Overview
SEUM: Speedrunners from Hell comes from Pine Studio and is published by Pine Studio. It arrived on Steam on Jul 28, 2016, and it sits naturally among Single-player, Steam Achievements, Steam Trading Cards, Captions available, Steam Workshop, Steam Cloud, Stats, and Steam Leaderboards. SteamPulse tracks it across Windows, macOS, Linux, Steam, Xbox, and PlayStation so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
SEUM: Speedrunners from Hell's latest SteamPulse observation recorded 2 players at 13 September 2026 - 07:31:22 UTC, with a tracked peak near 14. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 95% positive across 3,043 reviews.
Language and system requirements
SEUM: Speedrunners from Hell is available in 8 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 1.5 Ghz | 1 GB RAM | 512MB, Shader Model 2.0 | 2 GB available space |
| macOS | Minimum | Mac OS X 10.8 | 1.5 Ghz | 1 GB RAM | 512MB, Shader Model 2.0 | 2 GB available space |
| Linux | Minimum | Ubuntu 12.04 | 1.5 Ghz | 1 GB RAM | 512MB, Shader Model 2.0 | 2 GB available space |
Sales, recommendations, and streams
SEUM: Speedrunners from Hell has sold up to 149,000 units and has 2,048 Steam recommendations. The estimated VGI revenue is $1,400,000. On Twitch, 0 streamers are live with around 0 total watchers.
