Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4483710 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | lundstroem |
| Publisher | lundstroem |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A challenging but lighthearted Mystery Dungeon-inspired game set in a dark fantasy dystopia. Venture down into the Coil to find adventure, despair, and perhaps salvation.
About this game
Preface The small village of Providence was conquered by a foreign power and turned into a salvaging colony for extraction of the artifacts located below, in an ancient dungeon called the Coil. The ruling masters control the forces of reincarnation within their domain, and thus have a never-ending supply of new workers (you). Your quest is to find a way to end this perpetual cycle. Your only lead so far is a tale of a glowing orb seen on floor 100 that supposedly could grant any wish. Gameplay Coilbound is inspired by the classic roguelike style of gridbased movement where each action from the player moves the game world one tick. So you can take all the time you need to strategise your next move, or just play in a tempo that feels comfortable. Movement is restricted to 4 directions. Every time you start a new game or are reincarnated, you take the form of a randomly selected new hero with its own strengths and weaknesses. It will be up to you to utilise these to the best of your efforts to progress. The default game loop is to venture down, collect as many persistent items as possible to use on the next run and escape using Recall. If death occurs you will lose all progression (unless you hold the Retain item). The further down you go, the better the chance of finding rare loot is, so the risk/reward mentality is often prevalent. Will you gamble with getting a little further even though the greed might make you lose everything? Items Some of the items you will find on your quest are: Potion : Heals 20 HP. Raise flask : Raises a corpse to fight for you. Charm flask : Spawn charm dust. Changes faction to same as user of item if touched Bomb : Can damage mobs and destroy walls. Barrier : Prevents movement on tile to keep mobs away. Has high physical defence but will eventually break. Firebomb : Spawn flames that spread on the ground causing burn status. Poison flask : Spawn poison puddles on the ground. Poison resistance : Increase resistance to poison. Effects stack and if >100% then HP will be gained instead. Utilising the appropriate items in relation to mob placements, terrain and current character status can often make the difference between life and death.…
Supported languages
English
