SPSTEAMPULSELIVE ANALYTICS
Distributrains

Distributrains Steam metadata

Oddwarg | Mar 30, 2026 | game

Released

0players observed · 4 October 2026 - 16:33:16 UTC

SimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)2,869
  • Revenue (VGI)$16,800
  • Review score100% positive

Distributrains metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)2,869
  • Revenue (VGI)$16,800
  • Review score100% positive
  • Total reviews32
  • Release dateMar 30, 2026
  • DeveloperOddwarg
  • PublisherOddwarg

Genres: Simulation, Strategy

Company pages: Developer: OddwargPublisher: Oddwarg

Top Steam chartsTop 100 gamesGame directorySteam Store page

Distributrains Steam metadata

Distributrains metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4475930/metadata
Steam Storehttps://store.steampowered.com/app/4475930/
Steam Communityhttps://steamcommunity.com/app/4475930
PCGamingWiki search
IGDB searchSearch IGDB for Distributrains

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 32 positive, 0 negative

Price and discount

$11.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer

Achievements

74

Platform releases
  • Steam 30 March 2026

Latest Steam announcements

  • Vehicle Reuse & Balance - 1 October 2026

    This update contains the following changes: Added a mode to reuse existing vehicles when cloning trains Ctrl-clicking the Return To Core button will now cause the train to unload its resources at the core Combustion/Waste power plants now have a slider in the UI to force overproduction Reduced value of "Move Industry" card from 10 to 4 Adjusted resource capacities for wind/solar farms to be equal to turbine/panel cost Added diagnostic events for trains executing useless load orders (such as unloading at a fully expanded wind farm) Increased minimum number of ore deposits in hard mode from 1 to 2 (& max 3 to 4) Fixed a typo in the load amount tooltip Housing Targets and Export Targets now have progress bars in the contracts UI Connector particles (between train stations and industry buildings) will now animate while the game is paused Fixed bug where connector particle for train station…

  • Difficulty Levels - 11 September 2026

    This update contains the following changes: Added some difficulty presets under "Start Game" Added dedicated random seed button in Custom Game menu Trial game map size reduced from 128 to 96 Reduced Semiconductor Factory production speed from 15 to 10 Reduced Random Industries cost from 12 to 10 Fixed a bug where trains were sometimes able to phase through a single tree or farm field immediately after a station platform Fixed a bug where trains were not able to proceed to the end of a station platform built on the edge of the map when starting less than 1 tile from the edge Fixed a bug where it was possible to get a train to stop and load/unload partially inside the train core by upgrading tracks under the train as it was entering the core Fixed a bug where mouse tool icons were not visible while paused with "Allow actions while paused" enabled Fixed a bug where power from tidal generat…

  • Waste Power Plant & general improvements - 20 July 2026

    This update contains the following improvements: Added Waste Power Plant Reduced tidal generator output from 1.5 MW to 1 MW Modified Industrial Aid priority order for "high level" industries Buffed Relaxed Zoning card to reduce distance by 2 instead of 1 Added house cost table to Town UI Fixed several bugs where card extra information windows tried to read invalid ingame state when opened in the progress menu Fixed bug where the Export Negotiation extra info button would crash the game Any Import card and ordinary import cards now have extra information windows Too few orders notification will no longer appear for trains that will stop automatically Altered fuel refinery model to eliminate z fighting with nearby structures Revised GREASY.MID Fixed a bug where import contracts could not be created after resuming from a Limited Term game over In addition, the windowing library has changed…

  • Ice King fix - 10 July 2026

    Fixed a configuration error preventing Steam from acknowledging the Ice King achievements

  • Resource Graphs - 9 July 2026

    This update contains the following changes: Added Resource Graphs functionality Added nodebuggl command line flag to disable OpenGL error checking Fixed a bug where metal was not refunded for using the remove mode on tracks Fixed incorrect event text for one of the PR Campaign options Fixed regression where combustion engines would fail to use tanked fuel when the Train Core is empty The resource graphs window contains several infographics: Produced/Consumed/Used: These tabs show line charts with historical data about every resource. Produced - The sum of imports and production of industries Consumed - The sum of exports and consumption of industries and combustion engines Used - The sum used by player actions, e.g. building infrastructure and trains, minus metal refunds. Hovering the mouse over the legend isolates the line for single resource. Resource Allocation: These tabs show bar c…

  • New Achievements, Tidal Power, Export Targets - 2 July 2026

    This update contains the following changes: Added Export Targets option to custom game menu (requires an increasing number of export contract completions per cycle) The Snow Town achievement has been replaced by the Ice King achievement Added Speedster achievement Added Tidal Power Plant Fixed broken text for train temperament selectors The Export Targets rule is intended to allow increasing the tension in custom games, especially when playing with "Allow actions while paused". In the future, I'm planning to add a few presets in a submenu under "Start Game", some of which will include this rule. The Snow Town achievement was replaced due to being too dependent on random numbers. The Ice King achievement requires the Train Core to be above the snow line instead of the Town Hall. This makes a somewhat similar type of challenge, but much more likely to encounter a map where it is possible.…

  • Save file compatibility bugfix - 26 June 2026

    Fixed a bug where the game would fail to load some old save files.

  • Electric Power tutorial fix - 25 June 2026

    Fixed recently introduced bugs in the Electric Power tutorial.

  • Stats, 3 New Cards & More - 25 June 2026

    This update contains the following changes: Added new cards: Backup Generators, Fuel Reserves, Random Industries Added some statistics which can be viewed in the progress menu Music and ambient noise will now play on the main menu Music will now play during tutorials There is no longer a delay between when the score screen opens and the music pauses Fixed a bug where setting the music volume while ingame resulted in a temporarily incorrect gain value Fixed a bug where the game could freeze upon closing the game window while music was paused Added custom game setting for increasing the housing target by a percentage instead of linearly Changed granularity and ranges of the housing target/increment settings in the custom game menu Move industry card now has a popup window The highest town anger percentage this run is now displayed in the anger meter tooltip Window sizes and positions will…

  • South edge bugfix - 22 May 2026

    Fixed a bug where trains could crash the game when trying to find a path while touching the south (lower-right) edge of the map with their face Fixed a bug where the nuclear plant UI would somtimes unnecessarily show the input power as red Fixed a bug where storage units would sometimes be built with the wrong orientation

  • Universal Carriage Shipment - 19 May 2026

    Added a new unlockable vehicle and its card Greatly increased the traction of Jotun, but reduced speed and increased logs consumption Slightly reduced fuel consumption of Mamut Fixed a bug where the path-following signal placement tool would get blocked by trains in bridges and tunnels Added diagnostic output and reduced flashing when a train has too few orders Fixed a bug where the nuclear plant UI would not display capacity from storage units for resources other than the ones it handles normally Import contracts that are not yet active no longer appear in the incomplete tab Renamed incomplete contracts tab due to text overflow

  • Regression bugfix - 17 May 2026

    Fixed a serious bug introduced in the last update where dismantling a train could cause a crash

  • Hideable contracts - 17 May 2026

    Contracts can now be hidden from tabs by right-clicking them The incomplete contracts tab now longer shows contracts that do not require the player to do anything Dragging vehicles into the top row at the train core will now set the build row to the top row if none was selected Improved the behaviour of turntable and train core train lists when the list is being modified while dragging Increased maximum output of nuclear power plant Added more informative error output on some error conditions when joining a multiplayer game

  • Nuclear Power & Discount - 13 May 2026

    Added a new rare power plant card Reputation gained from the town is no longer affected by Campaign Promises. Fixed a bug where the game would sometimes crash after using a Mining Survey to discover the 25th deposit on a map Fixed a bug where the game could crash if destroying a train station while its window was open Fixed a bug where loaded vehicles were not counted correctly for nonspecific loading orders Fixed a bug where it was possible to click on resource icons in a background window In addition, the game is now on discount until the end of the Games Of Norway 2026 event.

  • Draugr - 9 May 2026

    Added a new vehicle option for the "Experimental Vehicle Shipment" card Added new engine noise for the slower electric engines Fixed a bug where the track-following signal placement tool would sometimes go in a different direction than indicated by the arrow when starting from a track intersection Adjusted map generator to better preserve the shapes of water biomes, especially oceans (Custom Game only)

  • Deposit placement bias - 6 May 2026

    Deposit and port placement is now biased based on the generated heightmap (more and better deposits will be generated on maps with hostile terrain and vice versa) Added custom game settings to control the placement bias Adjusted difficulty multiplier ramp for Residential Region in custom games Fixed a bug where choosing 'X' for the second internet announcement initial had a chance of generating a corrupt ID Added command line argument for changing the port when starting the server Haste achievement will now require at least 100% victory difficulty Added "Demo" custom game preset (Short game with reduced victory difficulty) Finished work on high dpi icons

  • Improved signal placement - 1 May 2026

    Added a signal placement mode which places signals along the shortest track path between two points Signals now use a small amount of power Trains will no longer lose their identity if moved to an empty top slot using drag and drop, or moved to the bottom when they have only one vehicle. Fixed bugs where the UI would sometimes become temporarily unresponsive to mouse input, such as after dragging out from the resource selector in the train orders window Disabled rail modifiers for tutorials where they are not meant to be used Fixed a potential memory error if the player used signals in the first two tutorials Hopper descriptions no longer neglect to mention Waste Fixed potential memory corruption caused by cloning a train and then destroying the target structure for an order inherited from the original train More progress on high dpi icons

  • Better shunt planning - 30 April 2026

    Shunting can now be scheduled after the end of the order list, or upon a train's next visit to the garage Fixed a bug where houses could spawn inside bridges Fixed an issue where edges of high dpi icons would be noisy on fractional scale factors on some graphics drivers Fixed an issue where the player's default temperament option was applied to trains in tutorials Fixed incorrect tooltips for default temperament selector popup Train sub-windows (orders, shunting, info) are now mutually exclusive and glued to the main window More progress on high dpi icons

  • Train temperaments - 29 April 2026

    Trains now have a temperament option, affecting what detours they are willing to take when the path is blocked For trains waiting for a free path, the pathfinding visualiser now clearly marks the tile where the path is blocked Adjusted pathfinding penalties for railway structures The Orders window now has a Go toggle button Fixed the shift modifier not working for landscaping tools Fixed a bug where right-clicking the Load/Unload buttons in the Orders window did not work as intendedFast combustion engines now have a distinct engine noise Added an alternative faster explosives factory process using plastics instead of logs

  • Wooden carriages - 25 April 2026

    Added wooden carriage card and wooden carriages Building composite carriages now requires having used the card once Increased metal cost and weight of Composite Reefer Fixed incorrect shading for tiles on the map Number of houses is now displayed in the Town UI

Patch notes and updates

S.noRelease datePatch nameGID number
110 July 2026Ice King fix1837955055355451
226 June 2026Save file compatibility bugfix1836506165552185
325 June 2026Electric Power tutorial fix1836506165549159
422 May 2026South edge bugfix1833334318571341
519 May 2026Universal Carriage Shipment1832700592801510
617 May 2026Regression bugfix1832700592797126
717 May 2026Hideable contracts1832700592796761
813 May 2026Nuclear Power & Discount1832700592787628
99 May 2026Draugr1832065502818109
106 May 2026Deposit placement bias1832065502808803
111 May 2026Improved signal placement1831432155571924
1230 April 2026Better shunt planning1831432155569300
1329 April 2026Train temperaments1831432155564419
1425 April 2026Wooden carriages1830797770238353
1523 April 2026Window size/position memory1830797770233984
1619 April 2026Jotun1830163047264563
1717 April 2026Train list filter1830163047261259
1816 April 2026Added some high dpi icons1830163047258176
1916 April 2026Bugfixes1830163047258129
2015 April 2026Tile information tool1830163047255757

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4475930
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 30, 2026
DeveloperOddwarg
PublisherOddwarg
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent100%
Positive reviews32
Negative reviews0
Total reviews32
Steam recommendationsNot available
Achievements74
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4475930/

Short description

A railroad simulation game with roguelike elements. Use resources wisely to expand your infrastructure and satisfy industries, contracts, citizens, and engines. Respond quickly to ever-changing circumstances and don't get kicked out of your office.

About this game

Congratulations, you have been elected to manage the distribution of resources within your region. Build an efficient and sustainable network of industries and railroads to satisfy the needs of the people. Distributrains is a game for enjoyers of classic tycoon games who want a more goal-oriented, challenging and fast-paced experience. It is a game about building a beautiful little resource distribution network while balancing a growing number of concerns. Resources must be carefully managed to satisfy the inputs and outputs of industrial processes, or your supply chains will grind to a halt. Contracts and citizen demands exert constant pressure to perform your best, or risk getting voted out of office. Every run is different, with randomised map generation, resource deposits, contracts, and cards. For confident players there is Challenge Mode, a race to achieve a victory condition of your choice within 140 minutes. Strive for brutally difficult achievements requiring mastery of different playstyles. Invite friends to join your game in online cooperative multiplayer if you need additional arms. Contracts and Cards Contracts are essential to the gameplay loop, providing you with burdens, goods and reputation, as well as the path to victory, all within their specified time constraints. Juggle a growing number of contracts, or keep them to a minimum and strive for self sufficiency. Beware: Breaching your contracts gives you stigma, potentially getting you kicked out of office. Use your reputation to purchase cards, granting you extraordinary powers. Railroads and Trains Build railroad lines using simple tools that do not make your decisions for you. Build power plants and electrify your rails to gain access to powerful electric engines, reinforce your rails to support high-speed trains, or both! Every engine type has a use case, and different types can even be combined within a single train for basic synergies. Build and rearrange trains with a simple drag-and-drop interface. Schedule train modifications with the Shunting feature. Program your trains with an order system that is simple, yet flexible enough to optimize for time and resource managem…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
22Steam Achievements
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs18Simulasi dan/atau kegiatan judi Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Distributrains's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Distributrains's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Distributrains at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$11.99$11.99No discountSteam Store

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