Rehaunted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players12 · 22 September 2026 - 09:33:45 UTC
- SteamPulse tracked peak18
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 14, 2026
- DeveloperCauchemar
- PublisherCauchemar
Genres: Adventure
Company pages: Developer: CauchemarPublisher: Cauchemar
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Rehaunted Steam news
Rehaunted news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE 06 — Equipment shortcuts & More Fixes - 17 September 2026
This is one of the updates we have been most excited to release.We know many of you have been waiting for this, and we wanted to make sure everything worked properly before pushing it live.Detective Tool Shortcuts Are HereYou can now use direct shortcuts for your detective equipment, making switching between tools much faster and more responsive.This is something we should have included from the beginning, and we apologize for that.The new shortcuts can also be fully rebinded in the Controls menu, so you can set them up however you prefer.Additional Fixes & ImprovementsAlongside the new shortcut system, we also fixed several other issues:Fixed an issue where multiple objects could appear in the player's hands while using the tools.Reworked one of the events involving the wife so it guides the player more clearly, makes the important moments easier to notice, and overall makes the sequen…
- UPDATE 05 - Quality of Life & Haunting Tutorial - 16 September 2026
This is another smaller update, focused mainly on polishing the overall experience and improving a few remaining issues.We made some additional optimization improvements and adjusted several events in the game where it could still be unclear what the player was supposed to do next.The most important change in this update is related to the first Haunting tutorial. The game will now pause while the tutorial instructions are displayed, giving you as much time as you need to carefully read everything and understand how the mechanic works before continuing.What changed:Small additional optimization improvementsImproved several events where the next objective could still be unclearThe game now pauses during the first Haunting tutorial, allowing players to read the instructions without any pressureWe are also currently working on a larger update.One of the features we are preparing is support…
- UPDATE 04 - Progression Blocker Fixes - 15 September 2026
This is a slightly smaller update, focused mainly on progression blockers that could force some players to restart the game.We found a major issue related to the upstairs bathroom event, where in some cases players could become permanently stuck inside the laundry room and were unable to continue without restarting the game.We also identified and fixed a few other, less common progression blockers in different parts of the game.The main goal of this update was to make sure these situations no longer occur, so you can continue playing without having to restart and break the immersion.We’ll keep working on more fixes and improvements in the upcoming updates, especially based on the feedback you’ve been sending us.Thank you for your patience, your support, and especially for all the positive reviews. It means a lot to us.
- UPDATE 03 - Major Improvements & Overhaul - 15 September 2026
Today, we spent the entire day working on a much larger update focused almost entirely on your feedback.After reading reviews, discussions, bug reports, and watching people play, we noticed that some moments players thought were bugs were actually caused by us not guiding the player clearly enough.So instead of only fixing individual issues, we went back and reworked several systems and interactions to make the game feel clearer, faster, and more responsive.What changed:Fixed the UV light not working correctly during the tutorial section.Improved flashlight responsiveness while moving. The movement offset has been reduced, making the flashlight feel much snappier and more precise.Door interactions are now more responsive.Dialogue choices now give you more time to answer.Fixed an issue where the flashlight could become invisible after a flicker event.Reworked the flashlight flicker syste…
- UPDATE 02 – Radio & Dialogue Fixes - 14 September 2026
We saw a lot of feedback saying that the radio dialogue system felt unintuitive, so we went back and completely rebuilt it.The previous Shift-based system could sometimes fail to work correctly or interfere with movement and interactions. Now, dialogue options appear automatically, simply select your response and confirm it using the Interaction button.This removes the movement/interact issues and makes radio conversations much smoother and easier to understand.We also improved the Haunting system once again, encounters are now slightly shorter and more intuitive.We’re not slowing down. We’re reading your feedback and fixing everything we can as quickly as possible.If you experience any issues, please keep reporting them to us. We want Rehaunted to feel as good as possible for everyone.
- UPDATE 01 – First Fixes & Improvements - 14 September 2026
We’ve already started working on fixes based on your feedback.Shader Screen: If the shader screen is stuck at 0%, you can now continue directly to the Main Menu. The shader screen will also only appear once, when launching the game for the first time.Haunting Spawn Points: We adjusted enemy spawn locations. Hauntings should no longer spawn enemies inside small or enclosed rooms where the player has no space to escape.Haunting Collision: After taking a photo of the entity and blinding it, you can now run directly through it. This prevents situations where the player could get stuck on the monster.Haunting Tutorial: The tutorial now stays on screen longer, giving players more time to read and understand how the mechanic works.We’re already working on more fixes and improvements.We really want to make Rehaunted the best experience we can, and we hope these updates will make the game much m…
- Rehaunted is OUT NOW! - 14 September 2026
REHAUNTED IS OUT NOW!We honestly never expected to be writing this, but Rehaunted is launching with nearly 100,000 wishlists.That number is absolutely unreal to us.Thank you to every single person who wishlisted the game, followed its development, watched and shared our trailers, and most importantly, trusted us enough to give Rehaunted a chance.The game is available to play right now for $7.99, with a 10% launch discount.We spent these final days and even the final hours before release testing everything again, finding the last few issues and fixing everything we could.Now, the game is ready.We cannot wait to finally see you play it, hear your thoughts, watch your reactions, and find out what you think about the story we have been working on for so long.Thank you again,seriously.
- WE ARE FINALLY READY! - 12 September 2026
We are finally ready.Just a few days before release, Rehaunted has officially passed Steam's build review and gained more than 50.000 wishlists.The last few weeks have been some of the most intense weeks of development we have ever experienced. We worked day and night, testing, fixing, optimizing, polishing, rebuilding and testing again, because we didn't want to release the game simply because the deadline was approaching.We wanted to release it when it felt like a game we ourselves would genuinely want to play.And now, we finally feel that way.STEAM DECK SUPPORTSteam Deck support was extremely important to us. During the final weeks of development, we spent a huge amount of time optimizing Rehaunted, but without sacrificing the visual quality and atmosphere of the game.After extensive testing and optimization, we’re proud to say that the game is fully playable from beginning to end on…
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