One Last Crane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateJul 4, 2022
- DeveloperBlissful Work's
- PublisherSekai Project
Genres: Adventure, Casual, Indie
Company pages: Developer: Blissful Work'sPublisher: Sekai Project
One Last Crane Steam news
One Last Crane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- One Last Crane 1.1.2 - 10 July 2022
Fix the "overflow error" by converting all heroines' roll credits to video format. Fix the value error in the Simplified Chinese translation.
- One Last Crane 1.1.0 - 7 July 2022
CG Gallery has been fixed; some images that were unlocked but did not appear will now appear. Music Room is now fixed; redundant BGMs that were not used in the game have been removed from the list. The overflow error that prevented certain players from passing the roll credits on Chihiro's route has been resolved. However, we are unable to reproduce this specific error, so if any of you continue to experience this issue, please report it to us.
- Development Update #15 OLC's Latest Progress - 8 May 2019
Hello everyone, https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fd55105677a7dc38c8b5355ef3d58cc14270ac376.png It's been a bit long since our last announcement. We think it is time to deliver some updates and tell you about the progress we've made until now so you'll have an idea of when the game will be fully developed. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Faad6c09dc49b6370387f97585ba0622b94fb8752.jpg As you can see on the infographic above, there are only 30,000 words left for the scenario! Ten thousand words usually takes a month to write, edit, and proofread. That means we can estimate that the scenario will be completed in 3 months. Also, we can say that all the images have been done except for the CGs. With the current situation, the artist needs at least another 4 months to finish them all. In the previous update, we…
- Development Update #14 Latest Update & Additional CGs - 24 February 2019
Hello everyone. Here we come with some updates. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fd67b8b4b3060e2d7af47a83c732910f774bf873e.jpg The development of One Last Crane is now focused on completing the script for Mary's and Chihiro's routes. There are around 50,000 words left from 120,000 words that have been written. Therefore, we can say that the current progress for the text is at 70%. Since the story has grown longer than we anticipated, the number of CGs have been affected too. Overall, the project has grown twice as large as we originally planned. So far, we've completed 17 out of 30 CGs that we planned, but there are still plenty more to finish. As a result, the full game's expected release will be later than the date that we have written on our Kickstarter campaign's page. I am very sorry for this and I hope you guys will be okay with waiting a…
- Now Available - Desolate City: The Bloody Dawn - 1 February 2019
Tribute to Resident Evil series, Desolate City is an adventure game set after an outbreak in a city called Gray Bay. https://store.steampowered.com/app/965410/ The game now supports achievements, cloud service, joysticks, and multiplatform(Mac/Linux), there's also a 10% launch discount for the first week only. We wish you will enjoy this retro RPG experience. Thank you for your support.
- Merry Christmas & Happy New Year! - 25 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F403ca438269fdff1d8fb0650a7be4f028625a664.jpg It's now December and 2019 is only several days away. Merry Christmas and Happy New Year from us! For this special moment, we have a special gift for you guys. It's a Christmas-themed wallpaper featuring Chihiro in it! You can download the wallpaper by clicking on the link below: https://drive.google.com/drive/folders/11NXn7zCavfofo275nWMGC8EKetQUTCGT Ever since she was little, Chihiro has always had a problem with her sense of fashion. Even Yuuki calls her a tomboy! However, deep inside, she wants a boyfriend and wants to look more feminine. Therefore, Christmas is her chance to prove herself. Can she make the other boys fall in love with her? See you next year, and I hope you enjoy your holiday! ___________________________________________________________ Pledge One…
- Development Update #12 Asuka's Route Finished and a New Track - 19 December 2018
Hello everyone, https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F4d1a1f7bb64d71afd87a98c6cc1f03000ba28ee0.jpg It's been a while since our last update. We have a bit of good news regarding the development. We've finally managed to get Asuka's route done! It was quite a long journey for us. We experienced many difficulties along the way, but it was worth it to make Asuka's route a meaningful experience. While reading the last chapter of Asuka's route, we even cried, both in happiness and sadness. We're happy that we've finally completed it. On the other hand, we're sad to have to say goodbye to Asuka and Yuuki. They aren't just characters from a fictional story. For us, they're alive and are always in our hearts. We really want to share this blissful feeling with you when the time comes. We hope we'll be able to carve another great story for Asuka and Yuuki some…
- Development Update #11 Latest Progress and New Character - 26 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fa112b5fc8591288f733b5817a1c3f8b1be3bd7da.jpg Hello everyone! Here we come with the new updates. We will discuss several things about the writing process, the artwork, and an introduction to a new character. We just finished two chapters for Asuka’s route, and there’s still one more chapter to be completed (if we still follow the original plot). Hopefully, we can finish Asuka’s route by the end of the year! We have also found a new talented and reliable writer after such a long and tiring search. We’re still discussing some things with her, so unfortunately, we can’t introduce her right now. However, eventually, she will be entrusted with Mary Murakami’s route. Meanwhile, Stefani, our main writer, will immediately proceed to Chihiro’s route after finishing Asuka’s route. Let’s proceed to the artwork section. Judo…
- Development Update #10 & Happy Halloween! - 2 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fb710ebbc4a15e0a6b71b67dad004b074bbbf6d06.jpg Hello everyone! We're back to deliver some updates to you, even though I'm afraid it's not as much as you might expect, hehe. Good news comes from the artwork division, concerning background illustrations. In the last update, we'd completed half of the total work. But now, we're rushing to complete all the illustrations by the end of November! When I say 'rush', I don't mean it in a bad way, because personally, I am amazed at how Danil can draw that quickly (almost two complex backgrounds in a week) while maintaining the quality. Here I will post more of his artworks. We will certainly work with him again in some of our future projects, don't you guys agree? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F3e5b341e534505c27ecba43cd78cf4ce484%25E2%2580%25A6
- Development Update #09 - Latest Progress and Backgrounds - 15 October 2018
Hello everyone, https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Feb7eb1b74a8a45a5893b5c9cf27a8a2b32ab64e3.png In the last 3 weeks, we have made a major leap in our development progress. Although it isn't across all sectors, at least we have some good news that we can share with you today. Our GUI (Graphic User Interface) is almost finished! All the major features have been coded. Only minor bugs and some small improvements remain. The reason why this process took so long was that we implemented some features that are quite advanced (some features don't even have any documentation yet, so we had to figure it out). Also, there were some engine issues that caused a hard time for us until we solved them ourselves. Basically, we could have made it simple by following the default settings. However, that's not the way we do things here. We managed to record a little…
- Development Update #08 - Speedpaint - 25 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F2476a0a5242cb592f8615d63af074b3aca1d7218.png Hello everyone! It's already September. Time flew so quickly that without noticing, we have already been developing One Last Crane for 6 months. There are still a few months until the game's release. I hope you guys can patiently wait for it! We are currently preparing the release of the Ren'py version of the demo on Steam. The process is taking a rather long time because our programmer, besides coding the user interface, is also handling another responsibility to code many of the scenes so he still can follow the scriptwriting progress. In this update, we also have something for you. Our main artist, Judo ユフォリア, had an opportunity to record his work in making a CG. You can see some of the processes involved in the speedpaint video below. https://www.youtube.com/watch…
- Development Update #07 - Programming and Artwork - 27 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Ff6287cc4279ac00dbaee69115448b39fbe43c2c9.png "I was afraid, Yuuki... I thought I would lose you," said Mary. Hello everyone, Welcome back to our regular development update! Today, we're going to bring you some news from the programming and artwork section. A few weeks ago, we changed our programmer. We faced some difficulties when we tried to find the replacement because most of the candidates were working on another project. But fortunately, after looking for the replacement for a whole week, we finally got him. Feeling that much time was lost for the recruitment process, we tried to catch up. We are grateful that our new programmer can understand this situation and work overtime. As a result of this, the common route, which has a duration of 6–7 hours, has been coded! Meanwhile, for the heroine route, we need…
- Development Update #06 - New Character and Scenario Update - 31 July 2018
Hello everyone, In this update, we also have a new character to be introduced. His name is Kashiwagi Toyohisa, created by Gilbert. Let's give him a warm welcome! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F65a101f1aa417c5a9b8defaab3778310d91c9787.jpg Kashiwagi Toyohisa is one of Yuuki’s classmates. Although Yuuki met him in the class, they rarely talked until Yuuki spoke to him while he was sitting alone in the schoolyard. Toyohisa usually puts others before himself regardless of his own personal safety or how well he knows the other person. People actually find this habit a bit weird and excessive even though Toyohisa is safe from bullying due to his high family status. He kept his hair long due to his mother's compliments about it. We also have an update from the scenario writing section. An unexpected thing happened when we realized that the content wa…
- Development Update #05 - Latest Progress - 30 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F277623acb81448238a123154ae6a370f6169e74f.jpg Hello everyone! We can finally give an update after there wasn't any news in the last three weeks! This was because we were off during the national holiday in here, and we just started to work again this week. Here is the report of what we've done so far. During the extended campaign via PayPal, there have been 10 backers, providing $216 in total. That's so amazing! We're really grateful for your kindness and support! This brings us closer to the first stretch goal to make more artwork for One Last Crane! And here it is. We promised you we'd post another illustration for the heroine. This time, we are showing you a scene when Yuuki sleeps on Asuka's lap after the club activity is over. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fdd87598%25E2%2580%25A6
- One Last Crane Development Update #04 - 10 June 2018
Hello everyone! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F80fb29239bcbff2d644619efdb1e2696259f5f19.png Welcome back to our regular update. We want to talk about music and programming. Are you interested? Then enjoy reading! We got a lot of feedback from the players during our campaign, saying that they really enjoyed the tracks from the demo. Our freelance composer, Shiro Takahashi, felt so grateful and confident to deliver his best for One Last Crane! We've also uploaded one of his works here. Let us know what you think about it. https://soundcloud.com/onelastcrane/night-talk-one-last-crane-ost Talking about the procedure on how we request the music from scratch is actually quite simple. From the text scenario, we mapped the general atmosphere of each scene, such as whether it feels fun, happy, sad, and so on. Next, we described these in more detail, s…
- One Last Crane Development Update #03 - 28 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Ff4d8dc9fadca3494ad1328c167d4e527613026f4.jpg Hello everyone. It's already the end of May, which means we've been developing One Last Crane for about two months! Time goes so quickly, right? Here we come with the latest update on the development progress. Here is the screenshot of the game. It's a lovely scene where Chihiro finished practicing martial arts after school and had a conversation with Yuuki about something. We're happy to tell you that the final chapter of the common route is being written right now. The writer, Stefani, needs another 3–4 weeks to complete it. Hope she can manage it well! For your information, the image above isn't a representation of the final product. Even all the scripts here haven't been edited yet, because some spots need to be revised later. But I know you already missed her, ri…
- One Last Crane Development Update #02 - 10 May 2018
Below, Mary will show you a summary of the progress we’ve made up to now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fbc9c1fd8ea01508c1ae8ff1e55b4ce6d6174fc00.jpg It’s another development update! Here is the report on what we’ve done so far. Let's begin with the writing division. The overall progress is going very well, almost reaching 25% of total completion, though we’re still in the common route (a part of the story before you focus on a certain character). At this stage, we'll finally be able to start producing the music by the end of this week. We’re so excited about it! Moving to the background, we’re starting to make rough models for all the images first before going into any details later. This will allow us to make scenes from various locations consistent with one another. Some brief descriptions and references have been submitted, so let’s wait…
- One Last Crane - Extra Scene Update - 1 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2F0aaec0619574b74f5f2e5361382cf0a244496e91.png Hello dear fans! Do you still remember the Extra Scene that was used to introduce the characters in One Last Crane during the campaign? Yes, we have released the next video! Now, it's featuring Chihiro Nagata, our heroine who is strong and energetic. Want to know her better? Then enjoy this video! https://www.youtube.com/watch?time_continue=4&v=v6GvAyHxU-w Useful links: Pledge One Last Crane with PayPal: https://digitalez.cc/olc/ DigitalEZ's Twitter: https://twitter.com/digitalezstudio DigitalEZ's facebook: https://www.facebook.com/Digitalez.game.studio/ Indiegogo campaign One Last Crane on Kickstarter
- One Last Crane Development Update #01 - 24 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32325667%2Fbc9c1fd8ea01508c1ae8ff1e55b4ce6d6174fc00.jpg This is the first development update following the end of our campaign. We are very excited to show the progress of what we’ve done this past week! The core of a visual novel is its story and its writing. The progress of the story can have a great influence on the progress of other aspects of a visual novel, even though the outline has been described in great detail. The journey of Yuuki in his search for Saki continues in the next chapter. By the end of today, up to 18,000 words had been written, bringing the story to 14% total completion. To give a simple overview, we’ve prepared an illustration that shows the progress of all sectors. Please take a look at the picture above. As you can see, the background is still at 0%. This is because the artist is still busy with…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 July 2022 | One Last Crane 1.1.2 | 4539082035570850796 |
| 2 | 7 July 2022 | One Last Crane 1.1.0 | 4474904295781605947 |
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