SPSTEAMPULSELIVE ANALYTICS
Alchemy Survivors

Alchemy Survivors Steam metadata

Andrew Brown, Andrew Noel | Apr 6, 2026 | game

Released

0players observed · 22 September 2026 - 09:46:28 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Alchemy Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews21
  • Release dateApr 6, 2026
  • DeveloperAndrew Brown, Andrew Noel
  • PublisherChroma Golem

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Andrew Brown, Andrew NoelPublisher: Chroma Golem

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alchemy Survivors Steam metadata

Alchemy Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4489800/metadata
Steam Storehttps://store.steampowered.com/app/4489800/
Steam Communityhttps://steamcommunity.com/app/4489800
PCGamingWiki search
IGDB searchSearch IGDB for Alchemy Survivors

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 20 positive, 1 negative

Price and discount

$3.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

91

Platform releases
  • Steam 6 April 2026

Latest Steam announcements

  • Performance, Performance, Performance (v0.24) - 10 September 2026

    Hello survivors!Based on the changelog length this week, you'd think this might be a small update. However, we spent all week on performance and squeezing out as much performance in all situations as we can; we want to make sure the game is playing smoothly on all devices.We've also been hard at work replacing a lot of our placeholder assets and UI with release-ready art and polish. There's still a lot more work to be done there before our full release (this month?!), but you'll notice a completely redesigned inventory and crafting experience at the Alchemy Table and Alchemy Altar.Check out what's new below:UI Changes Added a key shortcut to inventory lists that toggles whether item tooltips are shown.Redesigned the player inventory, equipment panel, and stats panel.Redesigned the Alchemy Table crafting UI.You can now equip/unequip weapons and equipment directly from your inventory list…

  • Complete Graphical Overhaul (v0.23) - 2 September 2026

    Hello, survivors!We've got a huge update this week that completely revamps our graphical engine; as we move closer and closer to our release date, we're hoping to go back through everything in the game with a fine-tooth comb and polish it up to the standards we want to ship with. This graphical rework is just the first step.Every level in the game has been redesigned with dynamic lighting, a pixel-perfect perspective camera, layered shadows, and animations. Gone are the day of a wishing well just turning blue when making a wish... everything is looking way better!Instead of trying to show you with a bunch of before/after screenshots, we've recorded a short video of each level before and after this overhaul:Besides the big graphical overhaul, we have some other smaller updates that are going out in this release as well.Good luck surviving; enjoy the update!Graphical Overhaul The renderin…

  • The Survivors Fight Back (v0.22.0) - 27 August 2026

    Hello, survivors!We're closing in on not only having all of our planned 100 characters in the game, but also abilities and ability upgrades for all of those characters. We want abilities to make each character feel unique, and ability upgrades to let you customize how those characters play even further.In this update, we're adding 2 new abilities to characters that didn't have one yet and a ton of upgrades to some existing abilities that needed some love.We hope this makes it fun to return to some of these earlier characters and play around with a new aspect of customizing your run: deciding which upgrades to take.Good luck surviving!...and here's what's new:New Character: Skip This kid's tournament yo-yo bounces from enemy to enemy, doing sick tricks when bouncing.Every bounce in a single throw raises that throw's damage by 15%.Land 4 or more bounces in one throw and Skip gets hyped wi…

  • New Survivors Are Here (v0.21.0) - 21 August 2026

    Hello, survivors!We went ham on identifying and stamping out a bunch of performance issues this week to ensure the game runs as smooth as we'd like on all devices. But that didn't stop us from also adding in some more survivors to play with (yes, one of them is a literal train).We hope you are enjoying the game!Here's what's new:New Survivor: Sierra This armor-clad battle marine has a rechargeable shield that can shrug off damage and recharge itself if she stops taking damage.Wields a new Needler weapon, which explodes for additional damage if an enemy finds 6 or more projectiles stuck in them at once.Unlocked by blocking 50,000 damage with Armor with other survivors.New Survivor: JB This toad uses his long, sticky tongue as a weapon (and pulls closer any enemies it touches that don't die, so watch out!).Moves with huge leaps into the air, which deal damage and knock back enemies where…

  • Maru Had Too Many Lives (Bugfixes, v0.20.1) - 18 August 2026

    Hi all, here are some quick fixes we wanted to get in before next week's bigger update. Enjoy!Boss Changes Maru, the Tenth Life:Redesigned Maru's protective wisps make it more visually obvious that they will give their life to revive Maru when the boss is killed.Added 9 wisp pips to the boss's healthbar to represent how many wisps remain to kill.Added animations to Maru and his wisps that play when Maru is revived.Maru's wisps now revive him to 100 HP instead of 30 HP.Increased Maru's wisps HP from 10 HP to 200 HP. Bugfixes Fixed a bug where Maru, the Tenth Life would sometimes be unkillable, even after defeating him 10 times or killing all of his protective wisps.Fixed a bug where item tooltip rarity lines rendered with escaped unicode (e.g. as "Common\\u00A0Material" instead of "Common Material").Fixed a bug where Fallen Survivors using a Magic Wand produced projectiles that were hila…

  • Elites And Events Are Coming For You (v0.20.0) - 17 August 2026

    Hello, survivors!Good news and bad news this week. The good news: there's a ton of new stuff. The bad news: it's all really hard content and is definitely going to kill you.Good luck surviving!New Elite TypesAdded three new kinds of Elite enemies that can spawn (elites are upgraded versions of enemies, so any enemy can spawn with these modifiers):Hoarder — collects nearby unclaimed XP gems, gaining +1% size and +1% max HP per gem. All swallowed XP explodes out on death.Brood — bursts into 8 non-elite copies of itself on deathHerald — every 6 seconds, a shockwave grants all nearby enemies a temporary boost of move speedThese three join our existing 4 elite modifiers; here's a recap of those:Volatile — explodes on deathWarded — heavy resistance to all but one elementScorched — leaves a trail of burning fire in its wakeStandard-Bearer — up to 8 enemies can be tethered to it, each gaining +…

  • Full Linux Support (v0.19) - 7 August 2026

    Hello, survivors!We've got a bunch of small tweaks this week to particularly-troublesome enemies, as well as some quality-of-life updates, performance improvements, and a ton of bugfixes.But the big update this week is full Linux support! This also includes a native build for the Steam Deck (instead of using the Windows build with Proton). We'll have more details on our Steam Deck compatibility soon; we're still stress-testing all the performance improvements on the Deck and tuning the default Deck configuration to feel great, even at infinitely-long runs.So lets get into what's new!Native Linux Support The game is now natively supported on Linux!This includes a native Linux build for Steam Deck, where we've been loving playing the game from. Daily Challenge Changes The results of each day's leaderboard are now automatically reported on the Chroma Golem Discord when a new challenge star…

  • Genesis Rift Day1 Feedback (v0.18.1) - 31 July 2026

    UI ChangesRedesigned the post-game scoreboard UI for the Genesis Rift 4v4 map.Bugfixes Fixed the fire from Firebat's Flamethrower weapon damaging friendly structures.Fixed a bug preventing settings from switching to/from Windowed mode.Fixed a bug around switching target monitors while fullscreen in Windows.Fixed a bug that showed your items as blank on the Genesis Rift post-game screen.

  • Play with friends... around the world! (v0.18) - 30 July 2026

    Hello survivors!We've got a world-sized update for you this time that's focused on transforming co-op with several miniature game modes to play, in addition to our "normal" survivors experience.And we're shipping language support for the game, supporting 19 languages to start: English, French, Italian, German, Spanish, Latin American Spanish, Brazilian Portuguese, Polish, Turkish, Dutch, Swedish, Vietnamese, Indonesian, Russian, Ukrainian, Simplified Chinese, Traditional Chinese, Japanese, Korean.You can also hire merchants to fight by your side, add bots to play with in co-op (even as a solo player), and look back on your personal calendar of daily challenge attempts.So lets get into what all is new!New: Co-op Daily ChallengeCo-op has been enabled for the Daily Challenge!Just like the solo daily challenge, there are now up to 4 "pinned" characters that you and your friends can attempt…

  • Oh, the places you'll go! (v0.17) - 22 July 2026

    Hello survivors!This week's update is a doozy. There's a ton of new stuff mixed with a ton of changes, particularly around game balance. We've heard that the game is very hard and unforgiving for a while now and we've previously tried to tackle that difficulty through more systems to engage in and power yourself up through: crafting, shrines, consumables, equipment, etc. This really raised the ceiling for how strong you can get in the late game, but it hasn't really made the early/mid game any easier for new players or players still finding their footing.This update rebalances the difficulty across the whole game with some sweeping changes. Time will tell if we swung too far in the opposite direction (please tell us on Discord!), but I think low-star levels are feeling like a great place to experiment and figure out the game in, and high-star levels are giving the masochistic difficulty…

  • Co-op Fixes (v0.16.1) - 14 July 2026

    Hello, survivors! We love to see everyone cooperating to survive the hordes!We've got a very small update to make co-op a little smoother for everyone --Here's what's new:Fixed off-screen indicators not showing up for dropped items and bossesAdded new off-screen indicators for other players in co-opFixed enemy projectiles sometimes not showing up for all players in co-opChanged the post-game Retry button to require all players to ready up instead of just relying on the host to immediately start a new roundIn-game popups about newly discovered items and crafting workstations no longer block your view in co-op (since they don't pause in co-op!) and are instead a minimal banner in the corner of the screenIt's a small update today, but we wanted to get these fixes out ASAP. See you soon with a larger update, and good luck surviving!

  • Multiplayer is Here! (v0.16) - 10 July 2026

    Great news, survivors! Help is on the way!Alchemy Survivors has a brand new Co-op mode which lets up to 4 players queue in together and survive the hordes as a team! We've also worked on a ton of performance improvements for this update to make sure the game is nice and smooth for you and all of your friends.New Mode: Co-op Multiplayer Up to 4 players can join a game together. Simply host a Co-op game and your Steam friends will be able to join from the Co-op menu as long as you're in the pre-game lobby.Choose from your own unlocked characters and locations, even if your friends haven't unlocked them yet.All players share XP and level up together, but have their own choices to make each time they level up.Gold and essence are also shared among the team; be sure to tell your friends not to blow all your valuable essence gambling for epic upgrades at the Hellforge!When any player dies, a…

  • Armor Up For the Hordes (v0.15) - 2 July 2026

    Hello survivors!This week we've focused on combat and balance. We've increased spawn rates and given many enemies armor (which reduces your damage done to them, unless your build includes armor piercing affixes...), which should result in bigger crowds and more interesting movement through them. Because we've amped up the spawn rates, this means you'll also be getting a lot more XP and leveling up faster, so the whole game should feel a little more fast-paced, though still strategic. We've also added a bunch of ways to beef up your survivability, instead of strictly relying on crafting armor (though that's still the best way to survive for long periods of time!).But there's a lot more to this update than just balance changes; you can read the full changes below:Gameplay ChangesYou can now reroll your level-up upgrade choices by spending gold. (First reroll per level up costs 1 gold, the…

  • Abilities on Abilities on Abilities (v0.14) - 23 June 2026

    Hello, survivors!The Bullet Fest here on Steam was so fun and we're glad to see everyone having a wonderful time with the game. The play time numbers are honestly insane; many of you are racking up 10-20+ hours so far and there are a few that're nearing 100 hours played!This week we've got a ton of new updates across the entire game (including some incredibly fun new abilities on some characters...). Scroll down to see what all is new; this big update is out now on Windows, Mac, and Steam Deck!New Characters Casey, the baseball dad - Unlocked by killing 100 Bats in any levelBjorn, the lone druid - Unlocked by killing 250 Bears in any levelVohl, Shepard of the Dead - Unlocked by killing 5,000 Skeletons in any levelJekyll, the divided man - Unlocked by surviving 15 minutes in the LabCorvus, walking pestilence - Unlocked by surviving 15 minutes in Witchwater MarshFirebat, a man with a flam…

  • Survivor Abilities (v0.13) - 12 June 2026

    This update focuses on character personalities and making each survivor feel and play unique.We've already experimented with a few per-character movement abilities (you might've seen them on Frog, Grog, and Mambo), but now we're ready to add unique abilities to every survivor. This update adds abilities for many survivors, but there are still many more in development. If you have ideas for cool abilities that'd make sense on a character, we'd love to hear about them on Discord! (link in the game's title screen).So without further ado, lets get into what's new in this update!New: Survivor AbilitiesAdded unique abilities to the following characters:Kaine: Charge Momentum - Gains up to 4x speed when continuously moving in the same direction.Adele: Bulwark Vow - Gain +1 Armor for each nearby enemy, up to +12.Asha: Stormwake - Lightning continuously strikes where you were 2 seconds prior.Esp…

  • Reining In Explosions (v0.12.4) - 11 June 2026

    Hi all!Thanks a ton for the feedback on explosions from player weapons. It seems they were a little too potent, especially in later levels where it's almost impossible to avoid some friendly-fire damage as you're swarmed with hordes of fast-moving enemies.Explosive weapons are generally meant to be more powerful than other weapons, with an inherent risk of self-damage associated with the big AoE damage they provide. There are definitely some improvements to be made in how explosions work and how they're communicated, which I hope this patch provides.Some notable callouts before getting to the full changelog:There's now a new visual indicator for every explosion so you can see the exact radius of damage; you can now stack Armor in your build to more effectively shield against explosion damage; and explosions are now capped at 30% of your max health per hit to give you a little more time…

  • Daily Challenge Leaderboards (v0.12.3) - 9 June 2026

    Hi all!We're LOVING being a part of Steam's Bullet Fest and all the new faces we've seen from it. We've had a ton of great suggestions in Discord and over email and can't wait to share even more new stuff soon.Until then, we've got a small-but-still-awesome patch for you a little early this week: we've added Leaderboards to the daily challenge.Besides that, we've polished up some workstations and rebalanced a few enemies to make dealing with them a little more interesting in the moment.Here's the full patch notes:Daily Challenge ChangesYou can now see a leaderboard for survival time in the daily challenge. Compare your score to just your friends or everyone on Steam as you fight for the #1 spot each day!Leaderboards reset each day at the same time the challenge changes.Crafting ChangesRather than immediately consuming potions crafted at the Mirepot, they're now added to your inventory.…

  • It's Finally Time to Survive! (v0.12) - 6 June 2026

    Hello, alchemists!We entered Early Access about 2 months ago with an admittedly naive goal of releasing this month. Although we're not quite ready for a full exit from Early Access yet (y'all have had so many awesome ideas on Discord, and there's so much more we want to build!), the game is in a really good spot and we're already seeing a ton of players spend dozens of hours surviving late into the night.Instead of rushing the full release, we're going to keep grinding on an amazing game, keep listening to your feedback, and keep building the game we want to spend our next thousand hours playing. We want to hear your suggestions, complaints, and survival stories; join us on Discord to join us on the adventure!This is the biggest release we've had, by far, since the start of the game. There's so much to go through (sorry about your scroll wheel!), but I also want to highlight some awesom…

  • Merchants, Far and Wide (v0.11) - 27 May 2026

    Hello, survivors! We've got a themed release around merchants, trading, and items this week; but that doesn't mean it isn't also packed full of other goodies! The latest version is now live for Windows, Mac, and Steam Deck!Lets start with the merchant changes and then get into the rest!Merchant Changes: Rather than spawning random merchants in every level, each level now has its own pool of merchants that can spawn thereAdded merchants to the minimapAll existing merchants have had their inventories extended and will carry more, varied itemsUncommon, rare, and epic items from merchants now include affixes on the items they sellAdded a "Quick Sell" feature to merchant windows that auto-sells all your Common items (with a preview/confirmation of what will sell)Some merchants will now hang out in the area for a while instead of strictly only passing throughThe "Press \ to trade" tooltip abo…

  • Can You Survive the Elements? (v0.10) - 11 May 2026

    The 0.10 update to Alchemy Survivors is live now on Windows and Mac. It has a ton of stuff; arguably too much stuff... Lets get into it all!11 New CharactersEpoch, a master swordsman from another time (unlock: survive 20 minutes in any level)Pyke, a stout dwarf who just wants to mine shiny things (unlock: survive 25 minutes in Quarry)Mortis, an ephemeral scythe-wielder from another realm (unlock: survive 20 minutes in Cemetery)Roto, a young hero with a boomerang and a dream (unlock: defeat King Slime)Mandy-1, a stranded space-farer armed with only a plasma pistol (unlock: kill 100 Aliens)Harle, background unknown, throws a fan of deadly cards (unlock: defeat 1,000 Mysterious Coats)Tara, a celestial wizard that throws stars from the sky (unlock: kill 100,001 enemies)Nez, a young boy with a psychic blast (unlock: survive 20 minutes with Basil)Shrap, a grenadier who throws... grenades (unl…

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2026Maru Had Too Many Lives (Bugfixes, v0.20.1)1840944183789800
231 July 2026Genesis Rift Day1 Feedback (v0.18.1)1839676055889557
314 July 2026Co-op Fixes (v0.16.1)1837955055366954
411 June 2026Reining In Explosions (v0.12.4)1835236783558985
59 June 2026Daily Challenge Leaderboards (v0.12.3)1835236783554802
69 April 2026Release-day Patch (v0.7.3)1829528821308347

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4489800
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateApr 6, 2026
DeveloperAndrew Brown, Andrew Noel
PublisherChroma Golem
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews20
Negative reviews1
Total reviews21
Steam recommendationsNot available
Achievements91
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4489800/

Short description

Alchemy Survivors is a time survival game that blends classic Survivors gameplay with infinite crafting and endless content to discover, generated while you play.

About this game

Alchemy Survivors is a bullet heaven roguelike where you dodge swarms of monsters, unleash screen-filling attacks, and craft brand-new weapons every run. Combine the materials you find into powerful weapons and gear, then use your custom arsenal to survive the endless horde solo or with up to 4 friends! You're an alchemist trying to survive in a world overrun by monsters. You'll find tons of weapons to help you mow down waves of enemies, but your real strength lies in alchemy: you have the unique ability to create brand-new items unique to your game install with 25+ specialized crafting workstations to discover. EARLY ACCESS The game is currently in Early Access and we're continuing to add to the game. So far we've added: 88/99 characters to unlock 43/50 levels to explore Hundreds and hundreds of enemies to discover 39/50 bosses to conquer 25/30 ways to craft We're planning to exit Early Access on September 23, 2026. We have a lot left to build, and we want to hear your feedback and suggestions too! BULLET HEAVEN COMBAT Fight through waves of enemies in fast-paced bullet heaven survival combat. Your weapons attack automatically while you focus on positioning, dodging, collecting upgrades, and surviving as the screen fills with monsters, projectiles, and loot. Every run pushes you to build a stronger loadout: mow down hordes, evade boss attacks, grab materials, equip better armor, and craft increasingly absurd weapons before the next wave overwhelms you. CRAFTING To get stronger and survive, you'll need to master the deep alchemy crafting system. There are many ways to manipulate your items, typically through the crafting workstations you'll find while exploring each level. You can combine items into new weapons at a crafting table, craft specific pieces of equipment at an anvil, and do more wild alchemy at other stations you'll discover. For example, you might find a wishing well that lets you wish for anything you can think of -- not just what's in the game right now. If you wish for an item inspired by Abraham Lincoln... You can also wish for all kinds of new weapons and you'll see them created immediately and manifested directly into your game…

Supported languages

English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Traditional Chinese, Turkish, Ukrainian, Vietnamese, Czech, Thai

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Alchemy Survivors's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Alchemy Survivors's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Alchemy Survivors at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,368
2Once Human15,24422 September 2026 - 07:06:46 UTC231,343
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
5月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
6Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,328
7Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
8古魂222 September 2026 - 09:59:22 UTC60
9Conqueror's Blade1,55422 September 2026 - 09:10:46 UTC18,921

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,3689,826,471Valve
Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS303,81622 September 2026 - 10:01:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Diablo® IV26,19522 September 2026 - 06:26:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 415,06322 September 2026 - 09:34:08 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned11,73022 September 2026 - 07:17:15 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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