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Dark Horizon

Dark Horizon Steam news

Artisan Development | Q2 2027 | game

Released

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ActionAdventureIndieRPGEarly Access

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Dark Horizon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateQ2 2027
  • DeveloperArtisan Development
  • PublisherArtisan Development

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Artisan DevelopmentPublisher: Artisan Development

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Dark Horizon Steam news

Dark Horizon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Change of Plans - 23 August 2026

    Change of PlansHello everyone! After some internal discussion about our plans, we have decided to push the release of Dark Horizon into early access to Q2 2027. This gives us around 10 months to fully prepare for early access.We were a bit worried that having our game be ready for early access in ~3 months would cause it to seem unpolished or buggy, and want to focus on making sure the content we add is as good as it can be. However, to replace our initial plans for early access, we will be releasing a demo of the game that is intended to show off most of our planned features.On top of this, a new devlog video is also planned to release sometime soon, and is currently in the works by our team. We are very excited to show off the progress we've made since the last one!As always, thank you for your support!-mizmii (AD Studio head)

  • Early Access Roadmap - 29 July 2026

    Hello, everyone! As we all know, Dark Horizon is currently in it's playtesting stage, and is being prepared for release Early Access. We have finally made a clear lineup of the things we need to do in order for the game to be released, as well as what we have completed.We are about 30% of the way to Early Access, which we expect to release in Q4 2026!Most of the time we have spent working on Dark Horizon has been used to create assets for the game, in preparation for many upcoming systems that we are planning on adding. We hope this gives a clear look at what we are now doing behind the scenes.Thank you for your support!

  • Dark Horizon Playtest Workshop is now open! - 8 July 2026

    Hello, everyone! We have recently pushed some updates from BleedingEdge, which now add modding support and a limb health system.You may notice that when you start the playtest, there is an option to open an "Editor". This editor is currently a substitute, as we do not have a proper mod menu yet. This editor will allow you to upload mod files to the workshop.To get started, we recommend you check out the Godot Modloader Documentation.We also have very simple example mods uploaded to the workshop, which add or replace custom images/sounds to the game.Thank you! We hope you enjoy-mizmii

  • Dark Horizon Playtesting Now Available! - 13 May 2026

    Dark Horizon playtesting is now available! Right now, the game is in a very early stage (we consider it pre-alpha), so please don't expect anything major or playable yet! The playtest will open to all in a few hours after this announcement.Have fun!

  • State of the Game: REFRESHED now available. - 13 April 2026

    Hello, everyone! We have just released a new devblog highlighting our current progress on Dark Horizon.As always, join the Discord for more updates.

  • The Switch to Godot - 10 April 2026

    Hello, everyone! If you are in our Discord server, you may know that we recently have switched to Godot for Dark Horizon.We found that Unity didn't really fit our needs, as learning C# after our years of work with Luau was extremely difficult. Unity also has a lot of limitations and issues that Godot doesn't have, such as the ability to edit engine source code. Moving to Godot, thankfully, has proven to be a very good step in the right direction. The progress on Dark Horizon is about as fast as it was on ROBLOX before, with the character system already being remade from the ground up with even better enhancements to it.As always, thank you for supporting the project! Make sure to wishlist the game if you haven't.We will be starting playtests at some point in the future, keep your eyes peeled!

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