SPSTEAMPULSELIVE ANALYTICS
The Spatials: Galactology

The Spatials: Galactology Steam metadata

Weird and Wry | Apr 18, 2018 | game

Released

0players observed · 22 September 2026 - 14:39:33 UTC

IndieSimulationStrategyCity BuilderColony SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)24,435
  • Revenue (VGI)$225,000
  • Review score69% positive

The Spatials: Galactology metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)24,435
  • Revenue (VGI)$225,000
  • Review score69% positive
  • Total reviews258
  • Release dateApr 18, 2018
  • DeveloperWeird and Wry
  • PublisherWeird and Wry

Genres: Indie, Simulation, Strategy

Company pages: Developer: Weird and WryPublisher: Weird and Wry

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Spatials: Galactology Steam metadata

The Spatials: Galactology metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/450700/metadata
Steam Storehttps://store.steampowered.com/app/450700/
Steam Communityhttps://steamcommunity.com/app/450700
PCGamingWiki search
IGDB searchSearch IGDB for The Spatials: Galactology

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 178 positive, 80 negative

Price and discount

$12.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Workshop, Steam Cloud, Family Sharing

Achievements

18

Platform releases
  • Steam 18 April 2018

Latest Steam announcements

  • Play NIMBY Rails @ Steam Game Festival! - 16 June 2020

    We are participating in the Steam Game Festival with a demo of our upcoming game, NIMBY Rails, a management sandbox for railways you build in the real world. Design train tracks, set up lines, and serve the needs of the population. Do you have strong opinions on rail transportation and want to test your own ideas? This game was made for you. You can download the NIMBY Rails demo by visiting our Steam Store page: https://store.steampowered.com/app/1134710/NIMBY_Rails/

  • Announcing NIMBY Rails | Galactology Version 3.13 - 16 March 2020

    Today we are announcing our new game, NIMBY Rails! It is a management sandbox for railways you build in the real world. Design train tracks, set up lines, and get that stock rolling to make money and serve the needs of the population. Do you have strong opinions on rail projects and want to test your own ideas? This game was made for you. https://store.steampowered.com/app/1134710/NIMBY_Rails/ NIMBY Rails is still in development and it will take some time to reach the Early Access release, but we have ambitious plans for it. In the meantime you can check this epic development retrospective with screenshots and videos of the prototype and pre-alpha phases of development: https://carloscarrasco.com/nimby-rails-retrospective/ Version 3.13 We are also switching the default branch of The Spatials: Galactology to version 3.13, finally. It has been available and finished for months in the pret…

  • Development update 2018-12-15 - 15 December 2018

    3.13 is almost ready! I've updated the Windows build in the pretest branch for all the brave testers who want to try the new planet missions. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F26c5641d69232892e71dbb728bfaf1aabe1c00b7.jpg In some missions, like Making enemies, Intelligence assault or Unrequested demolition you will visit planets of a civ whose ancestral enemy wants you cause some annoyance, if by annoyance we consider leveling down entire buildings. You will get combat objectives on the planet and will have to pass several phases, depending on the difficulty rating. At insane level you will have to fight a boss level mob! Defending friends, We got spooks and Stop them early are similar in concept, but this time the ancestral enemy is camping on the planets of your friends and you need to deal with the invaders and their constructions. Reinforceme…

  • Development update 2018-10-29 - 29 October 2018

    After a two month pause to get some rest and some work done in non-WaW related business, we are back to working on 3.13. The next item is a big one: playable random planet missions. This is a major feature and it will take longer than the previous miscellany features in 3.13. The work presented in this update post is not yet published in the pretest branch (playing just one kind of mission would not be very interesting anyway).. Planet missions The big missing piece for planet gameplay now has its foundations in place. One planet per system can now get a random mission, and it will be displayed in the galaxy map with the universally familiar icon: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F6ea83870f54ec19dd6a60bc7a180f61ebb31f36d.jpg Hovering over the star or planet will display the full mission information, as opening the planet window: https://steamcdn…

  • Version 3.13 is now in the pretest branch! - 6 August 2018

    The first post-EA build is now ready for testing! Please switch to the pretest branch in the Steam game properties. See this post with instructions on how to change the game branch: https://steamcommunity.com/app/450700/discussions/0/1697169163416373010/ We are using a branch for now due to the nature of some of the changes, and because 3.13 breaks saves with 3.12. This way we get more time to test 3.13 and give more time for players to keep playing the default 3.12 branch. 3.13 still has some months of development left, stay tuned for more development updates and pretest builds. Named enemies with progression and persistence https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F1fbc4be7b25fd50ca565e2dea674698992462acb.jpg Enemies now always have an unique name, instead of the generic names in earlier versions. The main reason is that they are also persisting. This…

  • Development update 2018-07-16 - 16 July 2018

    Tombs https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F221d3eaf096c480aafa65a186571317118749628.jpg Fallen officers will now occupy a new object, tombs. If an officer dies the game will try first to occupy their assigned tomb, and if they have none, any non-assigned empty tomb. This happens even if the officer dies while exploring a planet. It's not mandatory to build tombs, officer corpses will still be spawned if there are no available tombs at the moment of death. Lactians triggered by Mystery Milk https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F83c7bdd1175df5e4b05ec1ade5faca3801db19c5.jpg Lactians will turn into an hostile antagonist civ when you unlock the last tier of food & drinks. They will still visit you in peace (and in litter) before that . Balance sheet https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F%25E2%2580%25A6

  • Development update 2018-06-18 - 18 June 2018

    Is there life after a game is released? Yes! We left some of the more far fetched ideas for trying them after our EA launch, so we are back to hacking on the game to see what fits and what is fun. These notes reflect the work in progress for version 3.13, which is not public. We will keep adding new features to this new version and in the coming weeks we hope to open it up for testing in a Steam beta branch. Named enemies with progression and persistence https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F1fbc4be7b25fd50ca565e2dea674698992462acb.jpg Enemies now always have an unique name, instead of the generic names in earlier versions. The main reason is that they are also persisting. This means a given named enemy will always have the same sprite, if they manage to survive. Survive? Yes. Just as you can install insurance cloners for your officers, enemies that…

  • Goodbye Early Access! - 18 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F12bc2075d3ed906e6c6e05a18a7b08a5f41bd447.jpg After nearly two years we are moving Galactology out of Early Access! The battle against bugs has been won and the frameworks for a complex and fun sim have been built and polished, along with a ton of new content and balancing. Here's an incomplete listing of all the additions: Colony stations built on planets Building system based on rooms with separate flooring and walls New room styles Combine any floor tiles together with a range of colors New objects to furnish the station, both decorative and functional New space flight system based on wormholes Ship construction Civilizations also have ships and use them to visit you New civilizations (Chuchus, Cucurbians and Meductians) Per-factory order queues Global mode for factory production based on stock levels Per-job…

  • Version 3.12 is now available! - 2 April 2018

    3.12 is a stability small features release, with no huge changes. This version has been available for some time in the pretest branch and should be a solid release. As we are close to going out of Early Access our focus has been in polishing the game. Game guide https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2Fc98debd91225067afedbd041aa2bd71b7effb916.jpg The biggest new content in this release is the game guide. It covers a lot more of the game systems and mechanics than the tutorials, without being intended to cover 100% of the game. Delivery stations https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F90f71f17ddf702af965e64cfaa3a411413c9448e.jpg Selling products to civ planets now requires to first build a delivery station on a planet. This delivery station will allow you to pick which product you want to deliver to this planet, from…

  • Version 3.12 is now available! - 2 April 2018

    3.12 is a stability small features release, with no huge changes. This version has been available for some time in the pretest branch and should be a solid release. As we are close to going out of Early Access our focus has been in polishing the game. Game guide https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2Fc98debd91225067afedbd041aa2bd71b7effb916.jpg The biggest new content in this release is the game guide. It covers a lot more of the game systems and mechanics than the tutorials, without being intended to cover 100% of the game. Delivery stations https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25185065%2F90f71f17ddf702af965e64cfaa3a411413c9448e.jpg Selling products to civ planets now requires to first build a delivery station on a planet. This delivery station will allow you to pick which product you want to deliver to this planet, from…

  • Version 3.11 is now available! - 12 February 2018

    3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release notes in case you missed our development updates. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good solution, so a proper alphabetical menu will be now displayed instead: Per-ship filtering in officer listings All officer listings that allow filters now have an option to display the crew of a single ship: New planet header images Max has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons: New docks After discussions in the forums, we've decided to give this a try: Docks do…

  • Version 3.11 is now available! - 12 February 2018

    3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release notes in case you missed our development updates. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good solution, so a proper alphabetical menu will be now displayed instead: Per-ship filtering in officer listings All officer listings that allow filters now have an option to display the crew of a single ship: New planet header images Max has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons: New docks After discussions in the forums, we've decided to give this a try: Docks do…

  • Development update 2018-02-07 - 7 February 2018

    Lots of developments going on, and not all of them are about code! That image? Why, keeping up with current events, that's all. It may even be a hint of a future version allowing you to find long forgotten relics of humanity past... As always here's what we have been working on for the past few weeks. New security objects Security has been fleshed out into its own research group, mixing a new a tiered system of turrets, shield turrets, item recipes and a high end door. The new damage turrets won't autoscale their damage anymore so you will need to replace them from time to time (there's not a huge amount of them, don't fear a bit of micro for this one). We are also introducing a new kind of turret, the shield turret. This defensive turret works like shield weapons, with a longer cooldown but greater duration. And finally there's also a new, top end tier for security doors, which is almo…

  • Development update 2018-02-07 - 7 February 2018

    Lots of developments going on, and not all of them are about code! That image? Why, keeping up with current events, that's all. It may even be a hint of a future version allowing you to find long forgotten relics of humanity past... As always here's what we have been working on for the past few weeks. New security objects Security has been fleshed out into its own research group, mixing a new a tiered system of turrets, shield turrets, item recipes and a high end door. The new damage turrets won't autoscale their damage anymore so you will need to replace them from time to time (there's not a huge amount of them, don't fear a bit of micro for this one). We are also introducing a new kind of turret, the shield turret. This defensive turret works like shield weapons, with a longer cooldown but greater duration. And finally there's also a new, top end tier for security doors, which is almo…

  • Development update 2018-01-26 - 26 January 2018

    Work has started on version 3.11, and as always a batch of small enhancements and fixes goes first. Here's what's been brewing for the last two weeks. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good solution, so a proper alphabetical menu will be now displayed instead: Per-ship filtering in officer listings All officer listings that allow filters now have an option to display the crew of a single ship: New planet header images Max has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons: New docks After discussions in the forums, we've decided to give this a try: Docks don't feature the long tube they had originally. In addition they now can only be built outside and will require a clear 3x3 area around them. Unlike the attrition rules used for…

  • Development update 2018-01-26 - 26 January 2018

    Work has started on version 3.11, and as always a batch of small enhancements and fixes goes first. Here's what's been brewing for the last two weeks. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good solution, so a proper alphabetical menu will be now displayed instead: Per-ship filtering in officer listings All officer listings that allow filters now have an option to display the crew of a single ship: New planet header images Max has draw a new full set of images for the headers on the planet window, based on his original artwork for the planet icons: New docks After discussions in the forums, we've decided to give this a try: Docks don't feature the long tube they had originally. In addition they now can only be built outside and will require a clear 3x3 area around them. Unlike the attrition rules used for…

  • Version 3.10 is now available! - 10 January 2018

    What a better way to start the new year than with a new Galactology release! The big new feature for 3.10 is planetary invasions. Planets are can now be invaded by hostile civs to interrupt your business, or by the player to secure extraction on hostile planets. Watch out for their vengeance! Here's the development notes, in case you missed them: *EXPERIMENTAL* support for OS rendered glyphs We want to make our game localizable to the greatest number of languages, but at the same time we are limited by a years old, very simple custom text renderer. In particular we must bundle all fonts with the game. This makes it impossible to support asian languages, since the required fonts are hundreds of MB. (For the more technically inclined and/or with gamedev localization experience: we could do font minimization to fit a given translation, but we are also allowing players to input arbitrary te…

  • Version 3.10 is now available! - 10 January 2018

    What a better way to start the new year than with a new Galactology release! The big new feature for 3.10 is planetary invasions. Planets are can now be invaded by hostile civs to interrupt your business, or by the player to secure extraction on hostile planets. Watch out for their vengeance! Here's the development notes, in case you missed them: *EXPERIMENTAL* support for OS rendered glyphs We want to make our game localizable to the greatest number of languages, but at the same time we are limited by a years old, very simple custom text renderer. In particular we must bundle all fonts with the game. This makes it impossible to support asian languages, since the required fonts are hundreds of MB. (For the more technically inclined and/or with gamedev localization experience: we could do font minimization to fit a given translation, but we are also allowing players to input arbitrary te…

  • Development update 2018-01-09 - 9 January 2018

    Version 3.10 is almost ready, with some bugs and testing left to do. A few more features have been implemented to round up the release in the past week. New antagonist civ variant Some civs are now a "pure antagonist". Unlike the other civs, antagonists cannot own planets and they will always be hostile to you. Pirates, Robots and Lactians are now antagonists. Their discovery is not galaxy map based. Instead they are triggered by some conditions. For example pirates appear when your bank account reaches certain amount: And robots appear when you first unlock the robot factory: Lactians The Lactians, as the members of the Church of Lactus are called, are a new civ in Galactology. They venerate a mysterious milk god entity, and are more interested on conversion than on slaughter. Here's how their planet invasions look like: They won't hesitate to fight you if you decide to liberate the pl…

  • Development update 2018-01-09 - 9 January 2018

    Version 3.10 is almost ready, with some bugs and testing left to do. A few more features have been implemented to round up the release in the past week. New antagonist civ variant Some civs are now a "pure antagonist". Unlike the other civs, antagonists cannot own planets and they will always be hostile to you. Pirates, Robots and Lactians are now antagonists. Their discovery is not galaxy map based. Instead they are triggered by some conditions. For example pirates appear when your bank account reaches certain amount: And robots appear when you first unlock the robot factory: Lactians The Lactians, as the members of the Church of Lactus are called, are a new civ in Galactology. They venerate a mysterious milk god entity, and are more interested on conversion than on slaughter. Here's how their planet invasions look like: They won't hesitate to fight you if you decide to liberate the pl…

Patch notes and updates

S.noRelease datePatch nameGID number
112 February 2018Version 3.11 is now available!4249665521684276349
210 January 2018Version 3.10 is now available!4249665521684276662
328 November 2017Version 3.9 is now available!4249665521684277097
411 September 2017Version 3.8 is now available!4249665521684277452
523 July 2017Version 3.7 is now available!4249665521684277890
620 February 2017Version 3.5 is now available!4249665521684278844
714 October 2016Build 3.3 is now available4249665521684280252
86 September 2016Build 3.2 is now available4249665521684280840
92 August 2016Build 3.1 is now available4249665521684281467
1013 July 2016Build 3.0.234249665521684281861

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID450700
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateApr 18, 2018
DeveloperWeird and Wry
PublisherWeird and Wry
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent69%
Positive reviews178
Negative reviews80
Total reviews258
Steam recommendations232
Achievements18
Average playtime forever222 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/450700/

Short description

The Spatials are back with Galactology! Design, build and protect your colony station from the many enemies you will make while exploring the galaxy and exploding their homeworlds.

About this game

Steam Workshop Browse and subscribe to mods created by the community for The Spatials: Galactology. About the Game A new adventure for The Spatials! Five thousand years into the future humanity has made contact with other civilizations and has settled into new worlds. The Human Federation along with their friends the Crusantian Bunch are looking into expanding into a new area of the galaxy, and have elected you as their station manager. The Spatials is the name of your faction, and your mission is to build the most successful colony of the galaxy, at any cost. You will make friends and enemies along the way. Run your station as a well oiled production machine. Don't forget living quarters and providing all the vital products and facilities your staff needs. At some point you'll be so famous that visitors from all over the galaxy will want to stay in your station, for sweet filthy lucre. Build your space ships and explore other worlds to find valuable resources and purchase them from your friends. Or invade their planets and take them by force, it's your choice. But be prepared for the consequences... The Spatials: Galactology is The Spatials reimagined as a deeper, more rewarding simulation game. Greatly expanded content, systems and AI make the game more detailed. Key Features Design a station and watch your crew as they build it in real time Colonize a planet surface More freedom for your designs: use any room with any objects, color the floor tiles as you wish Destructible walls Reinforce your station with new buildings, management decisions, and staff Assemble robots to assist with station chores Explore a detailed simulation with many systems to play with -- including manufacturing, research, healthcare, disease, emotional breakdowns, combat, hunger, thirst, cleaning, decay, security, noise, aesthetics, FIRE!, and more Handle complex logistics, requiring restocking and inventory control Earn in-game cash by growing your station’s hospitality business Designate staff for your bar or your research lab Visitors and officers have a mind of their own. Make sure their needs are met! Build hospitals to care for the wounded and diseased Secure your st…

Supported languages

English, French, German, Spanish - Spain, Russian, Simplified Chinese, Turkish, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

The Spatials: Galactology's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Spatials: Galactology's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Spatials: Galactology at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$12.99$12.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,051,33522 September 2026 - 17:01:46 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3Once Human23,85222 September 2026 - 16:07:54 UTC231,343
4Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
5Dota 2809,73722 September 2026 - 17:01:46 UTC1,291,328
6下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
7Love is All Around2-2K Videos00
8Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
9Brotato10,57322 September 2026 - 15:50:45 UTC23,754

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