SPSTEAMPULSELIVE ANALYTICS
The Harbinger of the Deep

The Harbinger of the Deep Steam metadata

CraftedCircuitry | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureRPG

  • Steam app typegame
  • Steam App ID4547520
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCraftedCircuitry

The Harbinger of the Deep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4547520
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCraftedCircuitry
  • PublisherCraftedCircuitry
  • Parent gameNot available

Genres: Action, Adventure, RPG

Company pages: Developer: CraftedCircuitryPublisher: CraftedCircuitry

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Harbinger of the Deep Steam metadata

The Harbinger of the Deep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4547520/metadata
Steam Communityhttps://steamcommunity.com/app/4547520
PCGamingWiki search
IGDB searchSearch IGDB for The Harbinger of the Deep

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Color Alternatives, Custom Volume Controls, Keyboard Only Option

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • v0.2.13 - Balancing Changes to the Middle to Later Parts of the Game - 20 September 2026

    Heyyo, CraftedCircuitry again! A pretty substantial update as I balance the middle to late part of the game because of the recent math error I had with the Being Frustrations and Player Strength. This doesn't affect Players who are aiming to slay them all, but it does affect the ones who are trying to befriend.Added:More Beings (one of the Beings added was actually in the game files already, I just misspelt the calling of the file)Updated:Balancing of Fiber Town, Evergrove, and 7th Area Friendable Beings to require more Actions\ 7th Area changes nerfed, halving the changesBalancing of Storming Dragstrip Bosses to require more ActionsDragstrip South Safe Point becomes accessible from the first boss of Dragstrip\ 7th Area and Waveraft Connection changed, added Boss Rocks for the connection to require the Boss near Evergrove EastMid Game BalancingI reset my progress recently and noticed th…

  • v0.2.12 - Small Dialogue Choice Fix - 20 September 2026

    Heyyo, CraftedCircuitry here! Today with a very quick fix to the Dialogue Choice system. I tried updating the Dialogue System with fixes I put into other systems because they were also using Arrays. Of course, it didn't work and broke the Dialogue Choices. This update fixes it, I modified the change I used before so I still get the benefits but customized for this particular system to become a more proper fix. This makes the code a bit more efficient because the solution I used before was less than ideal.I will still be avidly testing the game's dialogues to make sure everything works, of course.

  • v0.2.11 - Small Polishes - 14 September 2026

    Heyyo, CraftedCircuitry here some with quick polishes to the game!Added:More BeingsError Text when Loading the Backup Fails\ Certain Route Additions and ChangesUpdated:UI Elements in the Opening and the main Options UI cycle from the top and bottom\ Nerfed Final Boss Attack to not activate too quickly\ Cutscenes have lowercase text as with all other UIs and DialogueFixed:\ Certain Ending did not check for All Endings achievement\ Checking of All Endings did not work\ Waveraft and 7th Area Connection Softlock\ Math Error when calculating the Remaining Frustrations of Beings and the Player's Strength\ Force Destroying Projectiles in certain cases made certain attacks not happen again\ Certain Route Fixes\ Postgame Dialogue Checking for Certain Endings\ Dialogue Choices showing Dialogue from different ChoicesLots of edits and updating the game recently. I thought a lot of this was already…

  • v0.2.10 - Dialogue Improvements and SFX Fixing - 9 September 2026

    Heyyo, CraftedCircuitry again! The game gets updated everyday as I want to be able to test it on both my PC and other Steam-connected devices. And today, I've been meaning to start the post-ending dialogue system. This builds off of the existing system, but simply chooses certain dialogue when an ending has happened. You can Continue Playing after some endings, so you can see the Beings' reactions to what you do at the end. This dialogue only sticks on the current play session. If you leave, it won't show until you get a new ending.I've also fixed the SFX of the Talking with Beings not following the SFX slider in the Options. Very sorry for the inconvenience, I have not noticed that one.\ I did a quick hotfix to fix the darkness when the player takes a hit.\ I added some more Beings to the Sea and added pausing of the game when a controller disconnects.That's it for today, I may start t…

  • v0.2.9 - Extra Endings and Some Ending Tweaks - 8 September 2026

    Heyyo, CraftedCircuitry here! Just doing a quick update to add an extra ending to the game! This special ending is a spinoff of an already existing ending, and counts the same as that ending when wanting to do the all the endings. Players won't have to do that extra ending.I've also done some tweaks to certain ending functions to make them feel a little better.

  • v0.2.8 - Quick Fixes and Polishing - 7 September 2026

    Heyyo, CraftedCircuitry here! Today with some quick fixes for the game!Added:Asterisks show on Pause Menu Player Stats when that Stat is maxed outExpanded Display Ratio Support (mainly added it for the Steam Deck)Fixed:Full Evil Sprite in the Pause Menu not showing correctlyCertain Beings able to spawn Underlings even though they are not bossesThat's about it for today. Just some quick bug fixing and additions to further the game. CraftedCircuitry signing off for now!

  • v0.2.7 - A Lot More Optimizations and Polishing - 6 September 2026

    Heyyo, CraftedCircuitry here! And I'm here today for some more optimization and polishing updates to the game!Added:More Beings and Lore (can't have enough of these)Updated:Various Optimizations to the Pause, Options, and Rebind MenusVarious Optimizations to the Map in Pause, the Areas, and Graphical Quality of Certain ElementsLessening of Loaded Objects for Better PerformanceStronger Underlings in Later Parts of the GameSound of Trees when Shouted at now plays Globally to lessen loaded objectsBetter Low-end PerformanceBetter Protection for Important DialogueFixed:Softlock Chance at Storming DragstripDialogue State FixingWay to Skip a Certain Late BossFurther ARM and Android Testing(The GIF was scaled down a lot to make the size requirements)I've done some further ARM testing (basically just installing it on my phone and playing while I have time) and I've done a lot more optimizations…

  • v0.2.5 - More Optimizations and Polishing - 2 September 2026

    Heyyo, CraftedCircuitry here! Today with some quick updates to the game to further polish and optimize the game for lower-end devices! I got a lot of time this weekend because I had a long weekend!AddedMore Beings and Tsunami LoreClickable Map Zoom and Pause ButtonsUpdatedOptimized WallsNerfed Speed of the Grow Being AttackFixedChances to be soft-locked in the Storming DragstripEndings switched between two specific versions\ Good Leader Ending not completing

  • v0.2.4 - ARM Testing and More Polishing - 29 August 2026

    Heyyo, CraftedCircuitry here! Here today for some little news on ARM testing, bug fixing, and more world building with Being dialogue!Added:More Beings and DialoguesPotential for Android Export for the Steam FrameUpdated:Javelin Being Attack has slight slowness effectDisabling Better Graphics removes more Particles for better low-end performanceFixed:Android Export BugsA very rare chance for Action HUD and Action on Player to be mismatched when FPS is low\ Optimized Control Helpers to have a timed delay so as to not hog performanceARM TestingI've been testing the game on an Android Export with an old Redmi Note 8 Pro (Helio G90T 6GB RAM) and Google Pixel 8 (Tensor G3), and the game runs, especially the Pixel 8. The Pixel 8 runs it buttery smooth like my PCs, while the Note 8 Pro is acceptable. Lots of stutters and feels like it runs at 20-25 FPS, but I can live with it since it is 7 yea…

  • v0.2.3 - New Attack Effects, Balancing, Testing the Endings, and Other Mechanics - 19 August 2026

    Heyyo, CraftedCircuitry here! Today with a good chunk of progress to The Harbinger of the Deep, from testing the endings, Power Heal, and many various fixes to the game, as well as new effects to the Shout and Shock Actions!AddedNew Being Attack Patterns due to Optimized AttacksMore Sound EffectsBattle Phases in Being EncountersAll Achievements IntegratedNew Cutscene Tutorial explaining EnemiesNew Shout and Shock Effects to better differentiate from Slice and other Being AttacksUpdatedMore Sound EffectsProper Implementation of Steam CloudSprint UI switches to Walk when SprintingPower Heal now has Sound Effects on successFixedTrees not properly swaying when using Better GraphicsSubarea Text showing even though it hasn't been explored yetBackground Music not playing in certain instancesChance for Certain Important Quest to be InterruptedChance for Certain Trial to happen due to a ShopChan…

  • v0.2.0 - Content Complete - 26 July 2026

    Heyyo CraftedCircuitry here! Celebrating being a part of the Philippine Game Developers Expo this 2026 and the anniversary of this project, I will be talking about the big v0.2 Update, the end of Content Additions and the full start of Polishing.AddedAll Endings and Route Initial Content CompletePower HealingStandard Boss Battle Background MusicPlayer Description of Healing MethodsMore Water ParticlesFixedCutscene Connections not workingStronger Underlings not workingPotential Null showing up in DialogueCalmy Cutscene showing even though Calmy was slain/enemiedConnection between Dragstrip and another Area not correctly implementedBetter safety in Dialogues to make sure Quests are not hamperedFestivals and ExposThe Harbinger of the Deep is part of another event, the Philippine Game Developers Expo Steam Festival happening right now! I'm not part of their main Indie Game Stars, but you sh…

  • v0.1.22 - Finishing Up the End of the Game - 12 July 2026

    Heyyo CraftedCircuitry here! It has been a long time since I showed an update as it has been quite busy for me. I wasn't able to do too as much as I wanted, but I did still have a lot of progress to finally complete the content of the game.AddedMorality, and adding differences depending on the things you've doneFinal Boss and Special Attack for the Final BossEndings, Their Cutscenes, and Your Final ChoiceParallax LayersMore Lore and WorldbuildingFixedFlickering of Teleport when DeathTrees not ruffling due to using Mesh2D, reverted to Sprite2DIt doesn't look like much honestly. But with the amount of endings I want, the balancing, and the testing ahead, this took a long while for all to be connected.I'm looking to rewrite dialogue and run through them all, and add one more specific route you can explore in the future. I've still got time for my own deadline. It's almost a year now since…

  • v0.1.20 - Demo Quest Fixes and Linux Build Fixes - 13 June 2026

    Heyyo there, CraftedCircuitry here! Here today with a quick update to the Demo!FixedPulla Quest activating too early Loader between Rimtide and Storming Narra quest not working properly Linux Build not properly using the Downloads folder, could be using the Windows Build via ProtonSteam Bullet FestIf you haven't seen, the game is also part of the Steam Bullet Fest! Go check out the other cool games on the fest too!

  • v0.1.19 - Small Fixes to Dialogue, Map Linings, and Optimizations - 3 June 2026

    Heyyo there, CraftedCircuitry here! Here today with a quick update to the Demo!FixedNull Dialogue when picking choice that doesn't existEdited Waveraft and Rimtide Loader to stutter in less combat areaVisibility of the Map Linings from ProgressBoss Underlings don't have Spawn Animations \

  • v0.1.18 - Updated Demo, A Lot More Polishing and SFX - 31 May 2026

    Heyyo CraftedCircuitry here! I'm here again today to update the demo! It hasn't been too long since the last update but I think I've got enough of improvements to it to really make the game a fair bit better and more polished.AddedMore Beings and More Lore DropsMore Visual Juicing and Sound Effects, such as Being Projectile spawn animations, armor hit animations when Player Heath is above 5, as well as Lightning and Ambient Water Sound EffectsMore Delivery QuestsMap Lines when zoomed outMore Cutscene for a certain powerup later in the storyAnimation to a certain powerupUpdatedBetter Beam Attack Juicing and SFXLoad Backup now has Confirmation before allowing usageBigger Player Icon when zoomed outCutscenes can be triggered by dialogue statesFixedFixed Trees and Strong Current in the 7th Area as it causes soft-lockFixed Background Music cutting out when moving between Areas of the SeaFixe…

  • v0.1.17 - Some Quick Content Updates and Updated Demo - 17 May 2026

    Heyyo CraftedCircuitry here! And here today for a new update to the demo for the Ocean Fest! The demo follows the newest changes from the full game version v0.1.17. AddedMore Beings to the 7th and 8th AreasAdded Tormented and Revolutionist BEingsMore Breakable Elements in All AreasFiber Buildings in the later areas now have Map SpritesMore Steam AchievementsRecent changes haven't been plentiful, but comparing v0.1.12 demo to the v0.1.17 demo, there are now a lot of fixes and some optimizations to the demo. From fixing of certain attacks, SFX, dialogues, to added juicing and optimizations, the updated demo is much closer to the most polished version of the game as it can be.Hope you all enjoy the neat little extras the game got! Go check out the other cool games of the Steam Ocean Fest as well!This has been CraftedCircuitry, signing off for now!

  • Joining Steam's Ocean Fest and Updated Demo! - 15 May 2026

    Heyyo, CraftedCircuitry here! Here today with some quick news where the game is a part of Steam's Ocean Fest! Expect an updated demo with the most recent optimizations, fixes, and maybe some extra content!That's honestly pretty much it. As of writing, the demo just follows the v0.1.16 additions, updates, and fixes.Stay tuned for more news and this has been CraftedCircuitry, signing off for now!

  • v0.1.16 - Fast Forwarding the Last Areas of the Game - 10 May 2026

    Heyyo, CraftedCircuitry here! Here again with a new update to the game! I went ahead and completed a good chunk of the final half of the game's content, and am starting to do the final area of the game!AddedFinishing the Evergrove, the 7th Area, and Starting the 8th and Final AreaNew Being Attack : Lightning Grid, Lightning Orbs, and Lightning BlastsSome extra Beings and elements to earlier Areas to encourage explorationTo-Do List on the HUD of Active Delivery QuestsHurt SFX7th and 8th Area BGMsTrials of the 7th and 8th Areas, with certain conditions activating Flawed StrengthCustom Mouse CursorRevolutionist and Tormented BeingsMore Map Features and More Delivery QuestsUpdatedIf Delivery Quest targets are an enemy, slaying them counts as completing that QuestBeings now activate transparency of Trees and Tall ElementsShowing of 'Progress Saved!' when going over Safe PointsProjectiles hav…

  • v0.1.12 - More Content to the Evergrove, More Fixing, and the Steam Demo - 20 April 2026

    Heyyo CraftedCircuitry here! Today with a new update to the game, featuring more content to the Evergrove, more fixing and polishing of course, and a Steam demo featuring those new fixes and polishes. These changes are more for the full version.AddedNew Quest Mechanic scattered around the vast areas of the SeaMore Beings and More Elements in the EvergroveSpritework for the Beings in the EvergroveUpdatedMore Speed when Zoomed Out in the MapFixedBug where there is a limit to the amount of clearing from the Dialogue Array in HUD AlwaysZoom Map Input not part of the Rebindable InputsFixes of Graphics and Players getting StuckNow that I am writing this, I actually don’t have much changes for the Demo or Alpha builds. A lot of this update is heavily focused on polishing the full game, which isn’t bad of course. Just means that I think I’ve polished the game well enough (at least to me) for a…

  • Steam Hardware Compatibility - 19 April 2026

    Heyyo, CraftedCircuitry here for a quick information dump of how well The Harbinger of the Deep runs on a Steam Deck or other SteamOS devices, as well as certain game mechanics pertaining to Linux and SteamOS.Fun fact, I've actually been developing the game on a Steam Deck OLED from time to time or when I'm traveling and just want to get some dev work done. I have a USB hub and keyboard, and use it kinda like a laptop. And so, I've also been testing the game a lot on the Steam Deck. And from personal testing, the game works fine on the Steam Deck.Steam Deck Performance Settings Battery life estimates are rough estimates of my usage with the Steam Deck OLED and follows the estimate the system has when looking at the Performance Overlay and the Estimate in the Game Mode Options. My unit has 95% Battery Health so there may be some discrepancies but it should be in that range.Settings above…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026v0.2.5 - More Optimizations and Polishing1842846814440380
229 August 2026v0.2.4 - ARM Testing and More Polishing1842212951304970
313 June 2026v0.1.20 - Demo Quest Fixes and Linux Build Fixes1835236783565212
43 June 2026v0.1.19 - Small Fixes to Dialogue, Map Linings, and Optimizations1834602721184880
519 April 2026Steam Hardware Compatibility1830163047263915

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4547520
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperCraftedCircuitry
PublisherCraftedCircuitry
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Destroy the frustrations of other Beings and befriend them, or ignore them and slay them all instead! Shoot your actions and decide the fate of this submerged world in The Harbinger of the Deep!

About this game

Slice, Shock, or Shout away other Beings' frustrations! Carefully choose your actions to destroy others' frustrations and befriend them Or, ignore them and choose to slay them all Avoid the bullet hell of other Beings' frustrations and keep yourself alive Journey through 8 vast areas of the Sea! Find out the secrets that caused the Tsunami Harder and harder challenges await the further areas Unlock many shortcuts to travel the Sea easier Meet many different faces and Beings along your journey Choose your path and define the future of the Sea! Multiple endings to explore Choose the fate of the Beings you meet Lead them or leave them all behind Continue your story, anytime anywhere! Available fully offline and optimized to be played on lower-spec devices Playable on most gamepads, Mouse and Keyboard, and Keyboard only Configurable Inputs and easy-to-access Backups

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
66Color Alternatives
68Custom Volume Controls
75Keyboard Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Harbinger of the Deep's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Harbinger of the Deep's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Harbinger of the Deep at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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