Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4453180 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | May 2, 2026 |
| Developer | The Hard Problem Studios |
| Publisher | The Hard Problem Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 4 user reviews |
| Positive review percent | 75% |
| Positive reviews | 3 |
| Negative reviews | 1 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4453180/ |
Short description
VAGUS is an unconventional visual novel with a light adventure style. Through collecting narrative fragments randomly presented, you piece together the story that is both bizarre and familiar. A 28,000-word novella from the distinct perspectives of three protagonists who pursue and lose their goals.
About this game
Have you ever misplaced an umbrella, or left your phone somewhere? Have you ever wondered—what if you somehow lost everyone else in the world? VAGUS is an unconventional visual novel with a light adventure style. Through collecting narrative fragments randomly presented, you gradually piece together the story that is both bizarre and familiar. Game Features: A 28,000-word novella from the distinct perspectives of three protagonists who pursue and lose their goals. Inspired by classic science fiction such as A Canticle for Leibowitz and Ubik . The story is entirely written by humans (no AI-generated passages). Influenced by indie games such as Critters for Sale , Decade , Inside , and Primordia , the game uses a darkly ironic yet humorous tone to question the strange and unsettling aspects of everyday life. Both a chronological story mode and a randomized mode that shuffles the order of narration. Produced, designed, and story-told by a professor of dentistry and neuroscience — It's the latest educational game published by The Hard Problem Studios , also suitable as a supplementary teaching material for classroom discussions on career planning.
Supported languages
English
