Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4492370 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Ludos Will |
| Publisher | Ludos Will |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Ludos Will is a 2D Roguelite tower defense game with high-quality anime-style art. You deploy Sentinels and turrets to build defenses across dynamic maps, fending off Human Resistance assaults to guard your core objective.
About this game
Ludos Will Ludos Will is a 2D Roguelite tower defense game featuring high-quality anime-style art. Step into the role of a Divine Throne Guardian, build your defenses on dynamic battlefields, tear through the lies of the gods through fragmented storytelling, and define your own justice with strategy and choice. 【Core Gameplay: Infinite Reinvention of Tower Defense Strategy】 We have discarded the tedious experience of pure stat stacking in traditional tower defense games, deeply integrating the random freedom of Roguelite mechanics with the strategic depth of tower defense to deliver a completely unique battlefield experience in every run. Dynamic Battlefield Construction Each battle features a brand-new battlefield drawn from a randomized map pool, completely breaking the mindless gameplay of fixed formations and forcing you to rethink your tactical layout in every single run. Dual-Core Defense System Master dual-line operations between the flexibly upgradable, deeply strategic Divine Guardians and the position-locked, clearly role-defined Defense Turrets . Integrating blocking and redeployment mechanics with classic tower defense upgrade trees, you can forge an impenetrable ironclad defense line, or execute extreme battlefield micro-maneuvers with redeployable units. Multi-Dimensional Resistance Gameplay Three core damage types – Might, Arcane, and Psyche – paired with corresponding resistance calculations, ensure enemies are never just simple health bar targets. With a diverse roster of unit types including shield-bearing infantry, ranged mages, healing clerics, and flying units, every wave of attacks is a tactical puzzle to solve with your strategy. Per-Run Reset + Long-Term Progression All temporary progress is reset upon defeat in a run, preserving the high-stakes challenge of Roguelite gameplay. Win or lose, you will earn Source Essence , the permanent out-of-run currency, to unlock new Divine Guardians, Defense Turrets, and the Sanctuary Tech Tree, constantly breaking through your combat power ceiling with every cycle. 【Innovative Experience: The Trial System That Eliminates Tower Defense "Dead Time"】 Addressing the long-standing pain point of…
Supported languages
English, Simplified Chinese * * languages with full audio support
