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YamaYama

YamaYama Steam news

Lumenox ehf | Jul 12, 2017 | game

Released

0players observed · 24 September 2026 - 18:55:44 UTC

ActionCasualIndieSportsLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

YamaYama news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews14
  • Release dateJul 12, 2017
  • DeveloperLumenox ehf
  • PublisherLumenox ehf

Genres: Action, Casual, Indie, Sports

Company pages: Developer: Lumenox ehfPublisher: Lumenox ehf

Top Steam chartsTop 100 gamesGame directorySteam Store page

YamaYama Steam news

YamaYama news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Online multiplayer, Single player AI & Kids Match - 27 October 2016

    This is the big one. Finally we have online multiplayer! Not only that, we also have single player. Internet connection down? Only have one friend to play with? Fear not, fill the session with Monkeys! On top of that, we have the brand new "Kids Match" – where game modes have been made significantly simpler and therefore easier to play with your children, grandparents, non-gaming significant other etc. So what exactly does this all mean? Well, you can now join and host online multiplayer sessions. You can choose between playing with friends or go full on public and play against people from around the world. You can also hit servers with your friends and let random folks join in on the party. This should be really handy for people who want to be able to take a quick match in YamaYama, even without being around all your friends. Another, and more unexcpected feature, are the Monkeys we ad…

  • Online multiplayer, Single player AI & Kids Match - 27 October 2016

    This is the big one. Finally we have online multiplayer! Not only that, we also have single player. Internet connection down? Only have one friend to play with? Fear not, fill the session with Monkeys! On top of that, we have the brand new "Kids Match" – where game modes have been made significantly simpler and therefore easier to play with your children, grandparents, non-gaming significant other etc. So what exactly does this all mean? Well, you can now join and host online multiplayer sessions. You can choose between playing with friends or go full on public and play against people from around the world. You can also hit servers with your friends and let random folks join in on the party. This should be really handy for people who want to be able to take a quick match in YamaYama, even without being around all your friends. Another, and more unexcpected feature, are the Monkeys we ad…

  • Update 0.3.2 - 8 August 2016

    In case you missed it, Update 0.3.2 went live on Friday. This time we added a new character, overhauled a game mode and more: * Meet Donna Martin, the newest member of the YamaYama crew! * The game mode formerly known as Jello in my Belly has now received a graphical overhaul and is called Diaper Duty. Players but race to collect their diapers before their opponents get them - if an opponents gets it first, the diapers content gets poored over your head. * Graphics updated in end-round screen. * Graphics for plus and minus (points) signs upgraded. * Other minor fixes. Let us know what you think!

  • Update 0.3.2 - 8 August 2016

    In case you missed it, Update 0.3.2 went live on Friday. This time we added a new character, overhauled a game mode and more: * Meet Donna Martin, the newest member of the YamaYama crew! * The game mode formerly known as Jello in my Belly has now received a graphical overhaul and is called Diaper Duty. Players but race to collect their diapers before their opponents get them - if an opponents gets it first, the diapers content gets poored over your head. * Graphics updated in end-round screen. * Graphics for plus and minus (points) signs upgraded. * Other minor fixes. Let us know what you think!

  • Update 0.3.1 - 24 June 2016

    Update 0.3.1 is now up and running. We updated a bunch of graphics, changed game modes and tidied up the tutorials. All the new stuff: * Afterdeath items now affect the buttons in game modes played in King of the Mouth map: If you put the afterdeath item on top of the button the bridge will open, as if the button was pushed - more mayhem! * New graphics and animations for every power-up when picked up, instead of simple icons above the player. * The game mode previously known as Rainbow Jello is know I Like Big Bears, And I Cannot Lie as players seek to catch the pretty bear: * Defend the Jello is now known as Houston, We Have a Penguin. You must fight to free the penguin in your color, that is tied to a rocket headed for space: * All tutorial graphics are up to date with new game modes. * Minor fixes. Let us know what you think :)!

  • Update 0.3.1 - 24 June 2016

    Update 0.3.1 is now up and running. We updated a bunch of graphics, changed game modes and tidied up the tutorials. All the new stuff: * Afterdeath items now affect the buttons in game modes played in King of the Mouth map: If you put the afterdeath item on top of the button the bridge will open, as if the button was pushed - more mayhem! * New graphics and animations for every power-up when picked up, instead of simple icons above the player. * The game mode previously known as Rainbow Jello is know I Like Big Bears, And I Cannot Lie as players seek to catch the pretty bear: * Defend the Jello is now known as Houston, We Have a Penguin. You must fight to free the penguin in your color, that is tied to a rocket headed for space: * All tutorial graphics are up to date with new game modes. * Minor fixes. Let us know what you think :)!

  • Update 0.3 - New map & more - 3 June 2016

    Update 0.3 is officially live and ready for the weekend! This is a big one, with a new map that drastically changes a few game modes. Here are all the features of the update: * King of the Mouth is a brand new map that features interactive buttons that collapse bridges or roll out slow zones. * The new map allows you to play three of the older game modes in it - Last Man Standing (now Last Man Skating), It's A Bad Day (It's A Sad Day) and Yes, it's a Platypus! (Yes, it's a Breidnefur!). The game modes have new names in the King of the Mouth map, as they feel very different in this new environment with the interactive buttons. * The flamingo in Pretty in Pink has been improved with animations. * Now the game supports all resolutions, but forces them 16:9 scale. * Comeback Kid achievement has been removed but 6 new achievements have been added. * Other minor fixes. We're really excited fo…

  • Update 0.3 - New map & more - 3 June 2016

    Update 0.3 is officially live and ready for the weekend! This is a big one, with a new map that drastically changes a few game modes. Here are all the features of the update: * King of the Mouth is a brand new map that features interactive buttons that collapse bridges or roll out slow zones. * The new map allows you to play three of the older game modes in it - Last Man Standing (now Last Man Skating), It's A Bad Day (It's A Sad Day) and Yes, it's a Platypus! (Yes, it's a Breidnefur!). The game modes have new names in the King of the Mouth map, as they feel very different in this new environment with the interactive buttons. * The flamingo in Pretty in Pink has been improved with animations. * Now the game supports all resolutions, but forces them 16:9 scale. * Comeback Kid achievement has been removed but 6 new achievements have been added. * Other minor fixes. We're really excited fo…

  • Update 0.2.2 is up! - 20 May 2016

    Newest update is out with new animation for the speedboost ability and a game mode about holding on to a flamingo! * New speedboost animation. * Pretty in Pink game mode - where you hold on to a flamingo until someone fatsuits you in to lava. * Minor fixes. We were previously hoping to add a new layout/level in this update, but it took a bit longer than we had planned. We're working on putting it up in the next update, coming next Friday!

  • Update 0.2.2 is up! - 20 May 2016

    Newest update is out with new animation for the speedboost ability and a game mode about holding on to a flamingo! * New speedboost animation. * Pretty in Pink game mode - where you hold on to a flamingo until someone fatsuits you in to lava. * Minor fixes. We were previously hoping to add a new layout/level in this update, but it took a bit longer than we had planned. We're working on putting it up in the next update, coming next Friday!

  • Meet the newest game mode - Electric Feel! - 2 May 2016

    We added one new game mode in our latest update, last Friday. It's called Electric Feel and takes place on the Dancefloor level. It's very simple and easy to learn. Basically there are rows of electric tiles that move over the floor and players must stay away from them or they get electrocuted and lose a point. Players start with 7 points - so the winner is either the last survivor or the one with the most points at the end of the timer. Below are links to gifs that will give a better idea of how it works. Let the games begin! http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_01.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_02.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_03.gif

  • Meet the newest game mode - Electric Feel! - 2 May 2016

    We added one new game mode in our latest update, last Friday. It's called Electric Feel and takes place on the Dancefloor level. It's very simple and easy to learn. Basically there are rows of electric tiles that move over the floor and players must stay away from them or they get electrocuted and lose a point. Players start with 7 points - so the winner is either the last survivor or the one with the most points at the end of the timer. Below are links to gifs that will give a better idea of how it works. Let the games begin! http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_01.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_02.gif http://media.indiedb.com/cache/images/games/1/49/48908/thumb_620x2000/ElectricFeel_03.gif

  • Update 0.2.1 is up & with a new game mode! - 29 April 2016

    Our second post-release update is now up and running so here's what we were able to implement: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for dash and impact. * Vibration/rumble for controllers. *** An all new game mode called Electric Feel! Also some minor fixes were implemented. Now let us know in comments or in the discussions what you want for our next update that is coming in two weeks!

  • Update 0.2.1 is up & with a new game mode! - 29 April 2016

    Our second post-release update is now up and running so here's what we were able to implement: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for dash and impact. * Vibration/rumble for controllers. *** An all new game mode called Electric Feel! Also some minor fixes were implemented. Now let us know in comments or in the discussions what you want for our next update that is coming in two weeks!

  • Update 0.2.1 coming Friday April 29th - 25 April 2016

    Our second post-release update is coming on Friday and here's what you can expect to see: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for speedboost, dash and impact. * Vibration/rumble for controllers. And again there are some minor fixes.

  • Update 0.2.1 coming Friday April 29th - 25 April 2016

    Our second post-release update is coming on Friday and here's what you can expect to see: * New graphics for the portals in Islands level. * Barrel explosions in A Day at the Beach. * Fade in/out animations for castles in King of the Castle. * Move cycle for the platypus in Yes, it's a Platypus! * Animations for speedboost, dash and impact. * Vibration/rumble for controllers. And again there are some minor fixes.

  • Update 0.2 is out! - 15 April 2016

    Update 0.2 is officially live and ready - just in time for the weekend parties! Here's what it features: * Tap to Explode is now called Bee 'em Up, where you have a beehive on your head as you try to get the bees to sting your enemies. * A Day at the Beach has a cow with a dolphin head, sitting on a sun chair, shooting laser rays at anyone that comes to close to the waterfall. * Animations put on monsters in all Dancefloor levels, where they start with an open mouth and then close it - so players cannot re-enter. * Tutorials received an overhaul with regards to new graphics and text was simplified in some cases. Check out screenshots on our facebook page! Our next update is scheduled for Friday 29th of April. Let us know what YOU want us to work on for that update, either here in comments or in the discussion forum!

  • Update 0.2 is out! - 15 April 2016

    Update 0.2 is officially live and ready - just in time for the weekend parties! Here's what it features: * Tap to Explode is now called Bee 'em Up, where you have a beehive on your head as you try to get the bees to sting your enemies. * A Day at the Beach has a cow with a dolphin head, sitting on a sun chair, shooting laser rays at anyone that comes to close to the waterfall. * Animations put on monsters in all Dancefloor levels, where they start with an open mouth and then close it - so players cannot re-enter. * Tutorials received an overhaul with regards to new graphics and text was simplified in some cases. Check out screenshots on our facebook page! Our next update is scheduled for Friday 29th of April. Let us know what YOU want us to work on for that update, either here in comments or in the discussion forum!

  • Update 0.2 coming April 15th - 6 April 2016

    It's time for our first real post-release update - coming on Friday, April 15th. Just in time for the weekend! Here's what you can expect: * Tap to Explode will receive a graphics overhaul, dumping temp assets. * A Day at the Beach will receive new graphics to death scene. * Animations applied to backgrounds. * Tutorials will become easier to understand. * Tutorials will receive updated videos, to reflect new art. All this will be accompanied with minor fixes - stuff we've come across after release. Please let us know what YOU want us to work on for the next update with comments and the discussions forums!

  • Update 0.2 coming April 15th - 6 April 2016

    It's time for our first real post-release update - coming on Friday, April 15th. Just in time for the weekend! Here's what you can expect: * Tap to Explode will receive a graphics overhaul, dumping temp assets. * A Day at the Beach will receive new graphics to death scene. * Animations applied to backgrounds. * Tutorials will become easier to understand. * Tutorials will receive updated videos, to reflect new art. All this will be accompanied with minor fixes - stuff we've come across after release. Please let us know what YOU want us to work on for the next update with comments and the discussions forums!

Patch notes and updates

S.noRelease datePatch nameGID number
127 October 2016Online multiplayer, Single player AI & Kids Match4249665521684314654
28 August 2016Update 0.3.24249665521684314764
324 June 2016Update 0.3.14249665521684314873
43 June 2016Update 0.3 - New map & more4249665521684314983
520 May 2016Update 0.2.2 is up!4249665521684315090
62 May 2016Meet the newest game mode - Electric Feel!4249665521684315208
729 April 2016Update 0.2.1 is up & with a new game mode!4249665521684315331
825 April 2016Update 0.2.1 coming Friday April 29th4249665521684315446
915 April 2016Update 0.2 is out!4249665521684315565
106 April 2016Update 0.2 coming April 15th4249665521684315680

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