SPSTEAMPULSELIVE ANALYTICS
Layer8Problem

Layer8Problem Steam metadata

Schnaftikus Games | Mar 23, 2026 | game

Released

0players observed · 22 September 2026 - 17:39:36 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)410
  • Revenue (VGI)$981
  • Review score100% positive

Layer8Problem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)410
  • Revenue (VGI)$981
  • Review score100% positive
  • Total reviews4
  • Release dateMar 23, 2026
  • DeveloperSchnaftikus Games
  • PublisherSchnaftikus Games

Genres: Casual, Indie, Simulation

Company pages: Developer: Schnaftikus GamesPublisher: Schnaftikus Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Layer8Problem Steam metadata

Layer8Problem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4487580/metadata
Steam Storehttps://store.steampowered.com/app/4487580/
Steam Communityhttps://steamcommunity.com/app/4487580
PCGamingWiki search
IGDB searchSearch IGDB for Layer8Problem

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

$2.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Captions available, Adjustable Text Size, Camera Comfort, Custom Volume Controls

Achievements

27

Platform releases
  • Steam 23 March 2026

Latest Steam announcements

  • Version 6.2.1 - 31 August 2026

    Maintenance, and two things the game held out but never handed over: an achievement and a chronicle line.MacGyver never completed. The tool set was looking for a cable under a name the game stopped using in 6.0, so however much you collected, it stayed one short. It works now.One of Müller's chronicle lines could never be written: the evening he actually documents the server room asked after a flag under the wrong name. The pen works now.Svelte and Electron are a version further on. Nothing in the game changes with it.

  • Version 6.2 - 25 August 2026

    Sound and feedback:When the day ends the music stops. The report, the curve and the diary page are there to be read, and silence after eight hours of office noise carries that better than another track. It comes back with the next morning.A decision that costs 30 or more anger or boss radar now makes a sound - a short, low hit, in the same synthesised voice as the rest of the game. Until now those moments were the only ones with no sound at all, while a menu click had one.Using an item shows what it did on every bar it moves. Only the boss radar had a floating number, and exactly one item raises it - so for every other item the bar simply dropped with nothing to say it had.Kevin and Egon have faces in the two emergencies that are entirely about them. The other boss fights are infrastructure with nobody in them, and stay that way.That sound answers to the sound setting, the shaking to th…

  • Version 6.1.1 - 23 August 2026

    The rules of the game:An action that crossed closing time and raised the ticket warning at the same moment left the day running - and the extra action that followed could no longer end it, however badly it went. Warnings have their say and the day ends anyway; the same held for the safety valve at full anger.Mails now weigh the same as everything else: they quietly used a softer difficulty multiplier, shrank relief values on easy days, and their minutes never brought tickets.Ignoring a mail logged a smaller radar penalty than the bar actually moved. One number now.Phone-chat endings now cost the time they say and take the items they say - every ending used to cost a flat 15 minutes, and the prince's black card stayed in the backpack after returning his millions.In week mode, the silent hotline still answered tickets: with the day's calls spent, clicking the idle line kept removing one t…

  • Version 6.1 - 20 August 2026

    Presentation:The bug report form has lost its emoji; the note underneath carries a proper interface icon.Several achievements at once - one long action can cross several gates - now arrive one after the other, stay a little longer together, and the stack slides when one leaves.The boss-fight countdown bar runs smoothly instead of stepping twenty times a second.On the desktop the phone grows while a chat is open, so a long message no longer has to be scrolled through a tiny window. Only the log below makes room - buttons and inventory stay put - and it comes back when the chat ends.Chat bubbles slide in from their own side instead of just fading, and the chat header shows who is typing.The texts:Twenty-four result texts have gained a beat. They said in one line what had cost an hour or a written warning, or passed a verdict where a scene belonged. The punchlines that work short stay shor…

  • Version 6.0 - 17 August 2026

    English:The game is now available in English. In full, not in parts: every event, the inbox, the phone chat, the intranet, the noticeboard, the knowledge, the company chronicle, the achievements, the morning moods, the excuses, the news ticker, the diary and every label around them. Around 11,600 texts, a good 650 standard pages.It was translated scene by scene, not word by word. Where a punchline does not carry in English, it has been rebuilt - Kevin's nickname for Miller, for instance. What draws its effect from the German stays German: the Mettigel, the TÜV, the Döner, the colleagues' names. Müller is called Miller, which is the literal translation and the same joke: the most common surname in the country, and therefore nobody in particular.There are two places to switch: at the bottom of the start screen with a plain DE | EN, and in the settings. The one on the start screen is delib…

  • Version 5.0 - 12 August 2026

    Die Arbeitswoche:Ein zweiter Modus, gleichrangig neben dem Arbeitstag: Montag bis Freitag am Stück. Wer scheitert, beendet die ganze Woche - nicht nur den Tag.Gewählt wird nicht der Wochentag, sondern Müllers Zustand: Erholt, Genervt oder Urlaubsreif. Er bestimmt, womit der Montag beginnt und wie gut die Nächte erholen.Über Nacht bleibt fast alles: Rucksack, Ruf, Faulheit, gelesene Ereignisse und die Geschichten, die noch weitergehen. Von den offenen Tickets bleibt ein Viertel, aufgerundet - kein Ticket ist je geschenkt, aber vier abgearbeitete sparen eines für morgen.Aggro und Chef-Radar erholen sich prozentual, und die Erholung wird von Nacht zu Nacht schlechter. Der Freitag ist nicht schwerer, weil das Spiel härter wird, sondern weil vier Tage in den Knochen stecken.Ventil und Abmahnung gibt es einmal pro WOCHE statt einmal pro Tag. Wer am Dienstag ausrastet, hat bis Freitag keine zw…

  • Version 4.1 - 7 August 2026

    Ereignisse & Texte:Sämtliche Ereignisse wurden redaktionell überarbeitet, in mehreren Durchgängen: erst gegen Kargheit und wörtliche Wiederholung, dann gegen den Erzähler, der seine Pointen erklärt. Schlusssätze wie "Du hast gewonnen, aber du bist ein Monster" sind gestrichen oder durch eine Reaktion ersetzt - das Urteil fällt wieder der Spieler. Optionen und Auswirkungen sind unverändert.Das Tagebuch am Feierabend erzählt vom Tag statt von den Erfolgen: ob es früh brannte oder erst nach zwei kippte, wie viele Tassen es gebraucht hat, wer heute anders über einen denkt als heute Morgen. Zuletzt benutzte Sätze werden übersprungen - Wiederholungen sind selten geworden.Auftakte und Formulierungen klingen nicht mehr nach Schablone: Baukasten-Sätze wie "plötzlich", "Du hast X, aber Y" oder "Du fühlst dich ..." stehen nur noch dort, wo sie eine Figur oder eine Pointe tragen.Anzeige & Layout:Di…

  • Version 4.0 - 3 August 2026

    Neuerungen:Über 165 neue Ereignisse in allen fünf Bereichen des Arbeitstags: 41 im Serverraum (wo sich jetzt auch Chantal, Markus, Gabi und Dr. Wichtig verirren - bislang gehörte der Raum Kevin und Egon allein), 21 an der Kaffeemaschine, 27 auf dem Dienstgang und 17 im Postfach. Darunter die ENTKALKEN-Krise samt Kevins Instant-Schwarzmarkt, Dr. Wichtig vor zwei Knöpfen ("Machen Sie mir das, was ich immer trinke"), das Rätsel um "Projekt Phoenix", Kevins vier Sprachnachrichten (4:32 Minuten, Inhalt: der Bildschirm ist "komisch") und die Abwesenheitsnotiz-Endlosschleife mit 14 Mails pro Minute. Frau Elster schreibt zum ersten Mal überhaupt.Das Telefon war bisher die häufigste Handlung mit den wenigsten Folgen. Das ist vorbei: Der Anrufpool ist um mehr als ein Drittel gewachsen, und jeder zweite Anruf kann dich später einholen. Neu unter anderem die Kollegin, deren Kamera schwarz bleibt (d…

  • Version 3.2.2 - 9 April 2026

    Neuerungen:Ab sofort gibt es im Spiel die Möglichkeit, sich mit einer kreativen Notfall-Ausrede temporär aus anstrengenden Problemen und Konversationen herauszuziehen.System & Stabilität:Die Dateistruktur der Spieldaten wurden auf einen modernen Standard (Module) umgestellt. Das verbessert die Ladezeiten, macht das Spiel performanter und bereitet die Architektur auf zukünftige, größere Inhalts-Updates vor.Fehlerkorrekturen:Ein Anzeigefehler bei den "Löschen & Ignorieren"-Buttons im E-Mail-System wurde behoben, durch den das Papierkorb-Icon doppelt gerendert wurde.Der Wechsel des Musikstils wird nun auch dann korrekt im Hintergrund verarbeitet und beim nächsten Einschalten angewendet, wenn die Musik zum Zeitpunkt des Wechsels pausiert war.

  • Version 3.2.1 - 4 April 2026

    Neuerungen:E-Mails haben nun einen Ingame-Cooldown von 25 Minuten, um ständiges Dauerfeuer zu vermeiden. Zudem verbrauchen Antworten nun dynamisch Ingame-Zeit und können Items (Loot) gewähren.Anzeige & Layout:Neu erbeutete Items "fliegen" nun mit einer kurzen Animation in den Rucksack, damit Trophäen im Inventar besser wahrgenommen werden.Fehlerkorrekturen:Ein Fehler im Radio-Modus (Hintergrundmusik) wurde behoben, durch den die automatische Wiedergabe des nächsten Titels im Leerlauf abbrach.Ein Darstellungsfehler wurde behoben, durch den der "Löschen & Ignorieren"-Button bei aktiven Hotkey-Overlays manchmal nicht gerendert wurde.Das E-Mail-System wurde von harten Code-Abhängigkeiten befreit. Dadurch entstehen keine doppelten "Löschen"-Optionen mehr.Weitere kleine Fehlerkorrekturen im Hintergrund, Behebung von Tippfehlern und Textanpassungen.

  • Version 3.2 - 30 March 2026

    Neuerungen:Der neue Radio-Modus spielt verschiedene Tracks (inklusive neuer Lofi- und Jazz-Beats) abwechselnd ab. Alternativ lässt sich jeder Track auch weiterhin einzeln auf Dauerschleife stellen.Ein Rage Quit bei 100% Aggro beendet das Spiel nicht mehr sofort. Beim ersten Ausraster zieht sich Müller nun kurz zurück, um Dampf abzulassen.Die Warnungen für das Chef-Radar und das neue Aggro-Ventil sind nicht mehr statisch. Es gibt nun jeweils 10 wechselnde Varianten, die per Zufall abgespielt werden.Anzeige & Layout:Wurde das Aggro-Ventil genutzt oder eine Abmahnung kassiert, wird dies nun am Ende des Tages als Warn-Badge auf dem Tagesbericht und im persönlichen Logbuch verewigt.Das End-Modal passt sich nun optisch mit eigenen Akzentfarben dem jeweiligen Ausgang des Tages an (Feierabend, Rage Quit, Kündigung).Balancing & Fehlerkorrekturen:Die Dauer des Timers beim Lesen von E-Mails wurde…

  • Version 3.1 - 26 March 2026

    Neuerungen:Beim manuellen "Tag neu starten" gibt es nun eine atmosphärische Boot-Sequenz inklusive klassischem PC-Beep, die das System spürbar hochfährtItems können in Smartphone-Events nun auch direkt bei der Antwortauswahl als Voraussetzung gefordert oder verbraucht werdenKassiert man eine Abmahnung vom Chef, prangt nun ein unübersehbarer roter Stempel auf der eigenen Profilkarte im Team-ModalEine geführte, interaktive Simulation bringt neuen SysAdmins die Überlebensgrundlagen bei GlobalCorp nun im Tutorial bei Der GlobalCorp News-Ticker informiert am Terminal nun sporadisch über firmeninterne Neuigkeiten Das Firmen-Intranet wurde um eine versteckte, streng vertrauliche HR-Akte erweitert System & Stabilität: Das Speichersystem (Export und Import) wurde massiv gehärtet und ist nun zukunftssicher Veraltete Spielinhalte werden beim Laden älterer Speicherstände nun automatisch bereinigtFe…

  • Version 3.0 - 23 March 2026

    NeuerungenVerbessertes Reporting: Feedback und Fehlerberichte ("Ticket eröffnen") können jetzt direkt aus dem Spiel heraus versendet werden, ohne dass man das Fenster verlassen muss. Visuelle Hotkeys: Tastenbelegungen werden jetzt direkt auf den Antwort-Buttons angezeigt. Auf Touch-Geräten (Smartphones/Tablets) werden diese automatisch ausgeblendet.Erweiterte Optionen: Die Spieleinstellungen wurden komplett überarbeitet und bieten jetzt mehr Konfigurationsmöglichkeiten für Sound, Layout und die Tastaturbelegung. Es gibt jetzt (nervige) Musik: Drei verschiedene Arten von Hintergrundmusik wurden hinzugefügt (Fahrstuhl-Gedudel für den Alltag, Stress-Beats für Bossfights und Party-Musik für die Gala). Modernisiertes UI: Das Start-Modal wurde optisch überarbeitet, sieht nun moderner aus und zeigt das offizielle Logo des Spiels. Erfolge im neuen Glanz: Alle Erfolge im Archiv haben jetzt eine…

  • Layer8Problem ist ab sofort auf Steam verfügbar! - 23 March 2026

    Es ist für mich ein sehr großer Schritt: Layer8Problem ist nach unzähligen Stunden endlich auf Steam zu finden! Ich habe bis zum Release an der Version 3.0 gearbeitet, um das Bestmögliche aus dem Spiel herauszuholen.Damit ihr nicht nur den Wahnsinn überstehen müsst, bietet die Steam-Variante direkt zum Start einige exklusive Mehrwerte:Steam Cloud Saves: Euer Spielstand wird automatisch in der Cloud gesichert. Ihr könnt eure Schicht also nahtlos auf einem anderen PC (oder dem Steam Deck) fortsetzen!Globale Statistiken: Klickt im Menü auf das neue Weltkugel-Icon und vergleicht euren "Faulheits-Quotienten" oder eure Kündigungen mit allen anderen SysAdmins, die über Steam spielen.Steam Errungenschaften: Euer Wahnsinn wird belohnt! Schaltet offizielle Steam-Achievements frei und zeigt auf eurem Profil, was ihr im Büro-Alltag alles erreicht habt.Steam Rich Presence: Eure Steam-Freundesliste s…

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2026Version 6.2.11842212951311447
223 August 2026Version 6.1.11841579228674011
39 April 2026Version 3.2.21829528821306485
44 April 2026Version 3.2.11828894815562848

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4487580
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMar 23, 2026
DeveloperSchnaftikus Games
PublisherSchnaftikus Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
Achievements27
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4487580/

Short description

Willkommen in der IT-Hölle! Überlebe den Büro-Wahnsinn in diesem textbasierten SysAdmin-Simulator. Kämpfe gegen absurde Tickets, sammle Loot und senke deinen Puls mit Kaffee. Halte Chef-Radar und Aggro niedrig, um bis 16:30 Uhr deinen Job zu behalten – ohne den Monitor aus dem Fenster zu werfen.

About this game

Welcome to Layer8Problem – the ultimate sysadmin simulator! You are Miller, the only competent IT administrator at GlobalCorp. Your job would be great, and quiet, if it weren't for the users. Because the biggest security risk in any company is always sitting about 30 cm in front of the screen – the notorious "Layer 8 problem". Your goal? Survive the everyday office madness until you can finally clock off at 16:30. Without getting sacked. Without setting fire to the server room. And above all: without running out of coffee. How does it play? Layer8Problem is a satirical, text-based decision game with resource management. Every email, every phone call and every trip to the coffee machine forces a decision on you. Do you handle it professionally, or do you take the path of maximum laziness? Every answer you give moves the three values you survive on: Aggro: Stupid questions drive your blood pressure up. Reach 100 % and you lose it completely, and your monitor goes out of the window. Laziness: Why do today what you could simply ignore? Dodge the work too often and the boss gets suspicious – and punishes your decisions harder. Boss Radar: Quietly browsing the internet or sabotaging a colleague is funny – right up until the boss notices. Fill the radar and you get a written warning, then the sack. Two ways to play Working Day. One shift, 08:00 to 16:30. Survive until clocking-off time – by the evening everything is forgotten, and tomorrow you start from zero again. Working Week. Monday to Friday in one go, and here nothing is forgotten. What you leave lying around today is still lying there tomorrow. Your backpack comes with you, so does your reputation, and your laziness certainly does. The valve and the written warning come once per week instead of once per day – blow up on Tuesday and you have no second chance until Friday. And on Friday, from 15:00, the weekly meeting is waiting. Nobody escapes the weekly meeting. What is waiting for you at the office? Over 1,300 events: From the "accidentally deleted internet" through burning printers to the Nigerian prince in your inbox. You decide whether to help, to troll, or simply to hang up. IT emergencies agains…

Supported languages

German * , English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
13Captions available
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
69Stereo Sound
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Layer8Problem's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Layer8Problem's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Layer8Problem at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned11,02822 September 2026 - 17:34:58 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero77,26122 September 2026 - 17:50:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Farming Simulator 2545,17922 September 2026 - 18:12:43 UTC135,88351,357GIANTS Software
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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