- Patch v1.1 Released! - 26 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25299826%2F9c2e99e13606a2437b851fd1f856d8b762c441d5.png Hello community, We’ve just patched Cranks and Goggles to version 1.1 in order to fix some of the issues that surfaced since our last update. As you may guess, the major issue was the "crash" which has upset many of you. We've stripped down the code to the last bit to find the cause, we found it and fixed it. Meanwhile, Unity launched several updates and caused us a lot of trouble, we almost had to rebuild the game from scratch (It might have been easier actually). Long story short, the game is now stable. It's still not an arcade but is much more playable with new and improved controls. If you encounter any crash related issues while playing please e-mail us hello playnative .com One more thing... We will soon announce online racing events. But before that, please co…
- Yep. - 15 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25299826%2F57a425da1020015bf33274c9fb94ac4159228f4b.png
- Technical patch 1.01 - Release notes - 22 March 2017
Hey there brave Pilots of the world! We'd like to share the latest patch notes. 1.01 is a technical patch where there is not much to see content wise. Here are the major improvements. Full controller support (really) All controllers are working properly in any game mode now. Controllers were not working at all in online multiplayer mode and we had some compatibility issues with some of the popular controllers. We've tested all and they should be working from now on. Online multiplayer player experience improvements Now anyone can see if any other player(s) is online or currently racing. Therefore you won't feel alone and you can wait until next race to start. We believe this can add a little life to the multiplayer environment. Online multiplayer quick start In previous versions, all players have to wait 45 seconds for other players to join the online race. Now if you want to race with…
- Technical patch 1.01 - Release notes - 22 March 2017
Hey there brave Pilots of the world! We'd like to share the latest patch notes. 1.01 is a technical patch where there is not much to see content wise. Here are the major improvements. Full controller support (really) All controllers are working properly in any game mode now. Controllers were not working at all in online multiplayer mode and we had some compatibility issues with some of the popular controllers. We've tested all and they should be working from now on. Online multiplayer player experience improvements Now anyone can see if any other player(s) is online or currently racing. Therefore you won't feel alone and you can wait until next race to start. We believe this can add a little life to the multiplayer environment. Online multiplayer quick start In previous versions, all players have to wait 45 seconds for other players to join the online race. Now if you want to race with…
- Cranks and Goggles vrooms into public beta - 11 January 2017
As I claw my way back onto the right time zone, I’m trying to remember how to be competent at Cranks and Goggles . That’s because the stylised, top-down retro racer got released over Christmas and I want to challenge Graham to a race at some point now that there are multiplayer options. So far I have crashed into a wall, knocked over a pile of tyres and started a race by driving backwards. The next step in my training regime will be coffee. …
- Racing Days - Chapter I - 22 December 2016
Ladies and gentlemen, C&G proudly presents a very special C&G web comics "The Racing Days." New stand-alone chapter available every two weeks. Chapter I "Atkins" Enjoy! Also available on http://www.playnative.com/
- Racing Days - Chapter I - 22 December 2016
Ladies and gentlemen, C&G proudly presents a very special C&G web comics "The Racing Days." New stand-alone chapter available every two weeks. Chapter I "Atkins" Enjoy! Also available on http://www.playnative.com/
- Release Notes 1.0 Beta - 20 December 2016
The day has come folks! We have exciting news to share! After almost 2 years of development, today we're releasing Cranks and Goggles as Public Beta. First of all, we really like to thank you guys -our enthusiastic racing game community- for supporting us during this Early Access period. Your constant feedback on each update gave us the chance to make a better game. And it's not even done yet. There are tons of improvements we'd like to implement in future but at the same time we think it's time to share this fun with everybody. So here is the latest version, have fun and drive it like you stole it. Oh, one more thing... Cranks and Goggles now featuring an online multiplayer challenge. A feature that our community asking for from the day one. On the current version 1.0 Beta, we've implemented a pretty straight forward multiplayer experience. There are "pre-made" races available for ever…
- Release Notes 1.0 Beta - 20 December 2016
The day has come folks! We have exciting news to share! After almost 2 years of development, today we're releasing Cranks and Goggles as Public Beta. First of all, we really like to thank you guys -our enthusiastic racing game community- for supporting us during this Early Access period. Your constant feedback on each update gave us the chance to make a better game. And it's not even done yet. There are tons of improvements we'd like to implement in future but at the same time we think it's time to share this fun with everybody. So here is the latest version, have fun and drive it like you stole it. Oh, one more thing... Cranks and Goggles now featuring an online multiplayer challenge. A feature that our community asking for from the day one. On the current version 1.0 Beta, we've implemented a pretty straight forward multiplayer experience. There are "pre-made" races available for ever…
- Update v0.15 - Steam Achievements & Bonus Cars! - 12 October 2016
http://cranksandgoggles.com/share/cg_release_015.jpg Hey there pilots! Today we are introducing 2 new major features. Before you get into the game and test them yourself, here's your regular update notes... What's new in Alpha 0.15: Steam achievements Bonus cars. After winning some of the advanced racing events (and 2 of the time trials), players will be awarded "Special Bonus" cars. There are 4 in total, they will appear as "Special Class" inside the Garage but they are categorised as A Class. You can race them only in A class races or in Time Trials. Permanent start-finish line on the ground. This was a little feature you've been asking for, we've implemented it . Start-finish line is also now visible on the minimap. Start-finish line was not always in front of the starting grid, fixed. We've tweaked the radius of wheel colliders (For avoiding too much sinking into the ground) We have…
- Update v0.15 - Steam Achievements & Bonus Cars! - 12 October 2016
http://cranksandgoggles.com/share/cg_release_015.jpg Hey there pilots! Today we are introducing 2 new major features. Before you get into the game and test them yourself, here's your regular update notes... What's new in Alpha 0.15: Steam achievements Bonus cars. After winning some of the advanced racing events (and 2 of the time trials), players will be awarded "Special Bonus" cars. There are 4 in total, they will appear as "Special Class" inside the Garage but they are categorised as A Class. You can race them only in A class races or in Time Trials. Permanent start-finish line on the ground. This was a little feature you've been asking for, we've implemented it . Start-finish line is also now visible on the minimap. Start-finish line was not always in front of the starting grid, fixed. We've tweaked the radius of wheel colliders (For avoiding too much sinking into the ground) We have…
- Update v0.14 - Time Trials & Global Ranking! - 6 September 2016
Hey there fearless pilots around the globe! It's been a while since our last update, we were working on a lot of new features and fixes simultaneously. Here is a quick list of things done and some important disclaimers: (1)ATTENTION!: Global Leaderboard system is still under development so we encourage you to give us direct feedback when something comes up, bugs, crashes anything that corrupts the fun. You have to complete a full lap in order to register your time to the global leaderboard. (2)ATTENTION MAC USERS!: Half of us inside the dev team are Mac users too, so we care about you. First of all we still have some issues about game updates on steam - every time we roll a new version, some of you might have to go through the painful process of "delete local content - install - restart the game". Also, please let us know if game crashes somewhere on new Time Trial mode. What's new in v…
- Update v0.14 - Time Trials & Global Ranking! - 6 September 2016
Hey there fearless pilots around the globe! It's been a while since our last update, we were working on a lot of new features and fixes simultaneously. Here is a quick list of things done and some important disclaimers: (1)ATTENTION!: Global Leaderboard system is still under development so we encourage you to give us direct feedback when something comes up, bugs, crashes anything that corrupts the fun. You have to complete a full lap in order to register your time to the global leaderboard. (2)ATTENTION MAC USERS!: Half of us inside the dev team are Mac users too, so we care about you. First of all we still have some issues about game updates on steam - every time we roll a new version, some of you might have to go through the painful process of "delete local content - install - restart the game". Also, please let us know if game crashes somewhere on new Time Trial mode. What's new in v…
- Patch notes v0.13 - Controller support and more! - 1 August 2016
Hey there pilots! We have a huge update today including controller support, car controls, AI etc. Let's quickly jump to the bullets: Full controller support! You asked for it, we did it. Now you can play Cranks and Goggles with your gamepad (hopefully it will work great). Please let us know in the discussion forums if you experience major issues. New and improved OPTIONS screen. We already knew that the OPTIONS screen had some usability issues. New option screen has its own menu and it's better optimised for gamepad use. "Pinball-ing cars" bug has been resolved. Don't ask how. New car controls! This is the most important part of this update because we almost have a new game. You may even call v0.12 "Vanilla Cranks and Goggles" because on v0.13, steering, rolling, spinning, jumping, springs, tires, all have changed for good. Less side slamming when taking turns. Slower steering sensitivi…
- Patch notes v0.13 - Controller support and more! - 1 August 2016
Hey there pilots! We have a huge update today including controller support, car controls, AI etc. Let's quickly jump to the bullets: Full controller support! You asked for it, we did it. Now you can play Cranks and Goggles with your gamepad (hopefully it will work great). Please let us know in the discussion forums if you experience major issues. New and improved OPTIONS screen. We already knew that the OPTIONS screen had some usability issues. New option screen has its own menu and it's better optimised for gamepad use. "Pinball-ing cars" bug has been resolved. Don't ask how. New car controls! This is the most important part of this update because we almost have a new game. You may even call v0.12 "Vanilla Cranks and Goggles" because on v0.13, steering, rolling, spinning, jumping, springs, tires, all have changed for good. Less side slamming when taking turns. Slower steering sensitivi…
- Cranks & Goggles Puts Rubber To The Early Access Road - 18 July 2016
I spent about one twenty-fourth of my weekend playing Cranks & Goggles – it’s a beautifully styled racing game set in the late 1920s/early 1930s. It’s still in Early Access so ALL THE USUAL DISCLAIMERS but come see how lovely it is with the little puffs of dust and the blocky motorcars! I feel like it’s definitely the sort of game where I’m going to always call the vehicles “motorcars” and talk in a very posh British accent as I narrate my races – a kind of Downton-Abbey-meets-Murray-Walker type affair with lapses into inventive swearing. …
- Patch notes #2 Alpha 0.12 - 9 July 2016
Hey everybody! We've been busy working on a lot of issues, as well as new features. Here is the list of things: Localisation support. C & G is now available in Portuguese & Turkish. Car class information added to car avatar. Lightmapping was wrong in Windows build, fixed. Mac build big performance update. Some visual FX on the interface was causing glithces and frame drops, we've fixed them. The game is running much more smooth on Macs now. There are still some glitches, we're on it. Crashes. Again some animations were leaving some garbage behind that we think might be the cause for the crashes. Fixed and we'll be watching closely. Car reset key. Reset was keeping car's the rotational data. Fixed, now "reset" does what it says. Class A Championships' rules were broken and Class A European Championship's first race was freezing at the start grid. All fixed. Class A Championship poster al…
- Patch notes #2 Alpha 0.12 - 9 July 2016
Hey everybody! We've been busy working on a lot of issues, as well as new features. Here is the list of things: Localisation support. C & G is now available in Portuguese & Turkish. Car class information added to car avatar. Lightmapping was wrong in Windows build, fixed. Mac build big performance update. Some visual FX on the interface was causing glithces and frame drops, we've fixed them. The game is running much more smooth on Macs now. There are still some glitches, we're on it. Crashes. Again some animations were leaving some garbage behind that we think might be the cause for the crashes. Fixed and we'll be watching closely. Car reset key. Reset was keeping car's the rotational data. Fixed, now "reset" does what it says. Class A Championships' rules were broken and Class A European Championship's first race was freezing at the start grid. All fixed. Class A Championship poster al…
- Weekly update #1 - 23 June 2016
Greetings pilots! It's weekly update time, here are the changes: - Drivers in C and B class were little slow in general, we taught them how to drive faster, so they race little bit faster now. - We have changed the texture mode for car materials, they look crispier then before. - Unused "back" buttons in some of the screens have been removed. - Missing country flags are now in place - Some track info texts were mixed, obviously Wales is not in USA, fixed. - And some more pixel perfecting... Known Issues that we are working on: - Game crashing (Windows) - Interface glitch (Mac) (Race posters are badly glitching) Meanwhile we are working on bigger tasks: - Full controller support - Localisation - Steam achievements - Global leaderboard Quote of the day: "Drive it like you stole it"
- Weekly update #1 - 23 June 2016
Greetings pilots! It's weekly update time, here are the changes: - Drivers in C and B class were little slow in general, we taught them how to drive faster, so they race little bit faster now. - We have changed the texture mode for car materials, they look crispier then before. - Unused "back" buttons in some of the screens have been removed. - Missing country flags are now in place - Some track info texts were mixed, obviously Wales is not in USA, fixed. - And some more pixel perfecting... Known Issues that we are working on: - Game crashing (Windows) - Interface glitch (Mac) (Race posters are badly glitching) Meanwhile we are working on bigger tasks: - Full controller support - Localisation - Steam achievements - Global leaderboard Quote of the day: "Drive it like you stole it"