SPSTEAMPULSELIVE ANALYTICS
Idle DeepMiner

Idle DeepMiner Steam news

Pantomime Studio | Jul 6, 2026 | game

Released

1players observed · 24 September 2026 - 18:35:18 UTC

CasualIndieSteam Store

  • Latest observed players1 · 24 September 2026 - 18:35:18 UTC
  • SteamPulse tracked peak56
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Idle DeepMiner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 18:35:18 UTC
  • SteamPulse tracked peak56
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 6, 2026
  • DeveloperPantomime Studio
  • PublisherPantomime Studio

Genres: Casual, Indie

Company pages: Developer: Pantomime StudioPublisher: Pantomime Studio

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Idle DeepMiner Steam news

Idle DeepMiner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Update & Bug fixes - v1.0.3 - 14 July 2026

    Gameplay & Content Added a new comic scene after evolution. Added sound effects and audio cues for comic scenes. Fully upgraded artifacts now display a golden frame. Quality of Life & UI Reworked the window dragging system in windowed mode for smoother interaction. Settings can no longer be opened until the window-dragging tutorial is completed

  • Bug Fixes - v1.0.2 - 8 July 2026

    Fixed an issue where holding the right mouse button in fullscreen mode caused the screen drag UI to appear.

  • Bug Fix - v1.0.1 - 8 July 2026

    Fixed an issue where achievements completed offline or not properly synced for other reasons were not unlocked on Steam and could no longer be earned. They will now unlock automatically after restarting the game. Fixed a bug that allowed artifacts to be upgraded beyond their maximum level.

  • Idle DeepMiner is Out Now! ⭐ - 6 July 2026

    Hey everyone!The day is finally here - our game is now available on Steam! 🎉Thank you to everyone who supported us during development. It means a lot to us.We hope you enjoy the game! If you do, please consider leaving a Steam review. It really helps us reach more players and continue improving the game.This is just the beginning. We'll keep working on updates, fixing bugs, and adding new content.Have fun, and happy digging! ⛏️

  • Demo Update - v0.4.0 - 31 May 2026

    Hey everyone!Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.Timed EventsFive new timed events can now trigger during your run:Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)Blast Zone - blocks explode when broken (new talent)Gold Rush - all ore drops are doubled (new talent)Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)Overdrive - pickaxe speed ×5 (new talent)ChangesThe skill tree background now shows animated falling ore that updates as you unlock new ore typesSeveral talents in the talent tree have been redesignedFour new talent types added, tied to timed events and QTE mechanicsQTE spawn logic and overall QTE behavior have been overhauledBug FixesOre stat upgrades can no longer be purchased before the or…

  • Demo Bug Fix - v0.3.13 - 15 May 2026

    Hey everyone!Hope you're all doing well - here's a quick update on what we've been working on!ChangesWhen you unlock a world size upgrade, the camera now smoothly zooms out instead of snapping instantlyAfter unlocking a new ore type, existing blocks in the world are replaced with the new ore - no more waiting around for it to show up!Updated the visual style of the window drag handle elements for windowed modeBug FixesFixed a bug where the price discount talent in the skill tree wasn't being applied to the displayed pricesFixed a bug where ore could sometimes fail to spawn, causing the pickaxe to fall into the voidAs always, if you spot anything off or run into any issues - let us know! We're constantly working to make the game better!

  • Demo Bug Fix - v0.3.7 - 13 May 2026

    Hey everyone :))First of all, thanks a lot for playing and for all the feedback - it really helps us improve the game a ton.We’re really sorry for the inconvenience caused by this update.FixesFixed skill descriptions related to gold ore in the talent treeWhen opening skills for veins and artifacts for the first time, they now spawn nearby instead of far awayFixed a bug with the discount talent in the skill treeThe skill tree now shows your current currencyWhen a skill is fully upgraded, its current stats are now visibleIn the forge menu, pickaxe stats are now shown, including all modifiers and multipliersChanged the background in the settings menuFixed an issue where the top part of the Windows window frame sometimes wasn’t hidden on game launchTalents for skills that are not yet unlocked can no longer drop before the skill is unlockedFixed a bug in the artifact menu where hovering over…

Patch notes and updates

S.noRelease datePatch nameGID number
114 July 2026Small Update & Bug fixes - v1.0.31837955055366266
28 July 2026Bug Fixes - v1.0.21836506165580455
38 July 2026Bug Fix - v1.0.11836506165580206

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