Rising Moonshade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews35
- Release dateJul 23, 2026
- DeveloperSplit Pupil Games
- PublisherSplit Pupil Games
Company pages: Developer: Split Pupil GamesPublisher: Split Pupil Games
Rising Moonshade Steam news
Rising Moonshade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- V1.2.11 Updates - 26 August 2026
Reduce the repair cost of shields. Fix the bug where units that become paralyzed after being attacked by an opportunity attack move incorrectly.
- V1.2.10 Updates - 24 August 2026
Bug fix
- V1.2.9 Updates - 22 August 2026
New addition: Blocking can now also trigger the Archer's supporting fire Bug fix
- V1.2.8 Updates - 21 August 2026
When the Mage enters a charging state or the Archer enters a covering state, they will also trigger opportunity attacks from nearby enemies. In non-easy modes, enemies may be equipped with shields. The second-level effect of the skill "Paradox" has been changed from complete damage immunity to damage reduction ranging from 40% to 80%. The Swordsman's counterattack can now also trigger the Archer's covering attack. Improved the AI logic for enemy group healing.
- V1.2.7 Updates - 20 August 2026
Optimize the trail issue of the arrow Bug fix
- V1.2.6 Updates - 13 August 2026
Bug fix
- V1.2.5 Updates - 5 August 2026
Optimize user experience fix bugs
- V1.2.4 Updates - 4 August 2026
Increased the drop rate for the exclusive weapon of the unique Boss Bug Fix
- V1.2.3 Updates - 3 August 2026
AI optimization Bug fixes
- V1.2.2 Update - 1 August 2026
Bug fix
- V1.2.1 Updates - 30 July 2026
Bug fix Performance optimization
- V1.2.0 Updates - 29 July 2026
Camera Optimization: Adjusted the camera to reduce building occlusion, improving visual clarity during battles Bounty Boss Rewards: Gold payouts from Bounty Board Bosses have been significantly increased Ghost AI Update: Ghosts now actively seek out nearby targets when spawned, but start with 2 Paralysis stacks (temporarily reducing their combat effectiveness) Endless Trial Mode Added: Unlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge
- v1.1.4 Release - 27 July 2026
Fixed various bugs Improved UI
- v1.1.3 Update Notes - 26 July 2026
Added Taunt skill (enhances tank build) Optimized lighting in combat scenes Fine-tuned priest technical experience values Fixed various bugs Improved certain UI elements
- Fix some bugs - 24 July 2026
1. Fix some bugs. 2. Optimize certain user experiences.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 August 2026 | V1.2.11 Updates | 1842212951295574 |
| 2 | 24 August 2026 | V1.2.10 Updates | 1841579228674334 |
| 3 | 22 August 2026 | V1.2.9 Updates | 1841579228670494 |
| 4 | 21 August 2026 | V1.2.8 Updates | 1841579228668047 |
| 5 | 20 August 2026 | V1.2.7 Updates | 1841579228664269 |
| 6 | 13 August 2026 | V1.2.6 Updates | 1840944183775341 |
| 7 | 5 August 2026 | V1.2.5 Updates | 1840310314339353 |
| 8 | 4 August 2026 | V1.2.4 Updates | 1839676055897239 |
| 9 | 3 August 2026 | V1.2.3 Updates | 1839676055894737 |
| 10 | 1 August 2026 | V1.2.2 Update | 1839676055890501 |
| 11 | 30 July 2026 | V1.2.1 Updates | 1839676055884574 |
| 12 | 29 July 2026 | V1.2.0 Updates | 1839676055881603 |
| 13 | 27 July 2026 | v1.1.4 Release | 1839041357034881 |
| 14 | 26 July 2026 | v1.1.3 Update Notes | 1839041357033702 |
| 15 | 24 July 2026 | Fix some bugs | 1839041357028641 |
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