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Scrap Battalion

Scrap Battalion Steam news

Corrosive Mortar | Q3 2026 | game

Released

0players observed · 24 September 2026 - 05:53:47 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Scrap Battalion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateQ3 2026
  • DeveloperCorrosive Mortar
  • PublisherCorrosive Mortar

Genres: Strategy

Company pages: Developer: Corrosive MortarPublisher: Corrosive Mortar

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Scrap Battalion Steam news

Scrap Battalion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.5 Meta Progression, Battle Lab, Player Buffs, Bugfixes - 15 September 2026

    1.5 adds an entire meta progression system, a strong buff to player economy, and bug fixes.Previous complete runs to this update will be able to grant rewards. Click on Unclaimed Rewards in the main menu to get meta progression resource from your runs previous to 1.5.Meta Progression & Battle LabFinishing runs will now grant rewards, scrap and trainer units. scrap is a resource used for unlocking trainer slots for a unit as well as unlocking a subclass loadouts for them. The meta progression is accessible through the Battle Lab. The battle lab is on the main menu.TrainersAt the end of a run you will be awarded with trainers. The trainers you get are based on the units you used through out the run and amount is increased with difficulty level and length of the run. Arena mode counts as max difficulty. Trainers have three stats which effect what and how well they will train units for futu…

  • Update 1.4, New Fusion, New Items, Balance - 25 August 2026

    Alright, it’s time for 1.4. This update adds a new fusion unit, some very cool items, and nice balance changes.UI ImprovementsAdded dragging and placement effects to the shop UI.New FusionThe Castle is the largest unit so far. It literally towers over the battle field with long range fire power, huge base states, and an ability that changes how the game is played fundamentally. All benched units are treated as reservist and will be deployed every 3 seconds to combat from the castle. The units deployed this way are temporarily given all the perks that the castle has. This unit will serve as an endgame victory condition for many battalion compositions.Recipe: New ItemsPower Lines: equip a power line weapon which will deal continuous damage to an enemy.Rain Collector: gain 5 regen at the start of turnBroken TV: Transform all units in the draft into another unit of the same tier, excluding…

  • Endless Mode! Survival Mode! Huge Content Update - 18 August 2026

    Update 1.3 is out! This update has a large amount of changes and features. The highlights are: endless mode is an option after round 18 on standard mode where you fight against ever increasing hordes of units. Survival mode lets you make formations out of units and command them around the map while surviving until the timer runs out. Huge lighting overhaul to help with unit identification.Endless ModeAfter beating round 18 you can start endless mode. The battles in endless are incredibly difficult and plainly unfair. The most broken builds will go far. Expect non standard enemies and some counter builds designed to put a stop to the most busted teams in the game. Survival ModeTake command yourself and pilot your team around the map. You will use WASD to move your formation of units around. Left click and right click will rotate the formation allowing you to adjust on the fly to the thre…

  • 1.2 Difficulty Balance, 3 New Fusion Units, Leading Projectiles - 12 August 2026

    Second patch since release. Let's get to it.BalanceFor standard mode only:Difficulty 1 has had the average combat power halved. This mostly came from reducing the levels of enemies while keeping the composition mostly untouched.Difficulties 2-5 have had similar changes to the above but only to the core groups. The optional challenges have not had much adjustment.Difficulty 6 has not been touched.These changes should help allow players more breathing room to make scaling builds that can pop off instead of getting snubbed out early.New Fusion UnitsForsaken ChampionThis unit is an early fusion which can snowball into a monster late game with it's unique perk which will consume the unit next to it at the start of the turn. This unit not only gains the regular perks of a unit but also their class perks! The Legion LineThe legionnaire fusion has been a favorite of the community. This fusion w…

  • 1.1 New Fusion Unit, Patch, Balance, Bugfixes - 5 August 2026

    First update after 1.0. Hope you have been enjoying the game.New Fusion Unit: Ballista ElephantThe Ballista Elephant is the largest player unit. It serves as a cap stone unit which will deal large amounts of damage while deploying backup crossbows to replenish numbers on the battle field. The primary weapons are three large mounted ballista capable of pumping constant damage down field.The recipe: Balance ChangesBattle DroneBattle Drone's adaptive system class perk has some new perks and a new order to them:Probe Swarm — Spawns 10 probes at the start of combat.Biodiesel Flamethrower — Equips a flamethrower that gains +10 damage per food item.Reinforced Frame — Increases maximum health by 50%.Explosive Drone Cloud — Spawns 5 explosive drones at the start of combat.Micro Rocket Barrage — Launches 4 micro missiles for every 10 Accuracy.Long-Range Sensors — Increases attack range by 15%.Dro…

  • ARENA MODE: Async PvP is Here - 8 June 2026

    Arena ModeThe time has come. Arena mode has now been added to the main menu as a run variant. The base game has not been changed but some balances changes from PvP do effect individual characters. Every character has had changes to their respective weapon and armor class.How It WorksFrom the main menu launch an arena run. Each round you will be matched with a player from a previous run on the same round as you. Currently this selection is random and not reflective of some MMR type score. You can preview the opponents team before deploying and even see there perks and reserve units.After surviving 18 rounds you will win the arena mode run. You get four retries so give it your best shot.New MapArena mode takes place on the symmetric map the Forgotten Caves.BalanceArmor decay rate reduced from 40 to 64Health decay rate increased from 40 to 16Item WeaponsDynamite DPS 4 -> 2Bananarang DPS 5…

  • ZERO HOUR UPDATE: 8 New Units, Balance Changes, New Mechanics - 20 May 2026

    New Mechanic: Tier 0 UnitsAt the star of a run you will six random tier 0 units automatically on the field. This will greatly increase the velocity of early game builds and give players meaningful choices when deciding to replace early tier characters. These tier 0 unit do not appear in the shop which keeps the shop focus on developing better units in you battalion.New Units:Skeleton: A medium range, heavy armor unit with good AoE attack.Electrician: A single target specialist unit which aims to stun lock targeted enemies.Bird Trainer: Long distance backline unit which will support with bird summons.Grunt: Skirmisher style unit with a fast firing SMG and large health pool.Scavenger: An early damage scaling unit with a devastating shotgunSlime: Can consume items without deploying and has a corrosive attack to melt armor.Peasant: Passively gains experience and promotes into a stronger uni…

  • DEMO UPDATE: Fusion Unit: Siege Breaker - 4 May 2026

    New Fusion Unit: Siege BreakerThe role of the siege breaker is to crack frontline armor from a mid-range distance. It's perk, Siege Ready, will boost the fire rate of all units on the field at the start of the turn. Expect the Siege Breaker to hold a key role in any army composition.Putting the three following units into the draft will allow the fusion. Windup Tank, Anti Tank, Mech.

  • DEMO UPDATE: New Enemy: Missile Turret - 28 April 2026

    New enemy added to Bot faction. The Missile Turret: Long range bombardment unit good a chipping away at ranged units,PerformanceUI no longer draws more than once per frameChangesPlague Doctor ability: 8 speed to shop units on roll -> trigger return perks of the unit to the left of this at the start of turn.

  • DEMO UPDATE: Major Performance Improvements - 23 April 2026

    Patch to improve performance for GPU and CPU bound issuesGPURemoved shadows from some LODsRemoved shadows from some foliageShrink shadow map sizeRemoved some hidden objects below terrainCPUOptimized NavMesh traversalOptimized enemy AI targeting / pathingFeaturesImplemented a day / night cycleDragging SFX for UIBugfixUI SFX for selecting and hover now plays as intended instead of being stuck in the queue forever

  • DEMO UPDATE: New Enemy: Rampager - 20 April 2026

    Added new enemy type to the creep faction: RampagerBugs:Fix issue with some stat type perks on enemies not effecting the entire group.

Patch notes and updates

S.noRelease datePatch nameGID number
115 September 20261.5 Meta Progression, Battle Lab, Player Buffs, Bugfixes1843481262705657
225 August 2026Update 1.4, New Fusion, New Items, Balance1841579228678482
312 August 20261.2 Difficulty Balance, 3 New Fusion Units, Leading Projectiles1840944183772683
45 August 20261.1 New Fusion Unit, Patch, Balance, Bugfixes1840310314340048
528 April 2026DEMO UPDATE: New Enemy: Missile Turret1830797770246401
623 April 2026DEMO UPDATE: Major Performance Improvements1830797770231999
720 April 2026DEMO UPDATE: New Enemy: Rampager1830163047264893

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