SPSTEAMPULSELIVE ANALYTICS
东方魔法块 ~ Touhou Magic Blocks

东方魔法块 ~ Touhou Magic Blocks Steam news

sh311 | Apr 20, 2026 | game

Released

0players observed · 23 September 2026 - 08:37:40 UTC

ActionCasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

东方魔法块 ~ Touhou Magic Blocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 20, 2026
  • Developersh311
  • Publishersh311

Genres: Action, Casual, Indie, Strategy

Company pages: Developer: sh311Publisher: sh311

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东方魔法块 ~ Touhou Magic Blocks Steam news

东方魔法块 ~ Touhou Magic Blocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.1.2 - 9 May 2026

    * Optimized the display of overlapping blocks on the normal and reversed playfields * Stored Power is no longer related to the number of Yin-Yang Orbs * Added no-damage bonus and B2B bonus * Fixed an issue where blocks pushed out of the playfield would have incorrect positioning * Fixed an issue where placing a piece on the far right side would sometimes not be recognized as B2B * Fixed an issue where game mode descriptions were being cut off * Fixed an issue where Cirno's Freeze Sign "Perfect Freeze" bullets had no destroy effect

  • v1.1.1 - 8 May 2026

    * Changed max attack tracking from single to cumulative * Added frame rate and vsync settings * Fixed incorrect updating of least piece in stats * Fixed missing digits on the right part of stats on the victory screen * Fixed game crash caused by retrying during non-Boss Rush battles * Fixed camera shaking continuously due to BOMB attacks on the victory screen * Fixed Stack mode lock timer still running on the victory screen

  • v1.1.0 - 7 May 2026

    * Added another difficulty option for Boss Rush mode * Added higher difficulty options for Boss Rush mode: D: Fight all enemies consecutively C: + Garbage doubled B: + Deathbombing time shortened A: + Enemies must be defeated within time limit S: + Enemies have invincibility time U: + Enemies clear your Power X: + Spell cards clear your Power * Added another difficulty for Cirno and Flandre * Disable BOMB during invincibility periods * Pause lock timer during invincibility periods in Stack mode * Clear one garbage line when break a spell card in Shoot mode

  • v1.0.3 - 5 May 2026

    * Hide mouse pointer when using keyboard or gamepad * Fixed a crash when scrolling with focus on the keybindings interface * Fixed an issue where multiple sliders are modified simultaneously * Fixed an issue where pressing up/down during the Piece Entry Delay (ARE) in Stack mode prevents future movement * Fixed an issue where attacking during Flandre's Taboo "Maze of Love" causes all subsequent spell cards to behave abnormally * Optimized performance for the following: Sakuya's 2nd non-spell Remilia's 2nd non-spell Flandre's Forbidden Barrage "Catadioptric" Flandre's Q.E.D. "Ripples of 495 Years"

  • v1.0.2 - 3 May 2026

    * Fixed game crash on startup for non-Chinese/non-English users * Fixed game crash when remapping keys * Fixed Stack mode still hitting some bullets * Adjusted enemy HP * Adjusted default piece sequence * Removed time limit for defeating enemies * Sakuya's time stop now pauses the lock timer in Stack mode * Sakuya's time stop now pauses the drop of cleared blocks

Patch notes and updates

S.noRelease datePatch nameGID number
19 May 2026v1.1.21832065502817614
28 May 2026v1.1.11832065502815147
37 May 2026v1.1.01832065502812591
45 May 2026v1.0.31831432155581446
53 May 2026v1.0.21831432155575971

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