SPSTEAMPULSELIVE ANALYTICS
When the Stars Threw Down Their Spears

When the Stars Threw Down Their Spears Steam metadata

None is Enough | Q1 2027 | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID4464780
  • PriceNo longer available on Steam Store
  • Release dateQ1 2027
  • DeveloperNone is Enough

When the Stars Threw Down Their Spears metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4464780
  • PriceNo longer available on Steam Store
  • Release dateQ1 2027
  • DeveloperNone is Enough
  • PublisherNone is Enough
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: None is EnoughPublisher: None is Enough

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

When the Stars Threw Down Their Spears Steam metadata

When the Stars Threw Down Their Spears metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4464780/metadata
Steam Communityhttps://steamcommunity.com/app/4464780
PCGamingWiki search
IGDB searchSearch IGDB for When the Stars Threw Down Their Spears

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Full controller support, Camera Comfort, Adjustable Difficulty, Keyboard Only Option, Stereo Sound

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Sept. Update and Devlog: Level Design, Better Portraits, and Dungeons in Space - 4 September 2026

    Hello out there! I've been busy this month working on level, quest, and character design. I've also made a lot of art improvements, squashed some bugs, and wired in a few fun surprises too! Here's a look at some of the things I've been working on for the full game this month, and some funny bigger picture thoughts on level design:Level Design: Erioran SpaceMy main level and quest design work this month has been creating levels and quests for the Eriorans, a fierce race of bird-like aliens who use heat beams to overheat and destroy enemy ships. Here's what Eriorans look like:And here's a ground view from their homeworld, Erior:Erior was once a lush jungle world, but their climate slowly began to change. Erior became increasingly arid, and is now mostly desert. This drove the Eriorans to develop more advanced technology and explore nearby star systems looking for more hospitable climates.…

  • August Update and Devlog: Ships, Crew, and Planetary Exploration - 3 August 2026

    Hello out there! I've been very busy this month making lots and lots of new ships, adding new text-adventure-style planetary exploration events along with a new crew system, and making lots of improvements to the user interface. I also pushed a new demo build showing off some of the user interface progress and adding three planetary exploration events to the demo area. If you tried out the new demo build, let me know what you think over on the community thread!Now, here's a look at that I've been doing this month:"Shipmates Have Ye Shipped in That Ship?"The big project this month was using all the ship parts I made last month to make lots and lots of new ships! Check them out below ( with several variations of the starting ship, the falcon, included for scale):One thing I personally find very frustrating in space games is when the game doesn't allow you to fly many of the ships you inte…

  • Demo v1.40 - 27 July 2026

    Development has been speeding along behind the scenes over the last two months, and it's time for a new demo build!This build has a ton of improvements to existing systems, including some new demo content to show off some brand new planetary exploration events! Existing saves should work fine, although Lucius will pop up to ask you a few questions the first time you load an old save. If you want the full experience I'd strongly recommend re-starting the demo from the beginning to make sure you see all the new stuff!Highlights of the new features in this build:-- Added three new text-based planetary exploration events, allowing you to explore an enemy base, a research facility that was attacked by pirates, and a world with a hostile ammonia-based atmosphere.-- Added a crew system, so you can bring certain important characters along with you as crew. The player and each crew member have R…

  • July Update and Devlog: Modules, Maps, and Tractor Beams - 2 July 2026

    Hello out there! I've been very busy this month making lots and lots of new ship modules, improving the user interface, and adding a new loot collection mechanic. Before I jump into the devlog, I wanted to thank the many people who stopped by to play the demo and check out When the Stars Threw Down Their Spears during Next Fest. I hope you all enjoyed the demo, but even if you didn't (maybe especially if you didn't?) please stop by the community thread and leave some feedback on the demo! Now, here's a behind the scenes sneak peek at this month's development on the full game:Modules, Modules, ModulesThis month has mostly been about making more weapons, engines, and other equipment modules. I added dozens of modules including heat beams, a cutting laser, M.I.R.V. missiles, a cloaking device, a repair arm, and lots more! The total number of modules in the full game is now over 60, about a…

  • June Update: Next Fest and Devlog on Fighters - 7 June 2026

    Hello again! Steam Next Fest starts next week, the demo has stabilized, and I'm hard at work on the full game behind the scenes. I'm planning to do monthly dev logs moving forward so you all can see what I'm up to as I work towards finishing the full game!Next FestSteam Next Fest starts on June 15th, and this game is participating! Next Fest is a great opportunity to see cool demos of hundreds of upcoming games. If you haven't tried out the demo of When the Stars Threw Down Their Spears, Next Fest is a great time to see what the game has to offer. Devlog -- Capital Ships and FightersNow that the demo is in a more stable state, I've been busily working on features for the full game release. I've created 20 new modules for players to mount on their ships, including automated turrets, fighter bays, and asteroid throwers. I've also been building some larger ship frames to showcase the new m…

  • Demo v1.29 - 11 May 2026

    This build brings lots of improvements: the demo now allows players to remap keys and buttons, the HUD provides better information about ammunition and fuel in flight, controller responsiveness is improved, and the ship yard shows significantly more information when buying ships. I also squashed some bugs! Detailed changes:-- Added key and button remapping (under "Controls" on the pause menu)-- Improved controller handling by implementing alternative scaling method for analog sticks. Controls should be more responsive with a controller, keyboard controls should be unchanged.-- Added much more granular ammo/fuel display. The wireframe will now show approximately 25 different "steps" of ammo or fuel depletion instead of the previous 6 steps.-- Added significantly more information when purchasing ships in the ship yard interface-- Changed Afterburners so they now only fire while a key or b…

  • Demo v1.26 - 4 May 2026

    This demo build includes lots of art improvements and bugfixes, including a big improvement to the shipyard user interface, and smaller improvements to enemy logic and auto-zoom:-- Significant rework of the shipyard menu for salvaging new ships, which will now display significantly more information about the ships available to repair. -- New larger star and planet art to better maintain a uniform "pixel size"-- Numerous fixes to shields and circular UI elements to improve appearance -- Tweaked star and planet highlight appearance to make text more readable-- Improved auto-camera zoom to make zoom in smoother-- Tweaked minimap to make stars more visible when overlapping other minimap items-- Fixed issue where enemies and allies would sometimes fire when not fully facing their target-- Added a brief window of invulnerability to the escape pod to resolve issues where a large number of proj…

  • Demo v1.24 - 27 April 2026

    There's a new demo build that squashes a bunch of bugs, and also marks the premiere of some awesome new store art for the game!This build includes the following changes and fixes:-- Fixed issues with escape pod launch notifications and improved escape pod maneuverability-- Fixed a bug where the HUD would show incorrect information in unusual circumstances-- Fixed a quest progression bug that resulted in premature completion of certain quests-- Reduced asteroid collision damage to make asteroids less deadly-- Fixed enemy logic to avoid a corner case where enemies starting too close to an obstacle could fly in the wrong direction-- Added larger "broken module" art for ships slots larger than 1x1-- Fixed several minor graphical irregularities-- Fixed a dialog errors

  • Demo Build v1.20 - 17 April 2026

    This build includes many bug and dialog improvements, as well as an mprovement to the shipyard user interface.-- Added significantly more dialog with certain characters-- Added an additional small screen in the shipyard to show the number of modules currently in inventory when changing modules, as well as the price to fix salvaged modules (when relevant)-- Fixed a rare issue where changing which key fired a weapon in the ship yard would fail to work -- Changed default zoom in some levels to make it clearer what's going on (in the Samos system for example)-- Fixed bug where a specific ship engine might not render correctly-- Refined enemy AI to improve dodging behavior-- Fixed a rare bug where enemy ships could get stuck on obstacles-- Fixed an issue where the UI was showing incorrect buttons in some circumstances-- adjusted audio volume of ship yard sound effects to make them less obtru…

  • Demo v1.18 - 11 April 2026

    This build includes many significant improvements to the user interface, improves lots of game art, and fixes several bugs-- Added audio and visual feedback when a player attempts to fire a weapon that is out of ammunition or has been destroyed. -- Improved dialog scenes so the default scrolling is faster, and pressing the select key will instantly fill in the rest of the dialog-- Improved in flight hail messages so that they fill in immediately, and also wait for the player to press the interact button to dismiss them (shift on the keyboard or Y on a controller by default).-- Overhauled graphical appearance of in game UI screens, base backgrounds, and dialog backgrounds as well as several cut scene stills.-- Reworked aiming reticle to provide an aiming laser sight as well as snapping to targets to help give a better sense of where fired projectiles will go-- The "Repair" option in base…

  • Demo v.1.13 - 3 April 2026

    This build includes major changes to game difficulty and enemy AI, new player controls (including strafing and WASD controls), a graphical overhaul for space stations, as well as numerous bugfixes!-- Due to a bug, enemies could turn and move significantly faster than players; enemy AI is now fixed so that enemy ships use the same code paths as the player and have the same capabilities as the player in the same ship.-- Significant changes to early game balance (primarily making early game enemy ships less powerful)-- Added WASD keyboard controls in addition to the existing arrow keyboard controls. The new WASD controls will become the default controls, but the "old" controls will also still work for now. Controllers should be unaffected. Check out the control map on the pause menu to see the new control scheme!-- Added strafing (lateral movement) to allow more maneuverability options for…

  • Demo v1.12 - 27 March 2026

    Here's a new demo build that significantly improves ship handling, adds a handful of quality of life fixes, and fixes a bunch of other minor bugs!-- Improved responsiveness of all player ship controls to reduce "floatiness." Feedback wanted!-- Added a brief pause at the end of text scroll to avoid accidental dialog selection-- The shipyard now shows cash available at all times-- Ally ship balance tweaked on easier difficulties-- Fixed issue where shipyard arm would show incorrect module colors-- Pressing cancel now exits the module picker in the shipyard leaving the previous module in place-- Improved several ship art assets to increase contrast-- Fixed several edge cases that led to incorrect focusing in the shipyard-- Fixed several dialog typos, quest notifications, and other minor bugsIf you haven't been following the patch notes, there have also been several feature improvements sin…

  • Demo v1.10 - 25 March 2026

    Here's a new demo build that adds a quest log/journal and continues to improve Steam deck and game pad handling to make ship controls better when using game pads or a Steam deck. The build also fixes several bugs.--Added a quest log/journal to the pause menu under "Star Log"--Changed controller handling to make rotation stop sooner when the stick is centered--Further improved game pad handling to allow players to make small heading adjustments more easily--Tweaked escape pod to improve handling while still permitting the pod to outrun enemies--Fixed a rare shipyard crash when replacing an empty module with another empty module--Fixed bug with space dock physics in later levels --Improved weapon orientation handling--Miscellaneous typo and bug fixes

  • Demo v1.08 - 23 March 2026

    Here's a new demo build that improves Steam deck and game pad handling to make ship controls less "slippery" when using game pads or a Steam deck. The build also fixes several bugs. --Changed controller handling to make it harder to turn accidentally with control sticks--Tuned how quickly ships start to rotate when using a game pad to allow players to make small heading adjustments more easily--Other minor control tweaks--Additional shipyard graphical overhaul and user interface improvements--Fixed a crash when hailing a specific planet in the Aegina system--Fixed an unintended conversation tree ending in the Kupros system--Added a new ship explosion animation--Miscellaneous typo fixes in dialog

  • Demo v1.04 - 20 March 2026

    There's a new demo build out that fixes several bugs, and includes a graphical overhaul of the shipyard to make it more intuitive. --Fixed rare crash on scene change--Fixed quirk in enemy behavior that could prevent them from focusing correctly--Tweaked difficulty settings to make Gentle and Gentlest modes easier--Fixed a rare situation in which a ship could have no mass--Redesigned the ship yard to be more intuitive. Now specific module replacements are done by an animated servo arm instead of navigating screens. The basic process flow is similar, but it should be more obvious what's happening.--Updated tutorial text to be more helpful --Added optional additional help popups that explain mechanics in more detail--Fixed a monitor selection bug--Changed Options Menu to be accessible during play--Changed Options Menu and the Pause Menu to have a more consistent visual style.

  • Demo v1.0 Launched! - 13 March 2026

    When the Stars Threw Down Their Spears now has a full-featured demo where you can take on deadly pirates preying on a galaxy wracked by war! The demo is packed with fast-paced arcade-style combat, and has about two hours of gameplay. Have fun and let me know what you think over on the community hub!

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2026Demo Build v1.201830163047260736
225 March 2026Demo v1.101827626365768191
323 March 2026Demo v1.081827626365764165

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4464780
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ1 2027
DeveloperNone is Enough
PublisherNone is Enough
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

When the Stars Threw Down Their Spears is a story-rich, retro space shooter inspired by DOS-era space games like Star Control, Solar Winds, and Lightspeed. Blast your way through fast-paced arcade combat; build out modular, upgradable ships; and explore a galaxy torn by war.

About this game

When the Stars Threw Down Their Spears is a story-rich, retro space shooter with gameplay inspired by DOS-era space games like Star Control, Solar Winds, and Lightspeed. Blast your way through fast-paced arcade combat; build out modular, upgradable ships; explore a galaxy torn by a war; and decide the fate of a fragile republic fighting for its life. Shoot it Out Test your reflexes in fast and deadly arcade-style space combat with modular ships. Your choice of weapon combinations drives different styles of play. Lasers fire fast but can overheat your ship. Missiles are devastating but have limited ammunition. Change your loadout to meet the mission. Modular Mayhem Take aim and destroy individual parts of enemy ships. Focus fire on enemy weapons to wreck them before they can fire again, or try to take out their engines so they'll be drifting dead in space. But watch out: they can do the same to you. Take enough fire and you'll be limping back to base in an escape pod. Build your Ship Fly more than a dozen different ships composed of swappable modules. Every part of a ship can be replaced with one of fifty modules to transform a ship's capabilities. Is your ship too slow? Add a second engine. Are your lasers overheating? Swap your escape pod for a heatsink. Discover new modules as you explore to open up even more options. Explore a Dangerous Galaxy Map the stars, find strange worlds, and meet the people, robots, and aliens struggling to survive in a war-torn galaxy. Untangle a morally ambiguous story of interstellar intrigue and conflict, and choose whether to aid or hinder those you meet. Will you help a dying republic survive, or deal the killing blow yourself? Retro Design with a Modern Sensibility When the Stars Threw Down Their Spears is an homage to late 80's and early 90's space shooters, with hand-drawn pixel art using a 32-color palette and a retro-synth inspired soundtrack. But When the Stars Threw Down Their Spears adds modern design touches to smooth out the rough edges of those older games. A retro feel without the headaches. When the Stars Threw Down Their Spears was made by a person, not by generative AI. There is no AI-generated conten…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
67Camera Comfort
78Adjustable Difficulty
75Keyboard Only Option
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

When the Stars Threw Down Their Spears's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

When the Stars Threw Down Their Spears's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records When the Stars Threw Down Their Spears at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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