SPSTEAMPULSELIVE ANALYTICS
how to kill a fly [ H2KAF ]

how to kill a fly [ H2KAF ] Steam news

Radtel Collective | August 2026 | game

Released

1players observed · 24 September 2026 - 14:59:46 UTC

AdventureIndieRPGSimulationSteam Store

  • Latest observed players1 · 24 September 2026 - 14:59:46 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

how to kill a fly [ H2KAF ] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 14:59:46 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews25
  • Release dateAugust 2026
  • DeveloperRadtel Collective
  • PublisherRadtel Collective

Genres: Adventure, Indie, RPG, Simulation

Company pages: Developer: Radtel CollectivePublisher: Radtel Collective

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how to kill a fly [ H2KAF ] Steam news

how to kill a fly [ H2KAF ] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • GAME IS OUT. - 20 August 2026

    BUY NOW. PLAY NOW.ALWAYS CHECK THE CURRENT STOCK TRENDS ANALYSIS.Thank you kindly.-Core Bionics & Electronicsp.s Our research and development team will solve and update any minor or major problems the clients may face and report. Please stay put and do not yell at our department.

  • H2KAF - Progress and News! - 21 July 2026

    1. hiya!Hiii! angelwings here, instead of your usual CorbI-E newsletter! I'm here to talk abt the amount of progress and content we have made for the game!!I always adored the blog type devlogs people post and now i get to post one too!! >:D2. the progressAfter releasing the demo, we got sooo much positive feedback it was insane, and people wanted to see more so we made more!! This game was originally going to be like ur average 2-3 hour shortsie indieslop, like the full game was around like 30 min longer than the demo, but we made a last minute decision to remove the demo timer and make the game even longer!!The full game will be around 5-6 hours i think? Featuring a second building, tons more npcs and secrets. Also cutscenes and more animated stuff!Here are some sneak peeks to the content the full game will have. \WIP and are subject to change or be polished.]2.1 Building-2You got a b…

  • Feedback Update - Demo 1.3.0 - 26 June 2026

    Hello Hyperdome-17.CorBI-e Department of Research and Development has been hard at work inspecting your ingame feedback.Here is the last report we respectfully took from our employees:Major Update - Demo 1.3.0added: 60+ New responses. Thank you for the feedback.added: Visual Effects tab, you can now fully edit the graphics and effects. Go ahead and remove the green glow, ruin the artistic vision.changed: Culling. Expect higher fps.changed: How game's lighting works. Expect higher fps.changed: Philosopher's quest's hint.changed: Wire textures.changed: The Feminist/Just Woke Up now requires talking to more people. fixed: Weird darkness or brightness bug. The game can no longer open with D3D12(Directx) or OpenGL, That was not intented and breaks the graphics. Only Vulkan is supported.also:Old 1.2.1 and 1.2.2 Patchnoteschanged: Light at Gruel's unit no longer flickers.fixed: The Feminist/Ju…

  • CEO IS DEAD!! EVERYTHING IS FREE UPDATE - Demo 1.2.0 - 12 June 2026

    Hello HyperDome-17. It is with great sorrow that we announce the tragic passing of our Executive Officer of Research and Development Department, Mr. Demoinson.This unexpected news leads us to our final decision made with the Research and Development Department team: the abolition of the Demo Timer. We would like declare the last wishes of Mr. Demoinson here:Major Update - Demo 1.2.0removed: demo timeradded: ingame feedback button (you can send us the dialogues you wanted to say but couldn’t, directly)tweaked: risk value now decreases by 10, everytime the agent answers accordinglytweaked: npcs no longer block soundstweaked: sound levelsfixed: rare ticking noise appearing when sounds get muffledfixed: discord server buttonThank you, sincerely for your attention. Don’t forget to check the technical analysis of the current stock trends. Also join our discord server for submitting any feedba…

  • Minor Update - Demo 1.1.0 - 6 June 2026

    Minor Update - Demo 1.1.0> added: \ function to history tab> added: option to disable visual effects for accesibility> tweaked: sound balance> changed: bootsplash and credits

  • Demo 1.0.1 Hotfix - 6 May 2026

    > fixed: death from risk not resetting progress to the last save> changed: dying from risk no longer starts you from %75, now the value is what was on your save before death> changed: credits> changed: base sensitivity from 3.0 to 1.0

  • DEMO 1.0 Released - 4 May 2026

    You can join the discord for bug reports and giving feedback.Discord: https://discord.gg/RZQQas2PxDon't forget to check the technical analysis of the current stock trends.

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 2026Demo 1.0.1 Hotfix1832065502808973

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