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Terrastone

Terrastone Steam news

Polarpaw | Apr 28, 2026 | game

Released

0players observed · 22 September 2026 - 07:13:28 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Terrastone news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateApr 28, 2026
  • DeveloperPolarpaw
  • PublisherPolarpaw

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: PolarpawPublisher: Polarpaw

Top Steam chartsTop 100 gamesGame directorySteam Store page

Terrastone Steam news

Terrastone news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • (7.21) [Update] Rogue Skill Rework & Warrior Balance Overhaul - 21 July 2026

    🔧 Update NotesRogue Skill ReworkReworked the Poison system to spread to nearby enemies when a poisoned enemy is defeatedReworked Poison Mist into a skill that enhances Poison stacksImproved the mechanics of Mark and AssassinatePoison DaggerCooldown resets upon defeating an enemyThe next Poison Dagger is guaranteed to critically strike→ Reworked the Rogue's skill kit to provide smoother combat flow and stronger skill synergy.Warrior Balance AdjustmentsReworked Mujin Strike into a charged finishing skillIncreased damageAdded a stun effect on hitReduced the HP cost of Terra CharmIncreased the healing of Terra HealMana scaling bonus healing has been doubledNew ContentAdded a Training Dummy in town to test damageBalance AdjustmentsIncreased Skill Book drop rates💬 Developer NotesThis update focuses on making both the Rogue and Warrior feel more satisfying and rewarding to play.For the Rogue…

  • (7.18) [Update] Rogue Balance Adjustments (+UI, Bug fix) - 18 July 2026

    🔧 Update NotesRogue Balance AdjustmentsLife Steal from Rogue Charge now applies to:PoisonBladeAssassinationDeathMarkIncreased the damage multiplier of AssassinationRemoved the HP cost of AssassinationSlightly increased the MP cost of several Rogue skillsBalance adjustments will continue based on ongoing testing and player feedback.Gameplay ImprovementsImproved Leaderboard UI visibilityImproved inventory UI when equipping and swapping gearBug Fixes & ImprovementsImproved the guidance and flow of the Lv17 Black Market Merchant quest to reduce confusionFixed an issue where shields had an abnormally low drop rate💬 Developer NotesThis update focuses on making the Rogue feel smoother and more enjoyable to play based on your feedback.Your feedback plays a huge role in making Terra Stone a better game. Thank you for all your support!Thank you!

  • (7.11) [Major Update] New Class: Rogue - 11 July 2026

    🔧 Update NotesNew Class AddedAdded the new playable class RoguePlayers can now choose between Warrior and Rogue when creating a characterAdded the Rogue's unique skills and combat systemNew SkillsAdded Rogue-exclusive skillsIntroduced a combat style focused on poison, back attacks, and mobilityImplemented skill balance and combo mechanicsGameplay ImprovementsAdded a class selection screenImproved quests and tutorials related to the new classUpdated various UI elements and in-game textBalance AdjustmentsAdjusted class balanceUpdated the stats and effects of some equipment and skillsBug Fixes & ImprovementsFixed various issues related to the new classImproved overall game stability💬 Developer NotesThe first new class in Terra Stone, the Rogue, has finally arrived!This has been one of the most requested features since launch, and it took much longer than expected because there was so muc…

  • (6.14) [Update] Lv85 Boss Mujin & New Epic Equipment Added - 14 June 2026

    (6.14) \ Lv85 Boss Mujin & New Epic Equipment Added🔧 Update NotesNew ContentAdded a new Lv85 quest (Skill Reward)Added the new Lv85 Epic Boss Mujin (Harvest Camp Area)New EquipmentAdded new Epic equipment: Mujin's Crimson ○○Balance AdjustmentsAdjusted boss skill damageAdjusted boss skill cooldownsAdjusted boss skill rangesModified some Epic equipment options (Buffs & Nerfs)💬 Developer NotesAs the first step toward the Level 99 endgame content, I've added the new Lv85 special boss, Mujin.The goal was to create a boss fight that feels a bit different from the previous encounters. Along with the new boss, I've also added a new quest, a skill reward, and new Epic equipment. The Mujin equipment set is intended to serve as a starting point for the upcoming late-game content.I'm currently working on the final stretch of content leading up to Level 99, and it finally feels like the game's end…

  • (6.10) [Update] QWER Hotkeys & UI Improvements - 10 June 2026

    🔧 Update NotesNew Convenience FeaturesAdded QWER quick slots (hotkeys)Added 1 additional Auto Hotkey slotAdded Auto Basic Attack functionalityBasic Attack can now be assigned to an Auto Hotkey slotUI / UX ImprovementsUpdated several skill iconsImproved hotkey UI visibilityImproved usability of skill and item slotsBug Fixes & ImprovementsFixed an issue where item icons could become stuck while dragging and dropping💬 Developer NotesThis update focuses on quality-of-life improvements and better UI visibility.During long hunting sessions, there were quite a few repetitive inputs that could make gameplay feel unnecessarily busy. To help with that, I've added QWER hotkeys and an Auto Basic Attack feature. The UI has also been improved to make using skills and items more comfortable.With the leaderboard system, Steam achievements, and QWER hotkeys now completed, the major quality-of-life fea…

  • (6.6) [Bug Fix] Leaderboard & Achievement Issues - 6 June 2026

    🔧 Update NotesLeaderboard System FixesFixed an issue where leaderboard data was not being saved or displayed correctlyAchievement System FixesFixed an issue where some achievements were not unlocking as intendedApplied Steam ID-based filtering for item collection achievementsBug Fixes & ImprovementsFixed an issue where the character could not move after opening and closing the Steam Overlay with Shift + Tab💬 Developer NotesThis patch mainly focuses on fixing issues related to the leaderboard and achievement systems.Since both features were added recently, more issues than expected were discovered during live gameplay.If you continue to experience problems with leaderboard updates or achievements not unlocking properly after this patch, please let me know through the Community Hub or Discord.📌 Planned for the Next UpdateQWER Hotkey SlotsAuto Basic Attack (Space) FeatureThese changes a…

  • (6.3) [Update] Leaderboards, Boss Patterns & Balance Patch - 3 June 2026

    🔧 Major Update NotesNew FeaturesSteam-integrated leaderboard system addedCharacter level rankings now availableCharacter nickname system addedSupports Korean, English, and numbers2–12 characters allowedCan only be set once and cannot be changedGameplay ImprovementsBoss skill patterns improvedBoss combat flow adjusted to feel more naturalReduced damage of ranged monsters in Harvest CampBalance AdjustmentsEpic rings enhancedSome Lv55 Epic equipment slightly nerfedBug Fixes & ImprovementsFixed an issue where monster attack speed was not being applied correctlyFixed inventory full-related bugsAdditional localization and UI text improvements💬 Developer NotesThis update mainly focuses on adding the new leaderboard system.Currently, rankings are based on character level, but I may consider adding other categories in the future, such as Attack Power rankings or additional leaderboard types.I…

  • 📌 Beginner Guide / Tips Before You Start Terra Stone - 24 May 2026

    Hello 🙂 This is Polarpaw, the developer of Terra Stone.Since release, I’ve received a lot of feedback from players, and I noticed there are quite a few small things that new players tend to get confused about.So I decided to put together a quick beginner guide!(More tips and updates will continue to be added over time.)⚔️ Early Progression Tips🥚 The Egg Quest takes place outside the villageMost early quests, including the Egg quest, can be completed outside the north portal of the village.(The eggs inside the village are just decorations…🙂)✨ What does a blinking UI button mean?If your Inventory / Equipment / Skill / Quest buttons are blinking, it usually means something new is available.For example:New equipment availableA new skill can be learnedA quest has progressedEspecially for the Skill menu, blinking usually means:“Hey! Learn your new skill already!!” 🙂📚 Upgrade your skills…

  • [Update] Steam Achievements & Major Balance Patch - 24 May 2026

    🔧 Major Update NotesSteam Achievements AddedSteam Achievement system implementedApproximately 20 new achievements addedNew achievements related to boss kills, equipment collection, and character progression addedBalance AdjustmentsOverall equipment drop rates significantly increasedUnique and boss equipment drop rates dramatically increasedSpawn timers standardized for some monstersEXP gained from monster kills increasedQuest reward EXP increasedMonster HP and damage after Polluted Marsh reduced by approximately 30~40%Quest item and special item drop rates increasedSkillbooksFixed-option items, etc.Drop rate for Trace Amounts of Terra Stone required for early quests increasedEarly-game quest rewards expandedKing Slime map location changed for better accessibilityBug Fixes & ImprovementsFixed inaccessible areas across various mapsFixed issue preventing progression of the Lv70 questImpro…

  • [1st Major Update] Harvest Camp & Lv90 Content Added - 19 May 2026

    🔧 Major Update NotesNew ContentLevel cap increased (60 → 90)New area Harvest Camp (Lv70~90) addedNew maps, monsters, quests, items, and bosses addedNew recovery skill Wind of Regeneration addedNew advanced equipment/accessory boxes (Rare~Epic) addedUI / UX ImprovementsTerra Heal sound effect updated and volume reducedMap boundaries adjusted and camera view expandedBuff / debuff icons improvedAdditional multilingual support work completedBalance AdjustmentsSkillbook drop rate increased by approximately 50%Quest reward box contents adjustedPotion prices and recovery amounts adjustedUseful equipment/accessory boxes can now be purchased with goldRandom rewards added to early-game questsPotion shop distribution adjustedMonster HP and damage after Polluted Marsh reduced by approximately 30~40%Monster EXP and quest EXP increasedUnique/Boss monster item drop rates increased by approximately 50…

  • Terrastone Demo Release Announcement - 13 May 2026

    Hello, this is Polarpaw, the developer of Terra Stone 🙂I’ve released a Demo version of Terra Stone so players can experience the game’s core combat and progression systems in a lighter format.While it only contains a portion of the full game, the demo is designed to let you experience the fun of monster hunting, gear farming, and character growth firsthand.🎮 Demo Features1. Fast Progression and Combat ExperienceProgress from level 1 to 30 and experience Terra Stone’s core combat and grinding loop.2. Gear Farming SystemHunt monsters, obtain equipment, and enjoy the excitement of random gear options and item farming.3. Basic Skills and Build VarietyLearn skills and combine stats to create your own combat style.4. Early Areas and BattlesExplore the village, farm, and early hunting grounds while experiencing both normal and boss battles.📌 Demo ContentPlayable up to level 30Includes basic…

  • [Update] Bug Fixes & Balance/Quality Improvements - 2 May 2026

    🔧 Key Changes1. Boss/Unique Monster ImprovementsReduced the respawn time of boss and unique monsters.Added dedicated BGM to boss maps.2. Monster Count AdjustmentsSlightly increased the number of monsters in the Abandoned Cave and Corrupted Swamp.Adjusted the density so that quest completion is achievable within about two farming loops.3. Movement Block Bug FixFixed an issue where players could not move through certain tiles in Floor 9 of the Abandoned Cave.4. UI Fixes and OptimizationFixed several UI-related issues and improved overall usability.5. Auto Hotkey Behavior on DeathAuto Hotkey is now automatically disabled when the player dies.💬 Developer NoteIf you run into any issues or have questions while playing, feel free to reach out through the discussion board or Discord. I’ll do my best to respond as quickly as possible.Since the game has just launched, there’s still not a lot of…

  • [Update] Bug Fixes & Improvements Based on Player Feedback - 29 April 2026

    Hello, this is Polarpaw, the developer of Terra Stone 🙂Thank you so much for all the feedback since launch.Thanks to your reports, I was able to quickly identify areas that needed fixing, and I’ve already applied some improvements.🔧 Key Changes1. Resolution Issues FixedFullscreen mode now automatically uses your system’s native resolution.In windowed mode, you can now manually select resolution within your system’s supported range (up to max resolution).While adjusting resolution, I also fine-tuned the camera settings to fix issues such as UI overlap and screen cropping.2. Sound Effect Bug FixedFixed an issue where skill sound effects were not affected by the SFX volume setting.Skill sounds should now adjust properly with the volume settings.(To be honest… I was lowering the SFX volume myself because Terra Heal sounded way too loud, but it turns out it never actually changed… 😅)3. In…

  • [Update Notice] First Patch – Bug Fixes - 29 April 2026

    Hello, this is Polarpaw. Thank you to everyone who quickly jumped in and played the game after release, and for sharing your valuable feedback. Based on your reports, we have released an update addressing several issues. ■ Fixes - Fixed an issue where monster interactions behaved abnormally after the player’s death. - Fixed the acquisition method for the skill book “Mujin Rush 1” so it can now be obtained properly. Thank you for your understanding regarding any inconvenience caused. We will continue working to improve stability and provide a better gameplay experience. Thank you.

  • Terra Stone is finally live. - 28 April 2026

    Hello, I’m Polarpaw, the developer of Terra Stone.Today is finally the launch day. I’m writing this with a mix of excitement and a bit of nervousness.I’ve loved RPGs like Diablo since I was young. Hunting monsters, farming gear, and gradually growing stronger through my own choices—that whole process was always incredibly fun to me. I often found myself thinking, “I want to try making a game like this someday.” And today, I’m really glad I can finally share the result with you.This is my first game, and since I developed it alone, there may be some rough edges. (Probably quite a few, to be honest.) You might encounter issues with quests, balance, or other parts of the game. If you do, please feel free to let me know through the community, Discord, or email—I’ll do my best to fix things as quickly as possible.As for the future direction of the game, Terra Stone has already changed quite…

  • Early Access Roadmap - 21 April 2026

    Planned features during Early Access:Level 60–99 progressionNew regions and bossesAdditional skills and equipmentMain story endingBalance and quality-of-life improvementsThe order and timing may change based on development progress and player feedback.

  • Welcome to the Terra Stone community! - 21 April 2026

    Welcome to the Terra Stone community!Thank you for checking out Terra Stone. Feel free to share your thoughts, report bugs, or discuss your favorite builds and bosses.The game is still in Early Access, and your feedback will help shape the future of Terra Stone.

Patch notes and updates

S.noRelease datePatch nameGID number
16 June 2026(6.6) [Bug Fix] Leaderboard & Achievement Issues1834602721193210
229 April 2026[Update Notice] First Patch – Bug Fixes1831432155564038

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