Run! And Don't Stop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateApr 15, 2026
- DeveloperCrimson Monolith Studios
- PublisherCrimson Monolith Studios
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Crimson Monolith StudiosPublisher: Crimson Monolith Studios
Run! And Don't Stop Steam news
Run! And Don't Stop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 0.1.3 - 6 September 2026
RADS — Update Patch NotesThis update introduces the second Community Level, new level mechanics and visual effects, alongside gameplay fixes and performance improvements.Added- Added the second fully playable Community Level.- Added new music-themed environments, obstacles and animations.- Added mechanic of interactive buttons that activate parts of the level.- Added a new visual feedback effect when the Player Shield absorbs a hit.- Added an information panel explaining Community Levels.- Added the current game version to the Pause Menu.- Rocket pickups are now working correctly outside Endless Mode or without the permanent Rocket skill.- Added even more secrets.Changes- Community Levels now award 10 base coins upon completion.- Renamed the "Gameplay" settings category to "General".- Updated environmental animations used in Community Levels.- Player squish now selects the correct conta…
- Patch Notes 0.1.2 - 22 August 2026
RADS — Update Patch NotesThis update introduces Community Levels, a brand-new mode in RADS, alongside new gameplay mechanics, improvements to existing campaign levels, performance optimizations, and continued development of future campaign content.AddedCommunity Levels — New!- Added Community Levels, a completely new category of levels built around ideas submitted by the RADS community.- Added dedicated Community Levels Selection Screen.- Community Levels have their own progression and saved star completion.- Added creator credits and additional creator-related details.- Added creator-themed beacons throughout Community Levels.- Added the first fully playable Community Level.Campaign & Gameplay- Continued development of upcoming campaign content.Changes- Triple Jump Aura now requires the Jump ability instead of Air Jump.- Updated the Triple Jump Aura description to refer to an additiona…
- Run! And Don’t Stop is now available in Early Access! - 15 April 2026
Run! And Don’t Stop is now live in Early Access!Today means a lot to us. After a long time spent building, changing, testing, and fixing, we can finally share this game with you.What is available nowThe current Early Access version includes:- 48 campaign levels across the first 2 acts- Endless Mode- Unlockable skills and skins- Original music- Story moments and cutscenes What comes nextWe are already working on the next updates for Run! And Don't Stop. Our current focus is Act 3, which will expand the campaign with more story, new levels, and greater challenges. We also plan to keep improving the game through further polish, balancing, and bug fixes! Thank YouTo everyone who has supported us, waited for this moment, wishlisted the game, played it, or even just taken the time to read this post.Releasing something personal is never easy, and sharing it publicly means a lot to us. We hope…
- Patch Notes 0.1.1 - 15 April 2026
Update 0.1.1 is live!This patch brings a range of improvements, bug fixes, and small tweaks to make the experience smoother and more enjoyable.Added-FPS counter toggle in settings-Shadow model of Level Stars appears in their place after collection-Star indicator showing when a Star is actively carried in the level-Interaction between Spiked/Flying Obstacles and Black Holes-Alien Scout health bar is now hidden after the boss battleChanges-Extended functionality of Windmill Obstacles-Disabled Obstacle hitboxes inside Black Holes when their size is below 30%-Optimized proximity activation for Flying and Spline-based Obstacles-Ensured consumables do not spawn inside Obstacles in Endless Mode-Adjusted dialogue box size to better fit dialogue lines-Optimized neon materials for better performance-Adjusted shadow distance and quality-Various Obstacle placement tweaksBug Fixes-Ensured lootbox re…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 August 2026 | Patch Notes 0.1.2 | 1841579228671440 |
| 2 | 15 April 2026 | Patch Notes 0.1.1 | 1830163047254541 |
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