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Escape from Vacov

Escape from Vacov Steam news

Luno | Mar 13, 2026 | game

Released

15players observed ยท 23 September 2026 - 14:58:25 UTC

CasualIndieEarly AccessSteam Store

  • Latest observed players15 ยท 23 September 2026 - 14:58:25 UTC
  • SteamPulse tracked peak43
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Escape from Vacov news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players15 ยท 23 September 2026 - 14:58:25 UTC
  • SteamPulse tracked peak43
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateMar 13, 2026
  • DeveloperLuno
  • PublisherLunaGamesStudio

Genres: Casual, Indie, Early Access

Company pages: Developer: LunoPublisher: LunaGamesStudio

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Escape from Vacov Steam news

Escape from Vacov news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch โ€” sharper look, fairer traps, achievements actually unlock - 18 August 2026

    Hey everyone โ€”This one is about how Vacov looks, how it feels, and three achievements that were quietly broken. Also the deceit floors in Hard Ban.LookAirborne dust is quieter so platforms and hazards stay readableStronger world atmosphere โ€” sky wash, glow, floor hazePost tuned: bloom, vignette, grain โ€” less muddy, more โ€œserver bayโ€FeelJumps and landings are snappier and more consistentOne-jump pads โ€” first jump is free, second jump is the ceiling. Resets on death. Works at the edges and with hold-to-jumpJump-kill pads โ€” any jump kills; walk the invisible floorBlink floors pulse forever again (they used to vanish and stay gone)Shove wall only grabs you on contact, then flings you backEarly laser rooms: red = stand still, blue = keep movingAchievements (fixed) These three were not unlocking correctly. They do now:Ghost Protocol โ€” walk across an invisible floor and liveClean Record โ€” finiโ€ฆ

  • Stream!! - 13 August 2026

    Stream!!

  • Title: Patch โ€” traps bite again, clearer lasers, Vacov laughs - 3 August 2026

    Hey everyone โ€” Small but sharp update. A few gags were soft, the blink floor got stuck solid, and Vacov was weirdly quiet about your deaths. Fixed. Fixes & tweaks One-jump deceit pad โ€” second jump from the pad launches into the ceiling again (was unreliable) Blink platforms โ€” they pulse on/off forever again (including the teaching level), not โ€œvanish once and stay foreverโ€ Boss runway (flag 3) โ€” spike stomp hangs up top ~3ร— longer; the slam is still as fast as before Default music volume โ€” quieter by ~1.5ร— on fresh settings New / clearer Laser teach hints (early False Positive / amber levels) โ€” red = stand still silhouette, blue = keep-moving silhouette above the beam System laugh on death โ€” mechanical evil laugh when you die, with pitch/grit variation; can layer if you die again mid-laugh Thanks for the reports โ€” keep dying, Vacov is listening.

  • OUT NOW: Escape from Vacov โ€” a brutal 2D platformer of lies, traps, and bans - 27 July 2026

    Escape from Vacov is OUT NOW on Steam. You are a tiny escape unit trapped inside a hostile surveillance network. Vacov is watching every jump. The floors lie. The exits fake you out. One mistake โ€” and youโ€™re banned. This is a handcrafted 2D platformer built for players who love short runs, nasty level design, and โ€œone more try.โ€WHY BUY IT โ€ข Deceptive platforming โ€” crumbling floors, fake exits, lasers, drones, shove walls โ€ข Simple controls, ruthless levels โ€” run and jump only, no fluff โ€ข Dozens of handcrafted challenges across multiple districts โ€ข Pixel server-bay vibe โ€” teal tech, Vac-red danger โ€ข Perfect for retries, muscle memory, and speedruns โ€ข Tight, readable difficulty โ€” learn the room, then crush it If you like tense precision platformers where the level itself is the enemy, this oneโ€™s for you. Donโ€™t trust the ground. Outsmart Vacov. Escape before the system bans you. Play now onโ€ฆ

  • ๐ŸŽ‰ Escape From Vacov โ€” Update v0.8 - 22 March 2026

    โœจ What's New: ๐ŸŽฌ Main Menu & Transitions Added main menu with Play, Settings, Exit buttons Cinematic screen transition with shutters when starting the game Pause on ESC during gameplay with the same menu Smooth animations for panel switching ๐ŸŽจ Character Animations Completely redesigned player sprite (64x64 pixel art) 4 new animations: Idle (breathing) Run (running cycle) Jump/Fall (air pose) Smooth transitions between all states ๐Ÿ“Š UI Improvements HP Slider now follows the player (embedded in prefab) Slider color changes from green to red at low HP Slider shake effect at critical health (

  • ๐ŸŽ‰ Escape From Vacov โ€” Update v0.5 - 21 March 2026

    โœจ What's New: ๐Ÿ† Achievements System Added 5 Steam achievements: First Death โ€” Die for the first time First Victory โ€” Complete the game World 1 Cleared โ€” Finish all levels in World 1 Getting Started โ€” Die 10 times Death Master โ€” Die 100 times Achievement progress tracked across all playthroughs ๐Ÿ’€ Death Counter New persistent death counter UI Tracks total deaths across ALL playthroughs (never resets!) Your suffering is permanent... ๐Ÿ˜ˆ Check your progress in the top-left corner ๐ŸŽจ Character Animations Completely redesigned player sprite (64x64 pixel art) 4 new animations: Idle (breathing animation) Run (smooth 4-frame cycle) Jump/Fall (air pose) Death (explosion effect) Smooth transitions between all states Proper pixel-perfect rendering (no blur!) ๐Ÿ”Š Trap Sounds Background music ALL trap types now play activation sounds: Trigger Traps Directional Traps Teleport Traps Timed Traps Toggleโ€ฆ

  • ๐ŸŽฎ What's New in v0.2: - 19 March 2026

    โœจ What's New in v0.2: ๐ŸŽจ Visuals & Atmosphere Completely refreshed graphics and animations Respawn effect: player assembles from cubes ๐Ÿ’Ž Smooth level transitions (screen curtains) Full sound design: jumps, death, level completion ๐Ÿ—บ๏ธ Content 10 unique variants of World 1 New trap types: ๐Ÿ”„ Falling platforms ๐ŸŽฏ Directional triggers (activate only when moving backwards!) ๐Ÿ”€ Toggleable objects (platforms appear/disappear) Random chunk generation โ€” every run is unique โš™๏ธ Mechanics & Quality of Life Improved physics: fewer stuck moments, smoother movement Independent volume controls for different sound types Level indicator on start and after death Input lock during transitions (no accidental jumps in the dark) ๐Ÿ† Steam Achievements New Achievement: "First Death" โ€” die for the first time and earn your badge ๐Ÿ’€ More achievements coming in future updates! ๐Ÿ—“๏ธ Coming Soon: โœ… World System (Worlโ€ฆ

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Title: Patch โ€” traps bite again, clearer lasers, Vacov laughs1839676055893550
222 March 2026๐ŸŽ‰ Escape From Vacov โ€” Update v0.81827626365761291
321 March 2026๐ŸŽ‰ Escape From Vacov โ€” Update v0.51827626365759871
420 March 2026PATCH NOTES: v0.31827626365758470
519 March 2026๐ŸŽฎ What's New in v0.2:1827626365754513

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