ControllerMeta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 25 September 2026 - 19:03:09 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews27
- Release dateMay 12, 2026
- DeveloperHK560
- PublisherOpus560 Studio
Genres: Indie, Software Training, Utilities
Company pages: Developer: HK560Publisher: Opus560 Studio
ControllerMeta Steam news
ControllerMeta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.25.0 Release Log - 6 September 2026
Added D-pad crosstalk detection with support for recording diagonal presses, counting occurrences, and more.Added individual point deletion to the curve point editor for faster curve adjustments.Fixed hotplug stability issues and Steam Input button-detection layout/timeline display problems, while improving crash dumps and device diagnostics.
- Version 0.24.0 Release Log - 12 August 2026
Added a curve composition feature to the curve tool, allowing users to sequentially combine two curves into a new editable polyline while preserving deadzone configurations.Added support for reading native HID battery reports from PlayStation (DualSense / DualSense Edge / DualShock 4) controllers, displaying real-time battery levels, charging states, and low-battery alerts in the title bar and device inspector.Added comprehensive Japanese (日本語) localization with automatic system locale detection, while refining multilingual text phrasing and typography across the interface.Optimized Gamepad Overlay rendering and layout presentation, improving visual clarity for OBS browser sources and desktop overlay scenarios.
- Try the free GitHub version of ControllerMeta first ! - 25 July 2026
In case you didn't know, ControllerMeta actually originated as a free GitHub project and includes all the core features found in the Steam version. If you just want to check if it works for you, feel free to test your controller using the free GitHub version. If you find this tool helpful, purchasing the Steam version of ControllerMeta is greatly appreciated to support our ongoing development!The Steam version of ControllerMeta adds extended support for the Steamworks SDK, including Steam Input detection, Steam Cloud saves, auto-updates, and achievements.Welcome to visit the following links:ControllerMeta Official WebsiteControllerMeta GitHub Repository
- Version 0.23.1 Release Log - 25 July 2026
Added a gamepad button detection and recording suite featuring real-time input capture, event timeline visualization, and button overlays.Added support for real-time touchpad contact point and stroke visualization on PlayStation (DS4/DS5/DSE) controllers.Fixed and optimized import/export support for select curve formats in the curve tool.Fixed abnormal motion (gyroscope/accelerometer) polling rate calculations for certain third-party Nintendo Switch controllers.Optimized UI data refresh efficiency under multi-controller setups, refining stick plot rendering, icon presentation, and navigation bar scrolling.
- Version 0.22.1 release log - 12 July 2026
Added support for saving and restoring the main window's position, size, and maximized state, automatically adapting to monitor layouts on startup.Fixed coordinate offsets for the curve tool's crosshair, tooltips, and dragging under non-square viewports.Upgraded the curve compensation algorithm to support deadzone-awareness and pre-compensation using the source curve's inverse.Optimized the data refresh pipeline for multi-device setups, flushing only active controller data to resolve UI stuttering.Enhanced stick plot and trail rendering on the test page, using physical pixel alignment to eliminate subpixel blur.
- Version 0.22.0 release log - 4 July 2026
Added a community curve repository. Users can submit their own curves, which will be made public after approval, and other users can search for them in the remote repository.
- Version 0.21.0 release log - 14 June 2026
Expanded Steam support with automatic Steam Input profile import, plus added compatibility for Steam Controller and other non-standard controllers. Added a device unification toggle and acquisition mode hints to make switching and troubleshooting across HID, GameInput, and Steam Input clearer. Improved the dashboard with a quick acquisition mode toggle, configurable stats refresh, and automatic cleanup of stale metrics after disconnects. Added a new gyro overlay template and a warning when Steam Input interception may affect the input path. Fixed incorrect axis display in the stick test and included the latest achievement-related content update.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 September 2026 | Version 0.25.0 Release Log | 1842846814450768 |
| 2 | 12 August 2026 | Version 0.24.0 Release Log | 1840944183773787 |
| 3 | 25 July 2026 | Version 0.23.1 Release Log | 1839041357031537 |
| 4 | 12 July 2026 | Version 0.22.1 release log | 1837955055360427 |
| 5 | 4 July 2026 | Version 0.22.0 release log | 1836506165572092 |
| 6 | 14 June 2026 | Version 0.21.0 release log | 1835236783567318 |
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