Catch a Falling Star news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 5 October 2026 - 19:37:38 UTC
- SteamPulse tracked peak270
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score72% positive
- Total reviews662
- Release dateMar 30, 2016
- DeveloperAlister Software
- PublisherBack To Basics Gaming
Company pages: Developer: Alister SoftwarePublisher: Back To Basics Gaming
Catch a Falling Star Steam news
Catch a Falling Star news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Sol Ni Koro - Greenlight + Kickstarter - 11 April 2017
Sol Ni Koro is an epic 3D RPG mixed with 2D pixel sprites. Inspired by the golden era of video games, designed for the modern era. Steam Greenlight page http://steamcommunity.com/sharedfiles/filedetails/?id=866997534 https://ksr-ugc.imgix.net/assets/015/616/620/3b50e1ea6489f6bd61ee447cb3bc37b7_original.gif?w=680&fit=max&v=1487873984&auto=format&gif-q=50&q=92&s=3cadac640758f4cbed6bcfdb911d2186 Our Goal From day one we set out to develop an exciting and compelling RPG with a vast story and interesting characters. The project that emerged became a modern RPG that evokes nostalgia, but also improves on many of the pitfalls of classic RPGs that we remember so fondly. Modern technology has allowed us to design and develop a beautiful and vast 3D world, with stunning towns, dungeons, depth of field and verticality that adds to the game's atmosphere. The 360 degree camera allows the player to f…
- Sol Ni Koro - Greenlight + Kickstarter - 11 April 2017
Sol Ni Koro is an epic 3D RPG mixed with 2D pixel sprites. Inspired by the golden era of video games, designed for the modern era. Steam Greenlight page http://steamcommunity.com/sharedfiles/filedetails/?id=866997534 https://ksr-ugc.imgix.net/assets/015/616/620/3b50e1ea6489f6bd61ee447cb3bc37b7_original.gif?w=680&fit=max&v=1487873984&auto=format&gif-q=50&q=92&s=3cadac640758f4cbed6bcfdb911d2186 Our Goal From day one we set out to develop an exciting and compelling RPG with a vast story and interesting characters. The project that emerged became a modern RPG that evokes nostalgia, but also improves on many of the pitfalls of classic RPGs that we remember so fondly. Modern technology has allowed us to design and develop a beautiful and vast 3D world, with stunning towns, dungeons, depth of field and verticality that adds to the game's atmosphere. The 360 degree camera allows the player to f…
- New greenlight title - Space Rocks - 3 March 2017
Check out our new Greenlight game called Space Rocks. Take a look and let us know what you think. http://steamcommunity.com/sharedfiles/filedetails/?id=813306105
- New greenlight title - Space Rocks - 3 March 2017
Check out our new Greenlight game called Space Rocks. Take a look and let us know what you think. http://steamcommunity.com/sharedfiles/filedetails/?id=813306105
- Version 1.0 Changelog - 2 new themes & less grindy! - 9 June 2016
Hey everyone! We are very happy to announce that we've made some awesome changes to Catch a Falling Star. Firstly, we are extremely thankful for everyone who's played the game and took the time to provide us with feedback. We take everything into consideration. We realised after creating the achievements that the Money Hoarder achievement isn't really all that fun to go for and a bit too grindy. Although we're not going to remove the achievement or change it, we have increased/changed the ways for you to earn some Star Coins in the game. Ice bumping now rewards 5 coins per 5 bumps instead of just 1. We've created a harder to catch coin worth 50 Star Coins. Lastly, we want to reward you for playing more and getting better - with every 1000 points you make, you will earn Star Coins. It starts at 5 Star Coins for 1000 points, and then doubles for every 1000 points after that. So if you hit…
- Version 1.0 Changelog - 2 new themes & less grindy! - 9 June 2016
Hey everyone! We are very happy to announce that we've made some awesome changes to Catch a Falling Star. Firstly, we are extremely thankful for everyone who's played the game and took the time to provide us with feedback. We take everything into consideration. We realised after creating the achievements that the Money Hoarder achievement isn't really all that fun to go for and a bit too grindy. Although we're not going to remove the achievement or change it, we have increased/changed the ways for you to earn some Star Coins in the game. Ice bumping now rewards 5 coins per 5 bumps instead of just 1. We've created a harder to catch coin worth 50 Star Coins. Lastly, we want to reward you for playing more and getting better - with every 1000 points you make, you will earn Star Coins. It starts at 5 Star Coins for 1000 points, and then doubles for every 1000 points after that. So if you hit…
- Version 0.90 changelog - 29 April 2016
Hi guys! Sorry it took slightly longer than we hoped, but our latest patch is finally live (if your game doesn't update, simply restart Steam)! Here is a list of what changed: New feature: Music Jukebox - we have now opened up all the music tracks in the game, even if you haven't unlocked the theme yet, and you can now enable the music jukebox feature, which will basically loop through the tracks you've selected. New feature: Bubble Shield - sometimes you just cannot avoid catching something like ice or a penalty with the Star, so we've created a Bubble Shield which you can unlock as a once off purchase of StarCoins. Once unlocked, you can hit Space Bar or X on your controller once per minute to give you a shield for 2 seconds that will only allow Stars and StarCoins through. With this, there's also a new power-up, which decreases the recharge time for the shield by 10 seconds. New feat…
- Version 0.90 changelog - 29 April 2016
Hi guys! Sorry it took slightly longer than we hoped, but our latest patch is finally live (if your game doesn't update, simply restart Steam)! Here is a list of what changed: New feature: Music Jukebox - we have now opened up all the music tracks in the game, even if you haven't unlocked the theme yet, and you can now enable the music jukebox feature, which will basically loop through the tracks you've selected. New feature: Bubble Shield - sometimes you just cannot avoid catching something like ice or a penalty with the Star, so we've created a Bubble Shield which you can unlock as a once off purchase of StarCoins. Once unlocked, you can hit Space Bar or X on your controller once per minute to give you a shield for 2 seconds that will only allow Stars and StarCoins through. With this, there's also a new power-up, which decreases the recharge time for the shield by 10 seconds. New feat…
- New features inbound - 12 April 2016
Hi everyone! Firstly, thanks so much for each and everyone that's supported us so far and played Catch a Falling Star - especially to the ones who's given feedback and/or suggestions! We really appreciate it! We are busy working on some new features for the game, and hope to have it done as soon as possible! We always play-test changes like these thoroughly to make sure there aren't any bugs or things like that, so thanks for your patience! The first one is based on the feedback given by Zaxtor99 about ice being a bit of a pain, especially when you cannot avoid catching one. We have created a "bubble shield" that you can unlock as a once-off purchase. Once you've bought it, you can activate it once per minute in-game, which basically puts a shield around your basket that will only let stars and coins through (effectively bumping away anything else - even power-ups). With this, we've als…
- New features inbound - 12 April 2016
Hi everyone! Firstly, thanks so much for each and everyone that's supported us so far and played Catch a Falling Star - especially to the ones who's given feedback and/or suggestions! We really appreciate it! We are busy working on some new features for the game, and hope to have it done as soon as possible! We always play-test changes like these thoroughly to make sure there aren't any bugs or things like that, so thanks for your patience! The first one is based on the feedback given by Zaxtor99 about ice being a bit of a pain, especially when you cannot avoid catching one. We have created a "bubble shield" that you can unlock as a once-off purchase. Once you've bought it, you can activate it once per minute in-game, which basically puts a shield around your basket that will only let stars and coins through (effectively bumping away anything else - even power-ups). With this, we've als…
- Hotfix - All the new looks achievement not triggering - 2 April 2016
Hi everyone, someone pointed out that the "all the new looks" achievement wasn't triggering properly (thank you!), so we quickly fixed it. If your game doesn't update automatically, restart Steam and it should download. It's only about 10MB. Have fun catching some more stars! Rudi
- Hotfix - All the new looks achievement not triggering - 2 April 2016
Hi everyone, someone pointed out that the "all the new looks" achievement wasn't triggering properly (thank you!), so we quickly fixed it. If your game doesn't update automatically, restart Steam and it should download. It's only about 10MB. Have fun catching some more stars! Rudi
- 3 Achievements removed - 1 April 2016
Hi guys I'm just letting you know, thanks to feedback from some of the players, we removed 2 of the masochist achievements. We realised it is just silly to force people to lose lives in the game just for an achievement, and it takes away from the fun of the game. The ones we took out is the 50 and 100 lose-a-life achievements. Also, the leaderboards achievement. We are having issues making it trigger properly, and also not everyone likes to have their name up on a public place like a global leaderboard, so we decided to scrap that one too. There was also a very small bug in the script that returns the high scores that one of the players pointed out - thanks so much for that, I have fixed the issue. Hope you understand! Oh, and our top score is held, at the moment, by Lavatein with 6070 points! That's an awesome score indeed! Who's up for the challenge to beat him? Have a great weekend c…
- 3 Achievements removed - 1 April 2016
Hi guys I'm just letting you know, thanks to feedback from some of the players, we removed 2 of the masochist achievements. We realised it is just silly to force people to lose lives in the game just for an achievement, and it takes away from the fun of the game. The ones we took out is the 50 and 100 lose-a-life achievements. Also, the leaderboards achievement. We are having issues making it trigger properly, and also not everyone likes to have their name up on a public place like a global leaderboard, so we decided to scrap that one too. There was also a very small bug in the script that returns the high scores that one of the players pointed out - thanks so much for that, I have fixed the issue. Hope you understand! Oh, and our top score is held, at the moment, by Lavatein with 6070 points! That's an awesome score indeed! Who's up for the challenge to beat him? Have a great weekend c…
- V0.87 live - ACHIEVEMENTS!! - 1 April 2016
Hey all! ːsteamhappyː We've had a great launch for Catch a Falling Star, and a lot of you wanted achievements. It was the plan all along, but we decided to get them in much sooner than we initially wanted to. So, Achievement Hunters - have fun! there are close to 50 of them to go for! We've coded in a feature to make the achievements that you would have gotten to trigger when you play the game. For example, if you put a high score of 3000 points, then the relevant score related achievements will trigger (you don't have put up a score like that again.) We also added the High Scores button on the main menu, so you don't have to wait till after an actual game to view them :) Lastly, when a star now falls off the side of the screen, it explodes. If your game doesn't update, simply restart Steam and the update will happen. It's all of 3MB! If you experience any bugs or issues please let us k…
- V0.87 live - ACHIEVEMENTS!! - 1 April 2016
Hey all! ːsteamhappyː We've had a great launch for Catch a Falling Star, and a lot of you wanted achievements. It was the plan all along, but we decided to get them in much sooner than we initially wanted to. So, Achievement Hunters - have fun! there are close to 50 of them to go for! We've coded in a feature to make the achievements that you would have gotten to trigger when you play the game. For example, if you put a high score of 3000 points, then the relevant score related achievements will trigger (you don't have put up a score like that again.) We also added the High Scores button on the main menu, so you don't have to wait till after an actual game to view them :) Lastly, when a star now falls off the side of the screen, it explodes. If your game doesn't update, simply restart Steam and the update will happen. It's all of 3MB! If you experience any bugs or issues please let us k…
- High Score up on the Catch a Falling Star website - 31 March 2016
Hi All! It's not much, but we've just updated the website of our game to showcase your hight scores! There are over 70 already, and can't wait to see more! Check it out: www.catchafallingstargame.com Plus, we've already started implementing the achievements, they're our top priority now! Have fun catching some more stars! Rudi
- High Score up on the Catch a Falling Star website - 31 March 2016
Hi All! It's not much, but we've just updated the website of our game to showcase your hight scores! There are over 70 already, and can't wait to see more! Check it out: www.catchafallingstargame.com Plus, we've already started implementing the achievements, they're our top priority now! Have fun catching some more stars! Rudi
- Achievements inbound - 30 March 2016
Hi all! We're hard at work programming in some awesome achievements, there's going to be about 40 at least. We hope to have that done within the next week or two! Thanks so much to everyone who has played the game so far, and the awesome freedback! Have a good one! Rudi
- Achievements inbound - 30 March 2016
Hi all! We're hard at work programming in some awesome achievements, there's going to be about 40 at least. We hope to have that done within the next week or two! Thanks so much to everyone who has played the game so far, and the awesome freedback! Have a good one! Rudi
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 June 2016 | Version 1.0 Changelog - 2 new themes & less grindy! | 4249665521684283472 |
| 2 | 9 June 2016 | Version 1.0 Changelog - 2 new themes & less grindy! | 249202181061466033 |
| 3 | 29 April 2016 | Version 0.90 changelog | 4249665521684283587 |
| 4 | 29 April 2016 | Version 0.90 changelog | 255953775618561357 |
| 5 | 2 April 2016 | Hotfix - All the new looks achievement not triggering | 4249665521684283804 |
| 6 | 2 April 2016 | Hotfix - All the new looks achievement not triggering | 260454846487702873 |
| 7 | 1 April 2016 | V0.87 live - ACHIEVEMENTS!! | 4249665521684284010 |
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