SPSTEAMPULSELIVE ANALYTICS
Beach Ball Valley

Beach Ball Valley Steam metadata

Paul Eckhardt | Oct 9, 2020 | game

Released

0players observed · 22 September 2026 - 16:04:49 UTC

CasualSimulationSportsVRPhysicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)330
  • Revenue (VGI)$725
  • Review score90% positive

Beach Ball Valley metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)330
  • Revenue (VGI)$725
  • Review score90% positive
  • Total reviews10
  • Release dateOct 9, 2020
  • DeveloperPaul Eckhardt
  • PublisherNot available

Genres: Casual, Simulation, Sports

Company pages: Developer: Paul Eckhardt

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beach Ball Valley Steam metadata

Beach Ball Valley metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/454830/metadata
Steam Storehttps://store.steampowered.com/app/454830/
Steam Communityhttps://steamcommunity.com/app/454830
PCGamingWiki search
IGDB searchSearch IGDB for Beach Ball Valley

Reviews, pricing, and metadata

Review summary

Positive

90% positive, 9 positive, 1 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

19

Platform releases
  • Steam 5 April 2016

Latest Steam announcements

  • Welcome to Beach Ball Valley! - 10 October 2020

    Beach Ball Valley 1.0 is out, after only 36 build updates since April 2016! It's been an adventure & we're happy to launch our super unique VR game into the world. Here's a list of the changes we've added since EA launch! Thanks to everyone for joining us in early access! We've had a blast playing & making it & tweaking from your feedback! We're now at a happy, stable, carefully polished release that's so small, it would fit on a CD! We've tweaked and changed a lot! photo based & hand painted graphics rebuilt and simplified the valley removed teleporting to make it super simple added tutorial graphics to show you exactly what's going to happen made all the beach balls come to you updated unreal engine versions to include better low latency balanced mind control around hand instead of head mind control two balls at once added a number of beach ball drops to make sure you had enough super…

  • Beach Ball Valley out of Early Access - 4 October 2020

    Prepare your pizza paddles, because Beach Ball Valley is releasing on October 10th, 2020! It's been a blast working on it and sharing it with everybody. Seeing many smiles & beach balls slammed skyward around the world. We've tweaked and polished many areas of the game, most notably graphics, sound and haptics! But wait, there's more! - achievements - trading cards - profile badges - beach balls - 5 tracker support (possibly up to 11, but we couldn't test that) - device support for pimax 8KX / index / wmr / rift / cosmos / quest (via oculus link). You can see the achievements right now, but you cannot unlock these achievements yet, they'll go live when the game releases!

  • Ice Cream Cone - 3 July 2019

    We've fixed a few little bugs due to user feedback! Keep it coming! - hjk keys start minigames when no other minigames are playing - strength game is named correctly! To play those minigames from in VR press the menu button and squish the button of the game you want to play.

  • Update Ice Cream! - 30 June 2019

    After over one year of testing and tinkering, we totally rebuilt the valley to put you right in the middle of the action, with as little confusion to new players as possible! This is the release candidate. Next release is out of early access! Balls come to you no matter what! Minigames are a bit different Pimax Support More hotkeys to amuse your friends New simplified mind control system Discord integration – so your friends can see how many beach balls you've hit! Want to know everything? Read the manual! Notes: Can be played with index controllers, but they're not modeled nicely into the paddles Tracker Support might not work due to issues in STEAMVR itself – should resolve presently The original valley will always be available – check it out under the original-valley branch in beta tab when you select game properties. Here's a handy guide.

  • Beach Ball Valley Early Access - 12 February 2019

    We're going to be out of early access soon, but we've made big changes which we will release this month! Here's a bit of back story behind our development! Beach Ball Valley started out a long long time ago. It started back when HTC was going to Release the vive in December 2015. We had 2 months to learn VR development and develop a game in VR. This game made a lot of people smile and laugh at VR demos in 2015, so we figured we'd build it out for a release with the Vive. Release schedules changed to April, and we shifted to work on a different game entirely - a castle defense crossbow game where you were being actively attacked by wizards and dodging shrapnel, as your castle was getting destroyed. The team behind that game believed that it needed to look AAA and be way more complex (skill trees, etc) if we were going to release. We didn't release, but instead I turned back to the crowd…

  • Update Huckleberry - 2 December 2017

    Hand Mind Control! You can wave your hand like a trademarked movie character and if you're holding the grip, and if you've touched a beach ball, you can influence it with beach ball mind tricks! Either hand works, so you can do two at once, or can you? Spectator Screen There are a variety of keys you can use to interact with your friends, now we show them on the main screen. Space to toggle on/off. No perf hit either way. Bonuses Big Beach balls show up now and then. Nobody really know where they come from or why they're here, but they're nice to play with. Rain Cloud is more happy and loves to water the beach balls. Fixes Minigames now end when you leave the area It's easier to make a shot that bounces off the castle roof and hits the hoops Paddleball is now always 8 proper hits away Balls pop less easily Music minigame launchers are better timed Tracking puck functionality isn't crash…

  • Update Huckleberry - 2 December 2017

    Hand Mind Control! You can wave your hand like a trademarked movie character and if you're holding the grip, and if you've touched a beach ball, you can influence it with beach ball mind tricks! Either hand works, so you can do two at once, or can you? Spectator Screen There are a variety of keys you can use to interact with your friends, now we show them on the main screen. Space to toggle on/off. No perf hit either way. Bonuses Big Beach balls show up now and then. Nobody really know where they come from or why they're here, but they're nice to play with. Rain Cloud is more happy and loves to water the beach balls. Fixes Minigames now end when you leave the area It's easier to make a shot that bounces off the castle roof and hits the hoops Paddleball is now always 8 proper hits away Balls pop less easily Music minigame launchers are better timed Tracking puck functionality isn't crash…

  • Update Grand - 12 August 2017

    Beach Ball Valley Update Grand! We've updated weather systems to reflect standard cloud diversity. There are now happy clouds and angry clouds. You'll know which are which! Also, there are now buttons to press to start games for all the games. To top things off, we've added a new beach ball! It's Grand! Oh, and one more thing. Try hitting a beach ball 10 times with the same paddle.

  • Update Grand - 12 August 2017

    Beach Ball Valley Update Grand! We've updated weather systems to reflect standard cloud diversity. There are now happy clouds and angry clouds. You'll know which are which! Also, there are now buttons to press to start games for all the games. To top things off, we've added a new beach ball! It's Grand! Oh, and one more thing. Try hitting a beach ball 10 times with the same paddle.

  • Update Finnish Pancake - 15 May 2017

    Exciting new features Squishy Buttons. Media Menus. Music Game. More Fluffy Clouds! Octopus Ready! Music game! Any song ever, on time, every time. Just tap the tempo! Pick scored or freeplay. Tap in a tempo, preferably to the music you're listening to; desktop music, the radio or even a live band! Hit beach balls with the beat! Retap the tempo when it changes, or tap the escape button to escape. Puck Tracker Support Vive Puck Trackers now work as extra paddles; stick 'em everywhere! Play with your friends or your cat, or you feet. Add 'em on your arms to basically become an octopus. You can use a lot of trackers, way more than 3. Just turn 'em on and go! If you have enough arms, because you're an octopus, you could play with 8 paddles at once. Squishy buttons. They're the best. They're highly robust and very squishy. Way better than springy buttons. They'll let you change music, start g…

  • Update Finnish Pancake - 15 May 2017

    Exciting new features Squishy Buttons. Media Menus. Music Game. More Fluffy Clouds! Octopus Ready! Music game! Any song ever, on time, every time. Just tap the tempo! Pick scored or freeplay. Tap in a tempo, preferably to the music you're listening to; desktop music, the radio or even a live band! Hit beach balls with the beat! Retap the tempo when it changes, or tap the escape button to escape. Puck Tracker Support Vive Puck Trackers now work as extra paddles; stick 'em everywhere! Play with your friends or your cat, or you feet. Add 'em on your arms to basically become an octopus. You can use a lot of trackers, way more than 3. Just turn 'em on and go! If you have enough arms, because you're an octopus, you could play with 8 paddles at once. Squishy buttons. They're the best. They're highly robust and very squishy. Way better than springy buttons. They'll let you change music, start g…

  • Beach Ball Valley Update EMU - 10 February 2017

    If you're trying to figure out the code, you may have noticed we've been releasing each update based on alphabetic animal names! This is pretty much accurate so far. Squishy Button Teleport System! Easy to squish Colorful Makes sense where you're going Open it up with the teleport button Fully haptic enabled squishery Squishy Squishy Button Desktop Play Control Easy to squish Control your happy tunes from in VR Sometimes tells you what music player you have Opens with the triggers! Coin Drop for your friends C on the keyboard Drops edible coins Don't drop too many coins, they don't grow on trees! Even more things! Nicer haptics Nicer graphics Softer clouds Tooltips on controller - look close! Activate a tooltip that points to a button with 1-8 (manual for details) Beach Ball Waterfall works from down the canyon Neater particles! Poof! Zero gravity is working! Beach Balls are way friendl…

  • Beach Ball Valley Update EMU - 10 February 2017

    If you're trying to figure out the code, you may have noticed we've been releasing each update based on alphabetic animal names! This is pretty much accurate so far. Squishy Button Teleport System! Easy to squish Colorful Makes sense where you're going Open it up with the teleport button Fully haptic enabled squishery Squishy Squishy Button Desktop Play Control Easy to squish Control your happy tunes from in VR Sometimes tells you what music player you have Opens with the triggers! Coin Drop for your friends C on the keyboard Drops edible coins Don't drop too many coins, they don't grow on trees! Even more things! Nicer haptics Nicer graphics Softer clouds Tooltips on controller - look close! Activate a tooltip that points to a button with 1-8 (manual for details) Beach Ball Waterfall works from down the canyon Neater particles! Poof! Zero gravity is working! Beach Balls are way friendl…

  • Beach Ball Valley Update Dragonfly - 11 October 2016

    We've added another minigame! Try to keep the balls out of the goal. Or in! Go for AN EXACT NUMBER! DECIDE YOUR OWN DESTINY! Or just enjoy huge flocks of beach balls rolling down the hill. We won't tell you what to do. (Well, we kinda did, but ignore that, aight?) Beach Balls don't get stuck in turrets, or stop in the minigame. General tweaking of programmy things behind the scenes. Small tweaks of graphical things including clouds and castle turrets and teleport arrows. Super fancy scoreboards with extra fun. Careful though; they're not tied together well, and can break apart if you treat 'em roughly. Mind Control: It's now semi-officially in the game. Somebody got over 1,000,000 points in the minigame. That's pretty rad. Shoot for the stars! Also, check out the manual! It has keys you can use to annoy your friends!

  • Beach Ball Valley Update Dragonfly - 11 October 2016

    We've added another minigame! Try to keep the balls out of the goal. Or in! Go for AN EXACT NUMBER! DECIDE YOUR OWN DESTINY! Or just enjoy huge flocks of beach balls rolling down the hill. We won't tell you what to do. (Well, we kinda did, but ignore that, aight?) Beach Balls don't get stuck in turrets, or stop in the minigame. General tweaking of programmy things behind the scenes. Small tweaks of graphical things including clouds and castle turrets and teleport arrows. Super fancy scoreboards with extra fun. Careful though; they're not tied together well, and can break apart if you treat 'em roughly. Mind Control: It's now semi-officially in the game. Somebody got over 1,000,000 points in the minigame. That's pretty rad. Shoot for the stars! Also, check out the manual! It has keys you can use to annoy your friends!

  • Update Cuddlefish - 28 July 2016

    Performance: We've cleaned up pretty much everything, so now you shouldn't be able to drop frames. The storm systems and beach ball exit has been reworked. Turns out they're getting smarter faster, but they don't all leave at once. Of course, we've made a new way to drop frames: Super Sampling! (resolution scaling or screen percentage) It's a very costly way to increase the visual fidelity by rendering more pixels and scaling them down to fit inside your headset. Numpad 1-4 set to distinct levels, 3 being default. Numpad +/- add or remove 25 to the screen percentage. (You start at 200) More details in the manual! Minigame: There are now combos. You should be able to score way more points! Also, it makes sounds. Who cares about points when you can make sounds? You can still make points in the minigame when the hoops are shrinking! Teleporting: Hold down the teleport button (menu button w…

  • Update Cuddlefish - 28 July 2016

    Performance: We've cleaned up pretty much everything, so now you shouldn't be able to drop frames. The storm systems and beach ball exit has been reworked. Turns out they're getting smarter faster, but they don't all leave at once. Of course, we've made a new way to drop frames: Super Sampling! (resolution scaling or screen percentage) It's a very costly way to increase the visual fidelity by rendering more pixels and scaling them down to fit inside your headset. Numpad 1-4 set to distinct levels, 3 being default. Numpad +/- add or remove 25 to the screen percentage. (You start at 200) More details in the manual! Minigame: There are now combos. You should be able to score way more points! Also, it makes sounds. Who cares about points when you can make sounds? You can still make points in the minigame when the hoops are shrinking! Teleporting: Hold down the teleport button (menu button w…

  • Update Butterfly! - 8 July 2016

    Beach Ball Valley Update Butterfly! Mostly just a bunch of stuff behind the scenes to allow us to rapidly test and implement new ideas, games, locations and Beach Ball Launchers. We've redone the hand controls so nobody accidentally teleports. Now you can use your thumbs to launch beach balls. We've added a few handy things: Score Boards! Try to hit 'em with a beach ball New zones: BEACH BALL WATERFALL Beach Ball Canyon Home of the future Beach Ball radio satellite telescope Graphics Quality (super sampling) Numpad 1-4 will give you 100% - 400%. Default is 200%, and higher end cards can run 300%. 400% isn't running on GTX 1080s. Yet, but when SMP for all 10xx card users rolls out, it'll be fantastic. Cheers! New Hotkeys for playing with your friends: Play with your friends: (Tell your friends to do silly stuff, and hit a key to make 'em think it's in the game) G – Toggle Giant Mode Z –…

  • Update Butterfly! - 8 July 2016

    Beach Ball Valley Update Butterfly! Mostly just a bunch of stuff behind the scenes to allow us to rapidly test and implement new ideas, games, locations and Beach Ball Launchers. We've redone the hand controls so nobody accidentally teleports. Now you can use your thumbs to launch beach balls. We've added a few handy things: Score Boards! Try to hit 'em with a beach ball New zones: BEACH BALL WATERFALL Beach Ball Canyon Home of the future Beach Ball radio satellite telescope Graphics Quality (super sampling) Numpad 1-4 will give you 100% - 400%. Default is 200%, and higher end cards can run 300%. 400% isn't running on GTX 1080s. Yet, but when SMP for all 10xx card users rolls out, it'll be fantastic. Cheers! New Hotkeys for playing with your friends: Play with your friends: (Tell your friends to do silly stuff, and hit a key to make 'em think it's in the game) G – Toggle Giant Mode Z –…

  • Meanwhile in the beach ball central... - 1 July 2016

    We're about 100 commits past update Alpaca (which, by the way, didn't include an actual alpaca, that's just the name we picked). We've been doing a lot of behind the scenes work. We're poking around and scrapping things that didn't work well, and we're updating things to be much more modular and easy to tweak. We've been tweaking them a lot. We've demoed it to over 100 people who have been quite amused. One player claimed that it was more fun than a room full of puppies. There's a lot of new territory to explore in beach ball valley. You can easily make a less than satisfying beach ball filled fen. The hills and ravines of beach ball legend are very carefully crafted. In other words, you probably wouldn't have this much fun if you went outside and hit beach balls at a local park. You'd need a Beach Ballin' Certified park constructed by a beach ball architect. This is also the reason why…

Patch notes and updates

S.noRelease datePatch nameGID number
14 October 2020Beach Ball Valley out of Early Access3807188575861183718
23 July 2019Ice Cream Cone2436926440589572554
32 December 2017Update Huckleberry4249665521684310753
412 August 2017Update Grand4249665521684310867
515 May 2017Update Finnish Pancake4249665521684310978
611 October 2016Beach Ball Valley Update Dragonfly4249665521684311214
728 July 2016Update Cuddlefish4249665521684311331
88 July 2016Update Butterfly!4249665521684311445
914 April 2016Update Alpaca!4249665521684311695

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID454830
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateOct 9, 2020
DeveloperPaul Eckhardt
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent90%
Positive reviews9
Negative reviews1
Total reviews10
Steam recommendationsNot available
Achievements19
Average playtime forever94 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/454830/

Short description

Beach Ball Valley is a relaxing, playful world, complete with pizza paddles. Roll around in a flock of beach balls, send 'em soaring over the hills, let them rain down on you, or pop them all! Everyone can enjoy VR in Beach Ball Valley.

About this game

Beach Ball Valley is a relaxing, playful world, complete with pizza paddles. Roll around in a flock of beach balls, send 'em soaring over the hills, let them rain down on you, or pop them all! Everyone can enjoy VR in Beach Ball Valley - younger folk, older folk, or anyone who wants a vacation from dodging lasers and swinging swords. There are three easy-to-understand minigames - with no way to lose, but a very high score cap if you want to challenge your friends. Or, mix things with zero gravity, becoming a giant, or piloting beach balls with your mind. Beach Ball Valley is a great way to introduce people to VR. Tap keys on your keyboard to highlight buttons inside the game, start those minigames, or swarm friends with dozens of beach balls. "This is more fun than a room full of puppies" Business Executive "Weirdly fun" Steam Reviewer This game gave me a squeaky trigger :( Dont spawn too much beach balls kids. Serious Beach Baller Note to serious beach ballers: we've really dialed in the weight, gravity, flight spin dynamics, controller haptics and mind-control interactions to ensure things feel great. These may be the most advanced beach balls ever simulated in VR.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Beach Ball Valley's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beach Ball Valley's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beach Ball Valley at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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