SPSTEAMPULSELIVE ANALYTICS
ASTRAL COURT DX

ASTRAL COURT DX Steam metadata

LUA COMPUTA | Aug 25, 2026 | game

Released

2players observed · 22 September 2026 - 17:58:40 UTC

ActionIndieFree To PlaySteam Store

  • Latest observed players2 · 22 September 2026 - 17:58:40 UTC
  • SteamPulse tracked peak37
  • Units sold (VGI)7,961
  • Revenue (VGI)No data available
  • Review scoreNot available

ASTRAL COURT DX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 17:58:40 UTC
  • SteamPulse tracked peak37
  • Units sold (VGI)7,961
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 25, 2026
  • DeveloperLUA COMPUTA
  • PublisherLUA COMPUTA

Genres: Action, Indie, Free To Play

Company pages: Developer: LUA COMPUTAPublisher: LUA COMPUTA

Top Steam chartsTop 100 gamesGame directorySteam Store page

ASTRAL COURT DX Steam metadata

ASTRAL COURT DX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4568830/metadata
Steam Storehttps://store.steampowered.com/app/4568830/
Steam Communityhttps://steamcommunity.com/app/4568830
PCGamingWiki search
IGDB searchSearch IGDB for ASTRAL COURT DX

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

29

Platform releases
  • Steam 25 August 2026

Latest Steam announcements

  • So it's been 3 weeks, wow! - 15 September 2026

    Hello! It is me, Lua "Computa" herself. I feel like writing a little reflective post + talk about my future plans. I would have waited for like the 1 month anniversary to do this, but I feel like I've been radio-silent for too long.First of all, thanks for playing, thanks for feedback, etc, etc!!! The game has been really successful in my eyes. I like that I can actively look for art, Youtube vids, reviews, whatever about the game, but THEN I can also just like not do that and feel like life hasn't changed too drastically. I've achieved the exact level of attention I'd like this game to have, I hope y'all will stick around. I'd also like to thank anyone that's made any fanart, or videos about the game, as well as thank the people who have commissioned me or donated to my Kofi since release! I really appreciate all of that! It's also been nice interacting with Internet mutuals and friend…

  • The player hitbox update!!!! Wow, yay!!! - 7 September 2026

    Finally here! Player now has 2 separate hitboxes, one for collisions with ground and one for collisions with enemies. The hitbox that relates to enemy collisions is place generally around each player character's torso area, whereas previous system required the hitbox to be covering the entirety of the player's lower half (causing hitbox issues with enemies from below). I also made this hitbox generally thinner, specifically for the other player characters of the tall-type (since they're all crazy skinny). I also changed the collider type for the ground collider, from a Box to Capsule. This prevents any weird issues with the very corners of platforms, since now you'll just slip off. With my playtesting it's been a pretty good change, but it also comes with its own little bits of jank to it. I think it's an improvement generally, but if the players get major issues with it, I may go back…

  • Friday patch!! - 4 September 2026

    I missed doing a patch for Thursday, and from there I was just gonna do a big ol update that includes the hitbox improvements I mentioned my plan for previously. But then I did a whole lot today, so boom here we have the final of these "daily" patches! Changes: - Lowered the lava a twee bit and gave it a proper cool down time before it rises again - Fixed pause screen issue where some character's could have their abilities triggered during (Aka Scat and The Sniper's special abilities) - Fixed audio issue relating to the upward-moving plates not being assigned a mixer (smh me) - Made Hell's alt-theme (the frozen over one) less hideous. Be careful who you call ugly in High School! Additions: - Added an off-screen pointer that appears in any level that contains the moving-upward platforms, just in case they send you off-screen and struggle with finding where you are - Added 3 new endless m…

  • Wednesday patchnotes :PPP - 2 September 2026

    - Fixed audio volume issues for Endless and DJ Septic's Trial - Gave the cannon part of the Heart Cannons an outline - Changed the sprite for the Heart Cannon's eyes to be more COOL and ANGULAR Yeah not much today, I've been out all day lol. Thursday I have some slightly bigger plans for iirc :P Okay byee!! Have a nice day/night

  • Tuesday's patch notes!! - 1 September 2026

    Changes: - Shinies should now no longer be able able to spawn in places where the weight plates (in their default positions) would hide them - Made some minor adjustments to enemy hitboxes. Though really it seems the hitboxes I really need to address are the player's, though that's gonna take some work. My plan is to have 2 hitboxes, 1 for collision with ground and 1 for collision with enemies/shinies/etc. I'll hopefully do this soon-ish. - Fixed the spelling of 'frustrating' on the disclaimer screen - Made the sun enemy's arrow indicator a little less transparent and thickened the arrow outline slightly. This is to improve their visibility in the Holy Trial levels! - Made level 'Vs Mega Puss' less annoying, also quarantined it to the second variety course due to its difficulty (in comparison to the other sky levels) - Removed the level 'Vs Big Angry Virus' entirely for being annoying a…

  • RNG BEGONE + Other things - 31 August 2026

    RNG BEGONE: The Dragon Dogs from the Holy Trial and DJ Septic's rhythm laser blasts have been changed to not use RNG. These are the instances of RNG that I think only hurt them as mechanics. - The laser blasts now come in only 2 formations that it switches between consistently, meaning you can plan ahead of time where not to be standing (which is very important given how quick their indicator goes). - Dragon Dog's now moved in fixed positions always. Easier to predict and results in no unfair moments of getting hit Disclaimer: Added a disclaimer to the game. There's not really much in the game that I think would be dangerous for epileptic players, but there are just some parts that make me kinda scared. I decided to just play it safe and add a little seizure warning. This then became a general disclaimer screen, including that warning as well as 2 other pieces of advice for the game I t…

  • Judge level design rivison again + Explaining the plan for the next week or so - 29 August 2026

    Today I watched my good streamer pal Velovetre play The Judge's fight in Astral Court DX! Uh... it felt like being an abusive parent watching their malnourished, depressed, unmotivated son's Little League game. I knew people said it was like hard, but SEEING someone play it really put things into perspective. Lesson learned: watch people play your game. I mean I already knew that as like advice, but I'm really seeing the value in it. Seeing my friend get their balls busted over and over made me very quickly revise the level design of The Judge's fight to make things even fairer than I already had to make it in the nerf patch. Now here's a general update. Got a big list of things to fix or update. Originally I was gonna release these fixes in a big update at the end of next week or something, but I think that's dumb! So I'll be releasing patches as I make these changes. I'll also post my…

  • The boss nerfing update! - 27 August 2026

    Voila, your demands have been met! This update makes the Boss Trials either easier or fairer.Here are the exact changes:Most of the starting levels of DJ Septic's Trial have been altered. The later levels don't really change, but I reduced some shiny countsThe weird thin platforms in Demeanor's Trial have been changed to these cool spiky weight plates, that give the player much more room to work with. I was gonna do some level design changes also, but the arena change already helped the fight out a lot.Mr Tickle's Trial has general level design adjustments + I removed the quick-swipe attack as it's kinda bullshit and RNG-based anywayFor The Judge I lowered the shiny counts of the 1st and 9th level, and the more overstimulating levels have been changed to remove some elements that caused said overstimulatingTo those who want me to include the un-nerfed versions as extras, I've included t…

  • Day 1 reflection - 25 August 2026

    Woah... DAMN what a day it has been! It's been so nice to finally release this game and see all of my friends like talk about and support it, I feel amazinggg!! I'd just like to thank you all to everyone that's played the game, enjoyed it, voiced any critiques, or made fanworks of it!Throughout the day I've made a few small fixes. Fixed a couple of bugs, though mainly just correcting any cutscene-related blemishes like spelling and such. I also changed the game's genre wording on the Steam and Itch page. Quite a few bullet hell fans did not like the fact I used "bullet hell" to describe the game and voiced their issue with it, so I've now changed the game to be referred to as a "precision platformer" instead of a "bullet hell platformer". So uh sorry about that lol, have this:Anyway the next issue I'm addressing is the difficulty balance! A lot of people are having trouble with the boss…

  • Another small fix update - 25 August 2026

    - Fixed more textbox and grammar stuff in the cutscenes - That's it for now lol

  • Quick small update - 25 August 2026

    - Shortened an inmate character name in the Aqua Trial's cutscene due to textbox issues - Fixed some boss-fight related sound effects, in relation to how they behave when the game pauses

  • ASTRAL COURT DX IS OUT NOW FOR FREE!!! - 25 August 2026

    ASTRAL COURT DX IS OUT NOW FOR FREE ON STEAM AND ITCH!!!After around a year and a half of work, what originally started out as a little gamejam game has become a bombastic arcade game that I'm super proud to have made! I can't wait for everyone to check out the final product!! I'm both excited and scared, there are a lot of eyes on me, but mostly excited. Anyway, go check it out!!!! Have fun now, y'all!!!

  • Development update, 1 week and 1 day until release! - 16 August 2026

    This might be a very messy little devlog, I just got back from clubbin' lol :3So, almost a week until the game's release, huh? SCARY! Nah I'm kidding, late-development has been going swell. I still got a bit to do though, but it's all super manageable now. I've finished like 2 big things I needed to do, now I need to do some assets for the pause screen, add some guest background characters, do any sorta bug-fixing, and just general final touches.I've been posting some cutscene previews recently to my socials! You should check those out. They've been doing very well on Youtube and Instagram, and the support from both strangers and friends has been amazing. Hell it made me quite happy today (when I was out this night) when 2 of my friends were talking about the previews and being like really nice and supportive about em (hi Harry, hi Devin if you two are reading ^-^). OH and, more general…

  • Astral Court DX comes out August 25th! - 6 July 2026

    View the release date announcement trailer here:I'm very happy to announce a (hopefully) solid release date for the game! I'm so excited to release this thing!Last month I got done about everything I wanted to do with menus and UI and such. I still have some left over stuff to do, both from June and also May (I know so lazy of me grr!!!). This month of July is focused on getting all the cutscenes done which... I may get done REALLY quick actually. Like it's only the 6th day of this month and 3 of the cutscenes are practically done, with like 7 more to go (not counting the cool animated intro I need to get back to working on also). Hopefully I can can all of those cutscenes done really early, so I can spend more time on my leftover work + general extra polish and stuff. I'm also kinda worried because I remembered that Steam has to approve of a game's final build, which can take up to lik…

  • PROGRESS REPORT - THE FINAL STRETCH - 17 May 2026

    Heyy, Lua here!We're getting very close to the release window for Astral Court DX, that being the months between June and August. As things are looking currently, I think I've secured an August release but more on that later.So, hows the game going? Well, the campaign is almost done! All of its content is complete, with 5 trials and 4 bosses to go through! The main thing is just polish and cutscenes. The plan for the rest of May is to get all of the boss trials finished, with them having all of their in-fight cutscenes done. I'll also get the game as polished as possible during this month as well. June will be mainly dedicated to getting all the menus done, along with any settings that need to be included (volume sliders, changing resolution, etc). I'll also dedicate time to create a system for efficiently making cutscenes for the game's campaign. From there (July and August) I'll be sl…

  • ITS ALIIIIIVE - 2 April 2026

    Heyyy, it's Lua Computa in the flesh!!! Just wanted to say I'm so excited to have this game on Steam, it feels so surreal! I really don't have too much to say at the moment in terms of the game, currently I'm doing somewhat spoiler-y stuff. Uh make sure you follow me on Instagram or Bluesky for decently frequent updates (Bluesky is definitely best for updates, I like posting wips on there). Yeah yeah! Also thank you to anyone that reads this and has wishlisted the game, I hope the release won't dissapoint!If you've never heard of Astral Court before, you can play the original gamejam version of the game as a taster for what the final game shall offer:https://lua-computa.itch.io/astral-courthouseK byeee, have a good day/night!!

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Friday patch!!1842846814447609
22 September 2026Wednesday patchnotes :PPP1842846814441478
31 September 2026Tuesday's patch notes!!1842212951314338
431 August 2026RNG BEGONE + Other things1842212951311608
529 August 2026Judge level design rivison again + Explaining the plan for the next week or so1842212951306490
627 August 2026The boss nerfing update!1842212951300253
725 August 2026Another small fix update1841579228679490
825 August 2026Quick small update1841579228678613

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4568830
Live current players2
SteamPulse tracked peak37
Live count (today's peak floor)2
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateAug 25, 2026
DeveloperLUA COMPUTA
PublisherLUA COMPUTA
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements29
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4568830/

Short description

Astral Court DX is an arcade bullet hell platformer! You're on death-row in a prison in Heaven, HOWEVER the Astral Court grants you with a chance at bale as long as you complete their death-defying trials! How will you weigh against justice?

About this game

Astral Court DX is an arcade precision platformer! Taking place in Heaven, you play as "The Prisoner" - an infamous criminal who's been to prison one too many times and is sent to death-row! Heaven's one and only court, the Astral Court, is an... odd one... and decides to grant The Prisoner with a series of deadly trials that, if completed, will allow them to get out of prison scot-free! In these trials, you platform on top of the Scales Of Justice, well several of them, collecting little stars named "Shinies" that spawn around the arena. You must collect a certain amount of Shinies all whilst avoiding whatever foes or obstacles have set up to stop you. Movement is made to give you as much control as possible to avoid hazards efficiently, you have a jump that can be performed even whilst falling and a double jump to get as much height as possible. There are a variety of other characters whom add extra challenge to the trials, accessible in the endless mode only however. Oh did I mention an endless mode? Yep, that's right! Here's all the content Astral Court DX has... Story mode, with 5 trials (8 levels in each) and 4 boss trials Endless mode, with many new levels and exclusive trials Gauntlet mode, where you play through an abridged version of the campaign with Endless's arcade-y game mechanics 6 playable characters (reskins not included) A total of 196 levels across Campaign and Endless mode!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs15Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

ASTRAL COURT DX's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

ASTRAL COURT DX's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ASTRAL COURT DX at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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