- Fishbone Coins Rewards Tripled — Wave 20 Is Maximum Payout - 12 September 2026
A small patch has been released. Changes are as follows:In Normal Mode, Fog Mode, and Missile Mode, Fishbone Coin rewards are now 3x the original amount.No additional rewards are granted beyond Wave 20.If you are farming Fishbone Coins, we recommend reaching Wave 20, as that is the maximum payout.Thank you for your support!
- Handbook System Now Live; Campaign Mode Expanded to 5 Layers - 11 September 2026
Hello everyone,We’ve released the latest update. Here’s what’s new:◆ Handbook SystemThe Handbook is now available and is divided into two main sections: Items and Characters.Item Handbook: Shows the item cards you have currently unlocked and not yet unlocked.Locked item cards also indicate how to obtain them.Character Handbook: Offers the same functionality, showing unlocked and locked characters.Locked characters also indicate how to obtain them.Whether you want to plan your collection route or check what you haven’t unlocked yet, you can view it all in the Handbook.◆ Campaign Mode UpdateCampaign Mode now includes 5 layers.Starting from Layer 3, the difficulty rises sharply. Players who enjoy a challenge are welcome to try it, but be sure to prepare in advance.◆ New Particle Effects ToggleA particle effects toggle has been added to Game Settings.If you’re on a lower-end system, we reco…
- Patch Update Announcement 9-2 - 1 September 2026
Hello Players,We have just released a small patch addressing several issues that have been frequently reported recently. The details are as follows:Update ContentsFixed achievement statistics issues – Resolved an anomaly where achievement progress would not be correctly recorded or unlocked under certain circumstances.Added program icon – The game now displays a dedicated icon in the taskbar and window title bar for better visual recognition.Optimized late-game performance stuttering – Implemented targeted performance tweaks for late-game scenarios (high waves, large numbers of units), effectively alleviating frame rate drops.This patch has been automatically pushed to the Steam client. Thank you for your feedback and support. Enjoy your game!
- Balance Adjustment Announcement - 30 August 2026
Dear Players,Based on recent feedback and data analysis, we have decided to implement the following balance changes to item cards and high-wave enemy scaling, aiming to improve the overall combat experience.Adjustment DetailsSignificant reduction in negative attributes of item cardsThe negative effects (e.g., self-damage, movement speed reduction, defense reduction, etc.) of the vast majority of item cards have been substantially lowered. You will now feel less burden when equipping these cards, while their strategic risks remain intact.Enemy scaling adjustments for high wavesStarting from Wave 21, each subsequent wave will grant enemies an additional +2% health and +3% attack over the previous wave. This change is intended to create a more layered late-game challenge while maintaining a reasonable difficulty curve.We hope these adjustments will make early- and mid-game builds more flex…
- New Character “Cow back” Debuts, Full UI Overhaul & Fixes - 30 August 2026
Thank you for your continued support and feedback. In this update, we are introducing a brand-new character with a strong “gap moe” appeal, along with focused improvements to the interface experience and item description clarity. Please see the detailed patch notes below.New Character: Cow backCore Mechanics:When Cow back takes damage, he triggers “Flame of Protection,” automatically generating a flame shield that lasts 1 second.While the shield is active, any enemy that attacks it at close range will suffer fire burn damage.Special Detail: When Cow back generates the shield upon taking damage, he triggers his unique voice line “Mama…” – both endearing and bursting with combat intensity.Major UI Experience EnhancementsFont Size Adjustments:The text size in the character selection screen, upgrade screen, and shop screen has been increased overall, improving readability in both TV and han…
- Bug Fixes – August 23 - 23 August 2026
The Recycle button is now disabled when only the last weapon remains.The available field is no longer shown on item cards and detail panels; also added the missing translation for explosion_damage%.Fixed avatar rendering on the character results screen.Added localization for special item attributes.
- DEMO Content Exceeds Goals! Thank You to Every Player Who Supports Us! - 2 June 2026
Hello everyone,Since the release of the Fish Slayer DEMO, we have received tremendous support and feedback. Today, we are excited to announce: the DEMO has already exceeded all previously announced content goals!Here’s what we’ve delivered beyond our original promises:Support for up to 10 languages – More players around the world can now enjoy the game.4 additional new characters – We added 4 more playable characters with unique playstyles, bringing even more variety to combat.A brand new game mode – On top of the existing gameplay, we've introduced an extra mode for you to challenge. Controller support (ahead of schedule) – Originally planned for a later update, controller support is already implemented! You can now play Fish Slayer with a controller.All of this goes beyond our initial commitments, and we couldn't have done it without your encouragement and expectations. Your support d…
- Fish Slayer Demo Now Free to Play! - 13 May 2026
Hello everyone,We’re excited to announce that the free Demo of Fish Slayer is now available on Steam!In this game, Players take on the role of an animal that hunts fish, strengthening themselves by choosing attributes and items to become more efficient at hunting. The Demo includes core gameplay, weapon systems, and some progression content. We invite you to try it out.We want to hear from you!Since the game is still in active development, your feedback is extremely valuable. If you encounter any bugs, performance issues, or have suggestions for improvements — big or small —Please feel free to leave your suggestions under this announcement.We read every piece of feedback and will continue to improve the game.Thank you for your support. See you beneath the waves!
- [Fish Slayer] DemoV1.1 Update Announcement - 13 May 2026
Hello everyone,Thank you for playing our Demo. Based on your feedback, we’ve just pushed a new update. Below are the changes:FixesFixed display issue where character’s evasion stat showed over 60% (actual value unchanged)Fixed a bug where max-level weapons disappeared when used in synthesisFixed an issue preventing players from obtaining Fish Bone CoinsFixed several translation errorsAdjustments & OptimizationsAdjusted character hit sound effects for better clarityIncreased base pickup range for easier item collectionModified health regeneration effect (balance tweak – see in-game values)Adjusted weapon attack rangeIncreased base weapon attack values overallNew AdditionsAdded Life Steal chance stat to weaponsAdded Critical Damage multiplier stat to weaponsExclusive Mode: higher chance for special mode-exclusive items to appearThis update applies to the current Demo version. Thank you fo…
- Fish Slayer DEMO Coming Soon - 9 April 2026
Hello everyone,Thank you for your attention and patience. The free demo of Fish Slayer is planned for release in early May 2026. We look forward to having you try it out.Important reminder: This DEMO version does not support controller play. It only supports keyboard and mouse controls.More details on the exact release date will be shared in future announcements.Enjoy the game!— The Fish Slayer Team