Project Looking Glass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 22 September 2026 - 12:34:31 UTC
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 10, 2026
- DeveloperMORPH
- PublisherMORPH
Genres: Indie
Company pages: Developer: MORPHPublisher: MORPH
Project Looking Glass Steam news
Project Looking Glass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- PLG Coming to Consoles! + New Achievements to Get! - 18 September 2026
Hello beautiful people,Thanks for joining me on the journey for this weird little project I made. I am super super proud of it. I signed a deal to bring PLG to consoles coming at latest late 2027. This is just unbelievable to me.One of the goals when I set out to release a game was to get it on consoles and BOOM. We're on the way! Thanks to everyone who supported the game so far. It's small, but so far very beloved and I'm glad it's being received so well for how absolutely bizarre it is. :) With this, apparently I didn't know--but, for certain consoles you need at LEAST 15-20 achievements for their system. So, I've added 10+ achievements to get! Completionists rejoice!Will keep you all updated with major changes. Much love,Morph
- One Week Post Mortem - 19 August 2026
Hello beautiful gamers,It's been one week and I'm just so pleased and grateful for the warm reception and kind words in all of your reviews. Thank you so much for helping me get this game played!I made a compilation of all my favorite clips. I'm going to make more so if you didn't make the cut do not fret! Thank you thank you thank you! On the continued support front, I patch things pretty much whenever I find out about them. Thanks for letting me know about problems, and continue to do so! Much love,Morph
- Day 2: a Day 1 Post-Mortem - 12 August 2026
Greetings Beautiful People,Day 2 of Project Looking Glass being out in the world!Spent the day yesterday positively tweaking. I watched five people play through the entire game and feverishly patched bugs as they played. I think I pushed like 8 new builds yesterday.Spanish localization should be a lot better! Other optimizations too. Did you find Maxwell the cat yet?Here were my favorite streams from yesterday: Discount Orlok: https://www.youtube.com/watch?v=Ui6bndLh_4M&t=2sEmpress_III https://www.twitch.tv/empress_iii/video/2843723784Spending today optimizing, patching bugs, trying to get more eyes on it. If you see anything buggy or weird let me know, I'll put you in the special thanks of the credits! AND MOST IMPORTANTLY: if you purchased the game, PLEASE leave a review. I need to hit 10 reviews to reach more visibility, so if you want to make an ACTUAL difference in someone's life t…
- I'm enjoying leaving my body behind in Project Looking Glass, an astral horror game in which you telewarp around a map of your terrible memories - 11 August 2026
The great enemy of my sanity is 4.15pm. That's 45 minutes of workday remaining - just enough time to find and turn around a news story before Julian sounds the Thrice-Girdled Klaxon of Labour's End. The sensible thing to do would be to pick a nice, easy write-up like "Developers XYZ are still making that videogame they were making before, say it's going pretty well". But inevitably, my appetite defeats my reason, and I find myself firing up the demo for something like Project Looking Glass , a cathode ray horror game in which you are a grieving woman participating in secret Cold War astral projection experiments. Read more
- PROJECT LOOKING GLASS IS NOW OUT - 11 August 2026
hey everyoneso it's out. project looking glass is live. i keep refreshing the store page like it's gonna vanish if i look away.i started this thing with basically no idea what i was doing. i had an idea for a story but had no idea how to make games. half the time i was google searching how to do the most basic stuff and the other half i was staring at a broken build wondering why i thought this was a good idea or how this would ever be playable.somehow it became this. my vision complete. people have been streaming it, reviewing it, getting stuck in the labyrinth with their chat for half an hour, sending me bug reports from halfway across the world at 2am. i have emails from people i've never contacted who somehow got it. that part still doesn't feel real.to everyone who wishlisted, played the demo, left a review, streamed it, or just yelled at me about a hole in a wall: thank you. serio…
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