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RIFT DIGGER

RIFT DIGGER Steam news

Osama Ahmed | Coming soon | game

Coming Soon

GameSteam Store content

SimulationStrategyEarly Access

  • Steam app typegame
  • Steam App ID4593590
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperOsama Ahmed

RIFT DIGGER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4593590
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperOsama Ahmed
  • PublisherOsama Ahmed
  • Parent gameNot available

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Osama AhmedPublisher: Osama Ahmed

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

RIFT DIGGER Steam news

RIFT DIGGER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Week 1 progress - 12 May 2026

    Cursor move & dig & move the player & collect resources with mouse & keyboard Robot can collect resources in the carry slots & drop the resources on any free tile

  • Rift Digger is now on Steam - 11 April 2026

    Rift Digger is now on Steam — wishlisting open! Hey everyone, Rift Digger is now live on Steam as Coming Soon. If the idea of digging into a mysterious isometric world, building robot colonies, and capturing interdimensional rifts sounds like your kind of game — hit that wishlist button. It helps more than you might think. A bit about where development is right now: the world, digging mechanic, robot movement, and resource system are working and feel good. I'm currently building the subordinate robot AI — the bots that will automate your digging and collecting so you can focus on the bigger strategy. That system is the bridge to everything else: production facilities, portal capture, and combat. I'll post updates here every 2–3 weeks showing real progress. No hype, no fake screenshots — just what's actually in the build. If you have questions or ideas, drop them in the discussions. I re…

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