Narcissist Tail news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4466110
- PriceNo longer available on Steam Store
- Release dateOctober 2026
- Developerpomfypanda
- Publisherpomfypanda
- Parent gameNot available
Company pages: Developer: pomfypandaPublisher: pomfypanda
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Narcissist Tail Steam news
Narcissist Tail news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo 3.03 - 26 August 2026
Narcissist Tail reached over 1000 wishlists! Woah.Pomfy most likely needs an extra month to work on NT.Map Creature Thing (Goopy) has proper tuning of difficulty and difficulty modes.Made Secret Boss easier to understand what to do.Next update will have Fishing Mini-Game for October Steam Next Fest.Next update is for preparation for October Steam Next Fest. Hi to anyone reading this. I'm posting a demo update, even though I think I said the last update was the very last update for the demo. The reason why is because the demo still needs a bit of polishing! NT (Narcissist Tail) was in a steam community event called Anthro Festival; I was able to enter at the very last minute and am very appreciative to get in. As a result, we reached over 1000 wishlists (almost 1100!!) which is insane to me, because like. I have no clue what I'm doing. So surely that must be an impressive feat for a solo…
- Official 3.0 Demo Update - 28 July 2026
Hello to anybody and everyone reading this. I am confident that to say that the demo is officially really finally done. There will be no more updates for the demo after this (unless something soft-locks players). Everything I want to showcase is in here worth around 2 hours of gameplay. The demo holds about 20% of the full game, so this is quite an overkill. However, behind the scenes, it was mostly me establishing systems that I can maintain and streamline to the finish goal. I am happy to say I did that pretty okay for my standards. Most of this big update was actually released two weeks prior, as per usual, for testing purposes. This demo SHOULDN'T have any major game breaking bugs. Thanks to my awesome community of viewers and friends for testing my game. It has been a long 9 month journey, and now I will spend next 3 months feverishly working on the full game. Thanks to my 8 years…
- Demo 1.5 Mega Update - 13 June 2026
Narcissist Tail 1.5 Demo UpdateSo technically, the large chunk of this update was done about three weeks ago, but I wasn't confident to call it the 1.5 update because I knew there were going to be a lot of bugs. And I was right. Oh my god there were so many bugs.Thankfully I have a very disgustingly awesome community that play-tested plenty for me to find issues. I am sure this 1.5 Demo Update will continue to have bugs as my code is very. Not good. But there shouldn't be any game breaking bugs! Hopefully!What this Update Has:SECRET BOSSUpdated Fight MechanicsIntensive Dialogue Indicator SystemA LOT of dialogue text for all characters currently available.Lore and themes and such.New RoomsProper Starting Intro Area (scary)Non-invasive Tutorial SystemsUpdated ArtworksWorking Save SystemDavid can be green.The biggest part of this update is the implementation of a Secret not-so-secret Boss.…
- Demo 1.25 - 23 April 2026
Hi to anyone reading this. The last update post was 1.14 and I am talking about 1.25 now, so a lot of things have changed since then. The gist is that I fixed a lot of bugs revolving around Esc Menu and Starting Screen Menu. Esc Menu would be buggy in battle scenes. I added a Gore Censor that works as intended. The save system was also buggy because it had ONE incorrect line of referencing the old system. Which would wipe out the first save slot every time. Also tweaked a bunch of dialogue and adjusted proper dialogue timings for dozens of places. Basically polishing them. Fixed a few physic bugs revolving around the TreasureChest inventory as well. Added set up preparations for other systems that will expand exploration (more rooms left to right), a shop system, and a interaction token system. Next update will probably be the biggest one.
- 1.14 Demo Patch - 31 March 2026
First time using an announcement. I've been doing updates for the past two weeks pretty consistently and have not said anything because I am new to all of this. I don't know who will be reading these, but I'll try my best to talk about updates. I have 450+ wishlists so this is crazy to me. Thanks everyone. ------------------------------------------------------------ CHANGED THE HEARTS. No longer using hearts not because I didn't want to look like undertale, but I realized if someone clipped my game out of context they are going to be very confused.They look like something else now. No new additional content in terms of story or progression. Added a more traditional save system. It keeps track of your playtime and which room you last saved in. It's pretty ugly and rough right now, but I'll adjust the visuals later down the line. Added NEW healing system. You click targets to heal instead…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 March 2026 | 1.14 Demo Patch | 1828441623111709 |
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