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His Last Film

His Last Film Steam news

Static Frame | 2026 | game

Coming Soon

GameSteam Store content

AdventureIndieSimulation

  • Steam app typegame
  • Steam App ID4556800
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperStatic Frame

His Last Film news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4556800
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperStatic Frame
  • PublisherStatic Frame
  • Parent gameNot available

Genres: Adventure, Indie, Simulation

Company pages: Developer: Static FramePublisher: Static Frame

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

His Last Film Steam news

His Last Film news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1,000 Passengers on the Platform! - 9 September 2026

    Thank you everyone!We just crossed 1,000 Wishlists here on Steam, and I wanted to take a moment to thank every single one of you.When development on His Last Film started, reaching a milestone like this felt far away. Knowing that there are now 1,000 players waiting on the platform for this train to arrive is an incredible motivation to keep building the best horror experience possible.What’s Next?Work is continuing smoothly behind the scenes on environments, atmospheric lighting, and core mechanics. Every wishlist, comment, and share genuinely helps an indie project like this gain visibility on Steam.If you haven't yet, don't forget to Wishlist and Follow to stay updated on future development logs and upcoming reveals!Thank you for being part of this journey.

  • Demo Update: Fixes Sensitivity Issues! - 7 August 2026

    We’re releasing a small update for the demo to polish the experience with a few key fixes.Patch Notes & Changes:Sensitivity Fix: Fixed sensitivity inconsistent behavior between levels for a smoother camera control.Interactables: Added extra functionality and polish to interactive objects throughout the game.General Optimization: Improved overall performance and stability across all areas.While we keep fine-tuning the demo based on your reports, our main focus has now shifted to building new content and chapters for the full game! We’re super excited about what’s coming and can’t wait to share more previews with you soon.Thank you so much for all the support, wishlists, and feedback. Keep them coming! See you in the tunnels!

  • New Languages Added: Portuguese & Korean! - 3 August 2026

    We are deeply grateful for all the support, feedback, and love the demo has been receiving from players all around the world!Thanks to your encouragement, we’ve just updated the demo with two new language localizations:🇵🇹 / 🇧🇷 Portuguese🇰🇷 KoreanYou can now select these languages directly in the game options.Thank you again for playing, sharing, and helping us grow. Stay tuned for more updates, and don't forget to add the game to your Wishlist if you haven't already!

  • Demo Update: Bug Fixes & Improvements! - 2 August 2026

    We want to send a huge THANK YOU to everyone who has been playing the demo and sharing their feedback, bug reports, and thoughts with us.His Last Film is growing faster and bigger than ever, and we couldn’t be more grateful for this amazing community! Your feedback is directly helping us make the game better every single day.We're pushing a fresh update for the demo addressing several reported issues and QoL requests:Patch Notes & Changes:Object Interactions: Fixed interaction issues with specific items and objects throughout the environment.Prologue Collisions: Fixed collision glitches in the prologue area where players could get stuck or clipped.Controls Update: Removed gamepad/joystick configuration settings to streamline controller/keyboard controls.Camera Comfort: Reduced camera motion/head bobbing effect for a smoother visual experience.Wall-clipping Prompts: Fixed an issue where…

  • We are excited to join IDA 2026! - 2 August 2026

    Hi everyone!We are thrilled to announce that His Last Film is featured in the Indie Dev Argentina (IDA) Video Game Exhibition 2026! 🎮From August 1st to August 8th, Steam is celebrating the talent and creativity of Argentine game development, and we couldn't be prouder to be a part of this amazing showcase alongside so many talented local creators.Thank you all for your ongoing support as we keep working hard on the game. Make sure to check out the event page during the week!See you in the tunnels!

  • New Trailer is now available! - 28 July 2026

    Hello, dear passengers!I’m really excited to share this news with you. I just uploaded a new official trailer that shows much more of the oppressive atmosphere of the subway and the mysteries Stan will face.It’s been an intense, meticulous process to achieve the exact tension I was looking for in these corridors, and I’m thrilled to finally be able to show you the result in motion.You can watch the new trailer right here:The playable demo for His Last Film will be available very, very soon.If you haven't already, don't forget to add the game to your Wishlist so Steam can notify you as soon as the demo is uploaded.Thank you all for your continued support!

  • Polishing the Subway and Massive Localization Updates! - 18 May 2026

    Hello everyone! It’s been an incredibly intense couple of weeks at Static Frame Studios. As we march closer to releasing our first public demo, the focus has completely shifted toward fine-tuning the details that make a psychological horror experience truly unforgettable shadows, sounds, and an oppressive atmosphere.Before diving into the full technical changelog, I wanted to share a sneak peek of how the subway tunnels are looking right now:Gameplay Refinements & Bug Squashing These past two weeks were all about making the core mechanics feel seamless, stable, and responsive.Flashlight Overhaul: Fixed a critical bug where players could spam the flashlight toggle. Added smooth custom animations when equipping it, and introduced visual logic that allows you to discover hidden environmental details projected on the walls while using the light beam.Interaction Polishing: Added the right-cl…

  • Steam Announcement: Progress Update & Steam Next Fest Reveal! - 30 April 2026

    Hello everyone! It’s been a busy two weeks at Static Frame Studios, and I’m excited to share the significant progress made on His Last Film. As we march toward June, the focus has shifted from core systems to the fine details that make a horror experience truly immersive.Here is what’s new in the latest dev cycle:Localization & UI: I’ve implemented a full localization system, starting with Spanish support. Players can now select their language at launch through a new dedicated widget. The playable DEMO will be available in multiples languages such as English, Spanish, Japanese, Russian, Simplified Chinese and I will try to do it for many other countries. I will try...The Media Player System: A lot of work went into the MediaPlayer system, specifically for a crucial puzzle in that I don’t want to spoil. This includes everything from custom video intros to the UI that connects it all.Refi…

  • Welcome to the Station! - Store Page Launch & Dev Update - 14 April 2026

    Hello everyone! I’m the developer behind Static Frame Studios, and I’m thrilled to finally welcome you to the official Steam page for His Last Film. This project is a labor of love, born from a passion for analog horror and atmospheric storytelling.To celebrate the page launch, I want to share a look at what’s been happening behind the scenes over the past week:Devlog:Object Inspection System: I’ve overhauled how you interact with the world. You can now rotate and examine key items in detail, uncovering hidden clues that are vital to piecing together Stan’s fragmented memories.Cinematic Refinement: I’ve been working on the "in-engine" sequences to ensure a seamless transition between gameplay and narrative moments, maintaining the immersion of the VHS aesthetic.Pacing & Tension: Several key scares and atmospheric sequences have been polished. I’m focusing on "slow-burn" dread—making sur…

Patch notes and updates

S.noRelease datePatch nameGID number
17 August 2026Demo Update: Fixes Sensitivity Issues!1840310314345825
23 August 2026New Languages Added: Portuguese & Korean!1839676055893869
32 August 2026Demo Update: Bug Fixes & Improvements!1839676055893309

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