Pick Three!!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews17
- Release dateApr 10, 2026
- DeveloperEelpunk Studios
- PublisherEelpunk Studios
Genres: Casual
Company pages: Developer: Eelpunk StudiosPublisher: Eelpunk Studios
Pick Three!!! Steam news
Pick Three!!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Emergency Bugfix Patch - 9 July 2026
BugfixesFixed a long-standing bug where rerolling in the Blacksmith would roll the Bank's interest as if you visited the Blacksmith again. A huge thanks for the player in the Discord that reported this, as I encountered this bug but never found the cause.Fixed Evan being able to damage the player during Bob and Weave.BalanceEvan no longer heals when hitting Barriers. Might undo this, we'll see. Evan doesn't really need it, but logically it'd make sense for him to still steal health off of Barrier hits. We'll see how it plays out.
- Patch 1.2: Big Hits and Blocks - 3 July 2026
At the time of this update, we have now sold 100 units of this game. Even though I'm proud of the game, I still am so surprised by how many people actually love it. Again, we could not thank you all enough for your support. We now have a Discord server for all Eelpunk Studios games. That's only 2 right now, but 2 is plenty. https://discord.gg/QTrsuakMsD Content3 New Legendary!!! Augments: Bob and Weave, Downplaying, Null and Void1 New Rare… Augment: RecyclingNew Stat (Base Rarity: Legendary!!!): BarriersNew Enemy Archetype: ReinforcedThe Random archetype can now invest in Barriers.New Endless Boss Archetype: BlessedNew Weapon: Hammer3 New Colors: Nevermore, Drowned, Bleeding Brick Wall. These are darker than the standard colors, which are all vibrant to work with the game’s color logic, but I thought they were cool.8 New Achievements: Idol of Blessing, Hammer Win, The Chaos Forger, Very…
- Tiny Bugfix Update - 18 May 2026
Thank you all for the continued support. | Thank you all for the continued support. | Thank you all for the continued support. BalanceHate-Watching's first stack now provides 200% less fan loss instead of 100%.Visual/OtherAdded special Ref lines for fights ending.Added some Ref lines to rounds ending (we forgot to include them).Increased chance of a rare Ref line being spoken by about 2x. Added names for every color, only visible during the Color Pick section.Improved visibility of keyword popups.Added keyword popup compatibility for the first Enemy Pick (for new players that dont know what each weapon does yet).Added a small text box at round start that tells the player how to launch the ball.BugfixesFixed a very rare late-endless bug that caused weapons to infinitely clash against each other.Fixed a bug where the keyword popups for the "My Weapon" menu were blank when accessing it dur…
- Patch 1.1: Banks and Brackets - 29 April 2026
By the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold. This was much more than expected as our first release, and we are incredibly thankful for everyone who has supported the game. ContentNew Weapon: Lantern.New Mechanic: Bank (Blacksmith). You can deposit and withdraw Gold from a bank in any Blacksmith. Every time you visit the Blacksmith, the Gold in the bank gets interest.New Mechanic: Bracket Levels. They are optional incremental difficulty modifiers you unlock after winning a run, and it goes up to 3.1 New Rare... Attachment: Passive Critical2 New Epic! Attachments: Passive Plunder Hook, On-Hit Healing Box1 New Legendary!!! Attachment: Passive Add Burst3 New Rare... Augments: One More Second, Ankle Twist, Dramatic Release2 New Epic! Augments: Up My Sleeve, Bulldozer2 New Legendary!!! Augments: Puppet Master, Identity Theft4 New Enemy Archety…
- THIS JUST IN: 2 developers are going to play their own game - 14 April 2026
We will be playing our game LIVE at approximately 1:00 PM EST. It will be visible on Steam and Twitch. Feel free to stop by and ask questions.
- 1.03 Hotfix - 14 April 2026
Bugfixes Made melee weapons scale properly on clash. Nerfed sword and claw to compensate. Added tooltips for player stat's in their weapon menu. Added a list of the Ref's augments that the player currently has and added tooltip explanations for them. Fixed tooltips not fully showing up when near the borders of the screen. Added color to the epilepsy warning.
- 1.02 Patch Notes - 13 April 2026
Bugfixes Removed the "My Weapon" button in the enemy arena. Fixed 4-star and 5-star attachments displaying awkwardly. Fixed the Blacksmith showing up for Champion Fights. Fixed Dart's sound effect not stacking properly. Fixed 5-star attachments causing the game to crash. Added a limiter to attachment merging so that 5-star is the limit. Fixed a bug where Evan chopped his health in half after landing his first hit in a fight. Fixed a bug where on-shoots counted as on-hits and would spawn the on-shoot on the enemy when proc'd. Visuals/Optimization The player is now shown the amount of Investment Points the enemies have. Several new labels and keyword popups have been added to better inform the player of various mechanics. Text as a whole has been made more visible due to new drop shadows. Shotgun has been optimized and should cause significantly less lag as its Shot Count scales up. For a…
- Patch 1.01 - 10 April 2026
Added "End Run" button in pause menu to restart the game (before this was only possible after losing a run). Fixed selecting "End The Run" when winning a run to actually stop the run and not take the player back to the game and play in Endless mode. Fixed the Ref's lines at the Fan Club to display correctly instead of showing Ref Booth lines. Fixed icons not appearing correctly on the Windows build. Minor performance improvements
- Version 1.01 Patch Notes - 10 April 2026
Here's a list of fixes:Added "End Run" button in pause menu to restart the game (before this was only possible after losing a run).Fixed selecting "End The Run" when winning a run to actually stop the run and not take the player back to the game and play in Endless mode.Fixed the Ref's lines at the Fan Club to display correctly instead of showing Ref Booth lines.Fixed icons not appearing correctly on the Windows build.Minor performance improvementsPlease let us know about any further issues or balance adjustments you'd be interested in seeing in discussion posts or below. Right now we are planning on implementing higher difficulties for the next update, so stay tuned!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 July 2026 | Small Emergency Bugfix Patch | 1836506165582294 |
| 2 | 18 May 2026 | Tiny Bugfix Update | 1832700592797201 |
| 3 | 14 April 2026 | 1.03 Hotfix | 1829528821318089 |
| 4 | 13 April 2026 | 1.02 Patch Notes | 1829528821316118 |
| 5 | 10 April 2026 | Patch 1.01 | 1829528821311086 |
| 6 | 10 April 2026 | Version 1.01 Patch Notes | 1829528821310766 |
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