Expeditions: Viking news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players26 · 22 September 2026 - 23:28:33 UTC
- SteamPulse tracked peak2,886
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews4,141
- Release dateApr 27, 2017
- DeveloperLogic Artists
- PublisherTHQ Nordic
Company pages: Developer: Logic ArtistsPublisher: THQ Nordic
Expeditions: Viking Steam news
Expeditions: Viking news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Expeditions: Samurai - Dev Diary #3 - Stealth Gameplay - 31 August 2026
While you wait for Update 1, which will address all common feedback from the initial Early Access version of Expeditions: Samurai, we thought we would take this opportunity to talk a little bit about how the core gameplay of Samurai has evolved from Rome, and the thinking behind these changes.Every Expeditions game undergoes a few gameplay changes compared to previous instalments, both to keep the series feeling fresh, but also to support the themes of each game's distinct setting and story. This dev diary will delve into the most significant change we've made to Samurai, being the addition of stealth mechanics, and show how this new aspect of the game plays together with other new features.Stealth and Advanced AI BehaviorHaving noticed an enemy ambush in the forest ahead, players have split their party and snuck them one by one into position to start combat on their terms and execute a…
- Dev Vlog #3: Behind Early Access - 4 August 2026
Hello everyone!The Early Access release of Expeditions: Samurai is in a mere three days! We hope you're all as excited to play the game as we are to see how you like it once it's in your hands.While we wait for Friday, some of you have asked why we've chosen to release the game in Early Access. This is the first time an Expeditions game will be in Early Access, but not the first time a version of an Expeditions game has been made available to players while still in development - after all, Viking had an open beta and Conquistador was Kickstarted.Sit down with us in our lovely Copenhagen office and let us talk about how it benefits the game to get hands-on feedback from fans while there's still time for changes and improvements.Please watch Dev Vlog 3: Behind Early Access, on our YouTube channel:What is contained in the Early Access version?The version of our game that will be made avail…
- Expeditions: Samurai - Dev Diary #2: Character Progression - 30 July 2026
Heill ok sæll! Over on the Expeditions: Samurai Steam page, we've previously posted our first developer diary from that project, taking you behind the scenes of the story writing for the fourth instalment in the series. We now have another dev diary ready, and we thought it might be nice to share it with the Expeditions: Viking community as well.Over the past few months, there has been a lot of interest in - and speculation about - the character system in Samurai. It's been a lot of fun to read your thoughts and hear what changes or improvements you were hoping to see in Samurai compared to Rome, but we think it's time to give you a little more substantial information about our progression systems.The Expeditions games have gone through many iterations of progression systems from the very simple resource-management skill system of Conquistador, over the free-form skill system of Viking,…
- Expeditions: Samurai Gameplay Trailer - 28 July 2026
Every Expeditions game adds a new twist on the core gameplay of the franchise, to fit the historical period and geographical setting of each game.To let you make your mark on an era of ninjas and pirates, Expeditions: Samurai blurs the lines between real-time exploration and turn-based combat with new stealth gameplay, the option to split your party, and many more ways to interact with the environment both in and outside of combat.For a further glimpse into the improvements we've made to the core game loop of the series, take a look at our new Gameplay Trailer on YouTube:As we approach the release of the game in Early Access at the end of next week, we'll be sharing more information about the game's features and what this next instalment brings to the series. Keep an eye on this space for our next Dev Diary, which will delve into the game's character progression systems, and how they ha…
- Expeditions: Samurai - Companion Trailer & Dev Vlog 2: Behind the Story - 21 July 2026
The vessel Albatros has brought your crew to Japan – a land strange to you, full of dangers and challenges, but also the opportunity to meet new allies... and maybe even new friends. If you can earn their trust, that is. In Expeditions: Samurai, your hero will be Captain Flynn – but you get to choose his or hers first name, customize its appearance, and pick from one of four classes. On your journey, you'll meet a colorful cast of eight companions: the skilled burglar Antje, who excels at stealth and has a knack for cracking open doors and locks; Johan, a relative of the late captain and just as arrogant as he is deadly with a sword; Tora-Hime, the Onna-Musha seeking her place in history or Étienne Durand, the priest who serves as the diplomatic superhero of your crew. Check out the brand new companion trailer on YouTube, to learn more about the four others. Alongside our companion trai…
- Expeditions: Samurai - Dev Vlog #1: Behind the Art - 3 July 2026
Hello everyone!Since we announced Expeditions: Samurai, we've begun to put together a series of dev vlogs to keep you updated on our progress and give you more glimpses into what the game will be like, and why.The changes in art direction have caused quite the stir, so we thought it would be nice to start with a short look into these changes, and talk a little bit about what it brings to the table that you can now see your actual 3D character in dialogue.Please watch our first dev vlog, "Behind the Art", on our YouTube channel: This will be the first of a series of vlogs and trailers as we move towards our Early Access release. We're super excited to share more about the game with you! If you like what you see, please consider subscribing to our YouTube channel or any of our other socials, and feel free to share the video with anyone you know who might be interested.Campfire Cabal
- Embark Upon Your Next Expedition - 6 June 2026
Heill ok sæll!Today at the IGN Live show, Campfire Cabal announced the next title in the Expeditions series: Samurai - a return to the Age of Sail, and the series' first foray into Asia.The year is 1600 AD. A battered Dutch frigate arrives in Japan following a harrowing journey. You - an English privateer on a mission from Queen Elizabeth - are thrust into command of the small surviving crew, and must navigate the dangerous civil war politics of Sengoku-era Japan. Through cunning, diplomacy, or violence, you must secure your crew's survival and find a place for yourself in this strange new land.Expeditions: Samurai is the long-awaited follow-up to 2022's Expeditions: Rome. Samurai introduces major new features such as a full stealth system, ground-up controller support, dynamic 3D character portraits in dialogue, and most importantly: an optional full-campaign 2-player co-op mode with d…
- About the next Expeditions title... - 20 May 2025
Let’s catch you up. With the notable exception of a peculiar and mysterious patch for Expeditions: Rome that was released in November of 2024, it’s been radio silence from us for roughly 2 years. Though speculation ran wild about the origin of the patch, no official explanation was ever given. We are finally ready to reveal that Campfire Cabal is still alive. Though we did have to say goodbye to many of our colleagues, the studio survived and a compact team continued the project we had started in 2022. At the end of March of 2025, we received the green light to scale up slightly and transition into full production. If you follow the insider news, you are aware that it’s been a rough couple of years in the game industry. Investment dried up, studios shut down, countless developers lost their jobs, and games were cancelled left and right. We are extremely grateful that there were people w…
- No Place Like Rome - CRPG Expeditions: Rome Is Out Today! - 20 January 2022
No Place Like Rome - CRPG Expeditions: Rome Is Out Today! Vindobona, Noricum / Hafnia, Daniae, Januarii XX, MMXXII: The hero or heroine of Expeditions: Rome is not off to a good start: father murdered, sister married to an enemy and on their way to Asia Minor, to serve in the legion, far away from Rome. Meanwhile, on board your ship, there is another vessel getting closer - of course, pirates! In Expeditions: Rome you will play a young male or female roman soldier, making your way through history. Take command of a small group of praetorians and eventually become the Legatus a Roman legion. You'll gather a group of loyal companions, engage in tactical turn-based combat, learn new skills, loot and craft new equipment for your soldiers, and shape the fate of Rome. Expeditions: Rome offers over 50 hours of cRPG-gameplay and multiple ways to end the story. Try before you buy? Download the E…
- Expeditions: Rome release date announced & preorder started - 7 December 2021
Expeditions: Rome Wasn't Built In A Day, But It's Ready In January 2022 Vindobona, Noricum / Hafnia, Daniae, Decembris VII., MMXXI: The fate of an empire lies in your hands! On January 20th, 2022 you can become the Legatus of a Roman legion and lead your troops through Greece, Egypt, and Gaul. You'll gain power and influence and your word will carry weight in the political affairs of Rome. Your decisions will change the life of your fellow companions, your soldiers, and even the destiny of whole nations. This Classic RPG from the creators of the critically acclaimed Expeditions: Vikings will take you on a 50+ hour campaign across Europe and northern Africa. You´ll have to fight intense turn-based battles, level up your alter ego as well as your companions, manage your legion, explore, loot, and craft – in short, everything, you'd expect from a Classic RPG. Expeditions: Rome is set in an…
- Blow Your Rome Trumpet: Expeditions: Rome Is Hosting a Music Contest - 17 November 2021
Blow Your Rome Trumpet: Expeditions: Rome Is Hosting a Music Contest Vindobona, Noricum / Hafnia, Daniae, Novembris XVII., MMXXI: When in Rome, you want it to sound right. Logic Artists has worked together with composer Thomas Farnon, who created music for movies like The Dark Knight Rises, Hacksaw Ridge and Wonder Woman, TV-Shows like The Crown and Sherlock, and games like Assassin's Creed 3 and... Expeditions: Rome. Two orchestras with over 130 musicians and 6 soloists made the compositions come to life - Expeditions: Rome will feature over 75 minutes of music. Check out the teaser for Making the Music of Rome on YouTube: https://youtu.be/IX5FYLNwJyg If you want to learn more about music and audio in Expeditions: Rome, check out Dev Diary #10 - Download the all assets: http://n.thq.com/Hv9K30rFV7x https://youtu.be/SkpGa-jg9EU Music Cover Contest From November 17th, 2021 at 10 AM EST u…
- Rome Is Where the Heart Is - Expeditions: Rome! - 28 April 2021
Rome Is Where the Heart Is: New Installment of the Expeditions Franchise Announced Vindobona, Noricum / Hafnia, Daniae, Aprilis XXVIII., MMXXI: Friends, Romans, Countrymen, lend me your ears! We've come to praise a new game, called Expeditions: Rome! A classic RPG (Rome Playing Game) it is, full of story and memorable characters. A game where your choices will matter, where your choices will shape the fate of Rome itself. Wishlist the game on Steam: https://store.steampowered.com/app/987840 You are about to become a young Legatus, leading a Roman legion against the forces of a rebelling Greece. This campaign marks the start of your legacy that will take you to all corners of the world, making friends and allies, growing as a warrior and leader, all while uncovering political plots that have far-reaching implications for the future of Rome. Prove yourself in turn-based combat and find th…
- Daily Deal - Expeditions: Viking, 50% Off - 2 April 2018
Today's Deal: Save 50% on Expeditions: Viking !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
- Midweek Madness - Expeditions: Viking, 33% Off - 7 November 2017
Save 33% on Expeditions: Viking during this week's Midweek Madness*! *Offer ends Thursday at 4PM Pacific Time
- Version 1.0.7: Iron Man Mode, Workshop Integration, New Game Settings - 1 November 2017
Hello everyone. Today we have released update 1.0.7.1 for Expeditions: Viking. This version contains some major new things, which is why it has been in open beta for almost a month. The most important new feature is the Iron Man mode, but we also have Steam Workshop integration now, as well as a bunch of quality-of-life improvements. This is going to be the last major update for Expeditions: Viking. We still have a few things we're hoping Unity will get back to us on, so we may release another small patch or two down the line. Same goes if any new major bugs are discovered. The game appears to be in a pretty good shape now though, so we'll be turning our attention towards the next installment. From the bottom of our hearts, thanks so much for sticking with us so far, and for giving the game another chance despite the rocky launch :) Iron Man Mode Now that the game is mostly stable, we'v…
- Version 1.0.7: Iron Man Mode, Workshop Integration, New Game Settings - 1 November 2017
Hello everyone. Today we have released update 1.0.7.1 for Expeditions: Viking. This version contains some major new things, which is why it has been in open beta for almost a month. The most important new feature is the Iron Man mode, but we also have Steam Workshop integration now, as well as a bunch of quality-of-life improvements. This is going to be the last major update for Expeditions: Viking. We still have a few things we're hoping Unity will get back to us on, so we may release another small patch or two down the line. Same goes if any new major bugs are discovered. The game appears to be in a pretty good shape now though, so we'll be turning our attention towards the next installment. From the bottom of our hearts, thanks so much for sticking with us so far, and for giving the game another chance despite the rocky launch :) Iron Man Mode Now that the game is mostly stable, we'v…
- Version 1.0.6: New Customisations, Custom Portraits, Toolset - 13 September 2017
Hello everyone. You may have noticed Steam updating Expeditions: Viking last week and wondered what we just pushed on you. Hopefully your confusion wasn't too great when you found it updating yet again today. After a summer break and a long test period, we've finally released version 1.0.6 of Expeditions: Viking - and then version 1.0.6.1, which is a hotfix to solve an issue with one of the new features. But I'm getting ahead of myself. Let's talk about the new things we've added in this version! Custom portraits In version 1.0.6, all portraits are now loaded from your Documents directory in the folder \My Games\Expeditions Viking\Custom Portraits. If you want to add your own portraits to the game, you must create 5 different versions of each portrait in specific sizes and place them in that directory. The first time you launch the game in 1.0.6, it will write all our portraits into tha…
- Version 1.0.6: New Customisations, Custom Portraits, Toolset - 13 September 2017
Hello everyone. You may have noticed Steam updating Expeditions: Viking last week and wondered what we just pushed on you. Hopefully your confusion wasn't too great when you found it updating yet again today. After a summer break and a long test period, we've finally released version 1.0.6 of Expeditions: Viking - and then version 1.0.6.1, which is a hotfix to solve an issue with one of the new features. But I'm getting ahead of myself. Let's talk about the new things we've added in this version! Custom portraits In version 1.0.6, all portraits are now loaded from your Documents directory in the folder \My Games\Expeditions Viking\Custom Portraits. If you want to add your own portraits to the game, you must create 5 different versions of each portrait in specific sizes and place them in that directory. The first time you launch the game in 1.0.6, it will write all our portraits into tha…
- The most historically accurate PC games - 17 August 2017
PC games are full of arcane artifacts spurring on ancient civilizations, Nazis riding dinosaurs, and Ghandi nuking the entire planet. Historical accuracy isn’t always a priority, and even the ones that try to get it right have to take some liberties with the facts modern scholarship hands down to us to be, you know, a fun game. But there is a definite divide between games that offer a mere nod to history (or use some vague, pop culture-informed stereotype of it as a jumping-off point) and those that actually put in enough research time to get at least some of the important facts straight. It’s hard to measure a variable like “historicity” when it comes to games—and yes, that is a real word. Games that put history first tend to wind up overly complicated rather than fun, so I've highlighted genuinely great PC games that go out of their way to inclu…
- Version 1.0.5 is now live! - 15 June 2017
Hello, and thanks for checking in with us again. Today we've released update 1.0.5 for Expeditions: Viking. In addition to some bug fixes, this version contains several major changes to game balance that I will outline separately before we get to the change log. New caps on skill ranks The most significant change we've made is to introduce caps on all skill ranks based on the total amount of skill points you've spent. Ranks 1 and 2 are freely accessible, but in order to upgrade a skill to rank 3 you must have spent a total of 100 SP. To reach rank 4, you must have spent 175, and to max out a skill at rank 5 you must have spent a total of 250 SP. Recall that you begin the game with 50 SP and that there is a total of just over 300 SP in the campaign. The result is that you'll have no skills above rank 3 when you go to Britain, and you won't be able to level up to rank 5 until quite late i…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 November 2017 | Version 1.0.7: Iron Man Mode, Workshop Integration, New Game Settings | 4249665521684235018 |
| 2 | 13 September 2017 | Version 1.0.6: New Customisations, Custom Portraits, Toolset | 4249665521684235145 |
| 3 | 15 June 2017 | Version 1.0.5 is now live! | 4249665521684235264 |
| 4 | 19 May 2017 | Patch 1.0.4 is now Live! | 4249665521684235374 |
| 5 | 10 May 2017 | 1.0.3 Patch is now live! | 4249665521684235484 |
| 6 | 4 May 2017 | 1.0.2 Patch Released! | 4249665521684235601 |
| 7 | 2 May 2017 | 1.0.1.5 Patch Available Now | 4249665521684235714 |
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