SPSTEAMPULSELIVE ANALYTICS
Rollout Inline

Rollout Inline Steam news

MLMEDIA | Sep 15, 2026 | game

Released

46players observed · 22 September 2026 - 12:07:23 UTC

IndieSimulationSportsEarly AccessSteam Store

  • Latest observed players46 · 22 September 2026 - 12:07:23 UTC
  • SteamPulse tracked peak66
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Rollout Inline news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players46 · 22 September 2026 - 12:07:23 UTC
  • SteamPulse tracked peak66
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 15, 2026
  • DeveloperMLMEDIA
  • PublisherMLMEDIA

Genres: Indie, Simulation, Sports, Early Access

Company pages: Developer: MLMEDIAPublisher: MLMEDIA

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Rollout Inline Steam news

Rollout Inline news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • #6 - DAY SIX PATCH - 21 September 2026

    Replay Updates:- All challenge start markers will now automatically hide when in Replay- Added collision to the Replay camera- This creates a more polished experience as the player isn't clipping through the world- The camera is still disabling collision automatically during PlaybackGameplay Camera Updates:- Enabled camera collision while ragdolled/during bail state - This ensures the camera doesn't clip through the floor/objects anymoreChallenges Updates:- Added ability to hide all challenge start markers- Open quick menu with 'Y/Triangle' then 'L3' to hide/show challenges on the mapBug Fixes:- Fixed FPS limit not showing the current setting state (Graphics Settings)- Fixed male skinny jeans seeing through boots

  • #5 - DAY FIVE PATCH - 20 September 2026

    Replay Updates:- Added a new 'Replay Recording Time' Setting (Gameplay Settings)- This allows you to increase/decrease the total Replay recording time (10,20,30 seconds)- I plan to further increase this, but first need to check performance optimizations are idealLanding Prediction/Grind Magnet Improvements- Improved landing prediction physics- These new improvements now ensure you don't go into a grind state when trying to jump OVER a grindable object- This was previously causing players to bail upon landing and be quite frustratingQUICK NOTE About Ragdoll/Bail Recoveries:If you bailed, pressing 'A' will spawn you at a last safety location close to the spot where you fell.If you want to teleport back to your actual marker, you need to press DPad Up instead!Bug Fixes:- Fixed a bug that caused the camera to look down on the player, making the player unable to move- Fixed a UI slow-motion…

  • #4 - DAY FOUR PATCH - 19 September 2026

    Improved Scoring/Combo Balancing:- Improved balancing now makes sure you can't exploit Combos as easily- This was previously possible by repeatedly doing cess slides/Toe/Heel rolls- This encourages players to be more versatile with their CombosGameplay Settings:- You can now further increase/decrease the 'JUMP PREP STEERING' setting- This allows for basically no steering or normal steering while preparing jumpsGrind Controls UI:- Added a new tip in the grind controls UI 'TIP: You can cess slide into coping grinds!'Minor Additions:- Minor performance improvements in a few areasBug Fixes:- Fixed combo meter completing during the pause screen (Sound effect)- Fixed FPS setting not saving/loading properly

  • #3 - DAY THREE PATCH - 18 September 2026

    Replay Updates:- Updated Replay UI- Added a new 'TRIPOD' camera mode (toggle camera modes with R3)- Added a new 'POV/First Person' mode (toggle camera modes with R3)- Added the ability to zoom in/out the camera in 'Follow Player' mode (When the camera is attached)- Added some new Replay UI soundsGameplay Camera Settings Updates:- Added new 'Camera Tilt' Setting (Look Up/Down Slider)- Extended 'Camera Distance' max Setting- Extended 'Camera Height' max SettingGameplay Settings:- Added new 'JUMP PREP STEERING' setting- This allows you to adjust how much you want to be able to steer while preparing a jump/being crouchedMinor Additions:- Added some background buildings to the 'Outdoor Skatepark'- A few performance optimizations during replayBug Fixes:- Fixed grab tricks combo exploit- Added a bit more wax to the spiral rocket grind in 'The Observatory'- Apparently it was hard to get down th…

  • #2 - DAY TWO PATCH - 17 September 2026

    Camera Settings Update:- Added a new 'Camera Side Offset' slider to adjust the camera towards the left/Right of the playerGraphics/Display Settings Update:- Added a 'Hide HUD' Setting- Note: the HUD will still turn on temporarily during challengesSlowmotion Update:- Added a setting to enable/disable the slow motion function entirelyVariable Jump Heights:- The 'Min Jump Height' setting is now fully functional (Gameplay Settings)- By default, the 'Min Jump Height' is set to 1 (Maximum)- This means you always jump the same height- By lowering this slider, you increase the range for your variable jump height- The longer you hold down the right stick, the higher you jump- Keeping this setting at 1 maintains your current/default experienceBug Fixes:- Fixed showing 'Backflips' as 'Frontflips' and vice versa depending on the character's rotation- Fixed being able to show challenge overview UI w…

  • #1 - DAY ONE PATCH - 16 September 2026

    Gameplay Settings:- You can now decrease the grind magnet even further (More difficulty)- A new setting has been added for steering (Gameplay Settings)- You can now choose whether you want to steer with the left stick or with the triggersControls UI:- Added missing information on how to balance (Grind Controls)- Please note you can tune your balance difficulty/Turn on/off balancing completely in the gameplay SettingsLanding/Alignment Improvements:- Overall improved landing prediction- Improved landing prediction avoids aligning the player to the side of rails (For example)- This also avoids weird alignments with lower corners on walls, etc.- This now results in more realistic stumbles onto rails when failing to line up a jump properlyBug Fixes:- Fixed an issue that would occasionally make the player start or restart challenges in reverse/fakie- Fixed an issue that would occasionally res…

  • A Personal Note From The Dev - 15 September 2026

    Hey all, Michel here, developer behind Rollout Inline!I'm excited to finally share this project with you all and enter Early Access after 1,5 years of intense work!A quick note from me to you before launch:This is an Early Access game - meaning it's currently in development.You may encounter bugs, crashes, or things not working as they should (Hopefully all smooth sailing, but you never know!)If you do experience issues, DON'T PANIC! There's an official Discord Server with dedicated bug reports and feedback channels made especially for you, which will open at launch for those who support the project early and help development moving forward by sharing their constructive criticism, feedback, and ideas. I will be working around the clock to ensure that issues (if there are any) get fixed ASAP.This project is very special to me, and I know a lot of you have been waiting for a game like thi…

  • Rollout Inline is now Steam Deck Verified! - 10 September 2026

    Good news! Rollout Inline is now officially Steam Deck verified! Wishlist now and play on September 15th :)

  • New Trailer! - 5 September 2026

    Only 10 days left until Early Access launches! Enjoy a brand-new trailer while you wait :) Who's ready for September 15th?!Join the community via the official discord server here: https://discord.gg/zygdqV7gFx

  • Early Access - September 15th - 31 August 2026

    Hey all! It's almost time! Rollout Inline enters Steam Early Access on September 15th! Don't forget to wishlist the game to support the project!

  • Join the Community! - 21 May 2026

    Welcome to Rollout Inline! The official Discord server just went live! Here you will get early gameplay previews, enjoy QA's with the developer & meet new like-minded people! Come join the community and let's build something great together :) https://discord.gg/zygdqV7gFx

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026#6 - DAY SIX PATCH1844115010502173
220 September 2026#5 - DAY FIVE PATCH1844115010498898
319 September 2026#4 - DAY FOUR PATCH1844115010497566
418 September 2026#3 - DAY THREE PATCH1844115010495681
517 September 2026#2 - DAY TWO PATCH1844115010493004
616 September 2026#1 - DAY ONE PATCH1844115010489664

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