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Reel Goblin: A Fishers Freedom

Reel Goblin: A Fishers Freedom Steam news

Seader Werx Studios | Apr 30, 2026 | game

Released

0players observed · 24 September 2026 - 09:17:53 UTC

AdventureCasualIndieSteam Store

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Reel Goblin: A Fishers Freedom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 30, 2026
  • DeveloperSeader Werx Studios
  • PublisherSeader Werx Studios

Genres: Adventure, Casual, Indie

Company pages: Developer: Seader Werx StudiosPublisher: Seader Werx Studios

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Reel Goblin: A Fishers Freedom Steam news

Reel Goblin: A Fishers Freedom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Discord! - 6 July 2026

    We now have a Discord! Hello Community.We officially have a Discord for the Seader Werx Studios community.To join, add the server.https://discord.gg/v9w6T4aCRHope to see you all there!

  • 1.0.3 Map and Bait fixes! - 3 July 2026

    Patch 1.0.3 Fixed Map position issues and bait equip issues. Corrected an issue where when the player went to a location and entered a level or shop, and left the location or the shop, it would put the player back at the starting point of the map on reload of the scene. Corrected an issue where the quest progress indication in the map menu would not load properly. Corrected an issue where when you would go to equip any baits a flag wasn't being turned off allowing you to equip other baits, even if you caught a fish, or the line would break off. If you find anymore bugs in the game, please post about them in the discussion forms bug thread and I will work on getting them corrected ASAP. Once again thank you to all my players!

  • Patch 1.0.2! Shop fix! - 29 June 2026

    Few things corrected in this late-night patch. Fixed issue where the shop refunded your money after buying upgrades when you re-entered another level or the shop itself. Fixed issue where even if you had bait already equipped you could continue to equip more baits, effectively wasting all of your baits. Added the ability for you to "toss" or remove the currently selected Bait. Added wording to the Game Menu telling you how to "Toss baits" (Press 'L' on your keyboard) Removed accidental inclusion of "cheat codes" from previous patch that I use to test the game. (Big oof on that one!) Removed the "Release fish" button when catching a fish. It served no purpose as it didn't increase your score, or your money, and there is no need to have the option. Also changed the "Keep" button to just a "close menu" button as this served better reasoning for the game. Re-made the semi-ending of the intr…

  • Patch 1.0.1 Quest Start/Save bug fix! - 29 June 2026

    This is a small patch that was pushed to help correct the issue for quest save progress being overwritten. In the event that you caught too many of the quest fish before turning in the quest, effectively soft-locking progress.

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 20261.0.3 Map and Bait fixes!1836506165571346
229 June 2026Patch 1.0.2! Shop fix!1836506165559442
329 June 2026Patch 1.0.1 Quest Start/Save bug fix!1836506165559036

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