SPSTEAMPULSELIVE ANALYTICS
XCavalypse

XCavalypse Steam metadata

davevillz | Jun 6, 2016 | game

Released

0players observed · 9 October 2026 - 14:06:47 UTC

CasualIndieSimulationEarly AccessZombiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,193
  • Revenue (VGI)$6,110
  • Review score60% positive

XCavalypse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,193
  • Revenue (VGI)$6,110
  • Review score60% positive
  • Total reviews48
  • Release dateJun 6, 2016
  • Developerdavevillz
  • Publisherdavevillz

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: davevillzPublisher: davevillz

Top Steam chartsTop 100 gamesGame directorySteam Store page

XCavalypse Steam metadata

XCavalypse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/447960/metadata
Steam Storehttps://store.steampowered.com/app/447960/
Steam Communityhttps://steamcommunity.com/app/447960
PCGamingWiki search
IGDB searchSearch IGDB for XCavalypse

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 29 positive, 19 negative

Price and discount

$5.99

Platforms

Windows, Linux

Categories

Single-player, Cross-Platform Multiplayer, Steam Achievements, Tracked Controller Support, VR Supported, Steam Trading Cards

Achievements

4

Platform releases
  • Steam 6 June 2016

Latest Steam announcements

  • XCavalypse VR out Now! - 28 September 2016

    VR Update First update for the VR fellas has arrived! thanks to the feedback you've given me XCavalypse VR exists. Sometimes desperation drives you to make bad decisions if it wasn't for you guys i would've given up the VR Version altogether. The next update should bring bigger environments, exploration (on foot), survival mechanics, more guns and loot, maybe some crafting. The framework is there just need to add the content. http://store.steampowered.com/app/516770/ Price Increase If you haven't bought the game yet DO IT NOW and get to the choppa, price will only keep increasing on each update. If you already bought it, thank you! If you wanna further support the developing take a look at my patreon What's on my plate now? Will be working the next two months on the base game in the single player side, there's many features and assets that i want to borrow from the VR DLC. Dropped Oculu…

  • XCavalypse VR out Now! - 28 September 2016

    VR Update First update for the VR fellas has arrived! thanks to the feedback you've given me XCavalypse VR exists. Sometimes desperation drives you to make bad decisions if it wasn't for you guys i would've given up the VR Version altogether. The next update should bring bigger environments, exploration (on foot), survival mechanics, more guns and loot, maybe some crafting. The framework is there just need to add the content. http://store.steampowered.com/app/516770/ Price Increase If you haven't bought the game yet DO IT NOW and get to the choppa, price will only keep increasing on each update. If you already bought it, thank you! If you wanna further support the developing take a look at my patreon What's on my plate now? Will be working the next two months on the base game in the single player side, there's many features and assets that i want to borrow from the VR DLC. Dropped Oculu…

  • XCavalypse VR Store page is up! - 23 September 2016

    Wawawiwa, is been two long months, the awaited VR update is almost here! http://store.steampowered.com/app/516770/ Coming on Sep 28. Still working hard on it!

  • XCavalypse VR Store page is up! - 23 September 2016

    Wawawiwa, is been two long months, the awaited VR update is almost here! http://store.steampowered.com/app/516770/ Coming on Sep 28. Still working hard on it!

  • VR Update Preview - 1 September 2016

    I've been working on the VR version lately, mainly to incorporate standard vr features like teleport, grabbing stuff and so on. I know many people is waiting on this update, but sadly is not ready yet, i wanna move past the tech demo and make a game out of it, and is taking alot of time. However, i've put a preview of the current work on the "vrstable" beta branch if you wanna take a look. Thanks to baka, WIREFIRE and ProSoft2 for putting some sense into my head to not give up the VR version. I really appreciate the feedback. XCavalypse VR This update is coming later this month as a free DLC. It should be a "game" give or take, remember im just one guy making this so i wanna start simple and fun. Why a DLC? just for mere practicality, to get more store visibility and to distinguish between the two games, this is a perfect way to do it. There's some improvements in the performance side a…

  • VR Update Preview - 1 September 2016

    I've been working on the VR version lately, mainly to incorporate standard vr features like teleport, grabbing stuff and so on. I know many people is waiting on this update, but sadly is not ready yet, i wanna move past the tech demo and make a game out of it, and is taking alot of time. However, i've put a preview of the current work on the "vrstable" beta branch if you wanna take a look. Thanks to baka, WIREFIRE and ProSoft2 for putting some sense into my head to not give up the VR version. I really appreciate the feedback. XCavalypse VR This update is coming later this month as a free DLC. It should be a "game" give or take, remember im just one guy making this so i wanna start simple and fun. Why a DLC? just for mere practicality, to get more store visibility and to distinguish between the two games, this is a perfect way to do it. There's some improvements in the performance side a…

  • Multiplayer Update! - v0.3.1 - 25 July 2016

    Almost two months after release and a lot of hard work XCavalypse is now multiplayer, if you haven't purchased it yet this is the right time to do it! You'll be able to team up with your friends to kill zombies in a fun and semi-competitive way! Remember this is still early access, so keep the feedback coming in the forums. Amendment Based on player feedback - I'm listening! - I amended the big mistake i made by making XCavalypse controller only, this is now in the past as keyboard and mouse are now first class citizens. However you can still use a controller for a more realistic experience. Features Tutorial has been improved Simplified Controls Multiplayer Matchmaking System Sandbox with destructible buildings Third person character Item pickup system Accumulated bug fixes The elephant in the room If you have noticed XCavalypse is not longer shown as a VR game, i had to make this diff…

  • Multiplayer Update! - v0.3.1 - 25 July 2016

    Almost two months after release and a lot of hard work XCavalypse is now multiplayer, if you haven't purchased it yet this is the right time to do it! You'll be able to team up with your friends to kill zombies in a fun and semi-competitive way! Remember this is still early access, so keep the feedback coming in the forums. Amendment Based on player feedback - I'm listening! - I amended the big mistake i made by making XCavalypse controller only, this is now in the past as keyboard and mouse are now first class citizens. However you can still use a controller for a more realistic experience. Features Tutorial has been improved Simplified Controls Multiplayer Matchmaking System Sandbox with destructible buildings Third person character Item pickup system Accumulated bug fixes The elephant in the room If you have noticed XCavalypse is not longer shown as a VR game, i had to make this diff…

  • Multiplayer Teaser & Beta - 10 July 2016

    Multiplayer Update Finally after weeks of work the multiplayer gameplay is taking shape, below there's a raw work in progress gameplay video. Hoping to get you excited as i am! https://www.youtube.com/watch?v=Uj4cc5vZ_AA The idea behind the construction worker character is to encourage teamwork, someone rides the excavator and everyone else makes sure the excavator keeps going (ie running out of fuel) - as well as using the excavator as killing and luring mechanism. Details on the game mode are still under design and implementation - this are just ideas right now This update is coming on July 29 together with more content, bug fixes and improvements. Beta In order to ensure smooth release, i've put a BETA branch with the latest build. It can be activated within the game properties in steam, see below: This will also apply for further updates, if you wanna always have the bleeding edge v…

  • Multiplayer Teaser & Beta - 10 July 2016

    Multiplayer Update Finally after weeks of work the multiplayer gameplay is taking shape, below there's a raw work in progress gameplay video. Hoping to get you excited as i am! https://www.youtube.com/watch?v=Uj4cc5vZ_AA The idea behind the construction worker character is to encourage teamwork, someone rides the excavator and everyone else makes sure the excavator keeps going (ie running out of fuel) - as well as using the excavator as killing and luring mechanism. Details on the game mode are still under design and implementation - this are just ideas right now This update is coming on July 29 together with more content, bug fixes and improvements. Beta In order to ensure smooth release, i've put a BETA branch with the latest build. It can be activated within the game properties in steam, see below: This will also apply for further updates, if you wanna always have the bleeding edge v…

  • Update 1 - v0.2.3 - 13 June 2016

    Multiplayer Preview An initial multiplayer implementation has been added, very basic but it's already exciting looking it at work! Try it out with your friends. Feedback is appreciated! VR Some needed love for the VR version, specifically to address motion sickness in the form of control rework and optimization. Trackpad with haptic feedback A dual stick control scheme has been added for the trackpads, in addition to that, haptic feedback has been implemented Also added a monitor screen to enable a cockpit view from the outside Optimizations Level has been optimized, fidelity has been lost a little bit however, hitting 90 fps is more important. Let me know if your GTX 970 runs well. Controller Model A custom high quality vive controller model has been added, it looks pretty neat and it's also optimized with moving parts. Let me know what you think about this update Cheers! ːsteamhappyː

  • Update 1 - v0.2.3 - 13 June 2016

    Multiplayer Preview An initial multiplayer implementation has been added, very basic but it's already exciting looking it at work! Try it out with your friends. Feedback is appreciated! VR Some needed love for the VR version, specifically to address motion sickness in the form of control rework and optimization. Trackpad with haptic feedback A dual stick control scheme has been added for the trackpads, in addition to that, haptic feedback has been implemented Also added a monitor screen to enable a cockpit view from the outside Optimizations Level has been optimized, fidelity has been lost a little bit however, hitting 90 fps is more important. Let me know if your GTX 970 runs well. Controller Model A custom high quality vive controller model has been added, it looks pretty neat and it's also optimized with moving parts. Let me know what you think about this update Cheers! ːsteamhappyː

  • Vive and Linux support ready for release! - 6 June 2016

    Over the weekend i was able to finish the Vive integration and adding support for Linux. However discount will stay in place until the tutorials get completed (1-2 weeks) So get it while you can! ːsteamhappyː

  • Vive and Linux support ready for release! - 6 June 2016

    Over the weekend i was able to finish the Vive integration and adding support for Linux. However discount will stay in place until the tutorials get completed (1-2 weeks) So get it while you can! ːsteamhappyː

  • Unexpected delay - 31 May 2016

    I've been sick for the past week and a half an i've been unable to make any progress, however i can't delay the release date any longer. Vive integration is not ready yet and the tutorial/intro is incomplete, i would say to wait for a July update for a better first impression. For those who still are interested in the game - despite not being ready - there's a 40% launch discount, To make it more interesting i'll be adding a bunch of achievements to keep you guys busy :steamhappy Thank you.

  • Unexpected delay - 31 May 2016

    I've been sick for the past week and a half an i've been unable to make any progress, however i can't delay the release date any longer. Vive integration is not ready yet and the tutorial/intro is incomplete, i would say to wait for a July update for a better first impression. For those who still are interested in the game - despite not being ready - there's a 40% launch discount, To make it more interesting i'll be adding a bunch of achievements to keep you guys busy :steamhappy Thank you.

  • Making progress! - 9 May 2016

    Hello there! I've been very busy making the game ready for release! I've been working on a voice over campaign introduction (with tutorial) that i hope will add value to the game and give a brief preview of what's to come in the future! Also check @TheRealIndie playing an early alpha of the game: https://www.youtube.com/watch?v=BY2PUm3u2A4 He had so much fun just playing without any game mode! Follow me on twitter for live updates! @davevillz

  • Making progress! - 9 May 2016

    Hello there! I've been very busy making the game ready for release! I've been working on a voice over campaign introduction (with tutorial) that i hope will add value to the game and give a brief preview of what's to come in the future! Also check @TheRealIndie playing an early alpha of the game: https://www.youtube.com/watch?v=BY2PUm3u2A4 He had so much fun just playing without any game mode! Follow me on twitter for live updates! @davevillz

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2016VR Update Preview4249665521684259161
225 July 2016Multiplayer Update! - v0.3.14249665521684259277
313 June 2016Update 1 - v0.2.34249665521684259501

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID447960
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateJun 6, 2016
Developerdavevillz
Publisherdavevillz
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent60%
Positive reviews29
Negative reviews19
Total reviews48
Steam recommendationsNot available
Achievements4
Average playtime forever137 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/447960/

Short description

Months after a zombie apocalypse, a displaced group of survivors have come to the task to take back the city in an unconventional way, not with machetes and shotguns, but with a fleet of excavators!

About this game

Months after a zombie apocalypse, a displaced group of survivors have come to the task to take back the city in an unconventional way, not with machetes and shotguns, but with a fleet of excavators! Early Access Features Original and fun Multiplayer gameplay Destructible Environments Great graphics Low cost Message from the developer XCavalypse is being developed entirely by myself trying to make a living out my passion. As a gamer myself i find a disconnection between big publishers that only want to milk you and me with "hollywood recipies" kind of games without any new concept or idea behind it. XCavalypse is just a game i would like to play myself.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
27Cross-Platform Multiplayer
22Steam Achievements
52Tracked Controller Support
53VR Supported
29Steam Trading Cards
18Partial Controller Support
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbmNot available
crl16Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

XCavalypse's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

XCavalypse's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Oct 9, 2026 through Oct 9, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records XCavalypse at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$5.99$5.99No discountSteam Store

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