SPSTEAMPULSELIVE ANALYTICS
One Dice Dungeon Delve

One Dice Dungeon Delve Steam metadata

stealthstack | Mar 30, 2026 | game

Released

0players observed · 22 September 2026 - 12:54:29 UTC

IndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

One Dice Dungeon Delve metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateMar 30, 2026
  • Developerstealthstack
  • Publisherstealthstack

Genres: Indie, RPG, Early Access

Company pages: Developer: stealthstackPublisher: stealthstack

Top Steam chartsTop 100 gamesGame directorySteam Store page

One Dice Dungeon Delve Steam metadata

One Dice Dungeon Delve metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4495180/metadata
Steam Storehttps://store.steampowered.com/app/4495180/
Steam Communityhttps://steamcommunity.com/app/4495180
PCGamingWiki search
IGDB searchSearch IGDB for One Dice Dungeon Delve

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Keyboard Only Option, #category_playable_at_your_own_pace

Achievements

38

Platform releases
  • Steam 30 March 2026

Latest Steam announcements

  • 1.0.1 Leaderboard Bug Fix - 24 August 2026

    Fixed a bug of the daily scores overwriting the established global scores

  • One Dice Dungeon Delve is out of Early Access. 1.0.0 is live - 21 August 2026

    It's been a long stretch since the last public update, four weeks of work that never went out the door until now, all landing today in 1.0.0.The headline addition: the full Daily Card system, 22 cards, each one reshaping how a Daily Challenge run plays. The Fool cycles your class every floor. The Tower merges the whole dungeon into one connected sprawl. Every run shows what card you drew and what it's doing to you.Boss fights also got a real entrance. Walking into a Gelatinous Dice or Blood Dragon lair now triggers a proper cinematic reveal instead of the boss just being there.On the less flashy but more important side: a leaderboard data-integrity bug is fixed (a worse run could silently overwrite a better run's Steam entry; past affected entries are now repaired or clearly labeled), a rare tutorial softlock is fixed, and the game now writes a local crash report if it ever goes down, s…

  • One Dice Dungeon Delve: 1.0.0 Release Notes - 20 August 2026

    This is the Early Access exit release. It has been a long stretch since the last public update, and this is the largest patch the game has ever shipped: four weeks of work that never went out the door until now. Everything below has been sitting in development and is reaching players for the first time in 1.0.0. Highlights - The full Daily Card system is live. All 22 cards are implemented and ready to reshape your daily run. - Boss encounters now have a proper cinematic reveal when you enter a Gelatinous Dice or Blood Dragon lair. - A serious leaderboard integrity bug is fixed. A worse run's gear and ghost data could silently overwrite a better run's Steam entry. That is resolved, and past affected entries are labeled and repaired. - The tutorial can no longer softlock your save. A rare but real bug could permanently block your stairs after finishing the tutorial. Fixed. - Local crash l…

  • Early Access 3.0.1 Hotfix - 27 June 2026

    - Retry Last now shows the cosmetic selection screen. Clicking Retry Last from the death screen now routes through boot and back cosmetic selection with your previous choices pre-selected, so you can confirm or change them before heading back in. - Fixed mouse highlight offset in windowed fullscreen. Cosmetic selection and class selection cards now highlight correctly when the window is maximised or snapped via the OS, not just when using the in-game fullscreen toggle. - Autosave now preserves cosmetics. Continuing a run from the main menu correctly restores the boot and back cosmetic you were wearing when you last descended stairs. - Dialogue polish. removed some unnatural punctuation from the Sister's surprised reaction when you choose to keep delving after defeating the Blood Dragon.

  • One Dice Dungeon Delve Early Access 3.0.0 - 25 June 2026

    Performance & Stability - Fixed severe freeze on Steam Deck/Proton at game launch and between menu transitions - Significantly improved FPS on Steam Deck, frame time should now be stable at the 30fps target - Fixed audio crash on Steam Deck/Proton that could occur mid-session Bug Fixes - Fixed all Unicode/emoji characters rendering as blank squares on Steam Deck - Fixed loading screen freeze caused by DXVK shader pipeline compilation - Fixed several UI consistency issues across the pause menu, options screen, and player stats view Achievements - Retroactive achievement sync: boots, back cosmetics, silly hats, Blood Dragon, and score milestones are now automatically awarded on startup based on your local save. No achievement wipe required - This covers Demo and Itch.io players carrying progress to Steam as well - Fixed crown notification appearing multiple times at the main menu

  • 2.9.0 Steam Deck Compatibility Update - 21 June 2026

    This update is dedicated to making ODDD run well on Steam Deck. If you've been playing on Deck and experiencing crashes, freezes, or poor performance this one's for you. Steam Deck fixes: - Fixed a 20-second freeze on startup caused by font discovery on SteamOS - Fixed game running at 10–15 FPS on Proton 10 now targets a stable 30 FPS on Deck - Fixed rubber-banding and position teleporting when first entering a dungeon floor - Fixed periodic frame stutters during gameplay - Fixed controller inputs being dropped at low framerates - Added a loading screen with progress bar so startup feels intentional rather than frozen - Fixed all UI symbols (arrows, checkmarks, stars) that were rendering as blank squares on Steam Deck

  • 2.8.0 Bow Skeletons! - 16 June 2026

    New- New ranged enemy: Bow Skeletons can fire arrows from range instead of always closing to melee, watch your positioning, they'll shoot from behind their alliesFixes- Updated/cleaned up the Minotaur kill-icon shown on the death screen- General art cleanup, removed several outdated/unused monster icon variants from the build (no gameplay impact, just a smaller download)

  • 2.7.0 Autosaves! - 12 May 2026

    Thank you for playing ODDD during the Early Access phase. To respect players time I am rolling out the Autosave feature that will allow you to leave the game at anytime and return to your runs. Thank you for bearing with the crashes on the Steam Deck specifically, while I am not yet able to guarantee you won't see a crash I wanted to at least respect your time by implementing this autosave function. Every floor the game will autosave at the starting tile. Summary: Two hard freeze fixes delta_time clamp in NunDialogueView (prevents audio burst on first frame), try/except guard around the lunge animation completion Autosave system checkpoint saved after every stair descent, restored via new "Continue" button on main menu, cleared automatically on death or victory

  • 2.6.2 Steam Deck Stability - 7 May 2026

    - Fixed crashes caused by music loading in the background. Most Steam Deck players were affected - Reduced audio gaps between music tracks

  • v2.6.1 fixes - 28 April 2026

    fixed a bug where Brawler and Gambler runs were uploaded to all leaderboards as Knight (the fallback class). Both classes were missing from the class index table used at upload time.

  • Early Access 2.6.0 Patch Notes - 18 April 2026

    Boss Cycle Overhaul The Blood Dragon and Gelatinous Dice cycle after the endgame now works correctly. The Blood Dragon acts as the gatekeeper, defeat it to reset the Dice cycle back to green. Skip it and it will keep returning until you do. The five Dice colors (green → blue → violet → orange → red) cycle properly between each Blood Dragon encounter, indefinitely. Bug Fixes - Fixed the Blood Dragon victory cutscene replaying on every subsequent Blood Dragon kill instead of just the first. - Fixed corpses and physics objects getting stuck on top of the player, they now scatter away immediately, including the Blood Dragon's body after the victory dialogue. - Fixed the "5 Figures" and "6 Figures" score achievements not unlocking for players who defeated the Blood Dragon and chose to keep delving (bypassing the death screen). Localization - The Nun's dialogue screen (retire / continue delvi…

  • Early Access 2.5.0 Endgame Boss Cycle & Leaderboard Fix - 17 April 2026

    Endless Boss Cycle After defeating the Blood Dragon the dungeon enters a permanent endgame loop. Floors 12, 24, 36, 48, and 60 always spawn the five Gelatinous Dice (green→blue→violet→orange→red) on every run. Defeating the Blood Dragon unlocks a full second cycle of all five colored dice. After completing the cycle the Blood Dragon returns — and each time it does, its projectile damage doubles. If the player descends without killing the Blood Dragon it will reappear every 12 floors until defeated, ensuring the Blood Dragon cannot be bypassed to farm the dice cycle. Blood Dragon Speed Leaderboard Fix Fixed a bug where Blood Dragon Speed leaderboard entries were missing player card data. The leaderboard now correctly captures your loadout, floor, and run stats at the exact moment of the first Blood Dragon kill. Players who choose to continue their run after the kill will also have a seco…

  • 2.4.3 Fix - 16 April 2026

    Gambler's Dice Gambit Gelatinous Dice kills now correctly award Slime Coating, Second Dice, and Infinity Dice achievement tracking — same rewards as any other kill method.

  • 2.4.2 Fix - 16 April 2026

    6 Figures achievement, score_100000 now triggers on victory runs. Previously it only fired from the death screen, so players who defeated the Blood Dragon never received it.

  • 2.4.1 hotfix - 15 April 2026

    Blood Dragon leaderboard entries now correctly display run data (class, gear, floor, kill counts) instead of showing bare score only.

  • 2.4.0 changelog - 14 April 2026

    3 new Steam achievements: Blood Dragon Slayer, Infinity Dice, 6 Figures - Blood Dragon Slayer — Defeat the Blood Dragon - Infinity Dice — Defeat all 5 Gelatinous Dice variants in a single run - 6 Figures — Reach 100,000 score in a single run

  • 2.3.3 changelog - 14 April 2026

    Replaced the Silly Hats toggle in Options with a Ghosts toggle (on by default). Ghost visibility now persists between sessions.

  • What's in 2.3.2 - 14 April 2026

    Knight parry/riposte, monster corpse now launches after the lunge animation completes, not before it starts.

  • Early Access 2.3.1 Gambler Hotfix - 13 April 2026

    Fixed the Gambler's Dice Gambit ability freezing the game when monsters were still alive. The pagination arrows on the class selection screen are now proper clickable buttons.

  • Early Access 2.3.0 Blood Dragon Rebalance - 13 April 2026

    The Blood Dragon final boss has been rebalanced. Its health now scales with the floor it's encountered on, making the fight appropriately challenging whether you take it on at floor 72 or push deeper before engaging. Players can no longer be penalized for being well-prepared, if you've earned the power, you can use it (player damage was capped previously).

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 20261.0.1 Leaderboard Bug Fix1841579228675564
220 August 2026One Dice Dungeon Delve: 1.0.0 Release Notes1841579228665638
327 June 2026Early Access 3.0.1 Hotfix1836506165555567
425 June 2026One Dice Dungeon Delve Early Access 3.0.01836506165549708
521 June 20262.9.0 Steam Deck Compatibility Update1835871199310450
616 June 20262.8.0 Bow Skeletons!1835236783575234
712 May 20262.7.0 Autosaves!1832065502824240
87 May 20262.6.2 Steam Deck Stability1832065502810552
928 April 2026v2.6.1 fixes1830797770245478
1018 April 2026Early Access 2.6.0 Patch Notes1830163047263136
1117 April 2026Early Access 2.5.0 Endgame Boss Cycle & Leaderboard Fix1830163047260728
1216 April 20262.4.3 Fix1830163047257482
1316 April 20262.4.2 Fix1830163047256437
1415 April 20262.4.1 hotfix1830163047254966
1514 April 20262.4.0 changelog1829528821318570
1614 April 20262.3.3 changelog1829528821316753
1714 April 2026What's in 2.3.21829528821316740
1813 April 2026Early Access 2.3.1 Gambler Hotfix1829528821315016
1913 April 2026Early Access 2.3.0 Blood Dragon Rebalance1829528821314934
2013 April 20262.2.1 Blood Dragon Leaderboard Hotfix1829528821314800

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4495180
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateMar 30, 2026
Developerstealthstack
Publisherstealthstack
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements38
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4495180/

Short description

"One Die. One Life. Infinite Delving." Experience the digital evolution of a tabletop classic. Master unique class abilities, discover procedural loot that visually transforms your hero, and challenge global leaderboards in this high-stakes d6-powered roguelike. How deep will you delve?

About this game

One Dice Dungeon Delve (ODDD) started as a physical prototype on a sticky note and a single d6. I attempted to create an infinite dungeon system where your gear and the dungeon both grow stronger the deeper you delve. Don't worry, the game does have an ending, but you can continue playing, should you choose to! Every interaction, combat resolution, and loot drop is driven by the roll of a single d6. True visual progression. The Layered sprite system ensures that every helmet, chestplate, sword, and cape you find is instantly reflected on your character sprite. Start your journey as a basic nobody and end it as an armor-clad legend. ODDD isn't just about stats; it’s about tactical identity and class power fantasy. Choose the hero that fits your playstyle: The Knight: Perfect your Parry. Automatically negate a strike and deliver a soulslike riposte once per floor. The Archer: Piercing Shots and Rapid fire floor clearing. Line up your enemies to deal piercing damage through multiple enemies. The Berserker: Fuel your Bloodlust. Gain temporary HP with every kill and chain-attack through multiple enemies. The Paladin: Divine Aegis. The ultimate heavy-armor tank. Divine Aegis activates on a would-be death then a Shield Throw to crush foes across the room in a line using armor as damage. The Brawler: Throw enemies into each other. Utilize the physics engine to grab, spin, and launch monster corpses as lethal projectiles. The Gambler: The Dice Gambit. Risky gameplay. Activate Dice gambit to force all visible dice to home in and strike your enemies. Death is only the beginning. Export your runs and share them with the community. Other players can then import your runs from the leaderboard to see your literal Ghost pathing through their dungeon. Learn from the board leaders or avoid the mistakes of the fallen. This unique boss uses an "Absorption Slide" ability to launch itself down corridors, devouring monsters and loot to gain health and engage the player head on. It also comes in 5 colors! One-Die Mechanics: A transparent combat system where every roll is visible and vital. Procedural Mastery: Infinite dungeon generation that uses seeds to return to a spec…

Supported languages

English, Russian, Simplified Chinese, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
75Keyboard Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
57DualSense Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

One Dice Dungeon Delve's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

One Dice Dungeon Delve's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records One Dice Dungeon Delve at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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