SPSTEAMPULSELIVE ANALYTICS
Infinite Night

Infinite Night Steam news

SUHO LEE | Apr 9, 2026 | game

Released

1players observed · 24 September 2026 - 15:57:53 UTC

ActionIndieRPGSteam Store

  • Latest observed players1 · 24 September 2026 - 15:57:53 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Infinite Night news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 15:57:53 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 9, 2026
  • DeveloperSUHO LEE
  • PublisherSUHO LEE

Genres: Action, Indie, RPG

Company pages: Developer: SUHO LEEPublisher: SUHO LEE

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Infinite Night Steam news

Infinite Night news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes - Major Update: Seal Stone System - 12 April 2026

    🔮 New System: Seal Stones The time-based progression system has been completely replaced with the Seal Stone system 5 Seal Stones spawn sequentially across the stage — find and destroy them to progress Each Seal Stone destroyed lifts the darkness, making the world brighter A Mini-Boss spawns at the location of each destroyed Seal Stone Destroy all 5 Seal Stones to trigger the Final Boss 💀 Boss Rework: Bullet Hell All 22 bosses completely reworked with ranged barrage attack patterns Melee attacks removed — bosses now use bullet hell-style projectile patterns New barrage types: Aimed shots, Fan spreads, 360° Radial bursts, Lasers, Markers, Walls, Spirals 3-Phase boss structure: P1 (100~60%) → P2 (60~30%) → P3 (30~0%) P3: Boss activates a shield and summons 2 elite guardians — defeat them to break the shield Difficulty scales automatically by stage position, chapter, and phase 📷 Camera…

  • Chapter 3 Visual Update & Stage Progression Bug Fixes - 11 April 2026

    ■ Improvements • New background images have been applied to every stage in Chapter 1 "Knight's Destiny", Chapter 2 "Witch's Power", and Chapter 3 "Savage Lands". Each stage now has its own unique atmosphere. ■ Bug Fixes • Fixed an issue where stage names were displayed shifted by one position on the Chapter 3 "Savage Lands" stage selection screen. • Fixed an issue where the Chapter 3 hidden stage "Primordial Altar" was displayed in Korean in certain languages. • Fixed an issue where the Chapter 3 hidden stage would not unlock even after meeting the unlock conditions. • Fixed an issue where Chapter 3 play records were incorrectly counted toward the Chapter 1 hidden stage unlock conditions. ■ Notice • This patch includes internal data structure changes for Chapter 3. Players who were progressing through Chapter 3 "Savage Lands" in the previous version may find that their Chapter 3 progres…

  • Patch Notes (2026-04-11) - 10 April 2026

    Bug Fixes Fixed a critical bug where bosses and mini-bosses could be permanently frozen in place when hit by multiple weapons simultaneously. Hit-stop was being refreshed every frame, preventing them from moving or attacking. A 0.15s hit-stop cooldown now applies to bosses and mini-bosses, restoring proper chase and attack behavior. Resolved a related issue where bosses would die almost immediately after entering Phase 2, making P2 patterns and visuals nearly invisible to players (caused by the bug above). Visual Improvements Enemies no longer disappear instantly upon defeat. They now play a 0.6s death animation, fading out during the final 0.25s for smoother, more satisfying combat feedback. Misc Internal debug logging cleaned up (no performance impact).

  • Steam Deck Compatibility Update for Infinite Night - 10 April 2026

    Hello everyone!We are excited to share some information regarding the Steam Deck compatibility for Infinite Night. We have been working to ensure a smooth and enjoyable experience for players on the go.Here are the details of our Steam Deck support:Full Controller Support: We have integrated Steam Input, and the game is fully playable using the Steam Deck's built-in controls.Resolution & Display: The game supports the Steam Deck's native resolution (1280x800) and provides a clear, full-screen experience.Text Legibility: All in-game text and UI elements have been checked to ensure they are easily readable on the handheld screen.Performance: Players can expect a stable and fluid frame rate on the Steam Deck hardware without any additional configuration.We are committed to providing a great experience on the Steam Deck, and we hope you enjoy exploring the world of Infinite Night wherever y…

  • Launch Day Update - 9 April 2026

    Bug fixes, VFX improvements, 3 new languages (Russian, Spanish, Brazilian Portuguese), performance optimization

Patch notes and updates

S.noRelease datePatch nameGID number
112 April 2026Patch Notes - Major Update: Seal Stone System1829528821313262
211 April 2026Chapter 3 Visual Update & Stage Progression Bug Fixes1829528821311732
310 April 2026Patch Notes (2026-04-11)1829528821311422
410 April 2026Steam Deck Compatibility Update for Infinite Night1829528821309961
59 April 2026Launch Day Update1829528821306401

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