SPSTEAMPULSELIVE ANALYTICS
JUMP & MOW

JUMP & MOW Steam news

SparklingFishStudio | Jun 9, 2026 | game

Released

0players observed · 22 September 2026 - 18:24:07 UTC

ActionAdventureCasualIndieRPGSteam Store

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JUMP & MOW news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 9, 2026
  • DeveloperSparklingFishStudio
  • PublisherPAPAJOY TECHNOLOGY CO., Ltd.

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: SparklingFishStudioPublisher: PAPAJOY TECHNOLOGY CO., Ltd.

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JUMP & MOW Steam news

JUMP & MOW news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Continuing to Improve the Foundation of the Game - 12 August 2026

    Hello adventurers!Over the past period, we have continued working on the core experience of the game. Instead of focusing only on adding new content, this update is more about strengthening the foundation: equipment, skills, talents, monster behavior, UI presentation, and several underlying systems have all received another round of cleanup and improvements.A large part of this update is about making the game easier to expand and more stable to play. We reviewed many equipment and talent values to make progression feel more reasonable across different builds. We also adjusted several skills and evolution skills so their actual behavior better matches their intended design. Monster movement and tracking have also been improved, with the goal of making combat feel smoother and more consistent.We also updated a number of icons and UI assets, and fixed several font, material, and resource r…

  • Update Notice v0.6.5 - 8 July 2026

    This Update· Reworked the equipment growth system and expanded equipment rarity tiers. Different rarities now have clearer differences in base stats and upgrade gains. · Rebalanced combat values, including weapon attack, equipment stats, character growth, monster HP, and Boss HP. · Improved stat presentation by replacing excessive decimal stacking with clearer integer and percentage-based growth. · Added and integrated new equipment icons for weapons, armor, and resources, while removing placeholder icons. · Added and integrated new skill icons. All skill configs are now matched with their new icons. · Weapons now display their initial bound skills. Built-in skills can now be viewed in equipment details and comparison screens. · Improved equipment comparison display. Stat increases are shown in green, decreases in red, and comparison arrows are clearer. · Added multilingual text for wea…

  • JUMP & MOW Patch Notes - 9 June 2026

    Survival Mode and Level ContentEach level now has a clearer boss rhythm, with a boss appearing about every 5 minutes.Each level contains 3 bosses, and the boss combinations will vary. Adjacent levels may feature the same boss type, but we will try to make their behavior feel distinct.The final boss of each level now has a chance to drop equipment.Combat Progression and BalanceMonsters now grow stronger over time and with the player's power level, making mid- and late-game combat more challenging.Adjusted monster levels, stat scaling, and spawn pacing to create a more stable progression curve in Survival Mode.Rebalanced the growth-related stats of multiple pieces of equipment, including weapons, armor, movement speed, pickup range, experience gain, and survival-related attributes.Refined the roles and growth directions of weapons such as Kunai, Boomerang, and Shuriken.Differentiated dupl…

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2026JUMP & MOW Patch Notes1834602721202579

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