Void Daggers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateApr 16, 2026
- Developermobx.games
- Publishermobx.games
Company pages: Developer: mobx.gamesPublisher: mobx.games
Void Daggers Steam news
Void Daggers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.1.1 Hotfix: Balance Follow-up - 19 April 2026
I know that v1.1.0 just shipped, but better we hotfix sooner than later when stuff becomes too unbalanced! Thanks once again to L Saille (expert Devil Daggers player) for the extensive and quick feedback!! Boss-Fight PacingSpawn stagger is back during boss fights: Bosses became too hard when spawning continued without remorse, so we reintroduced a staggered approach for secondary enemy spawning. While a boss is alive past its grace window, regular spawns queue up and drain out once the boss dies. Stalling still builds post-boss pressure, but you're no longer fighting the Skein and a full Phase 2 rotation at the same time. Adaptive queue bleed: Once the queue builds past 2 entries during a boss fight, it bleeds one out every 6 seconds. At 4+ entries: every 4 seconds. At 6+: every 2.5 seconds. Post-boss release is smooth rather than overwhelming.Grace windows extended: Skein 20s → 30s, Ma…
- v1.1.0 — Balance Patch - 18 April 2026
v1.1.0 — Balance PatchThis patch exists almost entirely thanks to L Saille, one of the top Devil Daggers players in the world, who has been sending incredibly detailed feedback after long runs. Every one of the balance changes below came directly out of their notes. The boss-stall exploit, the weapon tier pacing, the endgame variety, the vertical spray problem, even the death screen bug. I genuinely could not have made this patch without that input. Thank you! BalancePer-boss grace windows replace the old spawn suppression. Stalling a boss no longer pauses the world. Each boss gets a short breather when it arrives (Skein 20s, Maw 15s, Nexus 10s), and after that, phase spawning ramps back up regardless of whether the boss is still alive. If you stall hard enough, the next boss will spawn on top of the current one, and pressure compounds.Weapon tier costs increased 30% for tier 3 and abov…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 April 2026 | v1.1.1 Hotfix: Balance Follow-up | 1830163047264125 |
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