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Emerge: Cities of the Apocalypse

Emerge: Cities of the Apocalypse Steam news

Emilios Manolidis | Apr 27, 2016 | game

Released

1players observed · 23 September 2026 - 16:43:14 UTC

ZombiesTower DefenseTurn-Based StrategyTrading Card GameSteam Store

  • Latest observed players1 · 23 September 2026 - 16:43:14 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Emerge: Cities of the Apocalypse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 23 September 2026 - 16:43:14 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews161
  • Release dateApr 27, 2016
  • DeveloperEmilios Manolidis
  • PublisherEmilios Manolidis

Company pages: Developer: Emilios ManolidisPublisher: Emilios Manolidis

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Emerge: Cities of the Apocalypse Steam news

Emerge: Cities of the Apocalypse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Difficulty setting now available! (version 1.2.3) - 19 May 2017

    Hi all! Since the game came out, one of the main gripes about it is that its difficulty curve can be quite steep. I won't lie to you: I like games presenting a certain amount of challenge, and Emerge was made with this mindset. However, it is time to acknowledge that not everyone has the time or patience to master a challenging game. Therefore, I added a "Relaxed" game mode. By clicking the Options panel, you can set the difficulty to either "Normal" (default) or "Relaxed". You can change this setting anywhere in the game except during combat. The Relaxed mode changes the following settings in the game: Enemy max health is reduced by 30% You get +5 credits per economy point You get 10-12 crystals per turn Team member unlock costs have been reduced by 25% As always, feedback and suggestions are welcome. Finally, I would like to inform you that Emerge will participate in the Weelkong Deal…

  • Difficulty setting now available! (version 1.2.3) - 19 May 2017

    Hi all! Since the game came out, one of the main gripes about it is that its difficulty curve can be quite steep. I won't lie to you: I like games presenting a certain amount of challenge, and Emerge was made with this mindset. However, it is time to acknowledge that not everyone has the time or patience to master a challenging game. Therefore, I added a "Relaxed" game mode. By clicking the Options panel, you can set the difficulty to either "Normal" (default) or "Relaxed". You can change this setting anywhere in the game except during combat. The Relaxed mode changes the following settings in the game: Enemy max health is reduced by 30% You get +5 credits per economy point You get 10-12 crystals per turn Team member unlock costs have been reduced by 25% As always, feedback and suggestions are welcome. Finally, I would like to inform you that Emerge will participate in the Weelkong Deal…

  • Version 1.2.2 is live! - 17 October 2016

    Changelog for version 1.2.2: Content - Added a new random event - Added a new boss enemy - Added a new mission - Added a new bonus - Added a new achievement Misc - Added an icon for the "Research Complete" message

  • Version 1.2.2 is live! - 17 October 2016

    Changelog for version 1.2.2: Content - Added a new random event - Added a new boss enemy - Added a new mission - Added a new bonus - Added a new achievement Misc - Added an icon for the "Research Complete" message

  • v1.2.1 here - 4 new items, bug fixes - 15 August 2016

    Changelog for version 1.2.1: Content - Added 4 rare items (3 are unlockable) Bug fixes - Fixed the "Gone with a bang" mission victory condition issue Misc - Repair III now correctly says it repairs 15 barricade health points - Item unlock event now correctly states that you unlock the item and not immediately obtain it.

  • v1.2.1 here - 4 new items, bug fixes - 15 August 2016

    Changelog for version 1.2.1: Content - Added 4 rare items (3 are unlockable) Bug fixes - Fixed the "Gone with a bang" mission victory condition issue Misc - Repair III now correctly says it repairs 15 barricade health points - Item unlock event now correctly states that you unlock the item and not immediately obtain it.

  • Version 1.2.0 is live! Celebrating the Summer Sales with a new enemy! - 23 June 2016

    The horrors of the Apocalypse have a new member: Doomfly, a mutated insect that attacks from a range and is hard to aim at. You can find and unlock the new enemy by playing any mission in the Santa Laura area. Doomflies spawn at turn 45.

  • Version 1.2.0 is live! Celebrating the Summer Sales with a new enemy! - 23 June 2016

    The horrors of the Apocalypse have a new member: Doomfly, a mutated insect that attacks from a range and is hard to aim at. You can find and unlock the new enemy by playing any mission in the Santa Laura area. Doomflies spawn at turn 45.

  • Version 1.1 is live. New content and bug fixes! - 9 May 2016

    v1.1.0 ==================== Content - Added 4 new items - Added 3 new technologies Bug fixes - Fixed boss multiplication after fleeing from defenses - Fixed Bolgia causing the game to freeze during combat - Fixed random explore event resulting in negative/zero barricade health - Fixed glitch in 'Gone with a bang' mission (Kowloon area) leading to mission failure despite requirements being met Misc - Diplomat skill also affect team slot unlocking costs - Corrected minor typos - Added credit symbol in recruit cost of member recruitment panel

  • Version 1.1 is live. New content and bug fixes! - 9 May 2016

    v1.1.0 ==================== Content - Added 4 new items - Added 3 new technologies Bug fixes - Fixed boss multiplication after fleeing from defenses - Fixed Bolgia causing the game to freeze during combat - Fixed random explore event resulting in negative/zero barricade health - Fixed glitch in 'Gone with a bang' mission (Kowloon area) leading to mission failure despite requirements being met Misc - Diplomat skill also affect team slot unlocking costs - Corrected minor typos - Added credit symbol in recruit cost of member recruitment panel

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2017Difficulty setting now available! (version 1.2.3)4249665521684323521
217 October 2016Version 1.2.2 is live!4249665521684323638
315 August 2016v1.2.1 here - 4 new items, bug fixes4249665521684323748
49 May 2016Version 1.1 is live. New content and bug fixes!4249665521684323959

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