChangesLeviathan Boss - Tentacles now show a 0.5s telegraph warning (pulsating green lines) - Animation speed slowed by ~75% (better reaction time) - Hitbox radius reduced from 40 to 30 pixels - Spawn delay between tentacles increased from 0.2s to 0.3sBug FixesChip Equipment for New Characters - Fixed chip equipment for Ember, Glacius, Seeker, Ricochet and Reaper - Resolved c…
- Patch 0.5.0.x – Rise of the Boss Cores - 15 March 2026
Hello everyone,we’re excited to share Patch 0.5.0.x – Rise of the Boss Cores with you.This update brings a wide range of new content, gameplay improvements, balance changes, and system overhauls. Below you’ll find the full patch notes.Thank you for playing and for all the support and feedback.The full patch notes can be found below.- New Feature: Compendium - Full encyclopedia system with 5 categories: Characters, Weapons, Chips, Enemies, and Game Mechanics - 47 detailed entries with icons, stats, descriptions, and gameplay tips - Accessible via a new button in the main menu - Full controller support with tab navigation - Automatic language switching - supports all 12 languages- New Feature: Character Stats System - Every character now has unique base stats (HP, Speed, Attack Speed, XP Gain, Gold Gain, Armor, Crit Chance, Crit Damage) - Character stats are now displayed on the Character…
- PATCH 0.4.7.X IS LIVE - 8 March 2026
What’s new in Patch 0.4.7.x:• Completed all localizations• Fixed tutorial pop-ups• Updated the Game Over screen to display collected chips instead of dropped chipsUpgrade Menu Improvements• Improved upgrade colors• Added fusion upgrade details• Added upgrade type labelsGameplay Changes• Reduced the spawn rate of Tank enemies in the early waves• Reduced power-up drop chances further - Normal enemies: 0.1% - Elite enemies: 0.2%Controls & Controller Support• Added manual aiming - Mouse aiming is now available - Right analog stick aiming is now available• The mouse cursor can now be moved in menus using the right analog stick• The Upgrade Shop can now be scrolled with the right analog stickOptions Menu Update• Redesigned the Options menu• Added manual aiming settings• Added a music selection feature with 10 tracksThank you for supporting Gloomvex and helping shape the game with your feedbac…
- Gloomvex v0.4.6.x – The Combat & Feedback Update! 💥 - 1 March 2026
Gloomvex v0.4.6.x – The Combat & Feedback Update! 💥 Hello Gloomvexers! The latest update v0.4.6.x is here, and it’s a big one! I’ve focused heavily on "Game Feel" and "Feedback" – making every hit, kill, and boss victory feel more impactful. Here is what’s new: 💀 EPIC BOSS DEFEATS Killing a boss now feels like a true achievement! • New Death Sequence: Watch bosses implode and explode in a massive shockwave. • Map Wipe: The final explosion progressively clears all remaining enemies. • “CORE DEFEATED”: A new celebratory banner marks your victory. ⚔️ ENHANCED COMBAT FEEDBACK • Impact: All enemies now flash white when hit. • Player Feedback: Character bleeding, screen shake, and screen flashes added when taking damage. • Sound: New audio cues for player hits. 🖥️ UI & UX OVERHAUL The entire menu system has been modernized: • New Main Menu: Animated buttons, hover effects, and crisp new sp…
- Steam Update — Gloomvex v0.4.1.x → v0.4.3.x - 26 February 2026
We’ve shipped a focused set of updates across the 0.4.1–0.4.3 line, targeting combat readability, VFX consistency, and UI clarity. Below is the full change overview, structured by version. ────────────────────────────────────────────────────────v0.4.3.x — Combat VFX & UI Iteration────────────────────────────────────────────────────────Visual & Weapon Feedback• Improved Lightning Weapon animation• Improved AoE Weapon animation• Improved Frost Weapon animation• Increased Frost Weapon initial size by 50% for better on-screen presence• Improved Flamethrower animation• Fixed Flamethrower DoT upgrade behavior• Burning enemies now display a flame overlay while affected by DoT• Removed blood effects to better align with the game’s thematic direction• Added an explosion effect when enemies are killed• Improved Laser animation• Improved Homing Missile animationUpgrade Menu Improvements• Upgrade M…
- Gloomvex v0.4.0: Massive Visual Overhaul - 24 February 2026
Gloomvex v0.4.0 is here: The Massive Visual Overhaul!Hey everyone!We just rolled out a massive new patch for Gloomvex! Version 0.4.0 is all about visuals, atmosphere, and performance. We've taken the game's look to a completely new level, without touching the core gameplay you know and love.Here are the main highlights of the update:🎨 COMPLETE VISUAL OVERHAUL• New Character & Enemy Sprites: Gone are the days of simple geometric shapes! All player characters, enemies, and pickups now feature highly detailed, custom sprites with glowing effects and faction-specific designs. • Seamless Arenas: We've added 9 brand-new arena backgrounds (from Cyber Grid to Lava to Deep Space). Harsh arena boundaries are a thing of the past — instead, we've implemented a smooth gradient system that fades the arena beautifully into the space background. • New Boundary Zones: Out-of-bounds areas have received…
- Dev Update #1: Revolutionizing the Upgrade System! - 22 February 2026
\Hello Survivors of the Dark Arena!\While we’re pushing toward the official release, we’ve just finalized a massive update for the internal build of \Gloomvex\. We wanted to give you a look behind the curtain at what’s changed as we move from our foundations to the future of the game.\🛡️ The New Upgrade System: Microchip Modules\We’ve completely redesigned our upgrades to fit the minimalist, dark aesthetic of the Gloomvex arena. Instead of simple icons, you’ll now find detailed \High-Tech Microchips\. Each quality tier now features its own glowing color scheme, making your power-ups feel truly impactful as you scale your build:\\ \Core Stats (HP, DMG, SPD):\ Now glow with vibrant greens, blues, or aggressive oranges.\ \Special Chips:\ Legendary drops like "+WPN" or "REVIVE" have received a prestigious golden aura.\\⚙️ Other Improvements in this Build:\\\ \Optimization:\ We’ve significa…