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SUPER SCORE

SUPER SCORE Steam news

MBL Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionEarly Access

  • Steam app typegame
  • Steam App ID4531430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperMBL Games

SUPER SCORE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4531430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperMBL Games
  • PublisherMBL Games
  • Parent gameNot available

Genres: Action, Early Access

Company pages: Developer: MBL GamesPublisher: MBL Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

SUPER SCORE Steam news

SUPER SCORE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Playtest nr2 live now! Singleplayer focus - 22 September 2026

    Playtest nr2 is finally here!With the introduction of singleplayer to SUPER SCORE, this will be the focus for this playtest session.It's been a long time coming. But the first playtest made things very clear to me, SUPER SCORE needs bots and singleplayer modes (other than the minigames planned). Since then I've been hard at work making that a reality.What can you expect from this playtest? Here are some of the highlights:Bugfixes based on previous feedback.New weapon, MAGNUS. The mighty pistolColor customization (outfits and hairstyles coming later and is not available in this playtest)Full singleplayer mode to play offline. (no multiplayer this playtest)More refined "game feel/gun play"New map to try out - Deep UndergroundSingleplayer leaderboards - coming soonBringing singleplayer to the game was a massive undertaking. The entire game was built around networking and big parts needed t…

  • That's a wrap! Huge thanks for playing this weekend - 29 June 2026

    And that's a wrap on the first-ever public closed playtest!I want to take a moment to say a massive, heartfelt thank you to everyone who jumped in. I'll be real with you, starting out on Friday was bumpy, and I know getting matches going took some serious patience. But despite the hurdles, games were played, data was gathered, and holes were poked in the system. Which is exactly what a first playtest is for! From a technical perspective, you gave my backend matchmaking and server orchestration a serious workout. Top Takeaways From Your Feedback:Matchmaking & Queue Times: This was the biggest hurdle. With 160 players total granted access on Steam, spreading everyone across different time zones made finding 6 players for a 3v3 match tough. Lesson learned: for future tests, I'll set specific "community play windows" to pack the servers so everyone can find matches instantly.Netcode & Rubbe…

  • SUPER SCORE Closed Playtest Kickoff Tonight! - 26 June 2026

    🚀 SUPER SCORE Closed Playtest Kickoff Tonight! 🚀The wait is almost over. Our very first closed playtest officially goes live TODAY at 19:00 CEST (1:00 PM EDT / 10:00 AM PDT)!How to get in:Keep an eye on your email inbox associated with Steam closer to launch time as requests are accepted.Once accepted, download the SUPER SCORE Playtest build from your Steam Library.Drop into the matchmaking queue starting at 19:00 CEST!Important Note on Matchmaking:Since this is a small, tightly focused first test, getting a match depends entirely on players searching at the same time. Use the 💬 ⁠matchmaking channel (in the Discord server) to give a shout-out when you're looking for a game, notify other players to hop online, and coordinate jumping into the queue together!I’ll be jumping in randomly throughout the weekend to play alongside you all and catch your feedback live. See you in the arena to…

  • Playtest #1 Kicks Off This Friday! - 23 June 2026

    It’s been a long journey to get to this point, but the time has finally come to put a slice of my game into players' hands. From Friday, June 26 through Sunday, June 28, I will be hosting the very first closed playtest!Want to join? Head over to our Steam page and click "Request Access" right now. To make sure the servers stay stable, slots for this first test are limited and access is not guaranteed. I will be randomly selecting players from the pool ahead of Friday's launch, so get your request in early!What I'm TestingWhile finding bugs is incredibly helpful, my main focus right now is the core gameplay loop. More than anything, I want to know: is the game fun? Your feedback here is crucial to helping me make it even better.Finding 3v3 Matches (Crucial Note!)Because this is a 3v3 multiplayer game and bots are disabled for this test, you will need 6 real players to start a match.The s…

  • A month since announcement has passed, dev pace is good! - 27 April 2026

    A month has past since the SUPER SCORE was announced with a pre-alpha teaser.The development pace has been great and I'm still keeping my head down in order to keep momentum up. A lot of systems have been implemented that really brings the gameplay up to the next level.New loadout system have been implemented and items/gadgets are working in the game. With that, some crazy things are being designed that will create some really fun match dynamics. A new reward system with in-game coins has been implemented. And no, not the micro-transactions type (SUPER SCORE does not have micro-transactions). Coins will be rewarded by playing the game. Coins will be used to unlock various items in the game.Expanded play testing is getting closerHard work is being put in every day, bringing the game closer to an alpha build. This also means we are getting closer to the expanded playtest season.Stay tuned…

  • The Road to Early Access Starts Now! Here's What's Coming. - 24 March 2026

    SUPER SCORE is live on Steam, and the game is already playable and being tested with a small group of players.If you're new here: SUPER SCORE is a 3v3 multiplayer FPS where kills don't win games. Reaching the enemy base does. It's a simple concept that changes everything about how you play.Here's what's ahead:I'll be sharing regular updates right here on Steam. New gameplay, mechanics deep dives, balancing updates, and any events as they happen.Before Early Access launches, I'll be running closed playtest sessions. If you want in, make sure you're following and wishlisted so you don't miss the announcement.I'm building this one solo, so every wishlist and every bit of feedback genuinely matters. The best way to support the game right now? Share SUPER SCORE with anyone who loves fast-paced competitive FPS games, especially this early.Let's go!/Mike

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