- Stonewards Early Access - Hotfix 0.2.2 - 21 September 2026
Stonewards Early Access - Hotfix 0.2.2Hello everyone! We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback!BalanceGold Ring: Capped the maximum Gold multiplier at 200x.Bug Fixes:Multiplayer & Run ProgressFixed the Game Over screen appearing while a downed player was already being revived on a Revive Bed.Rejoining a multiplayer run will now preserve the exact number of remaining Ring Rerolls and Skips.Rejoining will now correctly restore Team Tome bonuses, Bonus Max Health gained from kills, and Run Score.Enemies killed by Mercenaries or Ballistas can now drop Gold for all players.CompanionsCompanion kills can now grant Gold drops.Companion can now deal Critical Hits.Fixed an issue where enemy projectiles could not hit the companion correctly.Companion will no longer chase or attack enemies…
- Stonewards Early Access - Hotfix 0.2.1 - 14 September 2026
Stonewards Early Access - Hotfix 0.2.1 Hello everyone! We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback! Balance Permanent Gold Upgrade: Now scales multiplicatively instead of linearly, reaching up to 300% base Gold earnings at max level. Gold Ring: Increased from +3% to +8% Gold earned per upgrade, now also scaling multiplicatively. Base Stamina: Increased Warrior base Stamina. Precious Treasures: Changed from +1 guaranteed item per upgrade to +20% chance for an additional item per upgrade. Values above 100% can grant multiple extra Tomes. Forge Boost: Reduced how much each upgrade lowers the XP required to level up. Treasure Chests: Reduced max quantity of Tomes that can be found in a common Treasure Chest. Bug Fixes Multiplayer Fixed players sometimes remaining input-locked after co…
- Stonewards Early Access - Later Summer - Version 0.2.0 - 11 September 2026
Hi everyone! We are super excited to release our first major roadmap update! On top of all the big core features we originally planned, we worked extremely hard to pack in as many of your requests, suggestions, and feedback as possible. Your support and reports since launch have been incredible, and they directly shape the future of Stonewards. Here is everything new in this update: New Features Mercenaries You can now hire Mercenaries in the Hub to assist you during your next run. Mercenaries can be especially useful for solo players who want some extra help. Weekly Leaderboard Added a new weekly leaderboard in the Hub, with scores earned from your runs. New Equipment New weapons: Mace, Legendary Bow, Legendary Small Axe, Double Small Axe. New Rings: Explosion Combat Range, Magic Range, Heal on Block, Digging Speed. New Upgrade Tomes: Compass Range, Team Attack, Team Max Health, Precio…
- Stonewards Early Access - Hotfix 0.1.8 - 26 August 2026
Patch Notes v0.1.8 Hi everyone! We’ve just deployed Patch 0.1.8 with several Quality-of-Life improvements, anti-stall mechanics, save security upgrades, and a bunch of bug fixes. Here is what’s new in v0.1.8: Features & Improvements Temporary Multiplayer Pause Between Waves: After everyone has selected their End-of-Wave upgrade, the game now stays paused until any player presses Continue. This works alongside the 60-second auto-select from the previous update, so one AFK player can’t block the run indefinitely. (This is a temporary solution for now, and we’ll keep improving multiplayer pause options in future updates.) Anti-Stall Measures for Enemies: Added a first anti-stall measure for enemies. If combat stays at very low intensity for too long, enemies may disengage from the player and return to attacking the Wall or King. (This is only a first step, and we’ll expand on it in future…
- Stonewards Early Access - Hotfix 0.1.7 - 21 August 2026
Hey everyone! Hotfix 0.1.7 is now live! We still have a lot of bugs to fix and feedback to process, but we’re working hard to update the game properly. Thank you so much for all your reports, they help and motivate us immensely! This patch brings another round of fixes, balance tweaks, brand-new weaponry, and a 60-second timer for multiplayer upgrade selections. Here are the patch notes: Quality of Life & New Content Added a 60-second timer to multiplayer upgrade selections, with auto-select when time runs out. Added new playable Crossbows! Balance Rebalanced Gold earned from digging. Digging should now reward noticeably more Gold and feel fairer compared to combat. (We will keep tuning it as we go!) Rebalanced the following Rings: Jump Height: Reduced the amount gained per upgrade. Knockback Chance: Reduced the amount gained per upgrade. Life Steal: Reduced the amount gained per upgrad…
- Stonewards Early Access - Hotfix 0.1.6 - 18 August 2026
Hey everyone! Hotfix 0.1.6 is now live! We're back with another round of bug fixes, balance tweaks, and a handy update to the Character Screen. What's next? Another update is planned for this Friday! It will bring further bug fixes, a dedicated focus on coin distribution, and a few extra additions to the game. Here are the patch notes: Quality of Life Updated the Character Screen to show the missions required to unlock each character. Balance Reworked Endless Mode difficulty scaling to use a non-linear progression. Slightly reduced the Archer’s ranged attack damage and charged attack damage. Added Projectile Bonus upgrade support for the Mage and Healer. Bug Fixes Missions Fixed an issue where collectible missions could fail to progress correctly, affecting Pet and Lore Page collection. Gameplay Fixed a resource duplication issue that could occur when throwing Artificer bombs at a speci…
- Stonewards Early Access - Hotfix 0.1.5 - 14 August 2026
Hey everyone! Hotfix 0.1.5 is now live! We're back with another batch of bug fixes, balance tweaks, and even a new little secret to uncover in the caves. 👀 Looking ahead: Starting next week, alongside our usual bug fixing, we will start adding and improving content in the game! Here are the patch notes: New Content Added new Lore Pages to discover in the caves. Balance Increased the Blacksmith's maximum level from 101 to 999. Adjusted Gold Coin drops from Artificer bombs. Bug Fixes Missions Fixed an issue where some missions could be progressed or completed in the Hub, including headshot and player-death missions. Fixed an issue where the Toggler would not unlock immediately after completing its requirement and could require restarting the game. Fixed an issue where blocks destroyed by Artificer bombs were not counted toward missions or the end-of-run recap. Input Fixed an issue relate…
- Stonewards Early Access - Hotfix 0.1.4 - 13 August 2026
Hey everyone! We’ve just deployed another update for Stonewards! This patch brings a wave of balance tweaks, quality-of-life features, and important bug fixes to keep refining your experience in the caves. Here are the patch notes: Features & Visuals Features Added a new optional setting to reduce the game's low-resolution effect, which may help players experiencing motion sickness. Added more detailed descriptions for Rings and Tomes in the shop, making their effects clearer before purchasing them. Visuals Reduced the brightness of hit effects when damaging enemies. Balance Rebalanced Gold Coin missions. Increased the Attack and Health of the Hunter's Companion. Bug Fixes Resources & Mining Fixed an issue where Platinum Ore was missing its icon, causing errors that prevented it from being picked up or used. Fixed an issue where some props on Map 2 could drop Map 1 Stone instead of the…
- Stonewards Early Access - Hotfix 0.1.3 - 12 August 2026
Hey everyone! We’ve just deployed a new update for Stonewards! This patch brings a fresh round of fixes and improvements, with a heavy focus on multiplayer progression and combat issues. We're continuously working to refine and polish the game based on your feedback. Here are the patch notes: Bug Fixes & Improvements Multiplayer Fixed an issue where progression was only awarded to the host in multiplayer sessions. Map unlocks are now correctly shared. Character unlocks are now correctly shared. Mission progression is now correctly tracked for connected players. Fixed an issue where players who had not yet unlocked Infinite Mode could become stuck on the end-of-run screen when the host continued into Infinite Mode. Fixed an issue where a client's current health could exceed their updated maximum health, causing the health bar to overflow. Combat Fixed an issue where enemies could get stu…
- Stonewards is NOW AVAILABLE in Early Access! - 11 August 2026
Hey everyone! The day has finally arrived, Stonewards is officially available in Steam Early Access today! As a small indie team, we’ve poured our hearts into this game to make it as fun, chaotic, and satisfying as possible. This launch is just the first step: we are fully committed to expanding, polishing, and improving the game throughout Early Access alongside all of you! We really hope you enjoy your first steps in the caves. Feedback & Bug Reporting Your thoughts and reports mean the world to us. If you encounter a bug or have ideas to improve the game: Join our community on Discord Or post directly in the Steam Discussion Forums Early Access Roadmap Here is a sneak peek at what’s coming next for Stonewards during Early Access: How you can help us! Please consider taking a moment to leave a Steam Review! It only takes a minute, but it helps a small studio like ours immensely with v…
- 100k Wishlists + Early Access Price Announcement! 🎉 - 31 July 2026
100,000 Wishlists + Early Access Price Announcement! 🎉 Hello everyone! We have some unbelievable news to share today: Stonewards has officially crossed 100,000 Wishlists! 🥳 For a small indie team like ours, this is completely mind-blowing. Seeing so many of you eager to dive into the game means the world to us. We can’t thank you enough for your incredible support since the very beginning! --- 🪙 Early Access Price With launch day quickly approaching, we also want to officially announce the price for the Early Access release! The base price will be $9.99 USD (with regional pricing applied for other currencies across Steam — check out the image below for full details!). We are putting everything we have into these final days of polish, and we truly hope you’ll enjoy the Early Access version when it hits Steam on August 11. Get those pickaxes ready, see you all very soon in the caves! ⛏…
- What’s Inside the Early Access Launch + End of the Demo - 7 July 2026
What’s Inside the Early Access Launch + End of the Demo 🚀 Hello everyone! With August 11 fast approaching, we wanted to share a quick breakdown of all the content that will be available on launch day for the Early Access version of Stonewards --- ⚠️ End of the Demo: July 11 We also want to inform you that the Steam demo will be taken offline on July 11. The game has evolved and the demo no longer matches the current quality and true representation of the game. As a small indie team, we prefer to focus 100% of our energy on making the Early Access version as polished as possible rather than facing the difficulties of maintaining both the demo and the Early Access version at the same time. This demo was a huge milestone for us. Seeing that you already love the game, and receiving all your feedback and bug reports, helped us so much to improve the project. Thank you for your support again…
- Stonewards Early Access on August 11 - 30 June 2026
Stonewards: Early Access Release Date Announced! ⛏️ The horn has sounded, dwarves! We are excited to announce that Stonewards will officially launch in Early Access on August 11, 2026! 🥳 Grab your pickaxe, tighten your beard, and call your crew. The mines will open, the monsters will march, and the kingdoms will need defending. See you in the caves on August 11! Dig Deep. Forge Hard. Defend Harder. The Banana Tiger Studio Team
- Stonewards Demo Update 0.1.10 - 24 June 2026
Stonewards Demo Update 0.1.10 Hello everyone! A new update for the Stonewards demo is now available. This patch focuses on fixing progression blockers, multiplayer issues, audio problems, and several smaller bugs reported by the community. We are continuing to work on bug fixes and new features based on your feedback. Thank you again for playing, testing, and helping us improve Stonewards update after update. Progression & Missions Fixed an issue where enemies could disappear and block game progression. Fixed an issue causing mission progression to not save for clients. Multiplayer Fixes Dead players should no longer disappear when carried and released by other players. Audio Fixes Fixed a Forge audio bug where sounds were not affected by the volume slider. Items, Chests & Camera Fixed several item, chest, player, and camera-related issues. Fixed treasure chest opening issues. Bug Fixes…
- Stonewards Demo Update 0.1.9 - 17 June 2026
Hello everyone! A new update for the Stonewards demo is now available. This patch brings several quality-of-life improvements, UI fixes, and bug fixes to make the demo smoother and more stable. Thank you again for playing, testing, and sending us your feedback. It really helps us improve the game update after update. Gameplay & Rewards Overhauled the chest rarity system. Hub & UI Added a player count display in the Hub. Added previously missing localization text. Added missing animations to some UI buttons. Fixed an issue causing info bubbles to render off-screen. Bug Fixes & Stability Fixed an issue where NPCs could slide outside their designated areas. Implemented various other minor bug fixes. Important Version Notes Matchmaking: You must be on the exact same version as your friends to play together! Not seeing the update? If you do not see v0.1.9 in the bottom right corner of your s…
- Stonewards Demo Update 0.1.8 - 15 June 2026
Hello everyone! We just released a new update for the Stonewards demo. Thank you to everyone who reported issues and shared feedback with us! This update focuses on fixing progression issues, improving solo play, and addressing several bugs and crashes reported by the community. Missions & Progression Added a fix to restore previously earned missions that were lost when updating to versions 0.1.6 and 0.1.7. Added new missions to earn more coins. Gameplay Fixes Time is now frozen again during a run when playing solo. Fixed a bug where charging an attack could get stuck. Added a collider to prevent players from digging under the ladder. Items & Environment Fixed a bug where items could fall through the ground when dropped on top of the castle walls. Fixed an issue where items could get stuck on the player revival rug. Bug Fixes & Stability Fixed various crashes, bugs, and errors. Importan…
- Stonewards Demo Update 0.1.6 - 12 June 2026
Demo Update 0.1.6 Changelog Hello everyone! We just released a new update for the Stonewards demo. Thank you to everyone who reported issues and shared feedback with us! We are continuing to fix bugs and improve the demo with each upcoming update. New Hub & Multiplayer Flow Added a new player Hub area. The Hub is now the main place where players gather between runs. Players can now use the Hub to prepare, change characters, select missions, choose levels, and visit the shop. This new Hub is the first step toward a place where players can get ready, relax, and hang out before heading out to help a Bastion defend itself. Missions & Rewards Reworked the global mission system. Missions can now appear in the mission list without being directly linked to an unlockable. Added an end-of-run mission summary screen. Completed missions are now claimed automatically. Added in-game notifications whe…
- Stonewards Demo Update 0.1.5: Audio & Bug Fixes - 4 June 2026
Hey everyone,We just pushed a small update to the Stonewards demo to clean up a few bugs and audio issues. Thank you to everyone who reported these! Patch Notes (v0.1.5) : Fixed a broken material on the Fire Sword.Fixed an audio bug that caused healing sounds to play excessively.Fixed an audio bug where the Crafter sound would loop and play multiple times simultaneously.Fixed an issue preventing the mission to reach 400 HP from being completed.Implemented various other bug fixes.Patch Notes (v0.1.4):Reworked the Craft Speed upgrade to reduce crafting time by a percentage rather than a flat amount.Reworked the Craft Speed upgrade to now function as a multiplier.Added missing localization text.Fixed a bug that permanently blocked player attacks if the player defended while charging an attack.Reworked the Armor upgrade so it no longer allows you to take 0 damage.Implemented various other b…
- THE DEMO IS FINALLY HERE! ⛏️ - 2 June 2026
Hi everyone, The official Steam Demo for Stonewards is NOW LIVE! 🎉 We are so incredibly excited for you to test the game. We are a very small team, and this demo is just the starting point: we will continue to update and evolve the demo itself with new features and fixes before the full release of the game! Help us make the game better! 🛠️ Your thoughts and experiences are everything to us. If you find any bugs, have feedback, or just want to tell us what you think, please join our Discord server and let us know: Thank you all so much for your amazing support. Grab your friends, download the demo, and have fun! See you in the caves, The Banana Tiger Team
- Devblog #06 - Playtests this week end + demo next week! - 25 May 2026
Hi everyone! We have been busy these past few weeks adding new features to the game. Here is a quick look at what’s new: Character Abilities 🛡️ Each character now has their own specific unique ability, giving everyone a distinct role in the team. New Scrolls & Loot 📜箱 We’ve added brand new scrolls to discover and more variety in what you can find inside chests during your runs. ⚠️ Next Playtest: This Weekend! We want you to test all of this! A new playtest session will start this Friday and run until next Monday. Jump in and let us know how the new features feel! To participate, you can join our Discord: 🚀 Demo Release: June 2nd The official Steam Demo of Stonewards will launch on June 2nd! This is just the beginning: we plan to continuously update and improve this demo based on all your feedback. Thank you all for your amazing support! The Banana Tiger Team