- Seferia Faculty of Magic Notice — 1.5.3 - 20 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Patch 1.5.3 gives a sweeping polish to the moment your magic is cast and your score comes together, and sharpens the screens where you review your Spells and Augments. - The spell-cast and scoring presentation has been reworked. The score now appears as a cluster of weighty badges, the finished values merge together and burst into a final score, and the scattering particles now shatter into Gems. - The Spell list UI has been redesigned. The School banner background in the spell list has been replaced with new art, so you can tell at a glance which School a spell belongs to. - The post-stage Augment selection has been improved. Hovering over a choice now previews what that Augment affects, and a new button takes you straight to the Augment tab. On a controller you can also move across the Augment tab column by column and scrol…
- Seferia Faculty of Magic Notice — 1.5.2: Gem Upgrade System Overhaul - 17 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Patch 1.5.2 overhauls the upgrade system for the Gems that dwell in your dice — Augments and Imprints. Until now a Gem's effect leaned on chance and could be unreliable; from now on, each Gem takes a fixed place on your dice and grows stronger with every upgrade. "How will I build up my dice?" is the heart of this patch. - The Gem upgrade system has been reworked into an ownership-and-growth model. Augments and Imprints no longer manifest by chance; instead, each die slot binds one Augment and one Imprint to a single face. Whenever that face is rolled the effect always triggers, and it grows step by step through Gem upgrades. - Dice carrying an Augment or Imprint are now shown as Gems, so you can tell at a glance which Gem is set where. - Gem tooltips now show the Gem's full name, making its effect immediately clear. - Added…
- Seferia Faculty of Magic Notice — Official Discord Now Open - 15 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. The official Discord server, where Mages gather to share news, has opened its doors. The server offers the following: - Development news and patch notes - Bug reports and feedback that reach the developer directly - A tips board for sharing builds and strategies - Chat channels for 10 languages and channels for each School — choose your language and favorite School upon joining, and the matching channels will open to you We will see you in Seferia. Thank you.
- Seferia Faculty of Magic Notice — 1.5.0: School Signature Spells - 6 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. With patch 1.5.0, we proudly present, at long last, the School Signature Spells. A Signature Spell shows, at a glance, the path of magic each school pursues. - The School of Arcana ceaselessly accumulates mystic power and unleashes it as mighty magic — 'Arcana: Flux' - The School of Nihila deciphers the structure of the void, discovers its boundaries, and unleashes this as magic — 'Nihila: Erasure' - The School of Materia elevates the principles of phenomena through the harmony of mystery and void, and unleashes this as magic — 'Materia: Manifest' One Faculty of Magic, yet distinct from one another — the Signature Spells that capture those differences most vividly are the essence of Seferia's magic, entrusted by the Faculty to you, Mage. - Added School Signature Spells. 'Nihila: Erasure' and 'Materia: Manifest' make their deb…
- From the Seferia Faculty of Magic — 1.4.2: Quality-of-Life & Fixes - 3 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what the 1.4.2 update brings: - You can now open and close the menu with the ESC key (Start button on gamepad), and navigate back step by step within menu screens. - A notification badge now appears on the Dormitory when an upgrade is available for purchase. - Notification icons inside the Archive now match the hub's design. - The Stats tab now scrolls as a single list, and longer entries are no longer cut off. - The gauge burst effect of 'Arcana: Flux' has been reworked to display naturally even at huge values. - Fixed a calculation error with 'Arcana: Flux' when its accumulated value grew extremely large. - Fixed Potency/Amplify numbers occasionally wrapping onto two lines at large values. - Fixed the boss Assignment's reroll cost text wrapping vertically. - Fixed long stage titles overflowing their frame on the batt…
- From the Seferia Faculty of Magic — 1.4.1: Boss Rush Rework & Rebalance - 2 September 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what the 1.4.1 update brings: - The 'Guardian' course (boss rush) has been fully reworked. Twenty mid-boss gimmicks now appear shuffled each run, and defeating the final boss of the 21st Assignment completes the course. - Target Score curves and difficulty multipliers have been rebalanced across the board. - Bonuses attached to Artifacts now always trigger on every successful cast. - All difficulty courses can now be browsed on the school select screen. - A progress counter has been added to the stage select screen. - The assignment success screen has been redesigned with improved layout and presentation. - The Observer's lines are now easier to read, with improved entrance effects. - The school select arrows have received new art, tinted in each school's colors. - The background glyph effect has been replaced with int…
- From the Seferia Faculty of Magic — 1.4.0: Campus Hub & Major Overhaul - 17 August 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what this major 1.4.0 update brings: - A central campus hub screen has been added. You now reach the Canteen, Spellbook, records and more by moving between the buildings. - The first-play tutorial has been fully reworked. - The Observer has been expanded, offering coaching lines on your milestones and your play. - An augment summary tab has been added to the records screen. - The stage select screen has been redesigned with a single-module view and a progress gauge, with new art. - The out-of-run progression screen has been reworked into a two-tier structure, with new school card art. - School mage animations and descriptions have been added to the game mode select screen. - The impact feel of casting spells has been improved. - Target previews have been added for cards such as Artifacts, dice and the Spellbook. - Earl…
- From the Seferia Faculty of Magic — 1.3.9: Fast Victory Bonus & Text Polish - 2 August 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what this 1.3.9 patch brings: - The unused-spell bonus has been replaced with the Fast Victory Bonus. - The pricing value of Artifacts that carry a bonus aura has been adjusted. - The Korean and English fonts have been changed for improved readability. - Text across all languages has been refined. Localization quality is an ongoing effort that we will keep managing regularly through launch. - Fixed an item vanishing when a drag-to-buy purchase failed at the Canteen. - Fixed incorrect gold rewards for remaining spell uses on assignment completion. - Fixed affordability coloring on Canteen price labels and real-time gold updates. - Fixed a die-reface effect that could target locked dice. - Fixed the color display of a certain immunity effect. - Fixed skip-reward effects carrying over incorrectly into the next session. Th…
- From the Seferia Faculty of Magic — Selected for Unite Seoul & IndieCraft - 2 July 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Today we bring you some happy news. Seferia: Matrix has been selected to exhibit at both Unite Seoul and IndieCraft. Unite Seoul is a major conference that Unity holds each year across different countries. Seferia: Matrix has been selected for its 2026 Indie Game Showcase and will be on display for several days starting July 19. IndieCraft is a long-running, government-recognized indie game festival in Korea. Seferia: Matrix has been selected among its Top 52 indie games and will be on display during September. With just a few months left until launch, we'll keep working hard to make Seferia: Matrix an even more enjoyable game. We're deeply grateful for the support and feedback you always send our way. We'd truly appreciate more of your support, feedback, and wishlist adds — and we'll be back with more good news. Thank you.
- From the Seferia Faculty of Magic — 1.3.6: Cooler, Smoother Play - 27 June 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what this 1.3.6 patch brings: - The frame rate is now capped at 60 FPS, reducing the heat and power draw that built up during long play sessions — along with the slowdowns (lag) they caused. This is especially noticeable on laptops and handhelds. Thank you.
- From the Seferia Faculty of Magic — 1.3.5: See What You Can Cast - 26 May 2026
A message from the Seferia Faculty of Magic. Greetings, Mage. Here's what this 1.3.5 patch brings: - When you Formulate Phases, the Spells you can Cast with the Phases in your current hand are now shown. It's easier to see what you can Cast based on your current hand. - A variety of error toast messages have been added. You can now more easily understand why an action was rejected. - Fixed a bug where some buttons could not be navigated to with a controller when you had insufficient Gold in the Canteen. Thank you.
- Patch 1.3.4 — Tutorial Bug Fixes - 4 May 2026
Patch 1.3.4 has been released. Bug Fixes - Fixed a controller input error on tutorial popups. - Fixed an issue where tutorial popup buttons could be displayed off-screen. Thank you for playing.
- Dimension Decipher Comes to Every School - 3 May 2026
An announcement from the Administration of the Seferia Magic Academy. Dimension Decipher has been added to every curriculum. Dimension Decipher is the art of reaching into the origin of the dimensions — the three universes that compose Seferia — and shaping reality itself. With this addition, every mage may now pursue their chosen path of magic with greater efficiency and precision.
- A news from the academy - 24 April 2026
Greetings mages! I've a news to you about your enrollment to Seferia's greatest academy of magic.Due to the fact that I've decided to enter the June Steam Next Fest, so the initial release date has been "extended." The game is already at its stable launch build, but because of this extension, I'll be adding in more content to the game until the new release date comes.I'll do my best and more to bring you the best mage-training experience through Seferia: Matrix, so look please forward to it! Thank you.