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Nanobots

Nanobots Steam news

Diego Rodrigues | Mar 15, 2016 | game

Released

0players observed · 9 October 2026 - 16:46:58 UTC

ActionCasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Nanobots news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews19
  • Release dateMar 15, 2016
  • DeveloperDiego Rodrigues
  • PublisherDiego Rodrigues

Genres: Action, Casual, Indie, Strategy

Company pages: Developer: Diego RodriguesPublisher: Diego Rodrigues

Top Steam chartsTop 100 gamesGame directorySteam Store page

Nanobots Steam news

Nanobots news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Rogue Waves available on 14th January! - 16 December 2020

    We have been working on your next title for over 3 years now, and we are thrilled to announce it will be available on Early Access by January 14th, 2021. Wishlist it now! https://store.steampowered.com/app/1147240/Rogue_Waves/ Rogue Waves is a physics based game about building war ships and venturing through a series of missions on Story Mode. You can also play some havoc and test cool things on Sandbox Mode. We hope to see you there!

  • Rogue Waves' Steam Page is up! - 24 August 2019

    Our next big project, Rogue Waves, is closer than ever to being released, and the Steam page is already available! Build war ships and progress through a narrative of discovery through a flooded world filled with conflict and surprises. Learn more about the project and add the game to your Wishlist here: https://store.steampowered.com/app/1147240/

  • Rogue Waves - New Game on Greenlight! - 12 April 2017

    Ever dreamed of designing a war boat? Ready to sail through rough seas and wreck your enemies into pieces? Check out our new game under development! Rogue Waves is a game about designing and building modular ships, using a preset of available devices, and engaging in a set of missions. Use a variety of devices, including floaters, energy generators, engines, shafts, propellers, rudders, guns, drills, torpedoes, navigation aids, ballast, shields, and many more. Try your design in real time and learn how to perfect your war machine. We need your vote! Check out the Greenlight Campaing Page and help this game get released on Steam.

  • Rogue Waves - New Game on Greenlight! - 12 April 2017

    Ever dreamed of designing a war boat? Ready to sail through rough seas and wreck your enemies into pieces? Check out our new game under development! Rogue Waves is a game about designing and building modular ships, using a preset of available devices, and engaging in a set of missions. Use a variety of devices, including floaters, energy generators, engines, shafts, propellers, rudders, guns, drills, torpedoes, navigation aids, ballast, shields, and many more. Try your design in real time and learn how to perfect your war machine. We need your vote! Check out the Greenlight Campaing Page and help this game get released on Steam.

  • Quick Update - 18 March 2016

    It's been a lot of fun finally seeing so many people playing Nanobots! I have been receiving lots of feedback since release, and a few points seemed critical enough to warrant for a quick update. It was a common opinion that most levels on Sector 1 felt too mechanic, and the fun of strategic decisions didn't came up until Sector 2. For that, I just tweaked the difficulty and made small changes on most of these levels. I hope they feel a little bit more fun and challenging now. If the game feels too easy (i.e. you are just swiping the screen one level after another), I strongly encourage you to try the other available difficulty levels, as in Hard and Very Hard. It happens that different DPI and sensitivity settings can alter the gameplay significantly. If you have a professional gaming mouse, don't waste your time playing on Normal! Please, keep telling me your opinion, it really matter…

  • Quick Update - 18 March 2016

    It's been a lot of fun finally seeing so many people playing Nanobots! I have been receiving lots of feedback since release, and a few points seemed critical enough to warrant for a quick update. It was a common opinion that most levels on Sector 1 felt too mechanic, and the fun of strategic decisions didn't came up until Sector 2. For that, I just tweaked the difficulty and made small changes on most of these levels. I hope they feel a little bit more fun and challenging now. If the game feels too easy (i.e. you are just swiping the screen one level after another), I strongly encourage you to try the other available difficulty levels, as in Hard and Very Hard. It happens that different DPI and sensitivity settings can alter the gameplay significantly. If you have a professional gaming mouse, don't waste your time playing on Normal! Please, keep telling me your opinion, it really matter…

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