SPSTEAMPULSELIVE ANALYTICS
Let's Cook It!

Let's Cook It! Steam news

Badgeristic | August 2026 | game

Released

0players observed · 24 September 2026 - 08:45:35 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Let's Cook It! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAugust 2026
  • DeveloperBadgeristic
  • PublisherBadgeristic

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: BadgeristicPublisher: Badgeristic

Top Steam chartsTop 100 gamesGame directorySteam Store page

Let's Cook It! Steam news

Let's Cook It! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Build 1.1.0 - 7 September 2026

    Build 1.1.0 - Achievement updatePatch notes7 achievements have been added

  • Build 1.0.2 - 4 September 2026

    Build 1.0.2 - Save file bug fixedPatch notesA bug where some save files would not load has been fixed

  • Build 1.0.1 - 20 August 2026

    Build 1.0.1 Minor bugs fixedA new build fixing some minor bugs related to scavenging & interactionsPatch notesInteraction buttons no longer shows while being dropped offIngredient count on ground now increases with the Scavenger upgrades

  • Let's Cook It! is out now! - 14 August 2026

    Let's Cook It! is out now!You can now start managing your own restaurant with your friends!

  • Build 0.5.2 - 27 July 2026

    A new build targeting the tutorialPatch notesTutorial changed to introduce new scavenge system betterMinor bugs fixed

  • Playtest Build 0.5.1 - 20 July 2026

    A new playtest build focusing on day cycle and ghost item feedbackPatch notesVisual day night cycle addedIcons added to day night cycleIcons added to ghost itemsMinor bugs fixed

  • Playtest Build 0.5.0 - 13 July 2026

    A new playtest build with changes to the scavenge system and the game modes.Game modesTutorialA tutorial game modes has been added that replaces the objective system.PeacefulFood no longer burns in peaceful as to make the game mode more peaceful.HardA timer has been added to the night to limit the preparation time before the restaurant opens.Scavenge systemYou can now scavenge by picking up individual ingredients that lie in the landfill and can pick up more by ramming into them while holding a package.How to join the playtestsYou can join the playtest via the Let's Cook It! Discord server!

  • Build 0.4.14 - 8 June 2026

    A small update fixing minor bugs regarding the audio and the optionsPatch notesBug where audio would play at a high pitch fixedLag spike when changing options fixed

  • Build 0.4.13 - 2 June 2026

    A bug making two songs play at once has been fixedPatch notesNumber of songs playing at once is now limited to oneMinor bugs fixed

  • Playtest build 0.4.11 - 26 May 2026

    A small playtest build fixing an interaction bugPatch notesInteractions are no longer blocked by host UI state

  • Playtest build 0.4.10 - 25 May 2026

    A new playtest build adding some changes to recipes and NPC behaviour.Patch notesLocked recipes are now shown the the recipe screenNPC behaviour changedNPCs can now be recruited when restaurant is openNPCs now sprint towards restaurant when hiredNPCs now cancels cooking their dish if their customer has been servedTables are now auto collected when restaurant closesNetwork optimizationsMinor UI changesMinor bugs fixed

  • Playtest build 0.4.9 - 18 May 2026

    A new playtest build with even more onboarding changes!Patch notesThe onboarding now has more information about how the game worksMinor bugs fixed

  • Playtest build 0.4.8 - 11 May 2026

    A new playtest build has been launched with a focus on the onboardingPatch notesThe onboarding now guides the player through unlocking recipesNetwork optimizationsTable assignment bugs fixedMinor bug fixes

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Build 1.0.21842846814447027
220 August 2026Build 1.0.11841579228666178
38 June 2026Build 0.4.141834602721198372
42 June 2026Build 0.4.131833968530899675
526 May 2026Playtest build 0.4.111833334318578723

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